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	<id>https://omori.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rubenlee123</id>
	<title>OMORI Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://omori.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rubenlee123"/>
	<link rel="alternate" type="text/html" href="https://omori.wiki/Special:Contributions/Rubenlee123"/>
	<updated>2026-04-17T03:42:27Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://omori.wiki/index.php?title=White_Space&amp;diff=6154</id>
		<title>White Space</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=White_Space&amp;diff=6154"/>
		<updated>2021-05-29T03:09:13Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler}}&lt;br /&gt;
'''{{PAGENAME}}''' is a [[:Category:Locations|location]] in ''[[OMORI (Game)|OMORI]]''. It is the area in which [[Omori]] primarily exists. White Space is the opposite of [[Black Space]].&lt;br /&gt;
&lt;br /&gt;
Omori starts off inside White Space. There are several things in the main area of White Space, namely: A lightbulb, a laptop, a sketchbook, Mari's cat named &amp;quot;Mewo&amp;quot; and a door to [[Headspace]].&lt;br /&gt;
&lt;br /&gt;
Red Hands roam outside of White Space's main area, and bumping into them results in Omori being teleported back to the main area.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
After the death of [[Mari]] four years ago, [[Sunny]]'s repression of the truth began with the creation of White Space, as well as his alter ego Omori. The one constant of Head Space, White Space serves as a safe-if-sad place for Sunny to escape from harsh reality and responsibility. The only thing that ever changes is the lightbulb, a curious object filled with pitch-black darkness instead of light. If a lit lightbulb represents &amp;quot;the birth of an idea&amp;quot;, then a black lightbulb is &amp;quot;the repression of an idea&amp;quot; -- it serves as a visual metaphor of SUNNY's repression of the truth, and its darkness pulses stronger the more the truth begins to leak out in the Headspace, often in the form of [[Something]].&lt;br /&gt;
&lt;br /&gt;
White Space is where Sunny takes on the form of Omori to explore Headspace, and for much of the game, this and its nature as a safe place are the only purposes White Space serve for the plot. But as the game nears its end, White Space gains more significance.&lt;br /&gt;
&lt;br /&gt;
===Sunny Route===&lt;br /&gt;
In most cases upon Sunny entering White Space, he immediately fuses with Omori in a cutscene -- but after Sunny has reconnected with all of his friends in [[Faraway]] and found the strength to face his fears, the player is suddenly controlling Sunny within White Space while a separate Omori watches and shows no apparent desire to fuse with Sunny this time. With no door to Headspace present in this case, the only option is to inspect the Lightbulb. Feeling ready to confront the truth, Sunny smashes the lightbulb on the floor and ends his repression, to the shock of Omori -- Sunny is then expelled from White Space into Black Space and thrown straight into his final confrontation with Something.&lt;br /&gt;
&lt;br /&gt;
Following this and his ill-fated meeting with in reality, Sunny finds himself within White Space again. What few objects were within White Space before are gone, leaving only the border of the room, the cord that used to hold the lightbulb, and Omori himself who stares at were it used to be. As Omori turns to face Sunny, the border and cord vanish, leaving only Sunny and Omori in an empty white void as the two begin to fight for control over Sunny's mind.&lt;br /&gt;
&lt;br /&gt;
===Omori Route===&lt;br /&gt;
Should Sunny completely ignore the real world outside of his house on all three days, they will have no desire to find the truth, and thus Omori will have no reason to be hostile. Sunny is accosted by Something as he sleeps, but Omori saves him and they fuse -- this time permanently as Omori takes full control of Sunny's mind.&lt;br /&gt;
&lt;br /&gt;
White Space in this case has a couple of subtle changes. The laptop will now serve as a portal to an altered Black Space, and the lightbulb will continue to pulse erratically with darkness -- but if Omori and his friends defeat the forms of Something in the [[Lost library]], the lightbulb's pulsing will cease.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;90&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;medium&amp;quot; navigation=&amp;quot;true&amp;quot; hideaddbutton=true&amp;gt;&lt;br /&gt;
OMORI Sprite run.png|[[OMORI]]&lt;br /&gt;
MEWO.png|[[MEWO]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* White Space's main area is laid out exactly the same as Mari's picnics.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;90&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;medium&amp;quot; navigation=&amp;quot;true&amp;quot; hideaddbutton=true&amp;gt;&lt;br /&gt;
OmoriWhiteSpace.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Vast_Forest&amp;diff=6153</id>
		<title>Vast Forest</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Vast_Forest&amp;diff=6153"/>
		<updated>2021-05-29T03:06:11Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''{{PAGENAME}}''' is a [[:Category:Locations|location]] in ''[[OMORI (Game)|OMORI]]''. It is the first proper area of the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Vast Forest can be first accessed via the tree stump in the middle of Headspace. It is the central point of Headspace. To the West of the Tree Stump is [[Pyrefly Forest]], to the north is [[Deep Well]], and in the east is [[Otherworld]]. To the South of the Stump is the [[Playground]] and more branching paths.&lt;br /&gt;
The Vast Forest also has a subarea and entry point to the [[Orange Oasis]].&lt;br /&gt;
&lt;br /&gt;
Many of Omori's friends can be found on the playground, including [[Mari]]. To the South-East of the playground there is a sign. To the West of this sign is the train station and a small cave containing the [[Wise Rock]]. Walking further West will bring you to the foggy bridge. The train station can be used after defeating [[Space Ex-Boyfriend]], and will bring you to the Orange Oasis. To the east of the sign is a grotto containing the [[Shadow Dog]], directlyabove of the grotto is a ladder to the [[Vast_Forest#Pinwheel_Forest|Pinwheel Forest]]. To the south of the sign is Basil's garden and house.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
Having made plans with Basil and Mari to meet them at the playground, Omori and his friends left Neighbor's Room and went to the playground in the Vast Forest.&amp;lt;br&amp;gt;&lt;br /&gt;
Upon entering the playground the group spot Mari and Basil and they join them in their picnic. &amp;lt;br&amp;gt;&lt;br /&gt;
After chatting a little and looking at Basil's [[Photo Album]], Basil proposed to go to his house in the south but they get stopped by [[Berly]] before they can leave.&lt;br /&gt;
Berly proposed to play Hide and Seek with everyone. After playing Hide and seek, the group went to Basil's house.&amp;lt;br&amp;gt;&lt;br /&gt;
Upon nearing his house, Basil snaps a surprise picture of his friends. Aubrey and Kel then fight over who gets to see it first and end up pushing Basil, making him drop his Photo Album and fall.&amp;lt;br&amp;gt;&lt;br /&gt;
The pictures all fly out of the Photo Album because of the fall. After picking up the photos, the group enter Basil's house and insert the photos back into the photo album.&lt;br /&gt;
Once the group was almost done, Basil inspects a photo he doesn't recognise, a cutscene will play and Omori gets sent back to [[White Space]].&lt;br /&gt;
&lt;br /&gt;
===Omori Route===&lt;br /&gt;
After Omori saves Basil from [[Black Space]], Headspace gets reset. This causes small changes to the Vast Forest.&lt;br /&gt;
The biggest change is the presence of the Hairband charms in Basil's house.&lt;br /&gt;
&lt;br /&gt;
==Pinwheel Forest==&lt;br /&gt;
The Pinwheel Forest is a subarea in Vast Forest.&lt;br /&gt;
It can be accessed with a ladder east of the sign right under the Playground.&lt;br /&gt;
The Pinwheel Forest is a high up area, many clouds are visible and it's is visibly foggy.&lt;br /&gt;
There are many big pinwheels sprinkeled with the trees. In the north, Mari has set up a picnic and [[Kite_Kid_(enemy)|Kite Kid]] can be fought.&lt;br /&gt;
There's also a [[Ghost_Party_(quest)|Hat Ghost]] and the Letter C.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;90&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;medium&amp;quot; navigation=&amp;quot;true&amp;quot; hideaddbutton=true&amp;gt;&lt;br /&gt;
Bangs.png|[[Bangs]]&lt;br /&gt;
Basilbig2.png|[[Basil]]&lt;br /&gt;
Berly.png|[[Berly]]&lt;br /&gt;
Boss.png|[[Boss]]&lt;br /&gt;
Brows.png|[[Brows]]&lt;br /&gt;
Bun.png|[[Bun]]&lt;br /&gt;
Daisy.png|[[Daisy]]&lt;br /&gt;
Happy.png|[[Happy]]&lt;br /&gt;
Mari.png|[[Mari]]&lt;br /&gt;
Mikal.png|[[Mikal]]&lt;br /&gt;
Neb.png|[[Neb]]&lt;br /&gt;
Nose.png|[[Nose]]&lt;br /&gt;
Ren.png|[[Ren]]&lt;br /&gt;
Sharleen.png|[[Sharleen]]&lt;br /&gt;
Shawn.png|[[Shawn]]&lt;br /&gt;
Vance.png|[[Vance]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Mr._Jawsum&amp;diff=6152</id>
		<title>Mr. Jawsum</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Mr._Jawsum&amp;diff=6152"/>
		<updated>2021-05-29T02:53:48Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This article is about the story aspects of the character named Mr. Jawsum. For the enemy, see [[Mr. Jawsum (enemy)]]''&lt;br /&gt;
&lt;br /&gt;
'''Mr. Jawsum''' is one of the major antagonists in [[OMORI (Game)|OMORI]]. He runs the [[Last Resort]] and employs the [[Gator Guy|Gator Guys]].&lt;br /&gt;
==Profile==&lt;br /&gt;
===Appearance===&lt;br /&gt;
Mr. Jawsum is an anthropomorphic shark. Dressed like a businessman, he wears a blue and white striped suit with a red tie and sunglasses, towering over even Hero. &lt;br /&gt;
===Personality===&lt;br /&gt;
There is nothing Mr. Jawsum believes in more than a contract. He considers a promise equal to this, allowing Kel and Aubrey to go because of their promise to find Basil, and attempts to use the lack of a contract to keep Hero from leaving, and becoming hostile when Hero &amp;quot;disrespects&amp;quot; their contract. &lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
===Two Days Left===&lt;br /&gt;
At the start Two Days Left's [[Headspace]] section, [[Omori]] arrives at the [[Playground]] to find everyone is now absent, after Mr. Jawsum tricked them all into signing contracts to work at the Last Resort. This prompts Omori to go to the Last Resort to get [[Kel]], [[Aubrey]] and [[Hero]] back and continue their search for [[Basil]]. Mr. Jawsum proves particularly hesitant to let go of Hero, who Mr. Jawsum regards as his best employee, and whose talent and skills have greatly improved the Last Resort's profits, willing to fight Omori's party over him. &lt;br /&gt;
&lt;br /&gt;
Upon his defeat, he calls in his next best employee, [[Pluto]], ordering him to continue the fight. However, before Pluto [[Pluto (Expanded)|releases his full power]], Mr. Jawsum stops the fight, unwilling to risk losing another star employee in one day. He allows Hero to leave, albeit reluctantly, and encourages Omori's party to continue their search for Basil.&lt;br /&gt;
&lt;br /&gt;
=== Hikikomori route ===&lt;br /&gt;
If Omori and his party choose to return to the Last Resort on One Day Left of the Hikikomori route, they arrive in Mr. Jawsum's office, which is now in disarray and a mess. Mr. Jawsum explains that after Hero left, the Last Resort began to suffer. He decides that being a businessman is not his calling in life, and chooses to go on a vacation. Before he leaves, he gives the party a check, used to feed [[Humphrey]], which will bring him back, as well as giving ownership of the Last Resort to Hero, despite Hero's confusion.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the game files, Mr. Jawsum actually has an attack value of 999. This is nulified by the fact that he never directly attacks you, only calling Gator Guys.&lt;br /&gt;
*He is a literal loan shark, having a billboard along the Underwater Highway that markets loans at 50% APR.&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Heights&amp;diff=5472</id>
		<title>Heights</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Heights&amp;diff=5472"/>
		<updated>2021-05-08T03:03:14Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: /* Battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This article is about Heights as boss in the dream world, for the real life counterpart, go to [[Something in the Dark]].''&lt;br /&gt;
&lt;br /&gt;
Fear of '''Heights''' is an optional boss the player can fight during the epilogue, it represents the player's repressed fear of heights, as seen in the game during the prologue. Supressing it in the dream world rewards [[Omori]] the 'Vertigo' skill, a powerful skill that does damage based on agility and decrease all enemies' speed.&lt;br /&gt;
== Battle ==&lt;br /&gt;
It has 6000 {{HP}} heart, 4000 {{MP}} juice, 120 attack, 100 defense, 80 speed and 10 luck. It is immune to emotions, and will behave as follow:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #ffffff; border: 2px solid #000000;&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|???&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Behaviour&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Something_Heights.png|frameless|center|???]]&lt;br /&gt;
|&lt;br /&gt;
35% chance of doing a normal attack.&lt;br /&gt;
&lt;br /&gt;
15% chance of doing nothing.&lt;br /&gt;
&lt;br /&gt;
25% chance to 'reduce all attack', decreasing all party members' attack.&lt;br /&gt;
&lt;br /&gt;
30% chance to 'defense up', increasing its defense.&lt;br /&gt;
&lt;br /&gt;
else, it will 'shove', dealing his attack as damage to a target, and turning it afraid.&lt;br /&gt;
|}&lt;br /&gt;
Additionally, it must be defeated within 10 turns, else, the party will take 999 damage and die, this mechanic ignores Omori's &amp;quot;plot armor&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Heights ignores the effects of Observe {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def]. This attack will never hit right in the heart.&lt;br /&gt;
&lt;br /&gt;
'''Reduce all attack''': decrease everyone's attack by one tier.&lt;br /&gt;
&lt;br /&gt;
'''Defense up''': increase its own defense by one tier.&lt;br /&gt;
&lt;br /&gt;
'''Shove''': [a.atk], also inflicting afraid. This attack will never hit right in the heart.&lt;br /&gt;
&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Something strikes [target].&lt;br /&gt;
 * Hands appear and grab everyone!&lt;br /&gt;
 * More hands appear and surround Something.&lt;br /&gt;
 * Something shoves [target].&lt;br /&gt;
 * Something taunts [target] as he falls.&lt;br /&gt;
=== Start of battle ===&lt;br /&gt;
 * You are falling.&lt;br /&gt;
 * [variable 10] turns left.&lt;br /&gt;
=== During battle ===&lt;br /&gt;
 * [variable 1-9] turns left.&lt;br /&gt;
 * You hit the ground.&lt;br /&gt;
=== Unused ===&lt;br /&gt;
 * Something takes its anger out on everyone! (unexisting 'release anger' skill)&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Heights does give 10000 exp and 1000 {{Clams}} clams. However, since the battle ends abruptly, the party does not receive it. &lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Spiders&amp;diff=5471</id>
		<title>Spiders</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Spiders&amp;diff=5471"/>
		<updated>2021-05-08T03:02:48Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: /* Battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This article is about Spiders as boss in the dream world, for the real life counterpart, go to [[Something in the Walls]].''&lt;br /&gt;
&lt;br /&gt;
Fear of '''Spiders''' is an optional boss the player can fight during the epilogue, it represents the player's repressed fear of spiders, as seen in the game during the second night. Supressing it in the dream world rewards [[Omori]] the 'Cripple' skill, a powerful skill that does high damage and decrease the target's speed by three tiers.&lt;br /&gt;
== Battle ==&lt;br /&gt;
It has 7500 {{HP}} heart, 3000 {{MP}} juice, 115 attack, 35 defense, 110 speed and 30 luck. It is immune to emotions, and will behave as follow:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #ffffff; border: 2px solid #000000;&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|???&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Behaviour&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Something_Spiders.png|frameless|center|???]]&lt;br /&gt;
|25% chance of doing a normal attack.&lt;br /&gt;
&lt;br /&gt;
15% chance of doing nothing.&lt;br /&gt;
&lt;br /&gt;
20% chance to 'spin web', decreasing its speed.&lt;br /&gt;
&lt;br /&gt;
else, it will always 'attack all', dealing attack damage to all party members.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Spiders ignores the effects of Observe {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def] (default).&lt;br /&gt;
&lt;br /&gt;
'''Spin Web''': decrease target's speed by one tier.&lt;br /&gt;
&lt;br /&gt;
'''Attack All''': [2 * a.atk - b.def] to all party.&lt;br /&gt;
&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Something wraps up and eats [target].&lt;br /&gt;
 * Something is trying to talk to you...&lt;br /&gt;
 * Something entangles [target] in sticky webs.&lt;br /&gt;
 * Something catches everyone!&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Spiders does give 10000 exp and 1000 {{Clams}} clams. However, since the battle ends abruptly, the party does not receive it. &lt;br /&gt;
*As with all &amp;quot;fear&amp;quot; beings, including Something itself, its body seems to be made of a dark clay-like material, this could be a reference of the use of clay in psychology, a fairly common practice used with children to help them express their fears and other delicate information, as well as for other treatments.&lt;br /&gt;
*Its high luck means it hits 'right in the heart' much more often than most enemies in the game.&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Drowning&amp;diff=5470</id>
		<title>Drowning</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Drowning&amp;diff=5470"/>
		<updated>2021-05-08T03:01:47Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: /* Battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This article is about Drowning as boss in the dream world, for the real life counterpart, go to [[Something in the Water]].''&lt;br /&gt;
&lt;br /&gt;
Fear of '''Drowning''' is an optional boss the player can fight during the epilogue, it represents the player's repressed fear of Drowning, as seen in the game during the third day. Supressing it in the dream world rewards [[Omori]] the 'Suffocate' skill, a skill that does fixed 400 damage and decrease all targets' defense by three tiers.&lt;br /&gt;
== Battle ==&lt;br /&gt;
It has 10300 {{HP}} heart, 0 {{MP}} juice, 84 attack, 84 defense, 70 speed and 10 luck. It is immune to emotions, and will behave as follow:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #ffffff; border: 2px solid #000000;&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|???&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Behaviour&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Something_Drowning_Shallow.png|180x240px|frameless|center|???]]&lt;br /&gt;
[[File:Something_Drowning_Deep.png|180x240px|frameless|center|???]]&lt;br /&gt;
[[File:Something_Drowning_Deeper.png|180x240px|frameless|center|???]]&lt;br /&gt;
|&lt;br /&gt;
40% chance of doing an attack, dealing 15% {{HP}} damage to a party member.&lt;br /&gt;
&lt;br /&gt;
25% chance of doing nothing.&lt;br /&gt;
&lt;br /&gt;
40% chance to 'drag down', dealing 50% {{HP}} damage to a party member and brings it deeper into the water.&lt;br /&gt;
&lt;br /&gt;
else, it will create a 'whirlpool', dealing 10% {{HP}} damage to all party members and decrease their speed.&lt;br /&gt;
|}&lt;br /&gt;
Additionally, As its {{HP}} drops, it will apply up to three stacks of the &amp;quot;Drowning&amp;quot; effect to itself, allowing him to use a different skill on the end of the turn:&lt;br /&gt;
*Before it reaches 70% {{HP}}: It will use 'drowning small', dealing 50 damage to all party.&lt;br /&gt;
*Between 70% and 30% {{HP}}: It will use 'drowning medium', dealing 100 damage to all party.&lt;br /&gt;
*Below 30% {{HP}: It will use 'drowning big', dealing 150 damage to all party.&lt;br /&gt;
His appearance will also change as seen on the table, and as with all fear fights, all party members will also start afraid, except Omori, whom is immune to it.&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Drowning ignores the effects of Observe {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [.15 * Bmhp] (15% of target's maximum {{HP}}). This attack will never hit right in the heart and does not have damage variation.&lt;br /&gt;
&lt;br /&gt;
'''Drag Down''': [.5 * Bmhp] (50% of target's maximum {{HP}}). This attack will never hit right in the heart and does not have damage variation.&lt;br /&gt;
&lt;br /&gt;
'''Whirlpool''': [.10 * Bmhp] (10% of target's maximum {{HP}}) to all party, also decrease the speed by one tier. This attack will never hit right in the heart.&lt;br /&gt;
&lt;br /&gt;
'''Drowning''' has three versions, all of it affecting all party members, never hitting right in the heart and with no damage variation:&lt;br /&gt;
*'''Small''': [50].&lt;br /&gt;
*'''Medium''': [100].&lt;br /&gt;
*'''Big''': [150].&lt;br /&gt;
&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Water pulls [target] in different directions.&lt;br /&gt;
 * Something listens to [target]'s struggle.&lt;br /&gt;
 * Something grabs' [target]'s leg and drags him down!&lt;br /&gt;
 * Something creates a whirlpool.&lt;br /&gt;
 * Everyone is having a hard time breathing.&lt;br /&gt;
 * Everyone feels like passing out.&lt;br /&gt;
=== Start of battle ===&lt;br /&gt;
 * The room fills with water.&lt;br /&gt;
=== Transitions ===&lt;br /&gt;
 * You feel like you can't breathe.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Drowning does give 10000 exp and 1000 {{Clams}} clams. However, since the battle ends abruptly, the party does not receive it. &lt;br /&gt;
&lt;br /&gt;
*Like its real world counterpart, Drowning also has 999 magical attack, despite being an unused stat.&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Reverse_Mermaid&amp;diff=5469</id>
		<title>Reverse Mermaid</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Reverse_Mermaid&amp;diff=5469"/>
		<updated>2021-05-08T03:01:00Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Reverse Mermaid''' is a creature that can be found in several places of the [[Deep Well]], differently from most enemies, it will not chase the player, but run around at random at very high speed.&lt;br /&gt;
== Battle ==&lt;br /&gt;
Reverse Mermaid has 460 {{HP}} heart, 165 {{MP}} juice, 40 attack, 8 defense, 50 speed and 12 luck. Like most enemies, it will behave differently according to its [[Battle system|emotion]]:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #ffffff; border: 2px solid #000000;&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Emotion&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Behaviour&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Rewards&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Reverse Mermaid (neutral).gif|90x120px|frameless|center|Neutral Reverse Mermaid]]&lt;br /&gt;
|55% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
35% chance of doing nothing. &lt;br /&gt;
&lt;br /&gt;
Else, it will run around, dealing damage to two random party members. {{Observe}}&lt;br /&gt;
|1/2 chances of dropping a [[Fish Taco]].&lt;br /&gt;
&lt;br /&gt;
707 exp.&lt;br /&gt;
&lt;br /&gt;
707 {{Clams}} clams.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Reverse Mermaid (happy).gif|90x120px|frameless|center|Happy Reverse Mermaid]]&lt;br /&gt;
|40% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
25% chance of doing nothing.&lt;br /&gt;
&lt;br /&gt;
Else, it will run around, dealing damage to two random party members. {{Observe}}&lt;br /&gt;
|1 Fish Taco .&lt;br /&gt;
&lt;br /&gt;
707 exp.&lt;br /&gt;
&lt;br /&gt;
707 {{Clams}} clams.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Reverse Mermaid (sad).gif|90x120px|frameless|center|Sad Reverse Mermaid]]&lt;br /&gt;
|30% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
55% chance of doing nothing.&lt;br /&gt;
&lt;br /&gt;
Else, it will run around, dealing damage to two random party members. {{Observe}}&lt;br /&gt;
|1/2 chances of dropping a Fish Taco.&lt;br /&gt;
&lt;br /&gt;
707 exp.&lt;br /&gt;
&lt;br /&gt;
707 {{Clams}} clams.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Reverse Mermaid (angry).gif|90x120px|frameless|center|Angry Reverse Mermaid]]&lt;br /&gt;
|70% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
30% chance of doing nothing.&lt;br /&gt;
&lt;br /&gt;
Else, it will run around, dealing damage to two random party members. {{Observe}}&lt;br /&gt;
|1/2 chances of dropping a Fish Taco.&lt;br /&gt;
&lt;br /&gt;
707 exp.&lt;br /&gt;
&lt;br /&gt;
707 {{Clams}} clams.&lt;br /&gt;
|}&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Run around''': Hit two targets at random, following different formula depending of emotion: {{Observe}}&lt;br /&gt;
*If happy: [2 * a.atk + 5 - b.def].&lt;br /&gt;
*Otherwise: [2 * a.atk - b.def].&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Reverse Mermaid bumps into [target]!&lt;br /&gt;
 * Reverse Mermaid does a backflip! WOW!&lt;br /&gt;
 * Everyone runs runs amok!&lt;br /&gt;
=== During battle ===&lt;br /&gt;
 * Reverse Mermaid: ''Up giving in lies weakness greatest our.''&lt;br /&gt;
 * Reverse Mermaid: ''If of part a but, life of opposite the not is death.''&lt;br /&gt;
 * Reverse Mermaid: ''Lose to how learn you unless win can't you.''&lt;br /&gt;
=== Unused ===&lt;br /&gt;
 * Reverse Mermaid: ''Struggles your from comes strength.'' (before strong attack)&lt;br /&gt;
 * Everyone runs from Reverse Mermaid, but they run into it instead... (unused &amp;quot;run around&amp;quot; action text)&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Reverse_Mermaid_(neutral).png&lt;br /&gt;
Reverse_Mermaid_(happy).png&lt;br /&gt;
Reverse_Mermaid_(sad).png&lt;br /&gt;
Reverse_Mermaid_(angry).png&lt;br /&gt;
Reverse_Mermaid_(damaged).png&lt;br /&gt;
Reverse_Mermaid_(dying).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Its description in the [[Foe Facts!]] is a reference to the children's song &amp;quot;I wish I were a fish&amp;quot;, from the movie &amp;quot;The Incredible Mr. Limpet&amp;quot;, 1964.&lt;br /&gt;
*Its name and heart bar are reversed in combat.&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Reverse_Mermaid&amp;diff=5468</id>
		<title>Reverse Mermaid</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Reverse_Mermaid&amp;diff=5468"/>
		<updated>2021-05-08T03:00:24Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Reverse Mermaid''' is a creature that can be found in several places of the [[Deep Well]], differently from most enemies, it will not chase the player, but run around at random at very high speed.&lt;br /&gt;
== Battle ==&lt;br /&gt;
Reverse Mermaid has 460 {{HP}} heart, 165 {{MP}} juice, 40 attack, 8 defense, 50 speed and 12 luck. Like most enemies, it will behave differently according to its [[Battle system|emotion]]:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #ffffff; border: 2px solid #000000;&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Emotion&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Behaviour&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Rewards&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Reverse Mermaid (neutral).gif|90x120px|frameless|center|Neutral Reverse Mermaid]]&lt;br /&gt;
|55% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
35% chance of doing nothing. &lt;br /&gt;
&lt;br /&gt;
Else, it will run around, dealing damage to two random party members. {{Observe}}&lt;br /&gt;
|1/2 chances of dropping a [[Fish Taco]].&lt;br /&gt;
&lt;br /&gt;
707 exp.&lt;br /&gt;
&lt;br /&gt;
707 {{Clams}} clams.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Reverse Mermaid (happy).gif|90x120px|frameless|center|Happy Reverse Mermaid]]&lt;br /&gt;
|40% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
25% chance of doing nothing.&lt;br /&gt;
&lt;br /&gt;
Else, it will run around, dealing damage to two random party members. {{Observe}}&lt;br /&gt;
|1 Fish Taco .&lt;br /&gt;
&lt;br /&gt;
707 exp.&lt;br /&gt;
&lt;br /&gt;
707 {{Clams}} clams.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Reverse Mermaid (sad).gif|90x120px|frameless|center|Sad Reverse Mermaid]]&lt;br /&gt;
|30% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
55% chance of doing nothing.&lt;br /&gt;
&lt;br /&gt;
Else, it will run around, dealing damage to two random party members. {{Observe}}&lt;br /&gt;
|1/2 chances of dropping a Fish Taco.&lt;br /&gt;
&lt;br /&gt;
707 exp.&lt;br /&gt;
&lt;br /&gt;
707 {{Clams}} clams.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Reverse Mermaid (angry).gif|90x120px|frameless|center|Angry Reverse Mermaid]]&lt;br /&gt;
|70% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
30% chance of doing nothing.&lt;br /&gt;
&lt;br /&gt;
Else, it will run around, dealing damage to two random party members. {{Observe}}&lt;br /&gt;
|1/2 chances of dropping a Fish Taco.&lt;br /&gt;
&lt;br /&gt;
707 exp.&lt;br /&gt;
&lt;br /&gt;
707 {{Clams}} clams.&lt;br /&gt;
|}&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Run around''': Hit two targets at random, following different formula depending of emotion: {{Observe}}&lt;br /&gt;
*If happy: [2 * a.atk + 5 - b.def].&lt;br /&gt;
*Otherwise: [2 * a.atk - b.def].&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Reverse Mermaid bumps into [target]!&lt;br /&gt;
 * Reverse Mermaid does a backflip! WOW!&lt;br /&gt;
 * Everyone runs runs amok!&lt;br /&gt;
=== During battle ===&lt;br /&gt;
 * Reverse Mermaid: ''Up giving in lies weakness greatest our.''&lt;br /&gt;
 * Reverse Mermaid: ''If of part a but, life of opposite the not is death.''&lt;br /&gt;
 * Reverse Mermaid: ''Lose to how learn you unless win can't you.''&lt;br /&gt;
=== Unused ===&lt;br /&gt;
 * Reverse Mermaid: ''Struggles your from comes strength.'' (before strong attack)&lt;br /&gt;
 * Everyone runs from Reverse Mermaid, but they run into it instead... (unused &amp;quot;run around&amp;quot; action text)&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Reverse_Mermaid_(neutral).png&lt;br /&gt;
Reverse_Mermaid_(happy).png&lt;br /&gt;
Reverse_Mermaid_(sad).png&lt;br /&gt;
Reverse_Mermaid_(angry).png&lt;br /&gt;
Reverse_Mermaid_(damaged).png&lt;br /&gt;
Reverse_Mermaid_(dying).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Its description in the [[Foe Facts!]] is a reference to the children's song &amp;quot;I wish I were a fish&amp;quot;, from the movie &amp;quot;The Incredible Mr. Limpet&amp;quot;, 1964.&lt;br /&gt;
*Its name and heart bar is reversed in combat.&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:Shark_Fin_(angry).png&amp;diff=5467</id>
		<title>File:Shark Fin (angry).png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:Shark_Fin_(angry).png&amp;diff=5467"/>
		<updated>2021-05-08T02:58:14Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: Category:Enemy Images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Enemy Images]]&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ExtractOMORI}}&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Mussel&amp;diff=5463</id>
		<title>Mussel</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Mussel&amp;diff=5463"/>
		<updated>2021-05-08T02:51:32Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Mussel''' is a creature that can be found in several places of the [[Deep well]]. It will only move one frame when it chases the playes, slowly returning to its position after that.&lt;br /&gt;
== Battle ==&lt;br /&gt;
Mussel has 100 {{HP}} heart, 100 {{MP}} juice, 55 attack, 85 defense, 1 speed and 10 luck. Like most enemies, it will behave differently according to its [[Battle system|emotion]]:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #ffffff; border: 2px solid #000000;&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Emotion&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Behaviour&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Rewards&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Mussel (neutral).gif|90x120px|frameless|center|Neutral Mussel]]&lt;br /&gt;
|55% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
35% chance to flex, increasing damage done by the next attack by 2.5x. &lt;br /&gt;
&lt;br /&gt;
Else, it will hide, blocking 50% of incoming damage. &lt;br /&gt;
|1376 exp.&lt;br /&gt;
&lt;br /&gt;
400 {{Clams}} clams.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Mussel (happy).gif|90x120px|frameless|center|Happy Mussel]]&lt;br /&gt;
|40% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
55% chance to flex, increasing damage done by the next attack by 2.5x.&lt;br /&gt;
&lt;br /&gt;
Else, it will hide, blocking 50% of incoming damage.&lt;br /&gt;
|1376 exp.&lt;br /&gt;
&lt;br /&gt;
600 {{Clams}} clams.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Mussel (sad).gif|90x120px|frameless|center|Sad Mussel]]&lt;br /&gt;
|25% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
25% chance to flex, increasing damage done by the next attack by 2.5x.&lt;br /&gt;
&lt;br /&gt;
Else, it will hide, blocking 50% of incoming damage.&lt;br /&gt;
|1032 exp.&lt;br /&gt;
&lt;br /&gt;
300 {{Clams}} clams.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Mussel (angry).gif|90x120px|frameless|center|Angry Mussel]]&lt;br /&gt;
|70% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
40% chance to flex, increasing damage done by the next attack by 2.5x.&lt;br /&gt;
&lt;br /&gt;
Else, it will hide, blocking 50% of incoming damage.&lt;br /&gt;
|2064 exp.&lt;br /&gt;
&lt;br /&gt;
400 {{Clams}} clams.&lt;br /&gt;
|}&lt;br /&gt;
In addition, if [[Kel]] uses his &amp;quot;Flex&amp;quot; skill, Mussel will feel inferior and have drastically lowered attack, speed and defense.&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Flex''': Give the user the &amp;quot;Flex&amp;quot; state, increasing damage of the next attack by 2.5x.&lt;br /&gt;
&lt;br /&gt;
'''Hide''': Give the user the &amp;quot;Guard&amp;quot; state, decreasing damage taken by 50% for the turn.&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Mussel punches [target]!&lt;br /&gt;
 * Mussel flexes and feels its best!&lt;br /&gt;
 * Mussel hides in its shell.&lt;br /&gt;
=== During battle ===&lt;br /&gt;
*When Kel flexes:&lt;br /&gt;
 * The Mussel sees Kel's flex and feels inferior...&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Mussel_(neutral).png&lt;br /&gt;
Mussel_(happy).png&lt;br /&gt;
Mussel_(sad).png&lt;br /&gt;
Mussel_(angry).png&lt;br /&gt;
Mussel_(damaged).png&lt;br /&gt;
Mussel_(dying).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*It will take 10 times more damage from [[Hero|Hero's]] damaging skills and attack if he is equipped with [[Shucker]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Mussel&amp;diff=5462</id>
		<title>Mussel</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Mussel&amp;diff=5462"/>
		<updated>2021-05-08T02:51:02Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: /* During battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Mussel''' is a creature that can be found in several places of the [[Deep well]]. It will only move one frame when it chases the playes, slowy returning to its position after that.&lt;br /&gt;
== Battle ==&lt;br /&gt;
Mussel has 100 {{HP}} heart, 100 {{MP}} juice, 55 attack, 85 defense, 1 speed and 10 luck. Like most enemies, it will behave differently according to its [[Battle system|emotion]]:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #ffffff; border: 2px solid #000000;&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Emotion&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Behaviour&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Rewards&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Mussel (neutral).gif|90x120px|frameless|center|Neutral Mussel]]&lt;br /&gt;
|55% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
35% chance to flex, increasing damage done by the next attack by 2.5x. &lt;br /&gt;
&lt;br /&gt;
Else, it will hide, blocking 50% of incoming damage. &lt;br /&gt;
|1376 exp.&lt;br /&gt;
&lt;br /&gt;
400 {{Clams}} clams.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Mussel (happy).gif|90x120px|frameless|center|Happy Mussel]]&lt;br /&gt;
|40% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
55% chance to flex, increasing damage done by the next attack by 2.5x.&lt;br /&gt;
&lt;br /&gt;
Else, it will hide, blocking 50% of incoming damage.&lt;br /&gt;
|1376 exp.&lt;br /&gt;
&lt;br /&gt;
600 {{Clams}} clams.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Mussel (sad).gif|90x120px|frameless|center|Sad Mussel]]&lt;br /&gt;
|25% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
25% chance to flex, increasing damage done by the next attack by 2.5x.&lt;br /&gt;
&lt;br /&gt;
Else, it will hide, blocking 50% of incoming damage.&lt;br /&gt;
|1032 exp.&lt;br /&gt;
&lt;br /&gt;
300 {{Clams}} clams.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Mussel (angry).gif|90x120px|frameless|center|Angry Mussel]]&lt;br /&gt;
|70% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
40% chance to flex, increasing damage done by the next attack by 2.5x.&lt;br /&gt;
&lt;br /&gt;
Else, it will hide, blocking 50% of incoming damage.&lt;br /&gt;
|2064 exp.&lt;br /&gt;
&lt;br /&gt;
400 {{Clams}} clams.&lt;br /&gt;
|}&lt;br /&gt;
In addition, if [[Kel]] uses his &amp;quot;Flex&amp;quot; skill, Mussel will feel inferior and have drastically lowered attack, speed and defense.&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Flex''': Give the user the &amp;quot;Flex&amp;quot; state, increasing damage of the next attack by 2.5x.&lt;br /&gt;
&lt;br /&gt;
'''Hide''': Give the user the &amp;quot;Guard&amp;quot; state, decreasing damage taken by 50% for the turn.&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Mussel punches [target]!&lt;br /&gt;
 * Mussel flexes and feels its best!&lt;br /&gt;
 * Mussel hides in its shell.&lt;br /&gt;
=== During battle ===&lt;br /&gt;
*When Kel flexes:&lt;br /&gt;
 * The Mussel sees Kel's flex and feels inferior...&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Mussel_(neutral).png&lt;br /&gt;
Mussel_(happy).png&lt;br /&gt;
Mussel_(sad).png&lt;br /&gt;
Mussel_(angry).png&lt;br /&gt;
Mussel_(damaged).png&lt;br /&gt;
Mussel_(dying).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*It will take 10 times more damage from [[Hero|Hero's]] damaging skills and attack if he is equipped with [[Shucker]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Mussel&amp;diff=5461</id>
		<title>Mussel</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Mussel&amp;diff=5461"/>
		<updated>2021-05-08T02:50:19Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: /* Battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Mussel''' is a creature that can be found in several places of the [[Deep well]]. It will only move one frame when it chases the playes, slowy returning to its position after that.&lt;br /&gt;
== Battle ==&lt;br /&gt;
Mussel has 100 {{HP}} heart, 100 {{MP}} juice, 55 attack, 85 defense, 1 speed and 10 luck. Like most enemies, it will behave differently according to its [[Battle system|emotion]]:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #ffffff; border: 2px solid #000000;&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Emotion&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Behaviour&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Rewards&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Mussel (neutral).gif|90x120px|frameless|center|Neutral Mussel]]&lt;br /&gt;
|55% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
35% chance to flex, increasing damage done by the next attack by 2.5x. &lt;br /&gt;
&lt;br /&gt;
Else, it will hide, blocking 50% of incoming damage. &lt;br /&gt;
|1376 exp.&lt;br /&gt;
&lt;br /&gt;
400 {{Clams}} clams.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Mussel (happy).gif|90x120px|frameless|center|Happy Mussel]]&lt;br /&gt;
|40% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
55% chance to flex, increasing damage done by the next attack by 2.5x.&lt;br /&gt;
&lt;br /&gt;
Else, it will hide, blocking 50% of incoming damage.&lt;br /&gt;
|1376 exp.&lt;br /&gt;
&lt;br /&gt;
600 {{Clams}} clams.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Mussel (sad).gif|90x120px|frameless|center|Sad Mussel]]&lt;br /&gt;
|25% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
25% chance to flex, increasing damage done by the next attack by 2.5x.&lt;br /&gt;
&lt;br /&gt;
Else, it will hide, blocking 50% of incoming damage.&lt;br /&gt;
|1032 exp.&lt;br /&gt;
&lt;br /&gt;
300 {{Clams}} clams.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Mussel (angry).gif|90x120px|frameless|center|Angry Mussel]]&lt;br /&gt;
|70% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
40% chance to flex, increasing damage done by the next attack by 2.5x.&lt;br /&gt;
&lt;br /&gt;
Else, it will hide, blocking 50% of incoming damage.&lt;br /&gt;
|2064 exp.&lt;br /&gt;
&lt;br /&gt;
400 {{Clams}} clams.&lt;br /&gt;
|}&lt;br /&gt;
In addition, if [[Kel]] uses his &amp;quot;Flex&amp;quot; skill, Mussel will feel inferior and have drastically lowered attack, speed and defense.&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Flex''': Give the user the &amp;quot;Flex&amp;quot; state, increasing damage of the next attack by 2.5x.&lt;br /&gt;
&lt;br /&gt;
'''Hide''': Give the user the &amp;quot;Guard&amp;quot; state, decreasing damage taken by 50% for the turn.&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Mussel punches [target]!&lt;br /&gt;
 * Mussel flexes and feels its best!&lt;br /&gt;
 * Mussel hides in its shell.&lt;br /&gt;
=== During battle ===&lt;br /&gt;
*When Kel flex:&lt;br /&gt;
 * The Mussel sees Kel's flex and feels inferior...&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Mussel_(neutral).png&lt;br /&gt;
Mussel_(happy).png&lt;br /&gt;
Mussel_(sad).png&lt;br /&gt;
Mussel_(angry).png&lt;br /&gt;
Mussel_(damaged).png&lt;br /&gt;
Mussel_(dying).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*It will take 10 times more damage from [[Hero|Hero's]] damaging skills and attack if he is equipped with [[Shucker]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Mussel&amp;diff=5460</id>
		<title>Mussel</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Mussel&amp;diff=5460"/>
		<updated>2021-05-08T02:49:55Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: /* Battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Mussel''' is a creature that can be found in several places of the [[Deep well]]. It will only move one frame when it chases the playes, slowy returning to its position after that.&lt;br /&gt;
== Battle ==&lt;br /&gt;
Mussel has 100 {{HP}} heart, 100 {{MP}} juice, 55 attack, 85 defense, 1 speed and 10 luck. Like most enemies, it will behave differently according to its [[Battle system|emotion]]:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #ffffff; border: 2px solid #000000;&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Emotion&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Behaviour&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Rewards&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Mussel (neutral).gif|90x120px|frameless|center|Neutral Mussel]]&lt;br /&gt;
|55% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
35% chance to flex, increasing damage done by the next attack by 2.5x. &lt;br /&gt;
&lt;br /&gt;
Else, it will hide, blocking 50% of incoming damage. &lt;br /&gt;
|1376 exp.&lt;br /&gt;
&lt;br /&gt;
400 {{Clams}} clams.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Mussel (happy).gif|90x120px|frameless|center|Happy Mussel]]&lt;br /&gt;
|40% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
55% chance to flex, increasing damage done by the next attack by 2.5x.&lt;br /&gt;
&lt;br /&gt;
Else, it will hide, blocking 50% of incoming damage.&lt;br /&gt;
|1376 exp.&lt;br /&gt;
&lt;br /&gt;
600 {{Clams}} clams.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Mussel (sad).gif|90x120px|frameless|center|Sad Mussel]]&lt;br /&gt;
|25% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
25% chance to flex, increasing damage done by the next attack by 2.5x.&lt;br /&gt;
&lt;br /&gt;
Else, it will hide, blocking 50% of incoming damage.&lt;br /&gt;
|1032 exp.&lt;br /&gt;
&lt;br /&gt;
300 {{Clams}} clams.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Mussel (angry).gif|90x120px|frameless|center|Angry Mussel]]&lt;br /&gt;
|70% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
40% chance to flex, increasing damage done by the next attack by 2.5x.&lt;br /&gt;
&lt;br /&gt;
Else, it will hide, blocking 50% of incoming damage.&lt;br /&gt;
|2064 exp.&lt;br /&gt;
&lt;br /&gt;
400 {{Clams}} clams.&lt;br /&gt;
|}&lt;br /&gt;
In addition, if [[Kel]] uses his &amp;quot;Flex&amp;quot; skill, Mussel will feel inferior and drastically lower the attack, speed and defense of all Mussels.&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Flex''': Give the user the &amp;quot;Flex&amp;quot; state, increasing damage of the next attack by 2.5x.&lt;br /&gt;
&lt;br /&gt;
'''Hide''': Give the user the &amp;quot;Guard&amp;quot; state, decreasing damage taken by 50% for the turn.&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Mussel punches [target]!&lt;br /&gt;
 * Mussel flexes and feels its best!&lt;br /&gt;
 * Mussel hides in its shell.&lt;br /&gt;
=== During battle ===&lt;br /&gt;
*When Kel flex:&lt;br /&gt;
 * The Mussel sees Kel's flex and feels inferior...&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Mussel_(neutral).png&lt;br /&gt;
Mussel_(happy).png&lt;br /&gt;
Mussel_(sad).png&lt;br /&gt;
Mussel_(angry).png&lt;br /&gt;
Mussel_(damaged).png&lt;br /&gt;
Mussel_(dying).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*It will take 10 times more damage from [[Hero|Hero's]] damaging skills and attack if he is equipped with [[Shucker]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Sweetheart_(enemy)&amp;diff=4309</id>
		<title>Sweetheart (enemy)</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Sweetheart_(enemy)&amp;diff=4309"/>
		<updated>2021-04-12T03:59:08Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article is about Sweetheart as an enemy, for the character, go to [[Sweetheart]].&lt;br /&gt;
&lt;br /&gt;
'''Sweetheart''' is a boss fought at the end of day two, opening the way to the [[Lost Library]] afterward, she appear several times during throughout the story after it and drives a big part of the [[Dream World]] plot from the prologue to the very end inside [[Humphrey]] by being the direct or indirect cause of many of the problems [[Omori]] and his friends need to solve, she also has a soft spot for [[Hero]], as stated in her [[Foe Facts!]].&lt;br /&gt;
&lt;br /&gt;
She can be fought twice, one during the story and later during the [[Boss Rush]].&lt;br /&gt;
== Battle ==&lt;br /&gt;
Like stated before, she can be fought twice, whatever the only difference is her stats and rewards, which are as stated:&lt;br /&gt;
*First encounter: 3300 {{HP}} heart, 1650 {{MP}} juice, 30 attack, 25 defense, 40 speed and 10 luck (rewards with 5800 exp and 1376 {{Clams}} clams).&lt;br /&gt;
*Boss Rush: 7600 {{HP}} heart, 3800 {{MP}} juice, 90 attack, 70 defense, 130 speed and 20 luck (does not give rewards).&lt;br /&gt;
 &lt;br /&gt;
Like most enemies, she will act differently according to her [[Battle system|emotion]]:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #ffffff; border: 2px solid #000000;&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Emotion&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Sweetheart_(neutral).gif|180x240px|frameless|center|Neutral Sweetheart]]&lt;br /&gt;
|40% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
30% chance of telling a 'sharp insult', dealing her attack as damage to all party members and turning them angry. &lt;br /&gt;
&lt;br /&gt;
35% chance to 'swing mace', dealing high damage to all party members. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
Else, she will 'brag', turning herself happy. &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Sweetheart_(happy).gif|180x240px|frameless|center|Happy Sweetheart]]&lt;br /&gt;
|35% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
45% chance of telling a 'sharp insult', dealing her attack as damage to all party members and turning them angry. &lt;br /&gt;
&lt;br /&gt;
Else, she will 'swing mace', dealing high damage to all party members. {{Observe}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Sweetheart_(sad).gif|180x240px|frameless|center|Sad Sweetheart]]&lt;br /&gt;
|35% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
20% chance of telling a 'sharp insult', dealing her attack as damage to all party members and turning them angry. &lt;br /&gt;
&lt;br /&gt;
30% chance to 'swing mace', dealing high damage to all party members. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
Else, she will 'brag', turning herself happy. &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Sweetheart_(angry).gif|180x240px|frameless|center|Angry Sweetheart]]&lt;br /&gt;
|50% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
30% chance of telling a 'sharp insult', dealing her attack as damage to all party members and turning them angry. &lt;br /&gt;
&lt;br /&gt;
70% chance to 'swing mace', dealing high damage to all party members. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
Else, she will 'brag', turning herself happy. &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Sweetheart_(ecstatic).gif|180x240px|frameless|center|Ecstatic Sweetheart]]&lt;br /&gt;
|45% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
45% chance of telling a 'sharp insult', dealing her attack as damage to all party members and turning them angry. &lt;br /&gt;
&lt;br /&gt;
Else, she will 'swing mace', dealing high damage to all party members. {{Observe}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Sweetheart_(manic).gif|180x240px|frameless|center|Manic Sweetheart]]&lt;br /&gt;
|45% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
45% chance of telling a 'sharp insult', dealing her attack as damage to all party members and turning them angry. &lt;br /&gt;
&lt;br /&gt;
Else, she will 'swing mace', dealing high damage to all party members. {{Observe}}&lt;br /&gt;
|}&lt;br /&gt;
Additionally, she will lock her emotions three times during the fight:&lt;br /&gt;
&lt;br /&gt;
At 80% {{HP}} she will become '''happy'''.&lt;br /&gt;
&lt;br /&gt;
At 50% {{HP}} she will become '''ecstatic'''.&lt;br /&gt;
&lt;br /&gt;
At 30% {{HP}} she will become '''manic'''.&lt;br /&gt;
&lt;br /&gt;
==== Formulas ====&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Sharp Insult''': [a.atk] to all party members, it will never hit right in the heart and its variation is only 10%, it will also advance the party is angry tier by one.&lt;br /&gt;
&lt;br /&gt;
'''Swing Mace''': [2.5 * a.atk - b.def], affects all the party. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Brag''': Turn the user happy.&lt;br /&gt;
&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Sweetheart slaps [target].&lt;br /&gt;
 * Sweetheart insults everyone!&lt;br /&gt;
 * Sweetheart orders a servant to bring her a snack.&lt;br /&gt;
 * Sweetheart swings her mace with fervor!&lt;br /&gt;
 * Sweetheart boasts about one of her many, many talents!&lt;br /&gt;
&lt;br /&gt;
=== Reacting to player actions ===&lt;br /&gt;
*Hero uses 'charm':&lt;br /&gt;
 * Sweetheart: ''OH HERO! MY HERO!!''&lt;br /&gt;
 * Sweetheart: ''YOUR SMILE CHARMS MY HEART!''&lt;br /&gt;
 * Sweetheart: ''I WILL MAKE IT MINE!!''&lt;br /&gt;
*Player eats a [[Donut]]:&lt;br /&gt;
 * Sweetheart: ''How dare you eat a donut in my presence!''&lt;br /&gt;
&lt;br /&gt;
=== During battle ===&lt;br /&gt;
*Transition to happy locked:&lt;br /&gt;
 * Sweetheart: ''It's pointless, you fools! You cannot dampen my positive energy!''&lt;br /&gt;
*65% {{HP}}:&lt;br /&gt;
 * Sweetheart: ''You dare raise your fists at me!?'' &lt;br /&gt;
 * Sweetheart: ''Fools! You should be grovelling on your knees!'' &lt;br /&gt;
*Transition to ecstatic:&lt;br /&gt;
 * Sweetheart: ''Oho! My beauty and grace is boundless and everlasting...''&lt;br /&gt;
 * Sweetheart: ''It's a shame that you won't be able to enjoy it for much longer!''&lt;br /&gt;
*Transition to manic:&lt;br /&gt;
 * Sweetheart: ''I see you are still standing.''&lt;br /&gt;
 * Sweetheart: ''are resilient, I suppose!'' &lt;br /&gt;
 * Sweetheart: ''OHOHOH OHOHOHO!''&lt;br /&gt;
&lt;br /&gt;
=== When defeated ===&lt;br /&gt;
 * Sweetheart: ''No... Is this... What they call defeat?''&lt;br /&gt;
 * Sweetheart: ''I cannot accept this... I will not accept this!''&lt;br /&gt;
 * Sweetheart: ''You're all nothing but a bunch of lowly peasants!&lt;br /&gt;
&lt;br /&gt;
=== When defeating the player ===&lt;br /&gt;
 * Sweetheart: ''OHOHOH OHOHOHO!''&lt;br /&gt;
 * Sweetheart: ''This was child's play! You're all nothing but a bunch of lowly peasants!''&lt;br /&gt;
 * Sweetheart: ''To the dungeon with you!''&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sweetheart_(Neutral).png&lt;br /&gt;
Sweetheart_(Happy).png&lt;br /&gt;
Sweetheart_(Sad).png&lt;br /&gt;
Sweetheart_(Angry).png&lt;br /&gt;
Sweetheart_(Ecstatic).png&lt;br /&gt;
Sweetheart_(Manic).png&lt;br /&gt;
Sweetheart_(Injured).png&lt;br /&gt;
Sweetheart_(Defeated).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Her dropped clams value (1376) seems to mean something, albeit something that's yet to be found worth giving credit to.&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Sweetheart_(enemy)&amp;diff=4308</id>
		<title>Sweetheart (enemy)</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Sweetheart_(enemy)&amp;diff=4308"/>
		<updated>2021-04-12T03:58:39Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: /* Battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article is about Sweetheart as an enemy, for the character, go to [[Sweetheart]].&lt;br /&gt;
&lt;br /&gt;
'''Sweetheart''' is a boss fought at the end of day two, opening the way to the [[Lost Library]] afterward, she appear several times during throughout the story after it and drives a big part of the [[Dream World]] plot from the prologue to the very end inside [[Humphrey]] by being the direct or indirect cause of many of the problems [[Omori]] and his friends need to solve, she also has a soft spot for [[Hero]], as stated in her [[Foe Facts!]].&lt;br /&gt;
&lt;br /&gt;
She can be fought twice, one during the story and later during the [[Boss Rush]].&lt;br /&gt;
== Battle ==&lt;br /&gt;
Like stated before, she can be fought twice, whatever the only difference is her stats and rewards, which are as stated:&lt;br /&gt;
*First encounter: 3300 {{HP}} heart, 1650 {{MP}} juice, 30 attack, 25 defense, 40 speed and 10 luck (rewards with 5800 exp and 1376 {{Clams}} clams).&lt;br /&gt;
*Boss Rush: 7600 {{HP}} heart, 3800 {{MP}} juice, 90 attack, 70 defense, 130 speed and 20 luck (does not give rewards).&lt;br /&gt;
 &lt;br /&gt;
Like most enemies, she will act differently according to her [[Battle system|emotion]]:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #ffffff; border: 2px solid #000000;&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Emotion&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:Sweetheart_(neutral).gif|180x240px|frameless|center|Neutral Sweetheart]]&lt;br /&gt;
|40% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
30% chance of telling a 'sharp insult', dealing her attack as damage to all party members and turning them angry. &lt;br /&gt;
&lt;br /&gt;
35% chance to 'swing mace', dealing high damage to all party members. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
Else, she will 'brag', turning herself happy. &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Sweetheart_(happy).gif|180x240px|frameless|center|Happy Sweetheart]]&lt;br /&gt;
|35% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
45% chance of telling a 'sharp insult', dealing her attack as damage to all party members and turning them angry. &lt;br /&gt;
&lt;br /&gt;
Else, she will 'swing mace', dealing high damage to all party members. {{Observe}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Sweetheart_(sad).gif|180x240px|frameless|center|Sad Sweetheart]]&lt;br /&gt;
|35% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
20% chance of telling a 'sharp insult', dealing her attack as damage to all party members and turning them angry. &lt;br /&gt;
&lt;br /&gt;
30% chance to 'swing mace', dealing high damage to all party members. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
Else, she will 'brag', turning herself happy. &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Sweetheart_(angry).gif|180x240px|frameless|center|Angry Sweetheart]]&lt;br /&gt;
|50% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
30% chance of telling a 'sharp insult', dealing her attack as damage to all party members and turning them angry. &lt;br /&gt;
&lt;br /&gt;
70% chance to 'swing mace', dealing high damage to all party members. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
Else, she will 'brag', turning herself happy. &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Sweetheart_(ecstatic).gif|180x240px|frameless|center|Ecstatic Sweetheart]]&lt;br /&gt;
|45% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
45% chance of telling a 'sharp insult', dealing her attack as damage to all party members and turning them angry. &lt;br /&gt;
&lt;br /&gt;
Else, she will 'swing mace', dealing high damage to all party members. {{Observe}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Sweetheart_(manic).gif|180x240px|frameless|center|Manic Sweetheart]]&lt;br /&gt;
|45% chance of doing a normal attack. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
45% chance of telling a 'sharp insult', dealing her attack as damage to all party members and turning them angry. &lt;br /&gt;
&lt;br /&gt;
Else, she will 'swing mace', dealing high damage to all party members. {{Observe}}&lt;br /&gt;
|}&lt;br /&gt;
Additionally, she will lock her emotions three times during the fight:&lt;br /&gt;
&lt;br /&gt;
At 80% {{HP}} she will become '''happy'''.&lt;br /&gt;
&lt;br /&gt;
At 50% {{HP}} she will become '''ecstatic'''.&lt;br /&gt;
&lt;br /&gt;
At 30% {{HP}} she will become '''manic'''.&lt;br /&gt;
&lt;br /&gt;
==== Formulas ====&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Sharp Insult''': [a.atk] to all party members, it will never hit right in the heart and its variation is only 10%, it will also advance the party is angry tier by one.&lt;br /&gt;
&lt;br /&gt;
'''Swing Mace''': [2.5 * a.atk - b.def], affects all the party. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Brag''': Turn the user happy.&lt;br /&gt;
&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Sweetheart slaps [target].&lt;br /&gt;
 * Sweetheart insults everyone!&lt;br /&gt;
 * Sweetheart orders a servant to bring her a snack.&lt;br /&gt;
 * Sweetheart swings her mace with fervor!&lt;br /&gt;
 * Sweetheart boasts about one of her many, many talents!&lt;br /&gt;
&lt;br /&gt;
=== Reacting to player actions ===&lt;br /&gt;
*Hero uses 'charm':&lt;br /&gt;
 * Sweetheart: ''OH HERO! MY HERO!!''&lt;br /&gt;
 * Sweetheart: ''YOUR SMILE CHARMS MY HEART!''&lt;br /&gt;
 * Sweetheart: ''I WILL MAKE IT MINE!!''&lt;br /&gt;
*Player eats a [[Donut]]:&lt;br /&gt;
 * Sweetheart: ''How dare you eat a donut in my presence!''&lt;br /&gt;
&lt;br /&gt;
=== During battle ===&lt;br /&gt;
*Transition to happy locked:&lt;br /&gt;
 * Sweetheart: ''It's pointless, you fools! You cannot dampen my positive energy!''&lt;br /&gt;
*65% {{HP}}:&lt;br /&gt;
 * Sweetheart: ''You dare raise your fists at me!?'' &lt;br /&gt;
 * Sweetheart: ''Fools! You should be grovelling on your knees!'' &lt;br /&gt;
*Transition to ecstatic:&lt;br /&gt;
 * Sweetheart: ''Oho! My beauty and grace is boundless and everlasting...''&lt;br /&gt;
 * Sweetheart: ''It's a shame that you won't be able to enjoy it for much longer!''&lt;br /&gt;
*Transition to manic:&lt;br /&gt;
 * Sweetheart: ''I see you are still standing.''&lt;br /&gt;
 * Sweetheart: ''are resilient, I suppose!'' &lt;br /&gt;
 * Sweetheart: ''OHOHOH OHOHOHO!''&lt;br /&gt;
&lt;br /&gt;
=== When defeated ===&lt;br /&gt;
 * Sweetheart: ''No... Is this... What they call defeat?''&lt;br /&gt;
 * Sweetheart: ''I cannot accept this... I will not accept this!''&lt;br /&gt;
 * Sweetheart: ''You're all nothing but a bunch of lowly peasants!&lt;br /&gt;
&lt;br /&gt;
=== When defeating the player ===&lt;br /&gt;
 * Sweetheart: ''OHOHOH OHOHOHO!''&lt;br /&gt;
 * Sweetheart: ''This was child's play! You're all nothing but a bunch of lowly peasants!''&lt;br /&gt;
 * Sweetheart: ''To the dungeon with you!''&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sweetheart_(Neutral).png&lt;br /&gt;
Sweetheart_(Happy).png&lt;br /&gt;
Sweetheart_(Sad).png&lt;br /&gt;
Sweetheart_(Angry).png&lt;br /&gt;
Sweetheart_(Ecstatic).png&lt;br /&gt;
Sweetheart_(Manic).png&lt;br /&gt;
Sweetheart_(Injured).png&lt;br /&gt;
Sweetheart_(Defeated).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Her dropped clams value (1376) seems to mean something, albeit something's yet to be found worth giving credit to.&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Omori_(enemy)&amp;diff=4076</id>
		<title>Omori (enemy)</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Omori_(enemy)&amp;diff=4076"/>
		<updated>2021-04-07T16:10:08Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: /* BATTLE */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article is about OMORI as an enemy character. For the playable character, see [[OMORI]].&lt;br /&gt;
&lt;br /&gt;
'''OMORI''' serves as the final boss in ''[[OMORI (Game)|OMORI]]'' for the '''[[ENDINGS|SUNNY ROUTE]]''', in which [[SUNNY]] finally decides to face his guilt over [[MARI|MARI's]] death and move on from the past.&lt;br /&gt;
&lt;br /&gt;
==STORY==&lt;br /&gt;
During the FINAL NIGHT, after fighting BASIL and SUNNY playing his violin on a concert stage, presumably in HEADSPACE, he breaks down crying and wakes up in [[WHITE SPACE]] as himself. Upon exploring WHITE SPACE further, OMORI can be seen slightly below the location of the black lightbulb was before it was broken. Besides OMORI, the line leading up to the ceiling from the lightbulb, and the rectangle, WHITE SPACE appears to be completely empty. Upon SUNNY confronting OMORI, the battle begins, with the stakes presumably being SUNNY's mind. &lt;br /&gt;
&lt;br /&gt;
The battle consists of six phases, with progressively increasing difficulty, and the background changing to increasingly disturbing images as well as music and sounds. The player only needs to reach the fourth phase in order to progress. If the player dies past this point, there are two possible endings, depending on what they choose:&lt;br /&gt;
&lt;br /&gt;
* '''GOOD ENDING''': If the player chooses to continue, SUNNY stands back up, and begins to play a duet with MARI, giving the player a cutscene showing parts of SUNNY's childhood. After this, another cutscene plays. wherein OMORI hugs SUNNY and drops his knife, before disappearing. After this, the player wakes up in a hospital, and meets all his friends in Basil's own hospital room and presumably confesses about MARI's death.&lt;br /&gt;
&lt;br /&gt;
* '''BAD ENDING''': If the player chooses not to continue, the cutscene in which OMORI hugs SUNNY plays, except that this time SUNNY drops his violin and disappears instead of OMORI. This results in OMORI waking up in WHITE SPACE again. When they enter the NEIGHBOUR'S ROOM, all of his friends are unusually quiet and simply run up to him. When they exit the room, SUNNY appears on what appears to be the Hospital's roof, alone, in a hospital gone, and with his eye bandaged. Following this, he jumps off the building, and the credits play.&lt;br /&gt;
&lt;br /&gt;
==BATTLE==&lt;br /&gt;
[[File:Omori.png|thumb|185px]]&lt;br /&gt;
OMORI serves as the final boss of the SUNNY ROUTE, serving as the final obstacle SUNNY must face to be willing to face the truth regarding MARI's death and face his friends. His attacks can constantly deal heavy damage to SUNNY, so the skills CALM DOWN and CHERISH must be used often to restore HP and MP and increase stats throughout the fight, while ENCORE and ALLEGRO are used to fight back. &lt;br /&gt;
&lt;br /&gt;
During the fight, SUNNY will generally have to heal very often as OMORI's attacks can very quickly defeat SUNNY if ignored. The player should take advantage of the times when OMORI uses his weaker attacks in order to counterattack. Using this strategy, OMORI should eventually be brought down successfully. Each time OMORI's health is depleted, the message &amp;quot;Omori did not succumb&amp;quot; appears, and OMORI moves onto the next phase. In later stages, the message changes to &amp;quot;Omori '''will''' not succumb&amp;quot;. With each successive stage, OMORI's stats will increase and he will use stronger versions of his original attacks, especially his erasing attack. &lt;br /&gt;
&lt;br /&gt;
The erase attack will be the greatest threat faced by the player in this battle. It starts appearing on the second phase, and starts as a regular, if very damaging attack, but gains additional effects as the player progresses through the phases. Starting from the fifth phase, the erase attack will inflict the AFRAID status on SUNNY. This can be removed using the CALM DOWN skill, but CALM DOWN only works a certain amount of times. This amount is reset when the player uses CHERISH, but CHERISH is also limited- only being usable five times. &lt;br /&gt;
&lt;br /&gt;
If the player reaches the final phase, the fight will be revealed to be completely impossible to win, as OMORI will use his erase attack every single round, giving the player no opportunity to recover and counterattack. In addition, the erase attack will also reduce SUNNY's defence at this phase. If the player chooses to continue once they reach GAME OVER at any point past the fourth stage, the GOOD ENDING will play. If they choose continue after being defeated before the fourth stage, the fight will restart from the beginning. If the player chooses to not continue after being defeated at any point, the BAD ENDING will begin. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;background-color: #ffffff; border: 2px solid #000000; font-size:110%;width:40%;font-family:Coming Soon; text-transform: !important; &amp;quot;&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot; | OMORI's Attacks&lt;br /&gt;
|-&lt;br /&gt;
| OMORI attacks SUNNY!&lt;br /&gt;
* Moderate damage to SUNNY.&lt;br /&gt;
|-&lt;br /&gt;
| OMORI stabs SUNNY!&lt;br /&gt;
* Moderate damage to SUNNY. Guaranteed Critical Hit.&lt;br /&gt;
|-&lt;br /&gt;
| OMORI slashes wildly!&lt;br /&gt;
* Three moderate hits to SUNNY.&lt;br /&gt;
|-&lt;br /&gt;
| OMORI erases the enemy.&lt;br /&gt;
* Four moderate hits to SUNNY. (2nd phase)&lt;br /&gt;
* Heavy damage to SUNNY and lowers DEFENSE. (3rd phase)&lt;br /&gt;
* Heavy damage to SUNNY and lowers all STATS. (4th phase)&lt;br /&gt;
* Heavy damage to SUNNY and inflicts AFRAID. (5th phase)&lt;br /&gt;
* Heavy damage to SUNNY, inflicts AFRAID and lowers all STATS. (Final phase)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==GALLERY==&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:Omori.png&amp;diff=4075</id>
		<title>File:Omori.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:Omori.png&amp;diff=4075"/>
		<updated>2021-04-07T16:07:30Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: {{ExtractOMORI}}

Category:Character_Images
Category:Omori_Images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{ExtractOMORI}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Character_Images]]&lt;br /&gt;
[[Category:Omori_Images]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Omori&amp;diff=4034</id>
		<title>Omori</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Omori&amp;diff=4034"/>
		<updated>2021-04-04T16:16:33Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: /* SKILLS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hatnote|This article is about the playable character OMORI. For the enemy, see: [[OMORI (enemy)]]. For the game, see: [[OMORI (game)]].}}&lt;br /&gt;
{{See also|SUNNY}}&lt;br /&gt;
'''OMORI''' is the titular deuteragonist in ''[[OMORI (game)|OMORI]]''. OMORI can be controlled by the player during the night, where [[HEADSPACE]] can be explored. When OMORI is in the lead, he can cut down obstacles with his knife.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
OMORI wears a black tank top, long black socks, and black and white striped shorts. He is the only character to be colored black and white in contrast with the colorful dream world.&lt;br /&gt;
&lt;br /&gt;
=== Personality ===&lt;br /&gt;
OMORI's personality is generally left up to player interpretation, due to him being a silent protagonist. However, he makes a significant amount of comments within the [[FOE FACTS!]] journal. In the journal, while he is generally only describing the foe, he occasionally makes a snarky comment.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
At some point following MARI's death, [[SUNNY]] presumably began visiting [[HEADSPACE]] as OMORI. The origins of OMORI are not fully clarified, although it is heavily implied through one of the cutscenes&amp;lt;ref&amp;gt;The cutscene is called omori_origin.webm within the game files.&amp;lt;/ref&amp;gt; that SUNNY originally manifested as himself in [[WHITE SPACE]], but eventually manifested OMORI, and was no longer able/willing to enter WHITE SPACE as himself. From the door appearing after this happens, this presumably also unlocked the rest of HEADSPACE. &lt;br /&gt;
&lt;br /&gt;
Inside HEADSPACE, OMORI can freely visit a dream world where his friends reside along with what appear to be representations of his acquaintances and fictional mascots. The entire HEADSPACE appears to exist solely as a way to escape from MARI's death and its consequences for SUNNY/OMORI, as within HEADSPACE, MARI is still alive and all of his friends are still with him, all of them being exactly the same as they were before MARI's death. Throughout the game, it is implied that this is either a consequence of or the reason behind his isolation during the four years in between MARI's death and the start of the game. &lt;br /&gt;
&lt;br /&gt;
=== Normal route ===&lt;br /&gt;
As the story progresses, OMORI appears to change from merely a persona adopted by SUNNY within HEADSPACE to a completely different entity, perhaps a split personality of sorts. This culminates in the final battle of the game, where following his fight with Basil, SUNNY enters WHITE SPACE as himself and sees OMORI wielding his signature kitchen knife. The battle consists of six phases, with progressively increasing difficulty, and the background changing to increasingly disturbing images as well as music and sounds. The player only needs to reach the fourth phase in order to progress. If the player dies past this point, there are two possible endings, depending on what they choose:&lt;br /&gt;
&lt;br /&gt;
* '''GOOD ENDING''': If the player chooses to continue, SUNNY stands back up, and begins to play a duet with MARI, giving the player a cutscene showing parts of SUNNY's childhood. After this, another cutscene plays wherein OMORI hugs SUNNY and drops his knife, before disappearing. After this, the player wakes up in a hospital, and meets all his friends in BASIL's own hospital room, presumably confessing the truth about MARI's death.&lt;br /&gt;
&lt;br /&gt;
* '''BAD ENDING''': If the player chooses not to continue, the cutscene in which OMORI hugs SUNNY plays, except that this time SUNNY drops his violin and disappears instead of OMORI. This results in OMORI waking up in WHITE SPACE again. When they enter the NEIGHBOR'S ROOM, all of his friends are unusually quiet and simply run up to him. When they exit the room, SUNNY appears on what appears to be the Hospital's roof, alone, in a hospital gone, and with his eye bandaged. Following this, he jumps off the building, and the credits play.&lt;br /&gt;
&lt;br /&gt;
=== Hikikomori route ===&lt;br /&gt;
The plot is notably changed as SUNNY represses more memories of MARI's death as he chooses to shut himself away even more than before. By the time OMORI arrives in [[BLACK SPACE]], he slowly begins to take over SUNNY's mind and body. However, STRANGER and SOMETHING attempt to stop SUNNY from submerging himself further into his dream world of escapism. SUNNY tries to fight off STRANGER but fails as the shadowy figure overwhelms him, leading him to be transported into [[RED SPACE]], where OMORI awaits him on his throne of [[RED HAND|hands]].&lt;br /&gt;
&lt;br /&gt;
From there, OMORI descends from his throne and helps SUNNY withstand STRANGER's wrath. The battle ultimately ends with STRANGER fading away, allowing OMORI to rescue BASIL in the [[CHURCH OF SOMETHING]]. OMORI and BASIL leave BLACK SPACE and return to [[NEIGHBOR'S BEDROOM]], where their friends are sleeping in their beds. &lt;br /&gt;
&lt;br /&gt;
Once OMORI and BASIL fall asleep, as instructed by the [[BIG YELLOW CAT]], this causes HEADSPACE to be reset. This leads to the first few minutes of the game to be somewhat repeated with few changes: BASIL appears to have never discovered the truth, more areas are expanded, and more optional sidequests are available for OMORI and friends. &lt;br /&gt;
&lt;br /&gt;
Sunny eventually wakes up, only to find SOMETHING following him at every step of his house. Being unable to suppress SOMETHING's presence, SUNNY succumbs further into his self-hate and guilt. If SUNNY chooses to go back to sleep, he ends up overwhelmed by his traumatic memories of the past. OMORI then decides to &amp;quot;save&amp;quot; SUNNY from being fully consumed by his trauma. However, OMORI assumes complete control over the SUNNY's body causing the latter to cease to exist as he resigns himself to a never-ending cycle of dreaming forever and unable to face the truth.&lt;br /&gt;
&lt;br /&gt;
After waking up once more, there are two possible endings that can be achieved. If SUNNY goes to sleep, he will wake up and leave the house with SOMETHING following him, ending with the credits rolling and the sound of sirens, possibly implying that BASIL's suicide still happened in this route. Another option is for the player to go into the menu and use the stab function, causing OMORI to stab SUNNY and commit suicide.&lt;br /&gt;
&lt;br /&gt;
== SKILLS ==&lt;br /&gt;
Skills have a basic 20% variation in damage (Excepting those with a fixed amount and release Energy).&amp;lt;br&amp;gt;&lt;br /&gt;
DEF refers to Enemy's DEF unless stated otherwise.&lt;br /&gt;
{| style=&amp;quot;background-color: #ffffff; border: 2px solid #000000;&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Description&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Detailed Description&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Source&lt;br /&gt;
|-&lt;br /&gt;
| Sad Poem &lt;br /&gt;
| Inflicts sad on a friend or foe. &amp;lt;br&amp;gt; Costs 5 {{MP}} juice.&lt;br /&gt;
| Inflicts increasing tier of sad to friend or foe, according to the tier it's already afflicted.&lt;br /&gt;
| Basic&lt;br /&gt;
|-&lt;br /&gt;
| Attack&lt;br /&gt;
| Omori's basic attack.&lt;br /&gt;
| Deals 2 * ATK - DEF damage&lt;br /&gt;
|-&lt;br /&gt;
| Guard&lt;br /&gt;
| Acts first, reducing damage taken for 1 turn. &amp;lt;br&amp;gt; Costs 0 {{MP}} juice.&lt;br /&gt;
| Default Guard skill shared with all party members, decrease damage taken by 50%.&lt;br /&gt;
| Basic&lt;br /&gt;
|-&lt;br /&gt;
| Stab&lt;br /&gt;
| Always deals a critical hit. Ignores defense when Omori is sad.&amp;lt;br&amp;gt; Costs 13 {{MP}} juice.&lt;br /&gt;
| If Omori is sad, depressed or miserable it will use this formula: 2 * ATK. Else, it will use 1.5 * ATK - DEF. Regardless of emotion, it will always do a critical strike, as stated in the description.&lt;br /&gt;
| LEVEL 3&lt;br /&gt;
|-&lt;br /&gt;
| Bread Slice&lt;br /&gt;
| If this skill defeats a foe, gain [[Bread]]. &amp;lt;br&amp;gt; Costs 10 {{MP}} juice.&lt;br /&gt;
| Deals 2.5 * ATK - DEF, if it's a killing blow, gain bread.&lt;br /&gt;
| LEVEL 5&lt;br /&gt;
|-&lt;br /&gt;
| Mock&lt;br /&gt;
| Deals damage.  If the foe is angry, greatly reduce its attack. &amp;lt;br&amp;gt; Costs 20 {{MP}} juice.&lt;br /&gt;
| Deals 3 * ATK - DEF, if the target is on any tier of angry, it will decrease its attack value by 3 tiers (70% of its original attack) for 6 turns.&lt;br /&gt;
| LEVEL 7&lt;br /&gt;
|-&lt;br /&gt;
| Hack Away&lt;br /&gt;
| Attacks 3 times, hitting random foes. &amp;lt;br&amp;gt; Costs 30 {{MP}} juice.&lt;br /&gt;
| Deals 2 * ATK - DEF, whatever, if Omori is angry, it will do 2.25 * ATK - DEF.&lt;br /&gt;
| LEVEL 10&lt;br /&gt;
|-&lt;br /&gt;
| Observe&lt;br /&gt;
| Predicts who a foe will target next turn. &amp;lt;br&amp;gt; Costs 0 {{MP}} juice.&lt;br /&gt;
| At the end of the turn, apply either a &amp;quot;single target&amp;quot;or a &amp;quot;multi target&amp;quot;state to the target, forcing it to use either a normal attack or its weakest are of effect damaging attack for two turns, with few variances.&lt;br /&gt;
| [[Shawn]]&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Slice&lt;br /&gt;
| Acts first.  An attack that's stronger when Omori is happy. &amp;lt;br&amp;gt; Costs 15 {{MP}} juice.&lt;br /&gt;
| If Omori is happy, ecstasic or manic, it will do (ATK + LCK) * 2 - DEF, else it will do (ATK + LCK) * 1.5 - DEF.&lt;br /&gt;
| LEVEL 12&lt;br /&gt;
|-&lt;br /&gt;
| Trick&lt;br /&gt;
| Deals damage. If the foe is happy, greatly reduce its speed. &amp;lt;br&amp;gt; Costs 20 {{MP}} juice.&lt;br /&gt;
| Deals 3 * ATK - DEF damage, if target is on any tier of happy, it decrease its speed by 3 tiers (25% of its original speed), lasting for 6 turns.&lt;br /&gt;
| LEVEL 15&lt;br /&gt;
|-&lt;br /&gt;
| Painful Truth&lt;br /&gt;
| Deals damage to a foe. Omori and the foe become sad. &amp;lt;br&amp;gt; Costs 10 {{MP}} juice.&lt;br /&gt;
| Deals 2 * ATK - DEF damage, and inflicts increasing tier of sad to Omori and  inflicts sad to his target.&lt;br /&gt;
| LEVEL 19&lt;br /&gt;
|-&lt;br /&gt;
| Shun&lt;br /&gt;
| Deals damage. If the foe is sad, greatly reduce its defense. &amp;lt;br&amp;gt; Costs 20 {{MP}} juice.&lt;br /&gt;
| Deals 3 * ATK - DEF to the target, if the target is sad, it decreases its defense by 3 tiers (25% of its original defense), lasting 6 turns.&lt;br /&gt;
| LEVEL 20&lt;br /&gt;
|-&lt;br /&gt;
| Stare&lt;br /&gt;
| Reduces all of a foe's stats. &amp;lt;br&amp;gt; Costs  45 {{MP}} juice.&lt;br /&gt;
| Reduce the target is speed, attack and defense by one tier, up to a maximum of 3 tiers, lasting 6 turns.&lt;br /&gt;
| LEVEL 25&lt;br /&gt;
|-&lt;br /&gt;
| Exploit&lt;br /&gt;
| Deals extra damage to a happy, sad, or angry foe. &amp;lt;br&amp;gt; Costs 30 {{MP}} juice.&lt;br /&gt;
| Deals 3.5 * ATK - DEF if the target is affected by any emotion, else it will do 2.5 * ATK - DEF.&lt;br /&gt;
| LEVEL 30&lt;br /&gt;
|-&lt;br /&gt;
| Final Strike&lt;br /&gt;
| Strikes all foes. Deals more damage if Omori has a higher stage of emotion. &amp;lt;br&amp;gt; Costs 50 {{MP}} juice.&lt;br /&gt;
| If Omori is on the first emotion tier, it will do 4 * ATK - DEF, if on the second emotion tier, it will do 5 * ATK -DEF, if on the last, 6 * ATK - DEF, if he is neutral, it will do 3 * ATK - DEF.&lt;br /&gt;
| LEVEL 35&lt;br /&gt;
|-&lt;br /&gt;
| Red Hands&lt;br /&gt;
| Deals big damage 4 times. &amp;lt;br&amp;gt; Costs 75 {{MP}} juice.&lt;br /&gt;
| Deals 3 * ATK - DEF 4 times to a target.&lt;br /&gt;
| Hikikomori Route&lt;br /&gt;
|-&lt;br /&gt;
| Vertigo&lt;br /&gt;
| Deals damage to all foes based on user's speed and greatly reduces their attack. &amp;lt;br&amp;gt; Costs 45 {{MP}} juice.&lt;br /&gt;
| Deals 3 * AGI - DEF to the all enemies, and decrease their attack by 3 tiers (70% of its original attack) for 6 turns.&lt;br /&gt;
| Hikikomori Route&lt;br /&gt;
|-&lt;br /&gt;
| Cripple&lt;br /&gt;
| Deals big damage to all foes and greatly reduces their speed. &amp;lt;br&amp;gt; Costs 45 {{MP}} juice.&lt;br /&gt;
| Deals 3.5 * ATK - DEF to a target and decrease its speed by 3 tiers (25% of its original speed), lasting for 6 turns.&lt;br /&gt;
| Hikikomori Route&lt;br /&gt;
|-&lt;br /&gt;
| Suffocate&lt;br /&gt;
| Deals 400 damage to all foes and greatly reduces their defense. &amp;lt;br&amp;gt; Costs 45 {{MP}} juice.&lt;br /&gt;
| Deals 400 damage to all enemies, and decrease their defense by 3 tiers (25% of its original defense), lasting 6 turns.&lt;br /&gt;
| Hikikomori Route&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== In-game ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
DW Group Hug.png&lt;br /&gt;
Dw alone.gif&lt;br /&gt;
MIRROR PLAYGROUND.png&lt;br /&gt;
Release energy.png&lt;br /&gt;
OmoriWhiteSpace.png&lt;br /&gt;
Blackspace.png&lt;br /&gt;
Omori Mirror (RW).png&lt;br /&gt;
Omori Mirror Dark (RW).png&lt;br /&gt;
Omori_saves_Sunny.png&lt;br /&gt;
Omori_Title_Screen_(Normal).png&lt;br /&gt;
OMORI Sprite run.png&lt;br /&gt;
Omori Sprite (Idle).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Faces ===&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
OmoriNeutral.png&lt;br /&gt;
OmoriEyesClosed.png&lt;br /&gt;
OmoriHappy.png&lt;br /&gt;
OmoriEcstatic.png&lt;br /&gt;
OmoriManic.png&lt;br /&gt;
OmoriSad.png&lt;br /&gt;
OmoriDepressed.png&lt;br /&gt;
OmoriMiserable.png&lt;br /&gt;
OmoriAngry.png&lt;br /&gt;
OmoriEnraged.png&lt;br /&gt;
OMORIFurious.png&lt;br /&gt;
OmoriVictory.png&lt;br /&gt;
OmoriInjured.png&lt;br /&gt;
OmoriSuccumb.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Tags ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW TAG AUBREY OMORI.png&lt;br /&gt;
DW TAG HERO OMORI.png&lt;br /&gt;
DW TAG KEL OMORI.png&lt;br /&gt;
DW TAG OMORI AUBREY.png&lt;br /&gt;
DW TAG OMORI HERO.png&lt;br /&gt;
DW TAG OMORI KEL.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== PHOTO ALBUM ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 01.png&lt;br /&gt;
DW ALBUM 05.png&lt;br /&gt;
DW ALBUM 07.png&lt;br /&gt;
DW ALBUM 09.png&lt;br /&gt;
DW ALBUM 10.png&lt;br /&gt;
DW ALBUM 12.png&lt;br /&gt;
DW ALBUM 13.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
Omori Boss Intro.png&lt;br /&gt;
OMORIENEMY.png&lt;br /&gt;
OMORIENEMY2.png&lt;br /&gt;
OMORIENEMY3.png&lt;br /&gt;
OMORIENEMY4.png&lt;br /&gt;
OMORIENEMY5.png&lt;br /&gt;
OMORIENEMY6.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
OMOCAT OMORI PROMO.png&lt;br /&gt;
OMOCAT OMORI DOODLE.png&lt;br /&gt;
OMOCAT_OMORI_SLEEPING.png&lt;br /&gt;
OMORI LOOK.jpg&lt;br /&gt;
OMORI BLEGH.jpg&lt;br /&gt;
OMORI TRAILER.gif&lt;br /&gt;
OMORI SKETCH SLEEPING.gif&lt;br /&gt;
OMORI_FRIENDS2.gif&lt;br /&gt;
OMORI_FRIENDS.gif&lt;br /&gt;
OMORI SKETCH HOLDHIMSELF.png&lt;br /&gt;
OMOCAT SKETCH OMORIHIKIKOMORI.png&lt;br /&gt;
OMOCAT SKETCH OMORIANDWHITEHANDS.png&lt;br /&gt;
Omori Ness Madotsuki Sketch.png&lt;br /&gt;
Omori &amp;amp; Mewo background.png&lt;br /&gt;
Omori Old Concept.png&lt;br /&gt;
OMORI_DW Group Concept.png&lt;br /&gt;
OMORI CONCEPT OMORIGENDERS.png&lt;br /&gt;
Omori &amp;amp; Sunny Concepts.png&lt;br /&gt;
OMORI NEWFACES.png&lt;br /&gt;
Omori Countdown (24 Days Left).png&lt;br /&gt;
Happy New Year (2021) Sketch.png&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png&lt;br /&gt;
Omori Birthdays.png&lt;br /&gt;
Omori_3_Month_Artwork.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Omoriboy ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
OMORI COMIC P01.jpg&lt;br /&gt;
Abbi blog.png&lt;br /&gt;
OMOCAT OLDBLOG 01.gif&lt;br /&gt;
OMOCAT OLDBLOG 02.gif&lt;br /&gt;
OMOCAT OLDBLOG 03.gif&lt;br /&gt;
OMOCAT OLDBLOG 04.gif&lt;br /&gt;
OMOCAT OLDBLOG 05.gif&lt;br /&gt;
OMOCAT OLDBLOG 06.gif&lt;br /&gt;
OMOCAT OLDBLOG 07.gif&lt;br /&gt;
OMOCAT OLDBLOG 08.gif&lt;br /&gt;
OMOCAT OLDBLOG 09.gif&lt;br /&gt;
OMOCAT OLDBLOG 10.gif&lt;br /&gt;
OMOCAT OLDBLOG 11.gif&lt;br /&gt;
OMOCAT OLDBLOG 12.gif&lt;br /&gt;
OMOCAT OLDBLOG 13.gif&lt;br /&gt;
OMOCAT OLDBLOG 14.gif&lt;br /&gt;
OMOCAT OLDBLOG 15.gif&lt;br /&gt;
OMOCAT OLDBLOG 16.gif&lt;br /&gt;
OMOCAT OLDBLOG 17.gif&lt;br /&gt;
OMOCAT OLDBLOG 18.gif&lt;br /&gt;
OMOCAT OLDBLOG 19.gif&lt;br /&gt;
OMOCAT OLDBLOG 20.gif&lt;br /&gt;
OMOCAT OLDBLOG 21.gif&lt;br /&gt;
OMOCAT OLDBLOG 22.gif&lt;br /&gt;
OMOCAT OLDBLOG 23.gif&lt;br /&gt;
OMOCAT OLDBLOG 24.gif&lt;br /&gt;
OMOCAT OLDBLOG 25.gif&lt;br /&gt;
OMOCAT OLDBLOG 26.gif&lt;br /&gt;
OMOCAT OLDBLOG 27.gif&lt;br /&gt;
OMOCAT OLDBLOG 28.gif&lt;br /&gt;
OMOCAT OLDBLOG 29.png&lt;br /&gt;
OMOCAT OLDBLOG 30.gif&lt;br /&gt;
OMOCAT OLDBLOG 31.gif&lt;br /&gt;
OMOCAT OLDBLOG 32.gif&lt;br /&gt;
OMOCAT OLDBLOG 33.gif&lt;br /&gt;
OMOCAT OLDBLOG 34.gif&lt;br /&gt;
OMOCAT OLDBLOG 35.gif&lt;br /&gt;
OMOCAT OLDBLOG 36.gif&lt;br /&gt;
OMOCAT OLDBLOG NEIGHBORS.gif&lt;br /&gt;
OMOCAT OLDBLOG 37.gif&lt;br /&gt;
OMOCAT OLDBLOG 38.gif&lt;br /&gt;
OMOCAT OLDBLOG 39.gif&lt;br /&gt;
OMOCAT OLDBLOG 40.gif&lt;br /&gt;
OMOCAT OLDBLOG OMORI'S WORLD.jpg&lt;br /&gt;
OMOCAT OLDBLOG 41.gif&lt;br /&gt;
OMOCAT OLDBLOG 42.gif&lt;br /&gt;
OMOCAT OLDBLOG 43.gif&lt;br /&gt;
OMOCAT OLDBLOG 44 PART 1.gif&lt;br /&gt;
OMOCAT OLDBLOG 44 PART 2.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Kel&amp;diff=4033</id>
		<title>Kel</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Kel&amp;diff=4033"/>
		<updated>2021-04-04T15:48:36Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: /* SKILLS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''KEL''' is one of the main three deuteragonists that join [[OMORI]]'s party in ''[[OMORI (game)|OMORI]]''. When, [[TAGGING|tagging]] KEL as the leader, he gains the ability to throw his ball from certain platforms to hit objects otherwise inaccessible to the party.&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
===Appearance===&lt;br /&gt;
In [[OMORI]]'s [[HEADSPACE|DREAM WORLD]], KEL wears a colorful tank top covered in multicolored squares. Like the other HEADSPACE party members, he does not wear socks or shoes and his hair and eyes are purple.&lt;br /&gt;
&lt;br /&gt;
In the REAL WORLD, KEL appears to be older and taller than his younger HEADSPACE counterpart. He has brown hair and olive skin. He also wears an orange basketball shirt with white lines.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
KEL is very competitive by nature, always wanting to win games or races. He regularly argues with [[AUBREY]]. Even though he is loud and likes to annoy his friends, he genuinely cares about and protects them.&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
KEL was born on November 11th&amp;lt;ref&amp;gt;[https://twitter.com/OMORI_GAME/status/1362572854793887748 Official OMORI Account confirms that KEL's birthday is on November 11th.]&amp;lt;/ref&amp;gt; to his unnamed parents. He has an older brother named [[HERO]] and a younger sister named [[SALLY]]. &lt;br /&gt;
&lt;br /&gt;
Since they were children, KEL and his family lived directly besides [[SUNNY]]'s HOUSE. He, SUNNY, [[MARI]], HERO, AUBREY, and [[BASIL]] were close friends and spent much of their time together. After the death of MARI, the group drifted apart and his brother left for college.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===Normal Route===&lt;br /&gt;
====Day 1====&lt;br /&gt;
KEL is the one to initially coax SUNNY out of leaving his house, possibly for the first time in four years. Him and SUNNY explore [[FARAWAY]], eventually becoming motivated to help BASIL, who seems to be bullied by AUBREY and [[THE HOOLIGANS]], the former of which has stolen BASIL's [[PHOTO ALBUM]]. They confront AUBREY at the [[CHURCH]] and are able to retrieve the PHOTO ALBUM after they see her throwing it away. They return the album to BASIL and have dinner with him before returning home that night.&lt;br /&gt;
&lt;br /&gt;
====Day 2====&lt;br /&gt;
The second day is spent with KEL and SUNNY preparing for HERO's return home from college, gathering up various items and returning them to [[KEL's MOM]]. Afterward, KEL and SUNNY are approached by [[POLLY]] who tells them that BASIL has gone missing and asking them to find him for her. They go to the park, where they can hear BASIL yelling for help from their secret hideout area that they used to visit before MARI's death. They enter the area to find BASIL seemingly being tormented by AUBREY and THE HOOLIGANS. &lt;br /&gt;
&lt;br /&gt;
THE HOOLIGANS fight KEL and SUNNY, and regardless of the outcome decide to leave. Kel berates Aubrey for bullying BASIL and an enraged AUBREY pushes BASIL into the lake. SUNNY dives in to save BASIl, but is unable to swim, being saved by HERO, who came after KEL's MOM told him what happened. KEL, SUNNY, and HERO take BASIL back to his house. Afterwards, KEL, SUNNY, and HERO head over to [[KEL'S HOUSE]] for dinner. KEL and HERO then decide to spend the night at [[SUNNY's HOUSE]] to make sure SUNNY doesn't feel lonely during his final day at FARAWAY TOWN.&lt;br /&gt;
&lt;br /&gt;
====Day 3====&lt;br /&gt;
On Day 3, KLE and HERO wake up before SUNNY and do all of his chores for him. The three eat breakfast, and KEL answers a knock at the door, furious to see that it is [[KIM]], one of THE HOOLIGANS. KIM states that she is worried because AUBREY won't leave her house, so the three head into [[AUBREY'S HOUSE]] to see what is wrong. They go to AUBREY's room, where KEL and AUBREY argue until HERO intervenes and Mediates. The two apologize to each other, and AUBREY adds the missing photos of MARI back into the PHOTO ALBUM. AUBREY joins the party and the group heads to BASIL's house, where POLLY tells them he is visiting his grandmother at the hospital. The group visits their old treehouse and reminiscence the happier days of their childhood. Later that evening, they eventually return to BASIL's house, only to find out that BASIL has locked himself in his room. They decide to have a sleepover, planning to talk to him in the morning.&lt;br /&gt;
&lt;br /&gt;
==SKILLS==&lt;br /&gt;
Skills have a basic 20% variation in damage (Excepting those with a fixed amount and release Energy).&amp;lt;br&amp;gt;&lt;br /&gt;
DEF refers to Enemy's DEF unless stated otherwise.&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;background-color: #ffffff; border: 2px solid #000000; font-size:110%;width:95%;font-family:Coming Soon; text-transform: !important; &amp;quot;&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Description&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Detailed Description&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Source&lt;br /&gt;
|-&lt;br /&gt;
|Annoy&lt;br /&gt;
|Makes a friend or foe angry.&amp;lt;br&amp;gt;Costs 5 {{MP}} juice.&lt;br /&gt;
|Inflicts increasing tier of angry to friend or foe, according to the tier it's already afflicted. &lt;br /&gt;
|basic&lt;br /&gt;
|-&lt;br /&gt;
|Attack&lt;br /&gt;
|Kel's basic attack. &lt;br /&gt;
|Deals 2 * ATK - DEF damage.&lt;br /&gt;
|Basic&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
|Acts first, reducing damage taken for 1 turn.&amp;lt;br&amp;gt;Costs 0 {{MP}} juice.&lt;br /&gt;
|Default Guard skill shared with all party members, decrease damage taken by 50%.&lt;br /&gt;
|basic&lt;br /&gt;
|-&lt;br /&gt;
|Rebound&lt;br /&gt;
|Deals damage to all foes.&amp;lt;br&amp;gt;Costs 15 {{MP}} juice.&lt;br /&gt;
|Deals 2.5 * ATK - DEF damage to all enemies.&lt;br /&gt;
|Level 4&lt;br /&gt;
|-&lt;br /&gt;
|Run 'n Gun&lt;br /&gt;
|Kel does an attack based on his speed instead of his attack.&amp;lt;br&amp;gt;Costs 15 {{MP}} juice.&lt;br /&gt;
|Deals 1.5 * AGI - DEF damage to a single target.&lt;br /&gt;
|level 9&lt;br /&gt;
|-&lt;br /&gt;
|Curveball&lt;br /&gt;
|Makes a foe feel a random emotion. Deals extra damage to foes with emotion.&amp;lt;br&amp;gt;Costs 20 {{MP}} juice.&lt;br /&gt;
|If the target currently have an emotion, it will do 3 * ATK - DEF as damage, else 2 * ATK - DEF. Regardless of emotion, it will randomly apply another or the same emotion.&lt;br /&gt;
|Level 10&lt;br /&gt;
|-&lt;br /&gt;
|Ricochet&lt;br /&gt;
|Deals damage to a foe 3 times.&amp;lt;br&amp;gt;Costs 30 {{MP}} juice.&lt;br /&gt;
|Deals 3 * ATK - DEF 3 times to a foe.&lt;br /&gt;
|Level 16&lt;br /&gt;
|-&lt;br /&gt;
|Megaphone&lt;br /&gt;
|Makes all friends angry.&amp;lt;br&amp;gt;Costs 45 {{MP}} juice.&lt;br /&gt;
|turns all party members angry, advancing their angry tier according to their emotion state.&lt;br /&gt;
|Level 20&lt;br /&gt;
|-&lt;br /&gt;
|Can't Catch Me&lt;br /&gt;
|Attracts attention and reduces all foes' Hit rate for the turn.&amp;lt;br&amp;gt;Costs 50 {{MP}} juice.&lt;br /&gt;
|Multi target taunt for one turn, Decrease all foes' hit rate by 55% for two turns.&lt;br /&gt;
|Level 21&lt;br /&gt;
|-&lt;br /&gt;
|Rally&lt;br /&gt;
|Kel becomes happy. Kel's friends recover some energy and juice.&amp;lt;br&amp;gt;Costs 50 {{MP}} juice.&lt;br /&gt;
|Restore 4 energy to the party and 30% juice to each party member besides himself, also turns himself happy/ecstatic. &lt;br /&gt;
|Level 26&lt;br /&gt;
|-&lt;br /&gt;
|Comeback&lt;br /&gt;
|Makes Kel happy. If sad was removed, Kel gains Flex.&amp;lt;br&amp;gt;Costs 25 {{MP}} juice.&lt;br /&gt;
|Does exactly what the description says.&lt;br /&gt;
|Level 29&lt;br /&gt;
|-&lt;br /&gt;
|Tickle&lt;br /&gt;
|All attacks on a foe will hit right in the heart next turn.&amp;lt;br&amp;gt;Costs 55 {{MP}} juice.&lt;br /&gt;
|All attacks done to the target will be critical hits. &lt;br /&gt;
|Level 30&lt;br /&gt;
|-&lt;br /&gt;
|Flex&lt;br /&gt;
|Kel deals more damage next turn and increases Hit rate for his next attack.&amp;lt;br&amp;gt;Costs 10 {{MP}} juice.&lt;br /&gt;
|Increase Kel's hit rate by 1000% (making him unable to miss) and increase the damage of the next damaging attack (including Juice Me) by 2.5 times.&lt;br /&gt;
|[[Pluto]]&lt;br /&gt;
|-&lt;br /&gt;
|Juice Me&lt;br /&gt;
|Heals a lot of juice to a friend, but also hurts the friend.&amp;lt;br&amp;gt;Costs 10 {{MP}} juice.&lt;br /&gt;
|Deals 25% of the friend is heart as damage, but recover 40% juice, this damage is affected by both the Flex affect and emotion, but not the juice gained.&lt;br /&gt;
|[[Coconut]]&lt;br /&gt;
|-&lt;br /&gt;
|Snowball&lt;br /&gt;
|Makes a foe sad. Also deals big damage to sad foes.&amp;lt;br&amp;gt;Costs 20 {{MP}} juice.&lt;br /&gt;
|If target is sad, it will do 3 * ATK - DEF damage, else it will do 2.5 * ATK - DEF and turn the target sad.&lt;br /&gt;
|[[Snowball]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===In-game===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
Omori Origin Group.png&lt;br /&gt;
DW Group Hug.png&lt;br /&gt;
MIRROR_PLAYGROUND.png&lt;br /&gt;
Release_energy.png&lt;br /&gt;
HeroMariSunnyKel.png&lt;br /&gt;
ComfortingAubrey.png&lt;br /&gt;
MEMORY3.png&lt;br /&gt;
EveryonePiano.png&lt;br /&gt;
MEMORY4.PNG&lt;br /&gt;
EveryoneKitchen.png&lt;br /&gt;
SunsetPicnic.png&lt;br /&gt;
Kel intro small.png|An older Kel greets Sunny.&lt;br /&gt;
Group_hug_fw.png|Kel, Hero, and Sunny comfort Aubrey.&lt;br /&gt;
Kel_Sleeping.png|Kel sleeping at Basil's house.&lt;br /&gt;
KEL'S FAMILY PHOTO.png|Kel's family photo.&lt;br /&gt;
KelWalkDW.gif&lt;br /&gt;
DW Kel Sprite (Idle).png&lt;br /&gt;
KelWalkFA.gif&lt;br /&gt;
KEL.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Faces===&lt;br /&gt;
====DREAM WORLD====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DWKEL1.png&lt;br /&gt;
DWKEL2.png&lt;br /&gt;
DWKEL3.png&lt;br /&gt;
DWKEL4.png&lt;br /&gt;
DWKEL5.png&lt;br /&gt;
DWKEL6.png&lt;br /&gt;
DWKEL7.png&lt;br /&gt;
DWKEL8.png&lt;br /&gt;
DWKEL9.png&lt;br /&gt;
DWKEL10.png&lt;br /&gt;
DWKEL11.png&lt;br /&gt;
DWKEL12.png&lt;br /&gt;
DWKEL13.png&lt;br /&gt;
DWKEL14.png&lt;br /&gt;
DWKEL15.png&lt;br /&gt;
DWKEL16.png&lt;br /&gt;
DWKEL17.png&lt;br /&gt;
DWKEL18.png&lt;br /&gt;
DWKEL19.png&lt;br /&gt;
DW Kel (Faceless).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====REAL WORLD====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RWKel1.png&lt;br /&gt;
RWKel2.png&lt;br /&gt;
RWKel3.png&lt;br /&gt;
RWKel4.png&lt;br /&gt;
RWKel5.png&lt;br /&gt;
RWKel6.png&lt;br /&gt;
RWKel7.png&lt;br /&gt;
RWKel8.png&lt;br /&gt;
RWKel9.png&lt;br /&gt;
RWKel10.png&lt;br /&gt;
RWKel11.png&lt;br /&gt;
RWKel12.png&lt;br /&gt;
RWKel13.png&lt;br /&gt;
RWKel14.png&lt;br /&gt;
RW Young Kel.png&lt;br /&gt;
RW Young Kel 2.png&lt;br /&gt;
RW Young Kel 3.png&lt;br /&gt;
Dark KEL One.png&lt;br /&gt;
Dark KEL Two.png&lt;br /&gt;
Dark KEL Three.png&lt;br /&gt;
Dark KEL Four.png&lt;br /&gt;
Dark KEL Five.png&lt;br /&gt;
Dark KEL Six.png&lt;br /&gt;
Dark KEL Seven.png&lt;br /&gt;
Dark KEL Eight.png&lt;br /&gt;
RW KEL Cry.png&lt;br /&gt;
RWKelDark15.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Battle Faces===&lt;br /&gt;
====HEADSPACE====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DWKELNEUTRAL.png&lt;br /&gt;
DWKELAFRAID.png&lt;br /&gt;
DWKELTOAST.png &lt;br /&gt;
DWKELHAPPY.png &lt;br /&gt;
DWKELECSTATIC.png&lt;br /&gt;
DWKELSAD.png &lt;br /&gt;
DWKELDEPRESSED.png &lt;br /&gt;
DWKELANGRY.png &lt;br /&gt;
DWKELENRAGED.png&lt;br /&gt;
DWKELINJURED.png&lt;br /&gt;
DWKELVICTORY.png&lt;br /&gt;
DWKelComeback.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====REAL WORLD====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RWKELNEUTRAL.png&lt;br /&gt;
RWKELAFRAID.png &lt;br /&gt;
RWKELDEFEATED.png&lt;br /&gt;
RWKELHAPPY.png &lt;br /&gt;
RWKELECSTATIC.png &lt;br /&gt;
RWKELSAD.png&lt;br /&gt;
RWKELDEPRESSED.png&lt;br /&gt;
RWKELANGRY.png &lt;br /&gt;
RWKELENRAGED.png &lt;br /&gt;
RWKELINJURED.png&lt;br /&gt;
RWKELVICTORY.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tags===&lt;br /&gt;
====HEADSPACE====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW TAG AUBREY KEL.png&lt;br /&gt;
DW TAG HERO KEL.png&lt;br /&gt;
DW TAG OMORI KEL.png&lt;br /&gt;
DW TAG KEL AUBREY.png&lt;br /&gt;
DW TAG KEL HERO.png&lt;br /&gt;
DW TAG KEL OMORI.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====REAL WORLD====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA TAG AUBREY KEL.png&lt;br /&gt;
FA TAG HERO KEL.png&lt;br /&gt;
FA TAG SUNNY KEL.png&lt;br /&gt;
FA TAG KEL AUBREY.png&lt;br /&gt;
FA TAG KEL HERO.png&lt;br /&gt;
FA TAG KEL SUNNY.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PHOTO ALBUM===&lt;br /&gt;
====DREAM WORLD====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 01.png&lt;br /&gt;
DW ALBUM 05.png&lt;br /&gt;
DW ALBUM 06.png&lt;br /&gt;
DW ALBUM 08.png&lt;br /&gt;
DW ALBUM 09.png&lt;br /&gt;
DW ALBUM 10.png&lt;br /&gt;
DW ALBUM 11.png&lt;br /&gt;
DW ALBUM 12.png&lt;br /&gt;
DW ALBUM 13.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====REAL WORLD====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA ALBUM 02.png&lt;br /&gt;
FA ALBUM 03.png&lt;br /&gt;
FA ALBUM 04.png&lt;br /&gt;
FA ALBUM 06.png&lt;br /&gt;
FA ALBUM 08.png&lt;br /&gt;
FA ALBUM 09.png&lt;br /&gt;
FA ALBUM 10.png&lt;br /&gt;
FA ALBUM 12.png&lt;br /&gt;
FA ALBUM 13.png&lt;br /&gt;
FA ALBUM 14.png&lt;br /&gt;
FA ALBUM 16.png&lt;br /&gt;
FA ALBUM 19.png&lt;br /&gt;
FA ALBUM 20.png&lt;br /&gt;
FA ALBUM 21.png&lt;br /&gt;
FA ALBUM 22.png&lt;br /&gt;
FA ALBUM 24.png&lt;br /&gt;
FA ALBUM 26.png&lt;br /&gt;
FA ALBUM 28.png&lt;br /&gt;
FA ALBUM 29.png&lt;br /&gt;
FA ALBUM 34.png&lt;br /&gt;
FA ALBUM 35.png&lt;br /&gt;
FA ALBUM 37.png&lt;br /&gt;
FA ALBUM 38.png&lt;br /&gt;
FA ALBUM 39.png&lt;br /&gt;
FA ALBUM 40.png&lt;br /&gt;
FA ALBUM 41.png&lt;br /&gt;
FA ALBUM 42.png&lt;br /&gt;
FA ALBUM 44.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
OMORI FRIENDS.gif&lt;br /&gt;
KEL OMORISKETCH.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR2.png&lt;br /&gt;
OMORI_Fight_Sketch.png&lt;br /&gt;
OMOCAT SKETCH OMORIKELS.png&lt;br /&gt;
OMORI GROUPSKETCH2.png&lt;br /&gt;
OMORI FRIENDS2.gif&lt;br /&gt;
OMORI DW Group Concept.png&lt;br /&gt;
OMORI GROUPREALWORLDSKETCH.png&lt;br /&gt;
OMOCAT SKETCH OMORIANDKELS.png&lt;br /&gt;
Faraway Town Citizens Concept.png&lt;br /&gt;
Kelconcept.png&lt;br /&gt;
Good Times Sketch (2019).png&lt;br /&gt;
OMOCAT OMORI AU ARTWORK.png&lt;br /&gt;
Omori Countdown (24 Days Left).png&lt;br /&gt;
Happy New Year (2021) Sketch.png&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png&lt;br /&gt;
Climbwithme.png&lt;br /&gt;
Omori Birthdays.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* It's entirely possible that KEL's name was going to be different during production, as evidenced by [https://rpgmaker.net/games/6228/images/46204/ older development screenshots] where his name is read as KELSEY.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Hero&amp;diff=4029</id>
		<title>Hero</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Hero&amp;diff=4029"/>
		<updated>2021-04-04T14:10:14Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: /* SKILLS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''HERO''' is one of the three main deuteragonists in ''[[OMORI (game)|OMORI]]'' who join [[OMORI]]'s party. When [[Tagging|tagged]] as the leader, HERO can use his charm to convince others to assist the party.&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
===Appearance===&lt;br /&gt;
HERO is the oldest and tallest of the party. According to [[SPROUT MOLE MIKE]], he is 5'7&amp;quot; in the DREAM WORLD.&lt;br /&gt;
&lt;br /&gt;
In Headspace, HERO wears a set of blue-striped pajamas. His hair is unkempt from sleep. Like [[KEL]] and [[AUBREY]], he lacks socks or shoes while his hair and eyes are purple. &lt;br /&gt;
&lt;br /&gt;
In the real world, HERO has neatly styled brown hair and black eyes. He wears a navy v-neck sweater, grey pants, and white shoes.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
HERO is the peacemaker of the group, who tries to restrain his friends whenever they get too worked up. He is described as having a mild personality and being passionate about baking, cooking, and cleaning, making him an ideal employee.&amp;lt;ref&amp;gt;SPROUT MOLE MIKE: His passions include baking, cooking and cleaning... And if that doesn't sound like the perfect man, check out his killer smile and mild personality!&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;MR. JAWSUM: His very presence increases my work output by 700%! I'd be a fool to let go of a worker like him.&amp;lt;/ref&amp;gt; He also is very charismatic, and his charisma allows him to convince others to go along with his requests, get discounts from the [[MAILBOX (CHARACTER)|MAILBOX]] and befriend animals like [[EMS]]. However, he can sometimes be a pushover when confronted and has difficulty refusing others. He has also been shown to be terrified of spiders.&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
HERO was born on January 1st&amp;lt;ref&amp;gt;[https://twitter.com/OMORI_GAME/status/1362572854793887748 Official OMORI Account confirms that HERO's birthday is on January 1st.]&amp;lt;/ref&amp;gt; to an [[KEL'S MOM|unnamed father]] and [[KEL'S MOM|mother]] approximately 19 years before the start of the game. Three years later, his younger brother KEL was born. Hero obtained the nickname &amp;quot;HERO&amp;quot; because of his love for [[&amp;quot;PIZZA&amp;quot; ORDER|HERO SANDWICHES]].&amp;lt;ref&amp;gt;KEL: I don't know if I ever told you this, but that's why my brother's nickname is HERO.&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
At some point, HERO became friends with his next-door neighbors [[MARI]] and [[SUNNY]], then later [[AUBREY]] and [[BASIL]]. They, along with KEL, would spend much of their time together. This was until [[MARI]]'s death, at which point HERO became severely depressed and secluded himself from his friends, family, school, and hobbies for about a year. At one point KEL tried to help Hero out of his depressive episode, but this resulted in HERO taking out his grief and anger on KEL.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;KEL: He suddenly got up and started screaming and yelling at me about a bunch of stuff. Some of it was pretty hurtful, too... but I think I blocked out a lot of it.&amp;lt;/ref&amp;gt; His parents immediately rushed to comfort him, ignoring KEL who was also in tears. Noticing this, HERO immediately embraced KEL and apologized. It is after this instance that HERO's depression began to subside, although according to KEL, he is still somewhat closed off.&lt;br /&gt;
&lt;br /&gt;
He once considered becoming a chef partly due to MARI's encouragement. However, after her death, he decided to follow his parents' wishes to become a doctor.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===Normal Route===&lt;br /&gt;
====Day 1====&lt;br /&gt;
HERO is not seen on Day 1 due to him not having yet returned from college.&lt;br /&gt;
&lt;br /&gt;
====Day 2====&lt;br /&gt;
&lt;br /&gt;
====Day 3====&lt;br /&gt;
&lt;br /&gt;
==SKILLS==&lt;br /&gt;
Skills have a basic 20% variation in damage (Excepting those with a fixed amount and release Energy).&amp;lt;br&amp;gt;&lt;br /&gt;
DEF refers to Enemy's DEF unless stated otherwise.&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;background-color: #ffffff; border: 2px solid #000000; font-size:110%;width:95%;font-family:Coming Soon; text-transform: !important; &amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot; |Skill&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot; |Description&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot; |Detailed Description&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot; | Source&lt;br /&gt;
|-&lt;br /&gt;
|Cook&lt;br /&gt;
|Heals a friend for 75% of their heart. Can be used outside of battle.&amp;lt;br&amp;gt;Costs {{MP}} 10 juice.&lt;br /&gt;
|Does exactly what the description says.&lt;br /&gt;
|Basic&lt;br /&gt;
|-&lt;br /&gt;
|Attack&lt;br /&gt;
|Hero's basic attack. &lt;br /&gt;
|Deals 2 * ATK - DEF damage&lt;br /&gt;
|Basic&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
|Acts first, reducing damage taken for 1 turn.&amp;lt;br&amp;gt;Costs {{MP}} 0 juice.&lt;br /&gt;
|Default Guard skill shared with all party members, decrease damage taken by 50%.&lt;br /&gt;
|Basic&lt;br /&gt;
|-&lt;br /&gt;
|Massage&lt;br /&gt;
|Removes a friend or foe's emotion.&amp;lt;br&amp;gt;Costs {{MP}} 5 juice.&lt;br /&gt;
|Does exactly what the description says.&lt;br /&gt;
|Level 2&lt;br /&gt;
|-&lt;br /&gt;
|Charm&lt;br /&gt;
|Acts first, a foe targets Hero for 1 turn.&amp;lt;br&amp;gt;Costs {{MP}} 10 Juice.&lt;br /&gt;
|A single target taunt.&lt;br /&gt;
|Level 8&lt;br /&gt;
|-&lt;br /&gt;
|Smile&lt;br /&gt;
|Acts first, reducing a foe's attack.&amp;lt;br&amp;gt;Costs {{MP}} 25 juice.&lt;br /&gt;
|Decrease the target's attack by 10%, up to three times (30%), lasting for 6 turns.&lt;br /&gt;
|Level 10&lt;br /&gt;
|-&lt;br /&gt;
|Fast Food&lt;br /&gt;
|Act's first, healing a friend for 40% of their heart.&amp;lt;br&amp;gt;Costs {{MP}} 15 juice.&lt;br /&gt;
|Does exactly what the description says.&lt;br /&gt;
|Level 13&lt;br /&gt;
|-&lt;br /&gt;
|Homemade Jam&lt;br /&gt;
|Brings back a friend that is Toast.&amp;lt;br&amp;gt;Costs {{MP}} 40 juice.&lt;br /&gt;
|Brings back a friend with 70% its heart.&lt;br /&gt;
|Level 16&lt;br /&gt;
|-&lt;br /&gt;
|Captivate&lt;br /&gt;
|Acts first. All foes target Hero for 1 turn.&amp;lt;br&amp;gt;Costs {{MP}} 20 juice.&lt;br /&gt;
|A multi target taunt.&lt;br /&gt;
|Level 20&lt;br /&gt;
|-&lt;br /&gt;
| Enchant&lt;br /&gt;
|Acts first. A foe targets Hero for 1 turn and becomes happy.&amp;lt;br&amp;gt;Costs {{MP}} 15 juice.&lt;br /&gt;
|A single target taunt that turns the target happy.&lt;br /&gt;
|Level 22&lt;br /&gt;
|-&lt;br /&gt;
|Share Food&lt;br /&gt;
|Hero and a friend recover some heart.&amp;lt;br&amp;gt;Costs {{MP}} 15 juice.&lt;br /&gt;
|Heals 50% heart of Hero and his target.&lt;br /&gt;
|Level 24&lt;br /&gt;
|-&lt;br /&gt;
|Mesmerize&lt;br /&gt;
|Acts first. All foes target Hero for 1 turn. Hero takes less damage.&amp;lt;br&amp;gt;Costs {{MP}} 30 juice.&lt;br /&gt;
|A multi target taunts that also makes Hero Guard, decreasing damage taken by 50%.&lt;br /&gt;
|Level 28&lt;br /&gt;
|-&lt;br /&gt;
|Dazzle&lt;br /&gt;
|Acts first. Reduces all foes' attack and makes them happy.&amp;lt;br&amp;gt;Costs {{MP}} 35 juice.&lt;br /&gt;
|Turns all foes happy and decrease their attack by 10%, up to three times (30%), lasting 6 turns.&lt;br /&gt;
|Level 30&lt;br /&gt;
|-&lt;br /&gt;
|Snack Time&lt;br /&gt;
|Heals all friends for 40% of their heart. Can be used outside of battle.&amp;lt;br&amp;gt;Costs {{MP}} 25 juice.&lt;br /&gt;
|Does exactly what the description says.&lt;br /&gt;
|[[Baking Pan]]&lt;br /&gt;
|-&lt;br /&gt;
|Tea Time&lt;br /&gt;
|Heals some of a friend's heart and juice.&amp;lt;br&amp;gt;Costs {{MP}} 25 juice.&lt;br /&gt;
|Heals 30% of the target's heart and 20% of its juice.&lt;br /&gt;
|[[Teapot]]&lt;br /&gt;
|-&lt;br /&gt;
|Spicy Food&lt;br /&gt;
|Damages a foe and makes them angry.&amp;lt;br&amp;gt;Costs {{MP}} 15 juice.&lt;br /&gt;
|Deals 2 * ATK - DEF to the target and turns it angry.&lt;br /&gt;
|[[Man on Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|Refresh&lt;br /&gt;
|Heals 50% of a friend's juice.&amp;lt;br&amp;gt;Costs {{MP}} 40 juice.&lt;br /&gt;
|Does exactly what the description says.&lt;br /&gt;
|[[Blender]]&lt;br /&gt;
|-&lt;br /&gt;
|Tenderize&lt;br /&gt;
|Deals big damage to a foe and reduces their defense.&amp;lt;br&amp;gt;Costs {{MP}} 30 juice.&lt;br /&gt;
|Deals 4 * ATK - DEF damage to a target and decrease its defense by 25%, up to three times (-75%), lasting 6 turns.&lt;br /&gt;
|[[Tenderizer]]&lt;br /&gt;
|-&lt;br /&gt;
|Gator Aid&lt;br /&gt;
|Boosts all friends' defense.&lt;br /&gt;
Costs {{MP}} 15 juice.&lt;br /&gt;
|Increase all the party members' defense in three stages (15%, 30%, 50%), lasting 6 turns.&lt;br /&gt;
|[[Gator Guy]]&lt;br /&gt;
(Artist)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===In-game===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Omori Origin Group.png&lt;br /&gt;
DW Group Hug.png&lt;br /&gt;
MIRROR PLAYGROUND.png&lt;br /&gt;
Release energy.png&lt;br /&gt;
HeroMariSunnyKel.png&lt;br /&gt;
ComfortingAubrey.png&lt;br /&gt;
MEMORY3.png&lt;br /&gt;
EveryonePiano.png&lt;br /&gt;
MEMORY4.PNG&lt;br /&gt;
EveryoneKitchen.png&lt;br /&gt;
SunsetPicnic.png&lt;br /&gt;
Hero introl.png&lt;br /&gt;
Group_hug_fw.png&lt;br /&gt;
Hero_Sleeping.png&lt;br /&gt;
KEL'S FAMILY PHOTO.png&lt;br /&gt;
Dream Hero Walk.gif&lt;br /&gt;
DW Hero Sprite (Idle).png&lt;br /&gt;
RealHeroWalk.gif&lt;br /&gt;
HERO.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Faces====&lt;br /&gt;
=====DREAM WORLD=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Hero.png&lt;br /&gt;
Hero2.png&lt;br /&gt;
Hero3.png&lt;br /&gt;
Hero4.png&lt;br /&gt;
Hero5.png&lt;br /&gt;
Hero6.png&lt;br /&gt;
Hero7.png&lt;br /&gt;
Hero8.png&lt;br /&gt;
Hero9.png&lt;br /&gt;
Hero10.png&lt;br /&gt;
Hero11.png&lt;br /&gt;
Hero12.png&lt;br /&gt;
Hero13.png&lt;br /&gt;
Hero14.png&lt;br /&gt;
Hero15.png&lt;br /&gt;
DW Hero (Faceless).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RealHero9.png&lt;br /&gt;
RealHero.png&lt;br /&gt;
RealHero2.png&lt;br /&gt;
RealHero3.png&lt;br /&gt;
RealHero4.png&lt;br /&gt;
RealHero5.png&lt;br /&gt;
RealHero6.png&lt;br /&gt;
RealHero7.png&lt;br /&gt;
RealHero8.png&lt;br /&gt;
RealHero10.png&lt;br /&gt;
RealHero11.png&lt;br /&gt;
RealHero12.png&lt;br /&gt;
RealHero13.png&lt;br /&gt;
RealHero14.png&lt;br /&gt;
RWHero8.png&lt;br /&gt;
RealYoungHero.png&lt;br /&gt;
RealYoungHero2.png&lt;br /&gt;
RealYoungHero3.png&lt;br /&gt;
RealYoungHero4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Battle Faces====&lt;br /&gt;
=====DREAM WORLD=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DWHeroNeutral.png&lt;br /&gt;
DWHeroScared.png&lt;br /&gt;
DWHeroToast.png&lt;br /&gt;
DWHeroHappy.png&lt;br /&gt;
DWHeroEcstatic.png&lt;br /&gt;
DWHeroSad.png&lt;br /&gt;
DWHeroDepressed.png&lt;br /&gt;
DWHeroAngry.png&lt;br /&gt;
DWHeroEnraged.png&lt;br /&gt;
DWHeroInjured.png&lt;br /&gt;
DWHeroVictory.png&lt;br /&gt;
HERO_SMILE.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RWHeroNeutral.png&lt;br /&gt;
RWHeroScared.png&lt;br /&gt;
RWHeroDefeated.png&lt;br /&gt;
RWHeroHappy.png&lt;br /&gt;
RWHeroEcstatic.png&lt;br /&gt;
RWHeroSad.png&lt;br /&gt;
RWHeroDepressed.png&lt;br /&gt;
RWHeroAngry.png&lt;br /&gt;
RWHeroEnraged.png&lt;br /&gt;
RWHeroInjured.png&lt;br /&gt;
RWHeroVictory.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Tags====&lt;br /&gt;
=====DREAM WORLD=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW TAG HERO AUBREY.png&lt;br /&gt;
DW TAG HERO KEL.png&lt;br /&gt;
DW TAG HERO OMORI.png&lt;br /&gt;
DW TAG AUBREY HERO.png&lt;br /&gt;
DW TAG KEL HERO.png&lt;br /&gt;
DW TAG OMORI HERO.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA TAG HERO AUBREY.png&lt;br /&gt;
FA TAG HERO KEL.png&lt;br /&gt;
FA TAG HERO SUNNY.png&lt;br /&gt;
FA TAG AUBREY HERO.png&lt;br /&gt;
FA TAG KEL HERO.png&lt;br /&gt;
FA TAG SUNNY HERO.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====PHOTO ALBUM====&lt;br /&gt;
=====DREAM WORLD=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 03.png&lt;br /&gt;
DW ALBUM 05.png&lt;br /&gt;
DW ALBUM 08.png&lt;br /&gt;
DW ALBUM 09.png&lt;br /&gt;
DW ALBUM 10.png&lt;br /&gt;
DW ALBUM 12.png&lt;br /&gt;
DW ALBUM 13.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA ALBUM 03.png&lt;br /&gt;
FA ALBUM 06.png&lt;br /&gt;
FA ALBUM 07.png&lt;br /&gt;
FA ALBUM 08.png&lt;br /&gt;
FA ALBUM 09.png&lt;br /&gt;
FA ALBUM 10.png&lt;br /&gt;
FA ALBUM 13.png&lt;br /&gt;
FA ALBUM 14.png&lt;br /&gt;
FA ALBUM 18.png&lt;br /&gt;
FA ALBUM 24.png&lt;br /&gt;
FA ALBUM 29.png&lt;br /&gt;
FA ALBUM 30.png&lt;br /&gt;
FA ALBUM 36.png&lt;br /&gt;
FA ALBUM 37.png&lt;br /&gt;
FA ALBUM 39.png&lt;br /&gt;
FA ALBUM 41.png&lt;br /&gt;
FA ALBUM 42.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
OMORI_FRIENDS2.gif&lt;br /&gt;
OMORI_GROUPARTWORKCOLOR.png&lt;br /&gt;
OMORI_GROUPARTWORKCOLOR2.png&lt;br /&gt;
OMORI_FRIENDS.gif&lt;br /&gt;
OMOCAT OMORI AU ARTWORK.png&lt;br /&gt;
OMORI_Fight_Sketch.png&lt;br /&gt;
OMORI GROUPSKETCH2.png&lt;br /&gt;
Faraway Town Citizens Concept.png&lt;br /&gt;
Good Times Sketch (2019).png&lt;br /&gt;
OMORI DW Group Concept.png&lt;br /&gt;
OMORI GROUPREALWORLDSKETCH.png&lt;br /&gt;
Omori Countdown (24 Days Left).png&lt;br /&gt;
Happy New Year (2021) Sketch.png&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png&lt;br /&gt;
Omori Birthdays.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Kel reveals that Hero is his nickname, however his real name is never mentioned in-game. But, in the RPG Maker OMORI project, he is referred to as HENRY.&lt;br /&gt;
* If Hero is tagged, you will get discounts when purchasing from the Mailbox. Hero's charm can also be used at the Underground Highway to get a discount on the tolls.&lt;br /&gt;
*Hero's favorite foods are chocolate chip cookies and Hero sandwiches.&amp;lt;ref&amp;gt;KEL: Look HERO, we got your favorites... some chocolate chip COOKIES and a big ol' HERO SANDWICH!&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In version 1.0.7, most of Hero's heart healing skills are being affected by emotion for unknown reason, the only exception is its Tea Time.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Aubrey&amp;diff=4028</id>
		<title>Aubrey</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Aubrey&amp;diff=4028"/>
		<updated>2021-04-04T13:51:58Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: /* SKILLS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''AUBREY''' is one of the three main deuteragonists in ''[[OMORI (game)|OMORI]]'' that join [[OMORI]]'s party. When Aubrey is in the [[Tagging|lead]], she can smash obstacles with a bat.&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
===Appearance===&lt;br /&gt;
In [[HEADSPACE]], Aubrey wears a light-green dress and has a pink bow in her hair. She does not wear socks or shoes and her hair and eyes are purple.&lt;br /&gt;
&lt;br /&gt;
In the real world, Aubrey looks significantly different and appears much older than her dream counterpart. She has her hair dyed pink, wears a crop top with a varsity jacket over it, a jean skirt, and a green headband. She also carries a baseball bat with nails hammered into it.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
In headspace, Aubrey is very cheerful and is always happy to see Omori, with some dialogue implying she has a crush on him. She tends to become sad and worried quite easily, and is the most anxious of the five characters when [[BASIL]] goes missing. She has a tense relationship with Kel, with them arguing regularly, usually resulting in mediation from [[HERO]] or [[MARI]].&lt;br /&gt;
&lt;br /&gt;
In the real world , she has changed significantly since Mari's death. She is cold and hostile to her old friends at the beginning of the game, due to her believing they abandoned her when she needed them most. She is short-tempered and violent, having frequent outbursts. She is seen bullying Basil, along with [[THE HOOLIGANS]], going as far as to steal Basil's [[PHOTO ALBUM]]. However, this is due to the fact that she believes Basil scribbled out the photos. She also goes to church every week in an attempt to find peace after Mari's death. As the game progresses, she eventually reveals why she stole Basil's photo album and manages to reconcile with [[SUNNY]], Kel, and Hero, as well as Basil himself.&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
Aubrey was born on May 23rd&amp;lt;ref&amp;gt;[https://twitter.com/OMORI_GAME/status/1362572854793887748 Official OMORI Account confirms that Aubrey's birthday is on May 23rd.]&amp;lt;/ref&amp;gt; to her unnamed [[AUBREY'S MOM|mother]] and father on the same year as Sunny, Kel, and Basil. She lived with her parents at their [[AUBREY'S HOUSE|house]], though it is suggested that they may have lived in squalor. At some point, she became friends with Mari, Sunny, Hero, Kel, and Basil. As children, they often played together.&lt;br /&gt;
&lt;br /&gt;
Mari's death, Hero's departure for college, as well as her dad leaving her family caused her to feel angry and isolated. She became upset that her friends had all stopped talking to each other, believing them to have abandoned her. At one point, she is so desperate to reconnect with them that she begs Basil to let her study at his house after school. He reluctantly agrees, but acts cold and refuses to speak with her. While he is in the bathroom, she looks at his photo album only to find that they had been scribbled out with black marker. Furious, she takes the album and cleans the photos, becoming alienated from Basil and tormenting him.&lt;br /&gt;
&lt;br /&gt;
She then became the queen bee of the local delinquents, The Hooligans and spends a majority of her time with them at the beginning of the game.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===Normal Route===&lt;br /&gt;
====Day 1====&lt;br /&gt;
Sunny and Kel see Basil begging [[KIM]] to tell Aubrey to give him back his photo album at [[FARAWAY PARK]]. Kim refuses to help Basil, leading to Kel confronting Kim, telling her to leave Basil alone. This causes a commotion in which Aubrey shows up with her new group of friends: The Hooligans. &lt;br /&gt;
&lt;br /&gt;
Kel tries to reason with Aubrey but she insists on fighting both him and Sunny. Regardless of whether or not Sunny uses the knife, Aubrey will notice and become concerned, leaving the park with The Hooligans.&lt;br /&gt;
&lt;br /&gt;
Sunny and Kel later locate her at the [[CHURCH]]. Kel pushes her to return the photo album, and states that Mari would be sad to see that they have all stopped being friends. She retaliates, stating that Mari is dead and that after her death they abandoned her. She tells them that the reason she goes to church every week is that she is still trying to find peace after Mari's death. She becomes angry when Kel mentions that Basil told them she stole the photo album, stating that she is keeping it safe. Kel refuses to believe this, but still apologizes for not being there after Mari's death. Aubrey refuses his apology, and a fight ensues. During the fight, many of the church patrons gossip about Aubrey, implying that she is out of control due to her father leaving her family. &lt;br /&gt;
&lt;br /&gt;
After the fight, Aubrey leaves and is seen throwing away the Photo Album. Kel and Sunny retrieve it but find that some of the photos are missing.&lt;br /&gt;
&lt;br /&gt;
====Day 2====&lt;br /&gt;
She and the Hooligans are seen bullying Basil in the secret hangout behind the park. A fight ensues, and The Hooligans leave, leaving Kel, Sunny, Basil, and Aubrey alone. Aubrey is overwhelmed with emotion and angrily questions why they keep coming back into her life. Kel berates her for bullying Basil, and she retaliates by pushing Basil into the lake. After Hero saves Basil, she is regretful of her actions, but the party does not forgive her, not understanding why she is so angry with Basil. She is left alone by the lake.&lt;br /&gt;
&lt;br /&gt;
====Day 3====&lt;br /&gt;
Aubrey's best friend Kim knocks on Sunny's door and asks him to go check on her because she won't leave her house. All of the hooligans are outside her house and are worried about her. The party enters her house to discover trash scattered everywhere and her mother unresponsive and fixated in front of the TV. They go into her room, angering her, but Hero is able to calm her down. They have a heart-to-heart talk and she makes up with everyone, apologizing to them. They find the missing photos, which are all pictures of Mari, and she says she took them because it was all she had left of Mari. They put them back in the photo albumand she joins the party. &lt;br /&gt;
&lt;br /&gt;
The party reminisces at some spots in town, and then they go visit their old treehouse. She leaves her pink pinwheel in the stump of the tree where Mari was found dead and starts being open with everyone about her feelings. &lt;br /&gt;
&lt;br /&gt;
Then they go to [[BASIL'S HOUSE]] and, even though he won't open his door, she apologizes sincerely to him. They all sleep in the living room, with her taking the couch.&lt;br /&gt;
&lt;br /&gt;
==== Day 4 ====&lt;br /&gt;
In the Good Ending, she is seen standing beside Basil's hospital bed alongside everyone.&lt;br /&gt;
&lt;br /&gt;
===Hikikomori Route===&lt;br /&gt;
Aubrey can not be seen at all in the real world during the Hikikomori Route, due to Sunny never leaving his house. In headspace, her character remains the same as in the Normal Route, with some additional dialogue added in the stages of Headspace only unlockable through completing the HeadspaceReset.&lt;br /&gt;
&lt;br /&gt;
==SKILLS==&lt;br /&gt;
Skills have a basic 20% variation in damage (Excepting those with a fixed amount and release Energy).&amp;lt;br&amp;gt;&lt;br /&gt;
DEF refers to Enemy's DEF unless stated otherwise.&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;background-color: #ffffff; border: 2px solid #000000; font-size:110%;width:95%;font-family:Coming Soon; text-transform: !important; &amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot; |Skill&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot; |Description&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot; |Detailed Description&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot; |Source&lt;br /&gt;
|-&lt;br /&gt;
|Pep Talk&lt;br /&gt;
|Makes a friend or foe happy.&amp;lt;br&amp;gt;Costs {{MP}} 5 juice.&lt;br /&gt;
|Inflicts increasing tier of happy to friend or foe, according to the tier it's already afflicted. &lt;br /&gt;
|Basic&lt;br /&gt;
|-&lt;br /&gt;
|Attack&lt;br /&gt;
|Aubrey's basic attack. &lt;br /&gt;
|Deals 2 * ATK - DEF&lt;br /&gt;
|Basic&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
|Acts first, reducing damage taken for 1 turn.&amp;lt;br&amp;gt;Costs {{MP}} 0 juice.&lt;br /&gt;
|Default Guard skill shared with all party members, decrease damage taken by 50%.&lt;br /&gt;
|Basic&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|All foes target Aubrey for 1 turn. If Aubrey is attacked, she attacks.&amp;lt;br&amp;gt;Costs {{MP}} 5 juice.&lt;br /&gt;
|Taunts all target, if hit by a single target skill, she will retaliate with a normal attack.&lt;br /&gt;
|Level 6&lt;br /&gt;
|-&lt;br /&gt;
|Twirl&lt;br /&gt;
|Aubrey attacks a foe and becomes happy.&amp;lt;br&amp;gt;Costs {{MP}} 10 juice.&lt;br /&gt;
|Deals 2 * ATT + LCK - DEF to a target and turns Aubrey happy, if she is already happy, turns ecstasic.&lt;br /&gt;
|Level 10&lt;br /&gt;
|-&lt;br /&gt;
|Team Spirit&lt;br /&gt;
|Makes Aubrey and a friend happy.&amp;lt;br&amp;gt;Costs {{MP}} 10 juice.&lt;br /&gt;
|Turns Aubrey and her target happy, or advance their tier of happiness to ecstasic/manic.&lt;br /&gt;
|Level 11&lt;br /&gt;
|-&lt;br /&gt;
|Power Hit&lt;br /&gt;
|An attack that ignores a foe's defense, then reduces the foe's defense.&amp;lt;br&amp;gt;Costs {{MP}} 20 juice.&lt;br /&gt;
|Deals 2 * ATK damage to the target, ignoring its defense, as well as decreasing its defense by 25%, up to a maximum of 3 times (-75%), for 6 turns.&lt;br /&gt;
|Level 14&lt;br /&gt;
|-&lt;br /&gt;
|Mood Wrecker&lt;br /&gt;
|A swing that doesn't miss. Deals extra damage to happy foes.&amp;lt;br&amp;gt;Costs {{MP}} 10 juice.&lt;br /&gt;
|Deals 3 * ATK - DEF if the target is happy, ecstasic or manic. Does 2.25 * ATK - DEF otherwise.&lt;br /&gt;
|Level 17&lt;br /&gt;
|-&lt;br /&gt;
|Wind-up Throw&lt;br /&gt;
|Damages all foes. Deals more damage the less enemies there are.&amp;lt;br&amp;gt;Costs {{MP}} 20 juice.&lt;br /&gt;
|Deals 3 * ATK - DEF if there is one enemy, 2.5 * ATK - DEF if there are two enemies alive, other will do 2 * ATK - DEF damage.&lt;br /&gt;
|Level 20&lt;br /&gt;
|-&lt;br /&gt;
|Mash&lt;br /&gt;
|If this skill defeats a foe, recover 100% juice.&amp;lt;br&amp;gt;Costs {{MP}} 15 juice.&lt;br /&gt;
|Deals 2.5 * ATK - DEF damage, if it's a killing blow, restore 100% of Aubrey's juice.&lt;br /&gt;
|Level 23&lt;br /&gt;
|-&lt;br /&gt;
|Beatdown&lt;br /&gt;
|Attacks a foe 3 times.&amp;lt;br&amp;gt;Costs {{MP}} 30 juice.&lt;br /&gt;
|Deals 2 * ATK - DEF as damage to a single target 3 times.&lt;br /&gt;
|Level 27&lt;br /&gt;
|-&lt;br /&gt;
|Last Resort&lt;br /&gt;
|Deals damage based on Aubrey's heart, but Aubrey becomes Toast.&amp;lt;br&amp;gt;Costs {{MP}} 50 Juice.&lt;br /&gt;
|Deals 4 * HP (Current HP, not max HP) as damage to an enemy, but turns Aubrey into Toast.&lt;br /&gt;
|Level 30&lt;br /&gt;
|-&lt;br /&gt;
|Headbutt&lt;br /&gt;
|Deals big damage, but Aubrey also takes damage. Stronger when Aubrey is angry.&amp;lt;br&amp;gt;Costs {{MP}} 5 juice.&lt;br /&gt;
|Deals 3 * ATK - DEF if Aubrey is angry or enraged, otherwise does 2.5 * ATK - DEF, damaging at up to 20% of her heart.&lt;br /&gt;
|[[Berly]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===In-game===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Omori Origin Group.png&lt;br /&gt;
DW Group Hug.png&lt;br /&gt;
MIRROR PLAYGROUND.png&lt;br /&gt;
Release energy.png&lt;br /&gt;
ComfortingAubrey.png&lt;br /&gt;
BASILMEMORY.PNG&lt;br /&gt;
MEMORY3.png&lt;br /&gt;
EveryonePiano.png&lt;br /&gt;
MEMORY4.PNG&lt;br /&gt;
EveryoneKitchen.png&lt;br /&gt;
SwingsetAubreySunny.png&lt;br /&gt;
SunsetPicnic.png&lt;br /&gt;
Aubrey intro.png&lt;br /&gt;
Group hug fw.png&lt;br /&gt;
Aubrey Sleeping.png&lt;br /&gt;
KIMAUBREY.png&lt;br /&gt;
FAAubreyWalk.gif&lt;br /&gt;
Aubrey_Sprite_2.png&lt;br /&gt;
Aubreywalk.gif&lt;br /&gt;
DW Aubrey Sprite (Idle).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Faces====&lt;br /&gt;
=====HEADSPACE=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Aubrey.png&lt;br /&gt;
Aubrey2.png&lt;br /&gt;
Aubrey3.png&lt;br /&gt;
Aubrey4.png&lt;br /&gt;
Aubrey5.png&lt;br /&gt;
Aubrey6.png&lt;br /&gt;
Aubrey7.png&lt;br /&gt;
Aubrey8.png&lt;br /&gt;
Aubrey9.png&lt;br /&gt;
Aubrey10.png&lt;br /&gt;
Aubrey11.png&lt;br /&gt;
Aubrey12.png&lt;br /&gt;
Aubrey13.png&lt;br /&gt;
Aubrey14.png&lt;br /&gt;
DW Aubrey (Faceless).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RealAubrey2.png&lt;br /&gt;
Aubrey1.png&lt;br /&gt;
RealAubrey3.png&lt;br /&gt;
RealAubrey4.png&lt;br /&gt;
RealAubrey5.png&lt;br /&gt;
RealAubrey6.png&lt;br /&gt;
RealAubrey7.png&lt;br /&gt;
RealAubrey13.png&lt;br /&gt;
RealAubrey11.png&lt;br /&gt;
RealAubrey9.png&lt;br /&gt;
RealAubrey8.png&lt;br /&gt;
RealAubrey12.png&lt;br /&gt;
RealAubrey14.png&lt;br /&gt;
RealAubrey15.png&lt;br /&gt;
RealAubrey16.png&lt;br /&gt;
RealYoungAubrey.png&lt;br /&gt;
RealYoungAubrey2.png&lt;br /&gt;
RealYoungAubrey3.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Battle Faces====&lt;br /&gt;
=====HEADSPACE=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DWAUBREYNEUTRAL.png&lt;br /&gt;
DWAUBREYTOAST.png&lt;br /&gt;
DWAUBREYHAPPY.png&lt;br /&gt;
DWAUBREYECSTATIC.png&lt;br /&gt;
DWAUBREYSAD.png&lt;br /&gt;
DWAUBREYDEPRESSED.png&lt;br /&gt;
DWAUBREYANGRY.png&lt;br /&gt;
DWAUBREYENRAGED.png&lt;br /&gt;
DWAUBREYINJURED.png&lt;br /&gt;
DWAUBREYAFRAID.png&lt;br /&gt;
DWAUBREYCELEBRATION.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RWAUBREYNEUTRAL.png&lt;br /&gt;
RWAUBREYDEFEATED.png&lt;br /&gt;
RWAUBREYHAPPY.png&lt;br /&gt;
RWAUBREYECSTATIC.png&lt;br /&gt;
RWAUBREYSAD.png&lt;br /&gt;
RWAUBREYDEPRESSED.png&lt;br /&gt;
RWAUBREYANGRY.png&lt;br /&gt;
RWAUBREYENRAGED.png&lt;br /&gt;
RWAUBREYINJURED.png&lt;br /&gt;
RWAUBREYAFRAID.png&lt;br /&gt;
RWAUBREYVICTORY.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Tags====&lt;br /&gt;
=====HEADSPACE=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW TAG HERO AUBREY.png&lt;br /&gt;
DW TAG KEL AUBREY.png&lt;br /&gt;
DW TAG OMORI AUBREY.png&lt;br /&gt;
DW TAG AUBREY HERO.png&lt;br /&gt;
DW TAG AUBREY KEL.png&lt;br /&gt;
DW TAG AUBREY OMORI.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA TAG HERO AUBREY.png&lt;br /&gt;
FA TAG KEL AUBREY.png&lt;br /&gt;
FA TAG SUNNY AUBREY.png&lt;br /&gt;
FA TAG AUBREY HERO.png&lt;br /&gt;
FA TAG AUBREY KEL.png&lt;br /&gt;
FA TAG AUBREY SUNNY.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====PHOTO ALBUM====&lt;br /&gt;
=====HEADSPACE=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 02.png&lt;br /&gt;
DW ALBUM 04.png&lt;br /&gt;
DW ALBUM 05.png&lt;br /&gt;
DW ALBUM 09.png&lt;br /&gt;
DW ALBUM 10.png&lt;br /&gt;
DW ALBUM 12.png&lt;br /&gt;
DW ALBUM 13.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA ALBUM 02.png&lt;br /&gt;
FA ALBUM 03.png&lt;br /&gt;
FA ALBUM 12.png&lt;br /&gt;
FA ALBUM 13.png&lt;br /&gt;
FA ALBUM 14.png&lt;br /&gt;
FA ALBUM 17.png&lt;br /&gt;
FA ALBUM 19.png&lt;br /&gt;
FA ALBUM 20.png&lt;br /&gt;
FA ALBUM 23.png&lt;br /&gt;
FA ALBUM 25.png&lt;br /&gt;
FA ALBUM 29.png&lt;br /&gt;
FA ALBUM 37.png&lt;br /&gt;
FA ALBUM 39.png&lt;br /&gt;
FA ALBUM 40.png&lt;br /&gt;
FA ALBUM 43.png&lt;br /&gt;
FA ALBUM 44.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Boss====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Aubrey Enemy (Neutral).png&lt;br /&gt;
Aubrey Enemy (Angry).png&lt;br /&gt;
Aubrey Enemy (Happy).png&lt;br /&gt;
Aubrey Enemy (Sad).png&lt;br /&gt;
Aubrey Enemy (Injured).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
AUBREY HERO ARTWORK2.gif&lt;br /&gt;
OMOCAT OMORI AUBREY.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR2.png&lt;br /&gt;
OMORI_Fight_Sketch.png&lt;br /&gt;
OMORI GROUPSKETCH2.png&lt;br /&gt;
OMOCAT OMORI AU ARTWORK.png&lt;br /&gt;
OMOCAT AUBREY DOODLE2.png&lt;br /&gt;
OMOCAT AUBREY DOODLE.png&lt;br /&gt;
OMORI FRIENDS2.gif&lt;br /&gt;
OMORI POSTER 2.png&lt;br /&gt;
BasilAndAubrey.jpg&lt;br /&gt;
OMORI SKETCH AUBREYANDCO.png&lt;br /&gt;
OMORI FRIENDS.gif&lt;br /&gt;
Faraway Town Citizens Concept.png&lt;br /&gt;
OMOCAT AUBREY DOODLE 3.png&lt;br /&gt;
Good Times Sketch (2019).png&lt;br /&gt;
Omori Countdown (24 Days Left).png&lt;br /&gt;
Happy New Year (2021) Sketch.png&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png&lt;br /&gt;
Omori Birthdays.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Aubrey&amp;diff=4027</id>
		<title>Aubrey</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Aubrey&amp;diff=4027"/>
		<updated>2021-04-04T13:50:13Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: /* SKILLS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''AUBREY''' is one of the three main deuteragonists in ''[[OMORI (game)|OMORI]]'' that join [[OMORI]]'s party. When Aubrey is in the [[Tagging|lead]], she can smash obstacles with a bat.&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
===Appearance===&lt;br /&gt;
In [[HEADSPACE]], Aubrey wears a light-green dress and has a pink bow in her hair. She does not wear socks or shoes and her hair and eyes are purple.&lt;br /&gt;
&lt;br /&gt;
In the real world, Aubrey looks significantly different and appears much older than her dream counterpart. She has her hair dyed pink, wears a crop top with a varsity jacket over it, a jean skirt, and a green headband. She also carries a baseball bat with nails hammered into it.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
In headspace, Aubrey is very cheerful and is always happy to see Omori, with some dialogue implying she has a crush on him. She tends to become sad and worried quite easily, and is the most anxious of the five characters when [[BASIL]] goes missing. She has a tense relationship with Kel, with them arguing regularly, usually resulting in mediation from [[HERO]] or [[MARI]].&lt;br /&gt;
&lt;br /&gt;
In the real world , she has changed significantly since Mari's death. She is cold and hostile to her old friends at the beginning of the game, due to her believing they abandoned her when she needed them most. She is short-tempered and violent, having frequent outbursts. She is seen bullying Basil, along with [[THE HOOLIGANS]], going as far as to steal Basil's [[PHOTO ALBUM]]. However, this is due to the fact that she believes Basil scribbled out the photos. She also goes to church every week in an attempt to find peace after Mari's death. As the game progresses, she eventually reveals why she stole Basil's photo album and manages to reconcile with [[SUNNY]], Kel, and Hero, as well as Basil himself.&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
Aubrey was born on May 23rd&amp;lt;ref&amp;gt;[https://twitter.com/OMORI_GAME/status/1362572854793887748 Official OMORI Account confirms that Aubrey's birthday is on May 23rd.]&amp;lt;/ref&amp;gt; to her unnamed [[AUBREY'S MOM|mother]] and father on the same year as Sunny, Kel, and Basil. She lived with her parents at their [[AUBREY'S HOUSE|house]], though it is suggested that they may have lived in squalor. At some point, she became friends with Mari, Sunny, Hero, Kel, and Basil. As children, they often played together.&lt;br /&gt;
&lt;br /&gt;
Mari's death, Hero's departure for college, as well as her dad leaving her family caused her to feel angry and isolated. She became upset that her friends had all stopped talking to each other, believing them to have abandoned her. At one point, she is so desperate to reconnect with them that she begs Basil to let her study at his house after school. He reluctantly agrees, but acts cold and refuses to speak with her. While he is in the bathroom, she looks at his photo album only to find that they had been scribbled out with black marker. Furious, she takes the album and cleans the photos, becoming alienated from Basil and tormenting him.&lt;br /&gt;
&lt;br /&gt;
She then became the queen bee of the local delinquents, The Hooligans and spends a majority of her time with them at the beginning of the game.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===Normal Route===&lt;br /&gt;
====Day 1====&lt;br /&gt;
Sunny and Kel see Basil begging [[KIM]] to tell Aubrey to give him back his photo album at [[FARAWAY PARK]]. Kim refuses to help Basil, leading to Kel confronting Kim, telling her to leave Basil alone. This causes a commotion in which Aubrey shows up with her new group of friends: The Hooligans. &lt;br /&gt;
&lt;br /&gt;
Kel tries to reason with Aubrey but she insists on fighting both him and Sunny. Regardless of whether or not Sunny uses the knife, Aubrey will notice and become concerned, leaving the park with The Hooligans.&lt;br /&gt;
&lt;br /&gt;
Sunny and Kel later locate her at the [[CHURCH]]. Kel pushes her to return the photo album, and states that Mari would be sad to see that they have all stopped being friends. She retaliates, stating that Mari is dead and that after her death they abandoned her. She tells them that the reason she goes to church every week is that she is still trying to find peace after Mari's death. She becomes angry when Kel mentions that Basil told them she stole the photo album, stating that she is keeping it safe. Kel refuses to believe this, but still apologizes for not being there after Mari's death. Aubrey refuses his apology, and a fight ensues. During the fight, many of the church patrons gossip about Aubrey, implying that she is out of control due to her father leaving her family. &lt;br /&gt;
&lt;br /&gt;
After the fight, Aubrey leaves and is seen throwing away the Photo Album. Kel and Sunny retrieve it but find that some of the photos are missing.&lt;br /&gt;
&lt;br /&gt;
====Day 2====&lt;br /&gt;
She and the Hooligans are seen bullying Basil in the secret hangout behind the park. A fight ensues, and The Hooligans leave, leaving Kel, Sunny, Basil, and Aubrey alone. Aubrey is overwhelmed with emotion and angrily questions why they keep coming back into her life. Kel berates her for bullying Basil, and she retaliates by pushing Basil into the lake. After Hero saves Basil, she is regretful of her actions, but the party does not forgive her, not understanding why she is so angry with Basil. She is left alone by the lake.&lt;br /&gt;
&lt;br /&gt;
====Day 3====&lt;br /&gt;
Aubrey's best friend Kim knocks on Sunny's door and asks him to go check on her because she won't leave her house. All of the hooligans are outside her house and are worried about her. The party enters her house to discover trash scattered everywhere and her mother unresponsive and fixated in front of the TV. They go into her room, angering her, but Hero is able to calm her down. They have a heart-to-heart talk and she makes up with everyone, apologizing to them. They find the missing photos, which are all pictures of Mari, and she says she took them because it was all she had left of Mari. They put them back in the photo albumand she joins the party. &lt;br /&gt;
&lt;br /&gt;
The party reminisces at some spots in town, and then they go visit their old treehouse. She leaves her pink pinwheel in the stump of the tree where Mari was found dead and starts being open with everyone about her feelings. &lt;br /&gt;
&lt;br /&gt;
Then they go to [[BASIL'S HOUSE]] and, even though he won't open his door, she apologizes sincerely to him. They all sleep in the living room, with her taking the couch.&lt;br /&gt;
&lt;br /&gt;
==== Day 4 ====&lt;br /&gt;
In the Good Ending, she is seen standing beside Basil's hospital bed alongside everyone.&lt;br /&gt;
&lt;br /&gt;
===Hikikomori Route===&lt;br /&gt;
Aubrey can not be seen at all in the real world during the Hikikomori Route, due to Sunny never leaving his house. In headspace, her character remains the same as in the Normal Route, with some additional dialogue added in the stages of Headspace only unlockable through completing the HeadspaceReset.&lt;br /&gt;
&lt;br /&gt;
==SKILLS==&lt;br /&gt;
Skill has a basic 20% variation in damage (Excepting those with a fixed amount and release Energy)&amp;lt;br&amp;gt;&lt;br /&gt;
DEF refers to Enemy's DEF unless stated otherwise&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;background-color: #ffffff; border: 2px solid #000000; font-size:110%;width:95%;font-family:Coming Soon; text-transform: !important; &amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot; |Skill&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot; |Description&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot; |Detailed Description&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot; |Source&lt;br /&gt;
|-&lt;br /&gt;
|Pep Talk&lt;br /&gt;
|Makes a friend or foe happy.&amp;lt;br&amp;gt;Costs {{MP}} 5 juice.&lt;br /&gt;
|Inflicts increasing tier of happy to friend or foe, according to the tier it's already afflicted. &lt;br /&gt;
|Basic&lt;br /&gt;
|-&lt;br /&gt;
|Attack&lt;br /&gt;
|Aubrey's basic attack. &lt;br /&gt;
|Deals 2 * ATK - DEF&lt;br /&gt;
|Basic&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
|Acts first, reducing damage taken for 1 turn.&amp;lt;br&amp;gt;Costs {{MP}} 0 juice.&lt;br /&gt;
|Default Guard skill shared with all party members, decrease damage taken by 50%.&lt;br /&gt;
|Basic&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|All foes target Aubrey for 1 turn. If Aubrey is attacked, she attacks.&amp;lt;br&amp;gt;Costs {{MP}} 5 juice.&lt;br /&gt;
|Taunts all target, if hit by a single target skill, she will retaliate with a normal attack.&lt;br /&gt;
|Level 6&lt;br /&gt;
|-&lt;br /&gt;
|Twirl&lt;br /&gt;
|Aubrey attacks a foe and becomes happy.&amp;lt;br&amp;gt;Costs {{MP}} 10 juice.&lt;br /&gt;
|Deals 2 * ATT + LCK - DEF to a target and turns Aubrey happy, if she is already happy, turns ecstasic.&lt;br /&gt;
|Level 10&lt;br /&gt;
|-&lt;br /&gt;
|Team Spirit&lt;br /&gt;
|Makes Aubrey and a friend happy.&amp;lt;br&amp;gt;Costs {{MP}} 10 juice.&lt;br /&gt;
|Turns Aubrey and her target happy, or advance their tier of happiness to ecstasic/manic.&lt;br /&gt;
|Level 11&lt;br /&gt;
|-&lt;br /&gt;
|Power Hit&lt;br /&gt;
|An attack that ignores a foe's defense, then reduces the foe's defense.&amp;lt;br&amp;gt;Costs {{MP}} 20 juice.&lt;br /&gt;
|Deals 2 * ATK damage to the target, ignoring its defense, as well as decreasing its defense by 25%, up to a maximum of 3 times (-75%), for 6 turns.&lt;br /&gt;
|Level 14&lt;br /&gt;
|-&lt;br /&gt;
|Mood Wrecker&lt;br /&gt;
|A swing that doesn't miss. Deals extra damage to happy foes.&amp;lt;br&amp;gt;Costs {{MP}} 10 juice.&lt;br /&gt;
|Deals 3 * ATK - DEF if the target is happy, ecstasic or manic. Does 2.25 * ATK - DEF otherwise.&lt;br /&gt;
|Level 17&lt;br /&gt;
|-&lt;br /&gt;
|Wind-up Throw&lt;br /&gt;
|Damages all foes. Deals more damage the less enemies there are.&amp;lt;br&amp;gt;Costs {{MP}} 20 juice.&lt;br /&gt;
|Deals 3 * ATK - DEF if there is one enemy, 2.5 * ATK - DEF if there are two enemies alive, other will do 2 * ATK - DEF damage.&lt;br /&gt;
|Level 20&lt;br /&gt;
|-&lt;br /&gt;
|Mash&lt;br /&gt;
|If this skill defeats a foe, recover 100% juice.&amp;lt;br&amp;gt;Costs {{MP}} 15 juice.&lt;br /&gt;
|Deals 2.5 * ATK - DEF damage, if it's a killing blow, restore 100% of Aubrey's juice.&lt;br /&gt;
|Level 23&lt;br /&gt;
|-&lt;br /&gt;
|Beatdown&lt;br /&gt;
|Attacks a foe 3 times.&amp;lt;br&amp;gt;Costs {{MP}} 30 juice.&lt;br /&gt;
|Deals 2 * ATK - DEF as damage to a single target 3 times.&lt;br /&gt;
|Level 27&lt;br /&gt;
|-&lt;br /&gt;
|Last Resort&lt;br /&gt;
|Deals damage based on Aubrey's heart, but Aubrey becomes Toast.&amp;lt;br&amp;gt;Costs {{MP}} 50 Juice.&lt;br /&gt;
|Deals 4 * HP (Current HP, not max HP) as damage to an enemy, but turns Aubrey into Toast.&lt;br /&gt;
|Level 30&lt;br /&gt;
|-&lt;br /&gt;
|Headbutt&lt;br /&gt;
|Deals big damage, but Aubrey also takes damage. Stronger when Aubrey is angry.&amp;lt;br&amp;gt;Costs {{MP}} 5 juice.&lt;br /&gt;
|Deals 3 * ATK - DEF if Aubrey is angry or enraged, otherwise does 2.5 * ATK - DEF, damaging at up to 20% of her heart.&lt;br /&gt;
|[[Berly]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===In-game===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Omori Origin Group.png&lt;br /&gt;
DW Group Hug.png&lt;br /&gt;
MIRROR PLAYGROUND.png&lt;br /&gt;
Release energy.png&lt;br /&gt;
ComfortingAubrey.png&lt;br /&gt;
BASILMEMORY.PNG&lt;br /&gt;
MEMORY3.png&lt;br /&gt;
EveryonePiano.png&lt;br /&gt;
MEMORY4.PNG&lt;br /&gt;
EveryoneKitchen.png&lt;br /&gt;
SwingsetAubreySunny.png&lt;br /&gt;
SunsetPicnic.png&lt;br /&gt;
Aubrey intro.png&lt;br /&gt;
Group hug fw.png&lt;br /&gt;
Aubrey Sleeping.png&lt;br /&gt;
KIMAUBREY.png&lt;br /&gt;
FAAubreyWalk.gif&lt;br /&gt;
Aubrey_Sprite_2.png&lt;br /&gt;
Aubreywalk.gif&lt;br /&gt;
DW Aubrey Sprite (Idle).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Faces====&lt;br /&gt;
=====HEADSPACE=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Aubrey.png&lt;br /&gt;
Aubrey2.png&lt;br /&gt;
Aubrey3.png&lt;br /&gt;
Aubrey4.png&lt;br /&gt;
Aubrey5.png&lt;br /&gt;
Aubrey6.png&lt;br /&gt;
Aubrey7.png&lt;br /&gt;
Aubrey8.png&lt;br /&gt;
Aubrey9.png&lt;br /&gt;
Aubrey10.png&lt;br /&gt;
Aubrey11.png&lt;br /&gt;
Aubrey12.png&lt;br /&gt;
Aubrey13.png&lt;br /&gt;
Aubrey14.png&lt;br /&gt;
DW Aubrey (Faceless).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RealAubrey2.png&lt;br /&gt;
Aubrey1.png&lt;br /&gt;
RealAubrey3.png&lt;br /&gt;
RealAubrey4.png&lt;br /&gt;
RealAubrey5.png&lt;br /&gt;
RealAubrey6.png&lt;br /&gt;
RealAubrey7.png&lt;br /&gt;
RealAubrey13.png&lt;br /&gt;
RealAubrey11.png&lt;br /&gt;
RealAubrey9.png&lt;br /&gt;
RealAubrey8.png&lt;br /&gt;
RealAubrey12.png&lt;br /&gt;
RealAubrey14.png&lt;br /&gt;
RealAubrey15.png&lt;br /&gt;
RealAubrey16.png&lt;br /&gt;
RealYoungAubrey.png&lt;br /&gt;
RealYoungAubrey2.png&lt;br /&gt;
RealYoungAubrey3.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Battle Faces====&lt;br /&gt;
=====HEADSPACE=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DWAUBREYNEUTRAL.png&lt;br /&gt;
DWAUBREYTOAST.png&lt;br /&gt;
DWAUBREYHAPPY.png&lt;br /&gt;
DWAUBREYECSTATIC.png&lt;br /&gt;
DWAUBREYSAD.png&lt;br /&gt;
DWAUBREYDEPRESSED.png&lt;br /&gt;
DWAUBREYANGRY.png&lt;br /&gt;
DWAUBREYENRAGED.png&lt;br /&gt;
DWAUBREYINJURED.png&lt;br /&gt;
DWAUBREYAFRAID.png&lt;br /&gt;
DWAUBREYCELEBRATION.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RWAUBREYNEUTRAL.png&lt;br /&gt;
RWAUBREYDEFEATED.png&lt;br /&gt;
RWAUBREYHAPPY.png&lt;br /&gt;
RWAUBREYECSTATIC.png&lt;br /&gt;
RWAUBREYSAD.png&lt;br /&gt;
RWAUBREYDEPRESSED.png&lt;br /&gt;
RWAUBREYANGRY.png&lt;br /&gt;
RWAUBREYENRAGED.png&lt;br /&gt;
RWAUBREYINJURED.png&lt;br /&gt;
RWAUBREYAFRAID.png&lt;br /&gt;
RWAUBREYVICTORY.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Tags====&lt;br /&gt;
=====HEADSPACE=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW TAG HERO AUBREY.png&lt;br /&gt;
DW TAG KEL AUBREY.png&lt;br /&gt;
DW TAG OMORI AUBREY.png&lt;br /&gt;
DW TAG AUBREY HERO.png&lt;br /&gt;
DW TAG AUBREY KEL.png&lt;br /&gt;
DW TAG AUBREY OMORI.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA TAG HERO AUBREY.png&lt;br /&gt;
FA TAG KEL AUBREY.png&lt;br /&gt;
FA TAG SUNNY AUBREY.png&lt;br /&gt;
FA TAG AUBREY HERO.png&lt;br /&gt;
FA TAG AUBREY KEL.png&lt;br /&gt;
FA TAG AUBREY SUNNY.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====PHOTO ALBUM====&lt;br /&gt;
=====HEADSPACE=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 02.png&lt;br /&gt;
DW ALBUM 04.png&lt;br /&gt;
DW ALBUM 05.png&lt;br /&gt;
DW ALBUM 09.png&lt;br /&gt;
DW ALBUM 10.png&lt;br /&gt;
DW ALBUM 12.png&lt;br /&gt;
DW ALBUM 13.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA ALBUM 02.png&lt;br /&gt;
FA ALBUM 03.png&lt;br /&gt;
FA ALBUM 12.png&lt;br /&gt;
FA ALBUM 13.png&lt;br /&gt;
FA ALBUM 14.png&lt;br /&gt;
FA ALBUM 17.png&lt;br /&gt;
FA ALBUM 19.png&lt;br /&gt;
FA ALBUM 20.png&lt;br /&gt;
FA ALBUM 23.png&lt;br /&gt;
FA ALBUM 25.png&lt;br /&gt;
FA ALBUM 29.png&lt;br /&gt;
FA ALBUM 37.png&lt;br /&gt;
FA ALBUM 39.png&lt;br /&gt;
FA ALBUM 40.png&lt;br /&gt;
FA ALBUM 43.png&lt;br /&gt;
FA ALBUM 44.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Boss====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Aubrey Enemy (Neutral).png&lt;br /&gt;
Aubrey Enemy (Angry).png&lt;br /&gt;
Aubrey Enemy (Happy).png&lt;br /&gt;
Aubrey Enemy (Sad).png&lt;br /&gt;
Aubrey Enemy (Injured).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
AUBREY HERO ARTWORK2.gif&lt;br /&gt;
OMOCAT OMORI AUBREY.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR2.png&lt;br /&gt;
OMORI_Fight_Sketch.png&lt;br /&gt;
OMORI GROUPSKETCH2.png&lt;br /&gt;
OMOCAT OMORI AU ARTWORK.png&lt;br /&gt;
OMOCAT AUBREY DOODLE2.png&lt;br /&gt;
OMOCAT AUBREY DOODLE.png&lt;br /&gt;
OMORI FRIENDS2.gif&lt;br /&gt;
OMORI POSTER 2.png&lt;br /&gt;
BasilAndAubrey.jpg&lt;br /&gt;
OMORI SKETCH AUBREYANDCO.png&lt;br /&gt;
OMORI FRIENDS.gif&lt;br /&gt;
Faraway Town Citizens Concept.png&lt;br /&gt;
OMOCAT AUBREY DOODLE 3.png&lt;br /&gt;
Good Times Sketch (2019).png&lt;br /&gt;
Omori Countdown (24 Days Left).png&lt;br /&gt;
Happy New Year (2021) Sketch.png&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png&lt;br /&gt;
Omori Birthdays.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Aubrey&amp;diff=4026</id>
		<title>Aubrey</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Aubrey&amp;diff=4026"/>
		<updated>2021-04-04T13:50:00Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: /* SKILLS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''AUBREY''' is one of the three main deuteragonists in ''[[OMORI (game)|OMORI]]'' that join [[OMORI]]'s party. When Aubrey is in the [[Tagging|lead]], she can smash obstacles with a bat.&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
===Appearance===&lt;br /&gt;
In [[HEADSPACE]], Aubrey wears a light-green dress and has a pink bow in her hair. She does not wear socks or shoes and her hair and eyes are purple.&lt;br /&gt;
&lt;br /&gt;
In the real world, Aubrey looks significantly different and appears much older than her dream counterpart. She has her hair dyed pink, wears a crop top with a varsity jacket over it, a jean skirt, and a green headband. She also carries a baseball bat with nails hammered into it.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
In headspace, Aubrey is very cheerful and is always happy to see Omori, with some dialogue implying she has a crush on him. She tends to become sad and worried quite easily, and is the most anxious of the five characters when [[BASIL]] goes missing. She has a tense relationship with Kel, with them arguing regularly, usually resulting in mediation from [[HERO]] or [[MARI]].&lt;br /&gt;
&lt;br /&gt;
In the real world , she has changed significantly since Mari's death. She is cold and hostile to her old friends at the beginning of the game, due to her believing they abandoned her when she needed them most. She is short-tempered and violent, having frequent outbursts. She is seen bullying Basil, along with [[THE HOOLIGANS]], going as far as to steal Basil's [[PHOTO ALBUM]]. However, this is due to the fact that she believes Basil scribbled out the photos. She also goes to church every week in an attempt to find peace after Mari's death. As the game progresses, she eventually reveals why she stole Basil's photo album and manages to reconcile with [[SUNNY]], Kel, and Hero, as well as Basil himself.&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
Aubrey was born on May 23rd&amp;lt;ref&amp;gt;[https://twitter.com/OMORI_GAME/status/1362572854793887748 Official OMORI Account confirms that Aubrey's birthday is on May 23rd.]&amp;lt;/ref&amp;gt; to her unnamed [[AUBREY'S MOM|mother]] and father on the same year as Sunny, Kel, and Basil. She lived with her parents at their [[AUBREY'S HOUSE|house]], though it is suggested that they may have lived in squalor. At some point, she became friends with Mari, Sunny, Hero, Kel, and Basil. As children, they often played together.&lt;br /&gt;
&lt;br /&gt;
Mari's death, Hero's departure for college, as well as her dad leaving her family caused her to feel angry and isolated. She became upset that her friends had all stopped talking to each other, believing them to have abandoned her. At one point, she is so desperate to reconnect with them that she begs Basil to let her study at his house after school. He reluctantly agrees, but acts cold and refuses to speak with her. While he is in the bathroom, she looks at his photo album only to find that they had been scribbled out with black marker. Furious, she takes the album and cleans the photos, becoming alienated from Basil and tormenting him.&lt;br /&gt;
&lt;br /&gt;
She then became the queen bee of the local delinquents, The Hooligans and spends a majority of her time with them at the beginning of the game.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===Normal Route===&lt;br /&gt;
====Day 1====&lt;br /&gt;
Sunny and Kel see Basil begging [[KIM]] to tell Aubrey to give him back his photo album at [[FARAWAY PARK]]. Kim refuses to help Basil, leading to Kel confronting Kim, telling her to leave Basil alone. This causes a commotion in which Aubrey shows up with her new group of friends: The Hooligans. &lt;br /&gt;
&lt;br /&gt;
Kel tries to reason with Aubrey but she insists on fighting both him and Sunny. Regardless of whether or not Sunny uses the knife, Aubrey will notice and become concerned, leaving the park with The Hooligans.&lt;br /&gt;
&lt;br /&gt;
Sunny and Kel later locate her at the [[CHURCH]]. Kel pushes her to return the photo album, and states that Mari would be sad to see that they have all stopped being friends. She retaliates, stating that Mari is dead and that after her death they abandoned her. She tells them that the reason she goes to church every week is that she is still trying to find peace after Mari's death. She becomes angry when Kel mentions that Basil told them she stole the photo album, stating that she is keeping it safe. Kel refuses to believe this, but still apologizes for not being there after Mari's death. Aubrey refuses his apology, and a fight ensues. During the fight, many of the church patrons gossip about Aubrey, implying that she is out of control due to her father leaving her family. &lt;br /&gt;
&lt;br /&gt;
After the fight, Aubrey leaves and is seen throwing away the Photo Album. Kel and Sunny retrieve it but find that some of the photos are missing.&lt;br /&gt;
&lt;br /&gt;
====Day 2====&lt;br /&gt;
She and the Hooligans are seen bullying Basil in the secret hangout behind the park. A fight ensues, and The Hooligans leave, leaving Kel, Sunny, Basil, and Aubrey alone. Aubrey is overwhelmed with emotion and angrily questions why they keep coming back into her life. Kel berates her for bullying Basil, and she retaliates by pushing Basil into the lake. After Hero saves Basil, she is regretful of her actions, but the party does not forgive her, not understanding why she is so angry with Basil. She is left alone by the lake.&lt;br /&gt;
&lt;br /&gt;
====Day 3====&lt;br /&gt;
Aubrey's best friend Kim knocks on Sunny's door and asks him to go check on her because she won't leave her house. All of the hooligans are outside her house and are worried about her. The party enters her house to discover trash scattered everywhere and her mother unresponsive and fixated in front of the TV. They go into her room, angering her, but Hero is able to calm her down. They have a heart-to-heart talk and she makes up with everyone, apologizing to them. They find the missing photos, which are all pictures of Mari, and she says she took them because it was all she had left of Mari. They put them back in the photo albumand she joins the party. &lt;br /&gt;
&lt;br /&gt;
The party reminisces at some spots in town, and then they go visit their old treehouse. She leaves her pink pinwheel in the stump of the tree where Mari was found dead and starts being open with everyone about her feelings. &lt;br /&gt;
&lt;br /&gt;
Then they go to [[BASIL'S HOUSE]] and, even though he won't open his door, she apologizes sincerely to him. They all sleep in the living room, with her taking the couch.&lt;br /&gt;
&lt;br /&gt;
==== Day 4 ====&lt;br /&gt;
In the Good Ending, she is seen standing beside Basil's hospital bed alongside everyone.&lt;br /&gt;
&lt;br /&gt;
===Hikikomori Route===&lt;br /&gt;
Aubrey can not be seen at all in the real world during the Hikikomori Route, due to Sunny never leaving his house. In headspace, her character remains the same as in the Normal Route, with some additional dialogue added in the stages of Headspace only unlockable through completing the HeadspaceReset.&lt;br /&gt;
&lt;br /&gt;
==SKILLS==&lt;br /&gt;
Skill has a basic 20% variation in damage (Excepting those with a fixed amount and release Energy)&lt;br /&gt;
DEF refers to Enemy's DEF unless stated otherwise&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;background-color: #ffffff; border: 2px solid #000000; font-size:110%;width:95%;font-family:Coming Soon; text-transform: !important; &amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot; |Skill&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot; |Description&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot; |Detailed Description&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot; |Source&lt;br /&gt;
|-&lt;br /&gt;
|Pep Talk&lt;br /&gt;
|Makes a friend or foe happy.&amp;lt;br&amp;gt;Costs {{MP}} 5 juice.&lt;br /&gt;
|Inflicts increasing tier of happy to friend or foe, according to the tier it's already afflicted. &lt;br /&gt;
|Basic&lt;br /&gt;
|-&lt;br /&gt;
|Attack&lt;br /&gt;
|Aubrey's basic attack. &lt;br /&gt;
|Deals 2 * ATK - DEF&lt;br /&gt;
|Basic&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
|Acts first, reducing damage taken for 1 turn.&amp;lt;br&amp;gt;Costs {{MP}} 0 juice.&lt;br /&gt;
|Default Guard skill shared with all party members, decrease damage taken by 50%.&lt;br /&gt;
|Basic&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|All foes target Aubrey for 1 turn. If Aubrey is attacked, she attacks.&amp;lt;br&amp;gt;Costs {{MP}} 5 juice.&lt;br /&gt;
|Taunts all target, if hit by a single target skill, she will retaliate with a normal attack.&lt;br /&gt;
|Level 6&lt;br /&gt;
|-&lt;br /&gt;
|Twirl&lt;br /&gt;
|Aubrey attacks a foe and becomes happy.&amp;lt;br&amp;gt;Costs {{MP}} 10 juice.&lt;br /&gt;
|Deals 2 * ATT + LCK - DEF to a target and turns Aubrey happy, if she is already happy, turns ecstasic.&lt;br /&gt;
|Level 10&lt;br /&gt;
|-&lt;br /&gt;
|Team Spirit&lt;br /&gt;
|Makes Aubrey and a friend happy.&amp;lt;br&amp;gt;Costs {{MP}} 10 juice.&lt;br /&gt;
|Turns Aubrey and her target happy, or advance their tier of happiness to ecstasic/manic.&lt;br /&gt;
|Level 11&lt;br /&gt;
|-&lt;br /&gt;
|Power Hit&lt;br /&gt;
|An attack that ignores a foe's defense, then reduces the foe's defense.&amp;lt;br&amp;gt;Costs {{MP}} 20 juice.&lt;br /&gt;
|Deals 2 * ATK damage to the target, ignoring its defense, as well as decreasing its defense by 25%, up to a maximum of 3 times (-75%), for 6 turns.&lt;br /&gt;
|Level 14&lt;br /&gt;
|-&lt;br /&gt;
|Mood Wrecker&lt;br /&gt;
|A swing that doesn't miss. Deals extra damage to happy foes.&amp;lt;br&amp;gt;Costs {{MP}} 10 juice.&lt;br /&gt;
|Deals 3 * ATK - DEF if the target is happy, ecstasic or manic. Does 2.25 * ATK - DEF otherwise.&lt;br /&gt;
|Level 17&lt;br /&gt;
|-&lt;br /&gt;
|Wind-up Throw&lt;br /&gt;
|Damages all foes. Deals more damage the less enemies there are.&amp;lt;br&amp;gt;Costs {{MP}} 20 juice.&lt;br /&gt;
|Deals 3 * ATK - DEF if there is one enemy, 2.5 * ATK - DEF if there are two enemies alive, other will do 2 * ATK - DEF damage.&lt;br /&gt;
|Level 20&lt;br /&gt;
|-&lt;br /&gt;
|Mash&lt;br /&gt;
|If this skill defeats a foe, recover 100% juice.&amp;lt;br&amp;gt;Costs {{MP}} 15 juice.&lt;br /&gt;
|Deals 2.5 * ATK - DEF damage, if it's a killing blow, restore 100% of Aubrey's juice.&lt;br /&gt;
|Level 23&lt;br /&gt;
|-&lt;br /&gt;
|Beatdown&lt;br /&gt;
|Attacks a foe 3 times.&amp;lt;br&amp;gt;Costs {{MP}} 30 juice.&lt;br /&gt;
|Deals 2 * ATK - DEF as damage to a single target 3 times.&lt;br /&gt;
|Level 27&lt;br /&gt;
|-&lt;br /&gt;
|Last Resort&lt;br /&gt;
|Deals damage based on Aubrey's heart, but Aubrey becomes Toast.&amp;lt;br&amp;gt;Costs {{MP}} 50 Juice.&lt;br /&gt;
|Deals 4 * HP (Current HP, not max HP) as damage to an enemy, but turns Aubrey into Toast.&lt;br /&gt;
|Level 30&lt;br /&gt;
|-&lt;br /&gt;
|Headbutt&lt;br /&gt;
|Deals big damage, but Aubrey also takes damage. Stronger when Aubrey is angry.&amp;lt;br&amp;gt;Costs {{MP}} 5 juice.&lt;br /&gt;
|Deals 3 * ATK - DEF if Aubrey is angry or enraged, otherwise does 2.5 * ATK - DEF, damaging at up to 20% of her heart.&lt;br /&gt;
|[[Berly]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===In-game===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Omori Origin Group.png&lt;br /&gt;
DW Group Hug.png&lt;br /&gt;
MIRROR PLAYGROUND.png&lt;br /&gt;
Release energy.png&lt;br /&gt;
ComfortingAubrey.png&lt;br /&gt;
BASILMEMORY.PNG&lt;br /&gt;
MEMORY3.png&lt;br /&gt;
EveryonePiano.png&lt;br /&gt;
MEMORY4.PNG&lt;br /&gt;
EveryoneKitchen.png&lt;br /&gt;
SwingsetAubreySunny.png&lt;br /&gt;
SunsetPicnic.png&lt;br /&gt;
Aubrey intro.png&lt;br /&gt;
Group hug fw.png&lt;br /&gt;
Aubrey Sleeping.png&lt;br /&gt;
KIMAUBREY.png&lt;br /&gt;
FAAubreyWalk.gif&lt;br /&gt;
Aubrey_Sprite_2.png&lt;br /&gt;
Aubreywalk.gif&lt;br /&gt;
DW Aubrey Sprite (Idle).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Faces====&lt;br /&gt;
=====HEADSPACE=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Aubrey.png&lt;br /&gt;
Aubrey2.png&lt;br /&gt;
Aubrey3.png&lt;br /&gt;
Aubrey4.png&lt;br /&gt;
Aubrey5.png&lt;br /&gt;
Aubrey6.png&lt;br /&gt;
Aubrey7.png&lt;br /&gt;
Aubrey8.png&lt;br /&gt;
Aubrey9.png&lt;br /&gt;
Aubrey10.png&lt;br /&gt;
Aubrey11.png&lt;br /&gt;
Aubrey12.png&lt;br /&gt;
Aubrey13.png&lt;br /&gt;
Aubrey14.png&lt;br /&gt;
DW Aubrey (Faceless).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RealAubrey2.png&lt;br /&gt;
Aubrey1.png&lt;br /&gt;
RealAubrey3.png&lt;br /&gt;
RealAubrey4.png&lt;br /&gt;
RealAubrey5.png&lt;br /&gt;
RealAubrey6.png&lt;br /&gt;
RealAubrey7.png&lt;br /&gt;
RealAubrey13.png&lt;br /&gt;
RealAubrey11.png&lt;br /&gt;
RealAubrey9.png&lt;br /&gt;
RealAubrey8.png&lt;br /&gt;
RealAubrey12.png&lt;br /&gt;
RealAubrey14.png&lt;br /&gt;
RealAubrey15.png&lt;br /&gt;
RealAubrey16.png&lt;br /&gt;
RealYoungAubrey.png&lt;br /&gt;
RealYoungAubrey2.png&lt;br /&gt;
RealYoungAubrey3.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Battle Faces====&lt;br /&gt;
=====HEADSPACE=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DWAUBREYNEUTRAL.png&lt;br /&gt;
DWAUBREYTOAST.png&lt;br /&gt;
DWAUBREYHAPPY.png&lt;br /&gt;
DWAUBREYECSTATIC.png&lt;br /&gt;
DWAUBREYSAD.png&lt;br /&gt;
DWAUBREYDEPRESSED.png&lt;br /&gt;
DWAUBREYANGRY.png&lt;br /&gt;
DWAUBREYENRAGED.png&lt;br /&gt;
DWAUBREYINJURED.png&lt;br /&gt;
DWAUBREYAFRAID.png&lt;br /&gt;
DWAUBREYCELEBRATION.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RWAUBREYNEUTRAL.png&lt;br /&gt;
RWAUBREYDEFEATED.png&lt;br /&gt;
RWAUBREYHAPPY.png&lt;br /&gt;
RWAUBREYECSTATIC.png&lt;br /&gt;
RWAUBREYSAD.png&lt;br /&gt;
RWAUBREYDEPRESSED.png&lt;br /&gt;
RWAUBREYANGRY.png&lt;br /&gt;
RWAUBREYENRAGED.png&lt;br /&gt;
RWAUBREYINJURED.png&lt;br /&gt;
RWAUBREYAFRAID.png&lt;br /&gt;
RWAUBREYVICTORY.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Tags====&lt;br /&gt;
=====HEADSPACE=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW TAG HERO AUBREY.png&lt;br /&gt;
DW TAG KEL AUBREY.png&lt;br /&gt;
DW TAG OMORI AUBREY.png&lt;br /&gt;
DW TAG AUBREY HERO.png&lt;br /&gt;
DW TAG AUBREY KEL.png&lt;br /&gt;
DW TAG AUBREY OMORI.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA TAG HERO AUBREY.png&lt;br /&gt;
FA TAG KEL AUBREY.png&lt;br /&gt;
FA TAG SUNNY AUBREY.png&lt;br /&gt;
FA TAG AUBREY HERO.png&lt;br /&gt;
FA TAG AUBREY KEL.png&lt;br /&gt;
FA TAG AUBREY SUNNY.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====PHOTO ALBUM====&lt;br /&gt;
=====HEADSPACE=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 02.png&lt;br /&gt;
DW ALBUM 04.png&lt;br /&gt;
DW ALBUM 05.png&lt;br /&gt;
DW ALBUM 09.png&lt;br /&gt;
DW ALBUM 10.png&lt;br /&gt;
DW ALBUM 12.png&lt;br /&gt;
DW ALBUM 13.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA ALBUM 02.png&lt;br /&gt;
FA ALBUM 03.png&lt;br /&gt;
FA ALBUM 12.png&lt;br /&gt;
FA ALBUM 13.png&lt;br /&gt;
FA ALBUM 14.png&lt;br /&gt;
FA ALBUM 17.png&lt;br /&gt;
FA ALBUM 19.png&lt;br /&gt;
FA ALBUM 20.png&lt;br /&gt;
FA ALBUM 23.png&lt;br /&gt;
FA ALBUM 25.png&lt;br /&gt;
FA ALBUM 29.png&lt;br /&gt;
FA ALBUM 37.png&lt;br /&gt;
FA ALBUM 39.png&lt;br /&gt;
FA ALBUM 40.png&lt;br /&gt;
FA ALBUM 43.png&lt;br /&gt;
FA ALBUM 44.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Boss====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Aubrey Enemy (Neutral).png&lt;br /&gt;
Aubrey Enemy (Angry).png&lt;br /&gt;
Aubrey Enemy (Happy).png&lt;br /&gt;
Aubrey Enemy (Sad).png&lt;br /&gt;
Aubrey Enemy (Injured).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
AUBREY HERO ARTWORK2.gif&lt;br /&gt;
OMOCAT OMORI AUBREY.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR2.png&lt;br /&gt;
OMORI_Fight_Sketch.png&lt;br /&gt;
OMORI GROUPSKETCH2.png&lt;br /&gt;
OMOCAT OMORI AU ARTWORK.png&lt;br /&gt;
OMOCAT AUBREY DOODLE2.png&lt;br /&gt;
OMOCAT AUBREY DOODLE.png&lt;br /&gt;
OMORI FRIENDS2.gif&lt;br /&gt;
OMORI POSTER 2.png&lt;br /&gt;
BasilAndAubrey.jpg&lt;br /&gt;
OMORI SKETCH AUBREYANDCO.png&lt;br /&gt;
OMORI FRIENDS.gif&lt;br /&gt;
Faraway Town Citizens Concept.png&lt;br /&gt;
OMOCAT AUBREY DOODLE 3.png&lt;br /&gt;
Good Times Sketch (2019).png&lt;br /&gt;
Omori Countdown (24 Days Left).png&lt;br /&gt;
Happy New Year (2021) Sketch.png&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png&lt;br /&gt;
Omori Birthdays.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Forest_Bunny&amp;diff=3846</id>
		<title>Forest Bunny</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Forest_Bunny&amp;diff=3846"/>
		<updated>2021-03-29T14:59:58Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: Rubenlee123 moved page FOREST BUNNY to Forest Bunny&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Forest bunny is one of the first creatures the player can encounter, being found in the [[Vast forest]] and [[Pinwheel forest]], can be fought alongside [[Lost sproutmole]]. An upside down variant named [[Forest bunny?]] can also be found in the Vast forest map. &lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
It has 85 heart, 42 juice, 10 attack, 2 defense, 10 speed and 10 luck. Like most enemies, it will act differently according to its [[Battle system|emotion]]:&lt;br /&gt;
&lt;br /&gt;
While neutral, it will first roll a 55% chance of doing a normal attack, followed by a 40% chance of doing nothing, if both fail, it will 'be cute', decreasing the attack of a party member. If defeated while neutral, it will have a 1/10 chance of dropping a [[Candy|candy]], reward 16 exp and 4 clams.&lt;br /&gt;
&lt;br /&gt;
While happy, it will first roll a 35% chance of doing a normal attack, followed by a 30% chance of doing nothing, if both fail, it will 'be cute', decreasing the attack of a party member. If defeated while happy, it will have a 1/5 chance of dropping a candy, reward 16 exp and 6 clams.&lt;br /&gt;
&lt;br /&gt;
While sad, it will first roll a 20% chance of doing a normal attack, followed by a 55% chance of doing nothing, if both fail, it will use 'sad eyes', turning a party member sad. If defeated while sad, it will have 1/10 chance of dropping a candy, reward 12 exp and 3 clams.&lt;br /&gt;
&lt;br /&gt;
While angry, it will first roll a 60% chance of doing a normal attack, followed by a 20% chance of doing nothing, if both fail, it will 'be cute', decreasing the attack of a party member. If defeated while angry, it will have a 1/10 chance of dropping a candy, reward 24 exp and 4 clams.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
As part of the [[Quests|quest]] [[Rabbit killer]], a Leaf like character named [[Leafie]] will give the player different rewards based on how many bunnies you killed, up to a maximum of 50 bunnies of any type, Leafie will always keep track of how many bunnies you killed regardless if you already completed the quest.&lt;br /&gt;
&lt;br /&gt;
The Bunny Exterminator [[Achievements|achievement]] will be granted to the player after defeating 100 bunnies of any type.&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Basil&amp;diff=3787</id>
		<title>Basil</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Basil&amp;diff=3787"/>
		<updated>2021-03-22T02:31:23Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''BASIL''' is a major supporting character in ''[[OMORI (game)|OMORI]]''. He serves as one of the driving forces throughout the game as the party spends most of the game looking for him after his sudden disappearance.&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
===Appearance===&lt;br /&gt;
In headspace, Basil is a medium height boy with pale skin, teal eyes, teal chin-length hair, and he wears a purple, blue, and pink flower crown. He wears denim overalls with a large pocket on the chest and a white t-shirt under. He doesn't wear any shoes. &lt;br /&gt;
&lt;br /&gt;
In the real world, he has blond-greenish hair that he has a single pink flower tucked into. he wears a grey knitted tank-top over a white t-shirt, beige shorts, and black shoes, the same clothes that [[SUNNY]] wears.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Basil is shy and socially anxious but cares deeply about his friends. He enjoys taking pictures, caring for plants, art, and reading. It is said in the game that &amp;quot;He will never throw away anything, no matter how worthless it is.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
====HEADSPACE====&lt;br /&gt;
Basil's headspace counterpart is rather cheery, yet shy and humble. He is quick to forgive, as can be seen by his encounter with [[BOSS]] after hide-and-seek, and he is very empathetic. He is friendly, and his shyness seems to stem from having low self-esteem and putting others' needs above his own.  &lt;br /&gt;
&lt;br /&gt;
He is incredibly sentimental, keeping memorabilia of his friends and happy memories through photos, and planting flowers that remind him of his friends, taking great care to plant flowers that he associates with his friends. His empathy stretches to his plants as well, showing a lot of worry when they're in danger of being hurt, and talking to them as he would his friends. It is noted that he avoids conflict. He doesn't learn to fight, even after his friends nag him to.&lt;br /&gt;
&lt;br /&gt;
====REAL WORLD====&lt;br /&gt;
Compared to the headspace Basil, the real-world version of him is more anxious and sensitive. He is a target for bullying, typically by [[AUBREY]] and [[THE HOOLIGANS]], but during the events of the game, if the player takes the Normal Route, usually [[KEL]] and Sunny defend him from harassment. The increased anxiety he shows is most likely due to his guilt over [[MARI|Mari's]] death.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Basil was born on February 18th to unnamed parents. He lived with his grandmother since he was a toddler because his parents were &amp;quot;too busy.&amp;quot; As a child, he was friends with Sunny, [[HERO]], Aubrey, Mari, and Kel. He enjoyed taking photos and kept a [[PHOTO ALBUM#REAL WORLD | PHOTO ALBUM]].&lt;br /&gt;
&lt;br /&gt;
After Sunny accidentally pushes Mari down the stairs, Basil suggests framing the accident as a suicide. They hang her body from a tree in Sunny's garden. After looking back into the garden, the sight of the corpse's eye traumatizes them.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===NORMAL ROUTE===&lt;br /&gt;
&lt;br /&gt;
====DAY 1====&lt;br /&gt;
&lt;br /&gt;
====DAY 2====&lt;br /&gt;
&lt;br /&gt;
====DAY 3====&lt;br /&gt;
&lt;br /&gt;
===Hikikomori Route===&lt;br /&gt;
Real world Basilis not seen at all in the Hikikomori route due to Sunny never leaving his house, however, one of the Hikikomori endings has been theorized to imply that Basil committed suicide, as when Sunny leaves with his mother the sound of sirens can be heard.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===In-game===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
BasilBoss.jpg|Omori, Aubrey, Kel, and Hero saving Basil from Boss.&lt;br /&gt;
BASILMEMORY.PNG|Aubrey introducing Basil to her friends.&lt;br /&gt;
MEMORY3.png|Basil is introduced to the group by Aubrey.&lt;br /&gt;
EveryonePiano.png|Everyone watching Sunny and Mari playing the piano.&lt;br /&gt;
MEMORY4.PNG|Sunny and his friends watch the starry sky.&lt;br /&gt;
EveryoneKitchen.png|The group in the kitchen.&lt;br /&gt;
SunsetPicnic.png|The group having a picnic at sunset.&lt;br /&gt;
Omori Origin Group.png|Omori's friends together.&lt;br /&gt;
DW Group Hug.png|Basil and his friends having a group hug together.&lt;br /&gt;
BasilSunny.jpg|Basil and Sunny looking at many photos of their memories.&lt;br /&gt;
BasilSunny2.jpg|Basil and Sunny standing together.&lt;br /&gt;
BasilChruch.png|Basil in the church (entered via Black Space)&lt;br /&gt;
BasilCrying3.gif|Basil crying over his ongoing guilt on Mari's death.&lt;br /&gt;
Basil something 1.png|Basil looking at a photo.&lt;br /&gt;
Basil something 2.png|There's something behind Basil.&lt;br /&gt;
BasilDeath.gif|Basil committing suicide in the Neutral Ending.&lt;br /&gt;
Basilbig2.png&lt;br /&gt;
Basil walk.gif&lt;br /&gt;
BASIL.png&lt;br /&gt;
RealBasilWalk.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Faces====&lt;br /&gt;
=====HEADSPACE=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Basil.png&lt;br /&gt;
Basil2.png&lt;br /&gt;
Basil3.png&lt;br /&gt;
Basil4.png&lt;br /&gt;
Basil5.png&lt;br /&gt;
Basil6.png&lt;br /&gt;
Basil7.png&lt;br /&gt;
Basil8.png&lt;br /&gt;
Basil9.png&lt;br /&gt;
Basil10.png&lt;br /&gt;
Basil11.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====BLACK SPACE=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW Basil (Faceless).png&lt;br /&gt;
DW Basil (Something).png&lt;br /&gt;
STRANGER.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Basilworried.png&lt;br /&gt;
BasilworriedNoFlowerSide.png&lt;br /&gt;
BasilWorriedSmile.png&lt;br /&gt;
BasilSideGlanceworried.png&lt;br /&gt;
BasilDarkWorried.png&lt;br /&gt;
BasilNeutral.png&lt;br /&gt;
BasilSmileOpen.png&lt;br /&gt;
BasilSmile.png&lt;br /&gt;
BasilSmile2.png&lt;br /&gt;
BasilNervousNoFlower.png&lt;br /&gt;
BasilRegretNoflower.png&lt;br /&gt;
BasilGreySad.png&lt;br /&gt;
BasilAnger.png&lt;br /&gt;
BasilCryingAnger.png&lt;br /&gt;
Basilalmostcry.png&lt;br /&gt;
BasilCrying.png&lt;br /&gt;
BasilCrying2.png&lt;br /&gt;
BasilworriedFlower.png&lt;br /&gt;
BasilworriedFlowerSide.png&lt;br /&gt;
BasilworriedSmileFlower.png&lt;br /&gt;
BasilDarkWorriedFlower.png&lt;br /&gt;
BasilDarkFlower.png&lt;br /&gt;
BasilRegretFlower.png&lt;br /&gt;
BasilNervousFlower.png&lt;br /&gt;
BasilAngerFlower.png&lt;br /&gt;
BasilCryingAngerFlower.png&lt;br /&gt;
BasilCryingFlower.png&lt;br /&gt;
BasilCryingFlower2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====PHOTO ALBUM====&lt;br /&gt;
=====HEADSPACE=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 02.png&lt;br /&gt;
DW ALBUM 07.png&lt;br /&gt;
DW ALBUM 09.png&lt;br /&gt;
DW ALBUM 12.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA ALBUM 02.png&lt;br /&gt;
FA ALBUM 03.png&lt;br /&gt;
FA ALBUM 11.png&lt;br /&gt;
FA ALBUM 12.png&lt;br /&gt;
FA ALBUM 13.png&lt;br /&gt;
FA ALBUM 17.png&lt;br /&gt;
FA ALBUM 44.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Boss====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Basil Something (Boss).png&lt;br /&gt;
Basil Something (Boss) Hurt.png&lt;br /&gt;
File:Stranger (Boss).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR2.png&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png&lt;br /&gt;
OMORI_Fight_Sketch.png&lt;br /&gt;
BasilAndAubrey.jpg&lt;br /&gt;
OmoriPoster.png&lt;br /&gt;
BasilWithPokemon.png&lt;br /&gt;
OmoriBasilSketch.png&lt;br /&gt;
Faraway Town Citizens Concept.png&lt;br /&gt;
BasilDoodle.jpg&lt;br /&gt;
OMOCAT OMORI BASIL.png&lt;br /&gt;
BasilTrailer.gif&lt;br /&gt;
OMOCAT BASILSKETCH.png&lt;br /&gt;
Omori Birthdays.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Aubrey&amp;diff=3786</id>
		<title>Aubrey</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Aubrey&amp;diff=3786"/>
		<updated>2021-03-22T02:23:49Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''AUBREY''' is one of the three main deuteragonists in ''[[OMORI (game)|OMORI]]'' that join [[OMORI]]'s party. When Aubrey is in the [[Tagging|lead]], she can smash obstacles with a bat.&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
===Appearance===&lt;br /&gt;
In [[HEADSPACE]], Aubrey wears a light-green dress and has a pink bow in her hair. She does not wear socks or shoes and her hair and eyes are purple.&lt;br /&gt;
&lt;br /&gt;
In the real world, Aubrey looks significantly different and appears much older than her dream counterpart. She has her hair dyed pink, wears a crop top with a varsity jacket over it, a jean skirt, and a green headband. She also carries a baseball bat with nails hammered into it.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
In headspace, Aubrey is very cheerful and is always happy to see Omori, with some dialogue implying she has a crush on him. She tends to become sad and worried quite easily, and is the most anxious of the five characters when [[BASIL]] goes missing. She has a tense relationship with Kel, with them arguing regularly, usually resulting in mediation from [[HERO]] or [[MARI]].&lt;br /&gt;
&lt;br /&gt;
In the real world , she has changed significantly since Mari's death. She is cold and hostile to her old friends at the beginning of the game, due to her believing they abandoned her when she needed them most. She is short-tempered and violent, having frequent outbursts. She is seen bullying Basil, along with [[THE HOOLIGANS]], going as far as to steal Basil's [[PHOTO ALBUM]]. However, this is due to the fact that she believes Basil scribbled out the photos. She also goes to church every week in an attempt to find peace after Mari's death. As the game progresses, she eventually reveals why she stole Basil's photo album and manages to reconcile with [[SUNNY]], Kel, and Hero, as well as Basil himself.&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
Aubrey was born on May 23rd&amp;lt;ref&amp;gt;[https://twitter.com/OMORI_GAME/status/1362572854793887748 Official OMORI Account confirms that Aubrey's birthday is on May 23rd.]&amp;lt;/ref&amp;gt; to her unnamed [[AUBREY'S MOM|mother]] and father on the same year as Sunny, Kel, and Basil. She lived with her parents at their [[AUBREY'S HOUSE|house]], though it is suggested that they may have lived in squalor. At some point, she became friends with Mari, Sunny, Hero, Kel, and Basil. As children, they often played together.&lt;br /&gt;
&lt;br /&gt;
Mari's death, Hero's departure for college, as well as her dad leaving her family caused her to feel angry and isolated. She became upset that her friends had all stopped talking to each other, believing them to have abandoned her. At one point, she is so desperate to reconnect with them that she begs Basil to let her study at his house after school. He reluctantly agrees, but acts cold and refuses to speak with her. While he is in the bathroom, she looks at his photo album only to find that they had been scribbled out with black marker. Furious, she takes the album and cleans the photos, becoming alienated from Basil and tormenting him.&lt;br /&gt;
&lt;br /&gt;
She then became the queen bee of the local delinquents, The Hooligans and spends a majority of her time with them at the beginning of the game.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===Normal Route===&lt;br /&gt;
====Day 1====&lt;br /&gt;
Sunny and Kel see Basil begging [[KIM]] to tell Aubrey to give him back his photo album at [[FARAWAY PARK]]. Kim refuses to help Basil, leading to Kel confronting Kim, telling her to leave Basil alone. This causes a commotion in which Aubrey shows up with her new group of friends: The Hooligans. &lt;br /&gt;
&lt;br /&gt;
Kel tries to reason with Aubrey but she insists on fighting both him and Sunny. Regardless of whether or not Sunny uses the knife, Aubrey will notice and become concerned, leaving the park with The Hooligans.&lt;br /&gt;
&lt;br /&gt;
Sunny and Kel later locate her at the [[CHURCH]]. Kel pushes her to return the photo album, and states that Mari would be sad to see that they have all stopped being friends. She retaliates, stating that Mari is dead and that after her death they abandoned her. She tells them that the reason she goes to church every week is that she is still trying to find peace after Mari's death. She becomes angry when Kel mentions that Basil told them she stole the photo album, stating that she is keeping it safe. Kel refuses to believe this, but still apologizes for not being there after Mari's death. Aubrey refuses his apology, and a fight ensues. During the fight, many of the church patrons gossip about Aubrey, implying that she is out of control due to her father leaving her family. &lt;br /&gt;
&lt;br /&gt;
After the fight, Aubrey leaves and is seen throwing away the Photo Album. Kel and Sunny retrieve it but find that some of the photos are missing.&lt;br /&gt;
&lt;br /&gt;
====Day 2====&lt;br /&gt;
She and the Hooligans are seen bullying Basil in the secret hangout behind the park. A fight ensues, and The Hooligans leave, leaving Kel, Sunny, Basil, and Aubrey alone. Aubrey is overwhelmed with emotion and angrily questions why they keep coming back into her life. Kel berates her for bullying Basil, and she retaliates by pushing Basil into the lake. After Hero saves Basil, she is regretful of her actions, but the party does not forgive her, not understanding why she is so angry with Basil. She is left alone by the lake.&lt;br /&gt;
&lt;br /&gt;
====Day 3====&lt;br /&gt;
Aubrey's best friend Kim knocks on Sunny's door and asks him to go check on her because she won't leave her house. All of the hooligans are outside her house and are worried about her. The party enters her house to discover trash scattered everywhere and her mother unresponsive and fixated in front of the TV. They go into her room, angering her, but Hero is able to calm her down. They have a heart-to-heart talk and she makes up with everyone, apologizing to them. They find the missing photos, which are all pictures of Mari, and she says she took them because it was all she had left of Mari. They put them back in the photo albumand she joins the party. &lt;br /&gt;
&lt;br /&gt;
The party reminisces at some spots in town, and then they go visit their old treehouse. She leaves her pink pinwheel in the stump of the tree where Mari was found dead and starts being open with everyone about her feelings. &lt;br /&gt;
&lt;br /&gt;
Then they go to [[BASIL'S HOUSE]] and, even though he won't open his door, she apologizes sincerely to him. They all sleep in the living room, with her taking the couch.&lt;br /&gt;
&lt;br /&gt;
==== Day 4 ====&lt;br /&gt;
In the Good Ending, she is seen standing beside Basil's hospital bed alongside everyone.&lt;br /&gt;
&lt;br /&gt;
===Hikikomori Route===&lt;br /&gt;
Aubrey can not be seen at all in the real world during the Hikikomori Route, due to Sunny never leaving his house. In headspace, her character remains the same as in the Normal Route, with some additional dialogue added in the stages of Headspace only unlockable through completing the HeadspaceReset.&lt;br /&gt;
&lt;br /&gt;
==SKILLS==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;background-color: #ffffff; border: 2px solid #000000; font-size:110%;width:95%;font-family:Coming Soon; text-transform: !important; &amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot; |SKILL&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot; |DESCRIPTION&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot; |SOURCE&lt;br /&gt;
|-&lt;br /&gt;
|PEP TALK&lt;br /&gt;
|Makes a friend or foe HAPPY.&amp;lt;br&amp;gt;Costs {{MP}} 5 JUICE.&lt;br /&gt;
|BASIC&lt;br /&gt;
|-&lt;br /&gt;
|GUARD&lt;br /&gt;
|Acts first, reducing damage taken for 1 turn.&amp;lt;br&amp;gt;Costs {{MP}} 0 JUICE.&lt;br /&gt;
|BASIC&lt;br /&gt;
|-&lt;br /&gt;
|COUNTER&lt;br /&gt;
|All foes target AUBREY for 1 turn. If AUBREY is attacked, she attacks.&amp;lt;br&amp;gt;Costs {{MP}} 5 JUICE.&lt;br /&gt;
|LEVEL 6&lt;br /&gt;
|-&lt;br /&gt;
|TWIRL&lt;br /&gt;
|AUBREY attacks a foe and becomes HAPPY.&amp;lt;br&amp;gt;Costs {{MP}} 10 JUICE.&lt;br /&gt;
|Level 10&lt;br /&gt;
|-&lt;br /&gt;
|TEAM SPIRIT&lt;br /&gt;
|Makes AUBREY and a friend HAPPY.&amp;lt;br&amp;gt;Costs {{MP}} 10 JUICE.&lt;br /&gt;
|LEVEL 11&lt;br /&gt;
|-&lt;br /&gt;
|POWER HIT&lt;br /&gt;
|An attack that ignores a foe's DEFENSE, then reduces the foe's DEFENSE.&amp;lt;br&amp;gt;Costs {{MP}} 20 JUICE.&lt;br /&gt;
|LEVEL 14&lt;br /&gt;
|-&lt;br /&gt;
|MOOD WRECKER&lt;br /&gt;
|A swing that doesn't miss. Deals extra damage to HAPPY foes.&amp;lt;br&amp;gt;Costs {{MP}} 10 JUICE.&lt;br /&gt;
|LEVEL 17&lt;br /&gt;
|-&lt;br /&gt;
|WIND-UP THROW&lt;br /&gt;
|Damages all foes. Deals more damage the less enemies there are.&amp;lt;br&amp;gt;Costs {{MP}} 20 JUICE.&lt;br /&gt;
|LEVEL 20&lt;br /&gt;
|-&lt;br /&gt;
|MASH&lt;br /&gt;
|If this skill defeats a foe, recover 100% JUICE.&amp;lt;br&amp;gt;Costs {{MP}} 15 JUICE.&lt;br /&gt;
|LEVEL 23&lt;br /&gt;
|-&lt;br /&gt;
|BEATDOWN&lt;br /&gt;
|Attacks a foe 3 times.&amp;lt;br&amp;gt;Costs {{MP}} 30 JUICE.&lt;br /&gt;
|LEVEL 27&lt;br /&gt;
|-&lt;br /&gt;
|LAST RESORT&lt;br /&gt;
|Deals damage based on AUBREY's HEART, but AUBREY becomes TOAST.&amp;lt;br&amp;gt;Costs {{MP}} 50 JUICE.&lt;br /&gt;
|LEVEL 30&lt;br /&gt;
|-&lt;br /&gt;
|HEADBUTT&lt;br /&gt;
|Deals big damage, but AUBREY also takes damage. Stronger when AUBREY is ANGRY.&amp;lt;br&amp;gt;Costs {{MP}} 5 JUICE.&lt;br /&gt;
|[[BERLY]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===In-game===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Omori Origin Group.png&lt;br /&gt;
DW Group Hug.png&lt;br /&gt;
MIRROR PLAYGROUND.png&lt;br /&gt;
Release energy.png&lt;br /&gt;
ComfortingAubrey.png&lt;br /&gt;
BASILMEMORY.PNG&lt;br /&gt;
MEMORY3.png&lt;br /&gt;
EveryonePiano.png&lt;br /&gt;
MEMORY4.PNG&lt;br /&gt;
EveryoneKitchen.png&lt;br /&gt;
SwingsetAubreySunny.png&lt;br /&gt;
SunsetPicnic.png&lt;br /&gt;
Aubrey intro.png&lt;br /&gt;
Group hug fw.png&lt;br /&gt;
Aubrey Sleeping.png&lt;br /&gt;
KIMAUBREY.png&lt;br /&gt;
FAAubreyWalk.gif&lt;br /&gt;
Aubrey_Sprite_2.png&lt;br /&gt;
Aubreywalk.gif&lt;br /&gt;
DW Aubrey Sprite (Idle).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Faces====&lt;br /&gt;
=====HEADSPACE=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Aubrey.png&lt;br /&gt;
Aubrey2.png&lt;br /&gt;
Aubrey3.png&lt;br /&gt;
Aubrey4.png&lt;br /&gt;
Aubrey5.png&lt;br /&gt;
Aubrey6.png&lt;br /&gt;
Aubrey7.png&lt;br /&gt;
Aubrey8.png&lt;br /&gt;
Aubrey9.png&lt;br /&gt;
Aubrey10.png&lt;br /&gt;
Aubrey11.png&lt;br /&gt;
Aubrey12.png&lt;br /&gt;
Aubrey13.png&lt;br /&gt;
Aubrey14.png&lt;br /&gt;
DW Aubrey (Faceless).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RealAubrey2.png&lt;br /&gt;
Aubrey1.png&lt;br /&gt;
RealAubrey3.png&lt;br /&gt;
RealAubrey4.png&lt;br /&gt;
RealAubrey5.png&lt;br /&gt;
RealAubrey6.png&lt;br /&gt;
RealAubrey7.png&lt;br /&gt;
RealAubrey13.png&lt;br /&gt;
RealAubrey11.png&lt;br /&gt;
RealAubrey9.png&lt;br /&gt;
RealAubrey8.png&lt;br /&gt;
RealAubrey12.png&lt;br /&gt;
RealAubrey14.png&lt;br /&gt;
RealAubrey15.png&lt;br /&gt;
RealAubrey16.png&lt;br /&gt;
RealYoungAubrey.png&lt;br /&gt;
RealYoungAubrey2.png&lt;br /&gt;
RealYoungAubrey3.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Battle Faces====&lt;br /&gt;
=====HEADSPACE=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DWAUBREYNEUTRAL.png&lt;br /&gt;
DWAUBREYTOAST.png&lt;br /&gt;
DWAUBREYHAPPY.png&lt;br /&gt;
DWAUBREYECSTATIC.png&lt;br /&gt;
DWAUBREYSAD.png&lt;br /&gt;
DWAUBREYDEPRESSED.png&lt;br /&gt;
DWAUBREYANGRY.png&lt;br /&gt;
DWAUBREYENRAGED.png&lt;br /&gt;
DWAUBREYINJURED.png&lt;br /&gt;
DWAUBREYAFRAID.png&lt;br /&gt;
DWAUBREYCELEBRATION.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RWAUBREYNEUTRAL.png&lt;br /&gt;
RWAUBREYDEFEATED.png&lt;br /&gt;
RWAUBREYHAPPY.png&lt;br /&gt;
RWAUBREYECSTATIC.png&lt;br /&gt;
RWAUBREYSAD.png&lt;br /&gt;
RWAUBREYDEPRESSED.png&lt;br /&gt;
RWAUBREYANGRY.png&lt;br /&gt;
RWAUBREYENRAGED.png&lt;br /&gt;
RWAUBREYINJURED.png&lt;br /&gt;
RWAUBREYAFRAID.png&lt;br /&gt;
RWAUBREYVICTORY.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Tags====&lt;br /&gt;
=====HEADSPACE=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW TAG HERO AUBREY.png&lt;br /&gt;
DW TAG KEL AUBREY.png&lt;br /&gt;
DW TAG OMORI AUBREY.png&lt;br /&gt;
DW TAG AUBREY HERO.png&lt;br /&gt;
DW TAG AUBREY KEL.png&lt;br /&gt;
DW TAG AUBREY OMORI.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA TAG HERO AUBREY.png&lt;br /&gt;
FA TAG KEL AUBREY.png&lt;br /&gt;
FA TAG SUNNY AUBREY.png&lt;br /&gt;
FA TAG AUBREY HERO.png&lt;br /&gt;
FA TAG AUBREY KEL.png&lt;br /&gt;
FA TAG AUBREY SUNNY.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====PHOTO ALBUM====&lt;br /&gt;
=====HEADSPACE=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 02.png&lt;br /&gt;
DW ALBUM 04.png&lt;br /&gt;
DW ALBUM 05.png&lt;br /&gt;
DW ALBUM 09.png&lt;br /&gt;
DW ALBUM 10.png&lt;br /&gt;
DW ALBUM 12.png&lt;br /&gt;
DW ALBUM 13.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====REAL WORLD=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA ALBUM 02.png&lt;br /&gt;
FA ALBUM 03.png&lt;br /&gt;
FA ALBUM 12.png&lt;br /&gt;
FA ALBUM 13.png&lt;br /&gt;
FA ALBUM 14.png&lt;br /&gt;
FA ALBUM 17.png&lt;br /&gt;
FA ALBUM 19.png&lt;br /&gt;
FA ALBUM 20.png&lt;br /&gt;
FA ALBUM 23.png&lt;br /&gt;
FA ALBUM 25.png&lt;br /&gt;
FA ALBUM 29.png&lt;br /&gt;
FA ALBUM 37.png&lt;br /&gt;
FA ALBUM 39.png&lt;br /&gt;
FA ALBUM 40.png&lt;br /&gt;
FA ALBUM 43.png&lt;br /&gt;
FA ALBUM 44.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Boss====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Aubrey Enemy (Neutral).png&lt;br /&gt;
Aubrey Enemy (Angry).png&lt;br /&gt;
Aubrey Enemy (Happy).png&lt;br /&gt;
Aubrey Enemy (Sad).png&lt;br /&gt;
Aubrey Enemy (Injured).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
AUBREY HERO ARTWORK2.gif&lt;br /&gt;
OMOCAT OMORI AUBREY.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR2.png&lt;br /&gt;
OMORI_Fight_Sketch.png&lt;br /&gt;
OMORI GROUPSKETCH2.png&lt;br /&gt;
OMOCAT OMORI AU ARTWORK.png&lt;br /&gt;
OMOCAT AUBREY DOODLE2.png&lt;br /&gt;
OMOCAT AUBREY DOODLE.png&lt;br /&gt;
OMORI FRIENDS2.gif&lt;br /&gt;
OMORI POSTER 2.png&lt;br /&gt;
BasilAndAubrey.jpg&lt;br /&gt;
OMORI SKETCH AUBREYANDCO.png&lt;br /&gt;
OMORI FRIENDS.gif&lt;br /&gt;
Faraway Town Citizens Concept.png&lt;br /&gt;
OMOCAT AUBREY DOODLE 3.png&lt;br /&gt;
Good Times Sketch (2019).png&lt;br /&gt;
Omori Countdown (24 Days Left).png&lt;br /&gt;
Happy New Year (2021) Sketch.png&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png&lt;br /&gt;
Omori Birthdays.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=OMORI_(game)&amp;diff=3724</id>
		<title>OMORI (game)</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=OMORI_(game)&amp;diff=3724"/>
		<updated>2021-03-11T14:03:43Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;OMORI is a psychological horror [[wikipedia:RPG_Maker|RPGMaker]] game developed by [[OMOCAT]] and co-published by [[wikipedia:Playism|PLAYISM]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ORIGIN==&lt;br /&gt;
&lt;br /&gt;
OMORI originally had many side projects that featured the titular character before the game was announced. This would include [http://web.archive.org/web/20181023092723/http://www.omoriboy.com/page/5 OMORI'S BLOG], [[OMORI'S STORY]], [[OMORI'S SKETCHBOOK]], and an unfinished manga. These projects would eventually evolve into a game that was first announced on OMOCAT's [https://www.omocat-blog.com Tumblr]on July 31st, 2013; along with announcing the discontinuing of the manga. The post showed off the first sprites in the game with the four protagonists and their walking animations. The following day, a Twitter page was made to follow the development of the game. While the Kickstarter was lightly teased about on October 20th, 2013 on Tumblr, it was not officially announced until April 21st, 2014 when the Kickstarter went live. This kickstarter is also when the first glimpse of the game with its first trailer was released. Originally asking for  $22,000, the Kickstarter was met with overwhelming support and was able to finish their campaign with $203,300.&lt;br /&gt;
&lt;br /&gt;
== DEVELOPMENT ==&lt;br /&gt;
The development of OMORI posed a lot of leaps and hurdles the team had to overcome that resulted in many delays. The game was originally projected to come out in 2016 but a multitude of different factors pushed this date until its eventual release of December 25th, 2020.&lt;br /&gt;
&lt;br /&gt;
* '''Engine Change:''' The game originally was being made on RPGMaker VX Ace. In the public Kickstarter Updates, it explains the main reason for the shift to RPGMaker MV was due to the old engine being outdated and no longer being updated. They also explained this switch would make having OMORI on MAC OS much cheaper. As a result, however, many plugins had to be remade  \from scratch due to the updates breaking a lot of the plug-ins. &lt;br /&gt;
* '''Art Style Change:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==GAMEPLAY MECHANICS==&lt;br /&gt;
&lt;br /&gt;
===EMOTIONS===&lt;br /&gt;
===FOLLOW-UPS===&lt;br /&gt;
&lt;br /&gt;
==GALLERY==&lt;br /&gt;
==REFERENCES==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Page is WIP.&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Captain_Spaceboy&amp;diff=3723</id>
		<title>Captain Spaceboy</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Captain_Spaceboy&amp;diff=3723"/>
		<updated>2021-03-11T13:50:18Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: /* ORIGIN */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''CAPTAIN SPACEBOY''' is one of the first bosses encountered in OMORI. &lt;br /&gt;
&lt;br /&gt;
== ORIGIN ==&lt;br /&gt;
In 2014, the first demo of the game was shown at  [[wikipedia:Anime Expo|Anime Expo 2014]] with an old version of the CAPTAIN SPACEBOY fight. This version of the game did not have the signature hand-drawn art style, which was not seen until one of the kickstarter updates showed him off in the new style.&lt;br /&gt;
&lt;br /&gt;
==STORY==&lt;br /&gt;
===OTHERWORLD===&lt;br /&gt;
CAPTAIN SPACEBOY is first seen in the game after OMORI and his friends first travel up the ladder to get to [[OTHERWORLD]]. He is referred to as Captain Space Boyfriend because he was originally in a relationship with [[SWEETHEART]]. The group learns that he is lovesick and can't cheer him up because his special mixtape was thrown out. The group decides to go into the [[JUNKYARD]] to search for the missing mix-tape so that he can return to his old self. The mixtape ends up being found by [[ROSA]]; a SWEETHEART super-fan in search for any of [[SWEETHEART]]'s merchandise. Once she makes it clear she refuses to give up the tape, OMORI and his friends have to chase her down to take it from her. The chase is halted when [[ROSA]] ends up crossing a &amp;quot;DO NOT CROSS&amp;quot; tape. Once crossing it, a boss battle is initiated against the [[DOWNLOAD WINDOW]]. Once defeated, the group manages to take the mix-tape away, but only to learn from [[ROSA]] that Captain Space Boyfriend and [[SWEETHEART]] had broken up. However, the group doesn't believe her. After properly meeting [[PLUTO]], the group flies back to the town part of [[OTHERWORLD]] to give the mix-tape to Captain SpaceBoy and learn that what [[ROSA]] had said was true, with the exception of [[KEL]], who played the mix-tape and subsequently angered CAPTAIN SPACEBOY. Before the fight, [[AUBREY]] decides to call him Captain Space Ex-Boyfriend, renaming him as such. After the boss battle, Captain Space Ex-Boyfriend reverts back to him calm and collected self; renaming himself back to CAPTAIN SPACEBOY.&lt;br /&gt;
===AFTER OTHERWORLD===&lt;br /&gt;
Regardless of the route, CAPTAIN SPACEBOY will appear after the [[SWEETHEART]] boss fight to propose to her. After the two of them get married, they both fly off together. SWEETHEART will subsequently divorce CAPTAIN SPACEBOY; turning from Captain Space Husband to Captain Space Ex-Husband. Where the routes differ is in what happens after he turns into Captain Space Ex-Husband. If going down the true route, he can be found on the [[UNDERWATER HIGHWAY]] singing karaoke in the submarine restaurant. If the door isn't opened for [[KEL]], starting the alt route, not only will it be possible to unlock [[SNOWGLOBE MOUNTAIN]], it will also be possible to fight Captain Space Ex-Husband at the top of the mountain.&lt;br /&gt;
&lt;br /&gt;
==BATTLE==&lt;br /&gt;
The battle begins after angering CAPTAIN SPACEBOY, Kel makes him angry after he plays the [[SPECIAL MIXTAPE]] and Aubrey angers him more by calling him SPACE Ex-Boyfriend. The battle consist in CAPTAIN SPACEBOY getting angrier as the fight goes on, after receiving some damage captain spaceboy will be angry and cannot turn happy or sad anymore, then after more damage he becomes enraged and finally furious. After defeating him he recovers his temper and to calm aubrey for not finding [[BASIL]] he gives aubrey a [[SNO-CONE TICKET]] and a [[TRAIN PASS]].  &lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
&lt;br /&gt;
==GALLERY==&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Humphrey&amp;diff=3652</id>
		<title>Humphrey</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Humphrey&amp;diff=3652"/>
		<updated>2021-03-03T06:18:08Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: /* FOE FACT! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''HUMPHREY''' is a [[Category:Locations|location]] and a [[Category:Characters|character]] in ''[[OMORI (Game)|OMORI]]''&lt;br /&gt;
== PROFILE ==&lt;br /&gt;
=== APPEARANCE ===&lt;br /&gt;
HUMPHREY is a cyan whale with a big smile from the outside, and multiple lumps with big smiles on the inside.&lt;br /&gt;
&lt;br /&gt;
=== PERSONALITY ===&lt;br /&gt;
HUMPHREY is a nice and goofy person, but when he gets too hungry, he eats anything that's trapped inside him.&lt;br /&gt;
&lt;br /&gt;
== STORY ==&lt;br /&gt;
While chasing down [[SWEETHEART]], [[OMORI]] and his friends stumble into HUMPHREY. HUMPHREY guides them into his mouth, leading them into a large set of neatly organised intestines and laboratories. HUMPHREY is also the home of the [[SLIME GIRLS]]. After SWEETHEART was told to pay 1000000 clams, she tells them that OMORI and his friends will take care of the payment. Regardless of whether they have enough money, they refuse, and HUMPHREY starts to get hungry. He then proceeds to eat the slime girls and attacks OMORI.&lt;br /&gt;
== ENEMIES ==&lt;br /&gt;
MIMICMELON, ROBOWORM, SPROUT MOLE??, ROBOHEART, MUTANTHEART, PERFECTHEART, SLIME GIRLS, HUMPHREY&lt;br /&gt;
== BATTLE ==&lt;br /&gt;
HUMPHREY attacks via himself and can strike two party members in one turn, dealing a lot of damage per member hit. That's the only attack he has, until phase 2, in which all of HUMPHREY's smiling lumps merge together and form HUMPHREY GRANDE. HUMPHREY slams into a party member, dealing a ton of damage. after a bunch of damage is dealt, HUMPHREY proceeds to eat everyone, dealing a lot of damage to each party member. this is where the fight gets harder. HUMPHREY's attack this time is &amp;quot;sinking his teeth into party members&amp;quot; according to the game, which deals a CHONK of damage. he'll continue to swallow you every couple of damage dealt until you reach his throat, in which striking his uvula, would successfully defeat him.&lt;br /&gt;
== FOE FACT! ==&lt;br /&gt;
Absolute, raw terror. - OMORI &amp;lt;br&amp;gt;&lt;br /&gt;
And squishy too! Nyak, nyak! - HUMPHREY&lt;br /&gt;
&lt;br /&gt;
== ITEMS ==&lt;br /&gt;
HOT DOG, HOMEWORK&lt;br /&gt;
== GALLERY ==&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Enemies&amp;diff=3551</id>
		<title>Enemies</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Enemies&amp;diff=3551"/>
		<updated>2021-02-27T18:48:34Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''All enemies in the game in order of their appearance in the [[FOE FACTS!]] journal.'''&amp;lt;/big&amp;gt;&lt;br /&gt;
=== Regular Enemies ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[FOREST BUNNY]]''' &lt;br /&gt;
 Cute and fluffy creatures&lt;br /&gt;
 that may or may not attack&lt;br /&gt;
 people without warning...&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 I think it would probably make&lt;br /&gt;
 for a cute pet!&lt;br /&gt;
 - AUBREY&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[FOREST BUNNY?]]''' &lt;br /&gt;
 A regular FOREST BUNNY,&lt;br /&gt;
 but upside-down... Why does&lt;br /&gt;
 it do that? It seems&lt;br /&gt;
 inconvenient...&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 Its ear muscles must be&lt;br /&gt;
 really strong!!&lt;br /&gt;
 - KEL&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[LOST SPROUT MOLE]]''' &lt;br /&gt;
 A dangerous and hostile ugly&lt;br /&gt;
 plant creature. It says it is&lt;br /&gt;
 smart, but do not believe it.&lt;br /&gt;
 It is not. It smells like&lt;br /&gt;
 dirty laundry.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[BIG STRONG TREE]]''' &lt;br /&gt;
 Wow! It's so big and strong!&lt;br /&gt;
 - KEL&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[DUST BUNNY]]''' &lt;br /&gt;
 The sneeziest of all bunnies.&lt;br /&gt;
 Likes to hide in bookshelves&lt;br /&gt;
 and under the bed. Seems&lt;br /&gt;
 a little shy...&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[SPACE BUNNY]]''' &lt;br /&gt;
 A regular FOREST BUNNY&lt;br /&gt;
 with a bubble on its head.&lt;br /&gt;
 This allows it to breathe&lt;br /&gt;
 in space.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 I'm guessing it likes to space&lt;br /&gt;
 out? Heh, heh. Get it?&lt;br /&gt;
 - HERO&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[U.F.O.]]''' &lt;br /&gt;
 A.K.A.&lt;br /&gt;
 UNIDENTIFIED FLYING ORANGE&lt;br /&gt;
 A highly advanced orange,&lt;br /&gt;
 commonly seen aimlessly&lt;br /&gt;
 floating through the&lt;br /&gt;
 vastness of space.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 It still tastes like an orange!&lt;br /&gt;
 - KEL&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[VENUS FLYTRAP]]''' &lt;br /&gt;
 The features of the VENUS&lt;br /&gt;
 FLYTRAP resemble that of&lt;br /&gt;
 a common watermelon. It is an&lt;br /&gt;
 evolutionary trait that is used&lt;br /&gt;
 to lure in unintelligent prey.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 Man, I was so sure it&lt;br /&gt;
 was a watermelon&lt;br /&gt;
 - KEL&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[WORMHOLE]]''' &lt;br /&gt;
 It is said that WORMHOLES&lt;br /&gt;
 are capable of connecting&lt;br /&gt;
 widely separated regions of&lt;br /&gt;
 space and time... but this&lt;br /&gt;
 one's just a worm.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 I don't like how it wiggles...&lt;br /&gt;
 - AUBREY&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[MIXTAPE]]''' &lt;br /&gt;
 A relic of the past...&lt;br /&gt;
 It seems awfully cheerful&lt;br /&gt;
 despite its impending&lt;br /&gt;
 fall into obscurity.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 I used to collect these a while&lt;br /&gt;
 ago! So this is where they all&lt;br /&gt;
 went...&lt;br /&gt;
 - HERO&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[DIAL-UP]]''' &lt;br /&gt;
 An ancient form of accessing&lt;br /&gt;
 communication networks.&lt;br /&gt;
 Makes a horrible ear-piercing&lt;br /&gt;
 noise when used.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 Ah, this sound reminds me&lt;br /&gt;
 of the good old days...&lt;br /&gt;
 - HERO&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[DOOMBOX]]''' &lt;br /&gt;
 The revived spirit of a BOOM&lt;br /&gt;
 BOX, a portable method of&lt;br /&gt;
 transporting loud noises.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[SHARK PLANE]]''' &lt;br /&gt;
 An aerial predator capable of&lt;br /&gt;
 swooping up unsuspecting&lt;br /&gt;
 passengers at mach-speed.&lt;br /&gt;
 You never know where you'll&lt;br /&gt;
 end up once you board a&lt;br /&gt;
 SHARK PLANE...&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[BUG BUNNY]]''' &lt;br /&gt;
 Actually an arthropod.&lt;br /&gt;
 It likes cold temperatures&lt;br /&gt;
 and rolls down steep hills&lt;br /&gt;
 for amusement. The hobby has&lt;br /&gt;
 gained so much traction that&lt;br /&gt;
 they now hold a yearly&lt;br /&gt;
 hill-rolling competition.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[RARE BEAR]]''' &lt;br /&gt;
 Warning: Do not provoke.&lt;br /&gt;
 Do not show weakness.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[POTTED PLANT]]''' &lt;br /&gt;
 Warning: Do not provoke.&lt;br /&gt;
 Explodes when cornered.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 But why do they explode?&lt;br /&gt;
 - KEL&lt;br /&gt;
&lt;br /&gt;
 Who planted this here&lt;br /&gt;
 anyway?&lt;br /&gt;
 - AUBREY&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[SPROUT MOLE?]]''' &lt;br /&gt;
 Is this SPROUT MOLE upside&lt;br /&gt;
 down or are we the ones who&lt;br /&gt;
 are upside down?&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[GHOST BUNNY]]''' &lt;br /&gt;
 Hostile BUNNY spirits&lt;br /&gt;
 yearning for revenge.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 They're still kinda cute,&lt;br /&gt;
 though...&lt;br /&gt;
 - AUBREY&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[HAROLD]]''' &lt;br /&gt;
 A master of the blade.&lt;br /&gt;
 A SPROUT MOLE who has&lt;br /&gt;
 studied the art of combat&lt;br /&gt;
 for many years in order to&lt;br /&gt;
 be granted the prestigious&lt;br /&gt;
 title of HAROLD.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[MARSHA]]''' &lt;br /&gt;
 A master of the axe.&lt;br /&gt;
 A SPROUT MOLE who has&lt;br /&gt;
 studied the art of combat&lt;br /&gt;
 for many years in order to&lt;br /&gt;
 be granted the prestigious&lt;br /&gt;
 title of MARSHA.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[THERESE]]''' &lt;br /&gt;
 A master of the bow.&lt;br /&gt;
 A SPROUT MOLE who has&lt;br /&gt;
 studied the art of combat&lt;br /&gt;
 for many years in order to&lt;br /&gt;
 be granted the prestigious&lt;br /&gt;
 title of THERESE.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[LUCIUS]]''' &lt;br /&gt;
 A master of the arcane.&lt;br /&gt;
 A SPROUT MOLE who has&lt;br /&gt;
 studied the art of combat&lt;br /&gt;
 for many years in order to&lt;br /&gt;
 be granted the prestigious&lt;br /&gt;
 title of LUCIUS.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[HORSE HEAD]]''' &lt;br /&gt;
 One part of a futile attempt to&lt;br /&gt;
 look like a complete horse.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 Well... At least they&lt;br /&gt;
 tried their best...&lt;br /&gt;
 - AUBREY&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[HORSE BUTT]]''' &lt;br /&gt;
 This costume is the butts.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 Oh, now you're just being mean!&lt;br /&gt;
 - AUBREY&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[BUN BUNNY]]''' &lt;br /&gt;
 Kind of cute. Might be vegan.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 Is this vegan?&lt;br /&gt;
 - KEL&lt;br /&gt;
&lt;br /&gt;
 Not sure if vegan.&lt;br /&gt;
 - HERO&lt;br /&gt;
&lt;br /&gt;
 Definitely not vegan...&lt;br /&gt;
 - AUBREY&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[CUPCAKE BUNNY]]''' &lt;br /&gt;
 An evil cupcake parasite&lt;br /&gt;
 that has taken a poor&lt;br /&gt;
 FOREST BUNNY as its host.&lt;br /&gt;
 &lt;br /&gt;
 The FOREST BUNNY's eyes are&lt;br /&gt;
 filled with silent screams.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[MILKSHAKE BUNNY]]''' &lt;br /&gt;
 A FOREST BUNNY with a&lt;br /&gt;
 milkshake strapped on&lt;br /&gt;
 its back.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[PANCAKE BUNNY]]''' &lt;br /&gt;
 A cute FOREST BUNNY that&lt;br /&gt;
 sports its fallen brethren&lt;br /&gt;
 as a fashionable hat.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[S.S. SNAKE]]''' &lt;br /&gt;
 A.K.A.&lt;br /&gt;
 STRAWBERRY SHORT SNAKE,&lt;br /&gt;
 A short snake with a long&lt;br /&gt;
 name.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[PORCUPIE]]''' &lt;br /&gt;
 A rejected dessert sentenced&lt;br /&gt;
 to wander the wasteland for an&lt;br /&gt;
 eternity.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 Was its flavor too sharp?&lt;br /&gt;
 - HERO&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[SPROUT BUNNY]]''' &lt;br /&gt;
 Kind of cute. Might be vegan.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 I am 100% sure this is vegan.&lt;br /&gt;
 - KEL&lt;br /&gt;
&lt;br /&gt;
 Pretty sure this is vegan.&lt;br /&gt;
 - HERO&lt;br /&gt;
&lt;br /&gt;
 Definitely not vegan...&lt;br /&gt;
 - AUBREY&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[CILANTRO]]''' &lt;br /&gt;
 Scientific name -&lt;br /&gt;
 Coriandrum sativum&lt;br /&gt;
 Stats, per 100 grams -&lt;br /&gt;
 Energy - 22.71 calories&lt;br /&gt;
 Vitamin K - 310 mcg&lt;br /&gt;
 Potassium - 521 mg&lt;br /&gt;
 Iron - 1.77 mg&lt;br /&gt;
 &lt;br /&gt;
 Are coriander and cilantro&lt;br /&gt;
 the same thing?&lt;br /&gt;
 - KEL&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[GINGER]]''' &lt;br /&gt;
 Scientific name -&lt;br /&gt;
 Zingiber officinale&lt;br /&gt;
&lt;br /&gt;
 A flowering plant whose&lt;br /&gt;
 rhizome is widely used as a&lt;br /&gt;
 spice and a folk medicine.&lt;br /&gt;
 It is an herbaceous perennial&lt;br /&gt;
 which grows annual&lt;br /&gt;
 pseudostems about a meter&lt;br /&gt;
 tall, bearing narrow leaf&lt;br /&gt;
 blades.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[CELERY]]''' &lt;br /&gt;
 Did you know that eating&lt;br /&gt;
 CELERY burns more calories&lt;br /&gt;
 than you get from it?&lt;br /&gt;
 It's because you gotta&lt;br /&gt;
 chew it!&lt;br /&gt;
 - KEL&lt;br /&gt;
&lt;br /&gt;
 Everyone knows that, KEL...&lt;br /&gt;
 - AUBREY&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[RABBIT?]]''' &lt;br /&gt;
 An abomination.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 Truly appalling.&lt;br /&gt;
 - AUBREY&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[CHICKEN?]]''' &lt;br /&gt;
 Poultry in motion.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 Ain't nothing but a&lt;br /&gt;
 chicken wing!&lt;br /&gt;
 - KEL&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[FISH BUNNY]]''' &lt;br /&gt;
 A FOREST BUNNY that has&lt;br /&gt;
 aptly adapted to its&lt;br /&gt;
 environment. They travel in&lt;br /&gt;
 groups as they do not&lt;br /&gt;
 like to be alone.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[MUSSEL]]''' &lt;br /&gt;
 A very muscular mussel.&lt;br /&gt;
 It keeps an incredibly&lt;br /&gt;
 strenuous workout regimen&lt;br /&gt;
 in order to maintain its&lt;br /&gt;
 rock solid physique.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[REVERSE MERMAID]]''' &lt;br /&gt;
 Fish a was I, wish I, wish I.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[SHARK FIN]]''' &lt;br /&gt;
 Exclusively the fin part of a&lt;br /&gt;
 shark.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[SQUIZZARD]]''' &lt;br /&gt;
 The most despicable creature&lt;br /&gt;
 on the planet. Has no friends,&lt;br /&gt;
 is never invited to parties,&lt;br /&gt;
 and is terrible at jokes.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[SLIME BUNNY]]''' &lt;br /&gt;
 Too sticky to hug,&lt;br /&gt;
 too sticky to love.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 Made of slime...&lt;br /&gt;
 Tastes like lime!&lt;br /&gt;
 - KEL&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[WATERMIMIC]]''' &lt;br /&gt;
 An obviously fake trap that&lt;br /&gt;
 would only be able to fool the&lt;br /&gt;
 most feeble-minded of&lt;br /&gt;
 individuals.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 Aw, nuts! I thought this was&lt;br /&gt;
 a watermelon for sure!!&lt;br /&gt;
 - KEL&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[SNOT BUBBLE]]''' &lt;br /&gt;
 A fragile being with a short&lt;br /&gt;
 lifespan. It leads a life of&lt;br /&gt;
 impermanence and smells&lt;br /&gt;
 like a wet dog.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[WORM-BOT]]''' &lt;br /&gt;
 A robotic worm with razor&lt;br /&gt;
 sharp teeth. Its favorite&lt;br /&gt;
 food is carrots.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[LAB RAT]]''' &lt;br /&gt;
 A self-proclaimed scientific&lt;br /&gt;
 genius. Specializes in&lt;br /&gt;
 theoretical chemistry, but its&lt;br /&gt;
 true passion lies on the&lt;br /&gt;
 silver screen.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 I hope it gets its big break&lt;br /&gt;
 one day!&lt;br /&gt;
 - AUBREY&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[SPROUT MOLE??]]''' &lt;br /&gt;
 A monster made up of all the&lt;br /&gt;
 strongest parts from all the&lt;br /&gt;
 strongest SPROUT MOLES.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[SLICE, SESAME, &amp;amp; SOURDOUGH]]''' &lt;br /&gt;
 The souls of bread children&lt;br /&gt;
 brought back to life by&lt;br /&gt;
 a mysterious power. They only&lt;br /&gt;
 come as a group because&lt;br /&gt;
 they are all good friends.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[CREEPYPASTA]]''' &lt;br /&gt;
 Let me start off by saying&lt;br /&gt;
 that everything you're about&lt;br /&gt;
 to hear is 100% true. There&lt;br /&gt;
 was a garage sale last&lt;br /&gt;
 summer. I spotted a dusty&lt;br /&gt;
 cartridge of a game I never&lt;br /&gt;
 heard of before. I bought it,&lt;br /&gt;
 but when I got home, it didn't&lt;br /&gt;
 work. When I went back to&lt;br /&gt;
 the garage sale, the house&lt;br /&gt;
 was burnt down. :O&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[COPYPASTA]]''' &lt;br /&gt;
 A COPYPASTA is a pasta&lt;br /&gt;
 that copies itself.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 A COPYPASTA is a pasta&lt;br /&gt;
 that copies itself.&lt;br /&gt;
 - KEL&lt;br /&gt;
&lt;br /&gt;
 A COPYPASTA is a pasta&lt;br /&gt;
 that copies itself.&lt;br /&gt;
 - AUBREY&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[LIVING BREAD]]''' &lt;br /&gt;
 A demon bread, baked to&lt;br /&gt;
 perfection. Its only purpose&lt;br /&gt;
 is to consume LIFE JAM.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 Bleh!!&lt;br /&gt;
 - KEL&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[GINGERDEAD MAN]]''' &lt;br /&gt;
 Maybe a little sad...&lt;br /&gt;
 But definitely not dead.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 That doesn't even rhyme...&lt;br /&gt;
 - AUBREY&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[TOAST GHOST]]''' &lt;br /&gt;
 An unamused apparition&lt;br /&gt;
 that spouts ominous phrases like&lt;br /&gt;
 &amp;quot;When there is no more room&lt;br /&gt;
 in Hell, the bread shall walk&lt;br /&gt;
 the Earth.&amp;quot;&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 This one looks kind of like&lt;br /&gt;
 you, OMORI!&lt;br /&gt;
 - AUBREY&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[HUSH PUPPY]]''' &lt;br /&gt;
 An erratic entity that was&lt;br /&gt;
 born from the cries of lost&lt;br /&gt;
 souls. It slowly screams&lt;br /&gt;
 itself to death.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[SNOW BUNNY]]''' &lt;br /&gt;
 Kicks snow at you when it's&lt;br /&gt;
 angry. Capable of creating&lt;br /&gt;
 the world's smallest&lt;br /&gt;
 snowstorm...&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 Do you think it will melt if&lt;br /&gt;
 we put it in the sun?&lt;br /&gt;
 - KEL&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[SNOW PILE]]''' &lt;br /&gt;
 An unintentionally cursed&lt;br /&gt;
 patch of snow. It wonders&lt;br /&gt;
 why it is alive.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[SNOW ANGEL]]''' &lt;br /&gt;
 Guardians of SNOWGLOBE&lt;br /&gt;
 MOUNTAIN... Its eyes are&lt;br /&gt;
 filled with stories.&lt;br /&gt;
&lt;br /&gt;
 SNOW ANGELS are known to&lt;br /&gt;
 appear to lost travelers&lt;br /&gt;
 and disappear with them&lt;br /&gt;
 into the snowfall.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[GATOR GUY]]'''&lt;br /&gt;
 The trusted and loyal&lt;br /&gt;
 henchman of MR. JAWSUM.&lt;br /&gt;
 It is highly likely that they&lt;br /&gt;
 have all signed questionable&lt;br /&gt;
 contracts with him.&lt;br /&gt;
&lt;br /&gt;
 They prefer to talk through&lt;br /&gt;
 their walkie-talkies even&lt;br /&gt;
 if they are all in the&lt;br /&gt;
 same room.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
''Listed right below MR. JAWSUM in the FOE FACTS! journal, but can also be fought as a normal enemy.''&lt;br /&gt;
|}&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[BOSS]]''' &lt;br /&gt;
 A little rough around the edges.&lt;br /&gt;
 Can be a foe... or a friend.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[YE OLD SPROUT]]''' &lt;br /&gt;
 The beloved grandfather&lt;br /&gt;
 of all SPROUT MOLES. It is said&lt;br /&gt;
 that he loves all life in the&lt;br /&gt;
 forest and that all life in&lt;br /&gt;
 the forest comes from him.&lt;br /&gt;
&lt;br /&gt;
 When he is not busy&lt;br /&gt;
 maintaining the balance of&lt;br /&gt;
 the forest, he enjoys sitting.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[KITE KID]]''' &lt;br /&gt;
 A mysterious boy obsessed&lt;br /&gt;
 with wind conditions. He is&lt;br /&gt;
 usually seen in the FLOATING&lt;br /&gt;
 FOREST flying his kite and&lt;br /&gt;
 mumbling something about the&lt;br /&gt;
 weather&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[KID'S KITE]]''' &lt;br /&gt;
 A strange kite. It seems to&lt;br /&gt;
 possess a life of its own.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[PLUTO]]''' &lt;br /&gt;
 A mysterious flexing rock.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 I like his muscles!&lt;br /&gt;
 - KEL&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[EARTH]]''' &lt;br /&gt;
 The third planet from the&lt;br /&gt;
 Sun. Its surface is mostly&lt;br /&gt;
 covered in water and people.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[DOWNLOAD WINDOW]]''' &lt;br /&gt;
 [ERROR]&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[SPACE EX-BOYFRIEND]]''' &lt;br /&gt;
 The fierce alter-ego of&lt;br /&gt;
 CAPT. SPACEBOY, captain of&lt;br /&gt;
 the SPACE PIRATES. He comes&lt;br /&gt;
 out when CAPT. SPACEBOY is&lt;br /&gt;
 angry. Commands the planets&lt;br /&gt;
 of the solar system, but&lt;br /&gt;
 the heart of no one...&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[KING CRAWLER]]'''&lt;br /&gt;
 A mindless parasite that kills&lt;br /&gt;
 SPROUT MOLES and harvests&lt;br /&gt;
 their empty husks in order to&lt;br /&gt;
 extend its own body.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[KING CARNIVORE]]''' &lt;br /&gt;
 One of the SPROUT MOLE's&lt;br /&gt;
 many predators. KING&lt;br /&gt;
 CARNIVORE invades SPROUT&lt;br /&gt;
 MOLE habitats by burrowing&lt;br /&gt;
 underground. They prefer&lt;br /&gt;
 their SPROUT MOLES warm&lt;br /&gt;
 and chewy.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[ROOT]]''' &lt;br /&gt;
''Does not appear in the FOE FACTS! journal, but is fought alongside KING CARNIVORE.''&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[SHADY MOLE]]''' &lt;br /&gt;
 The most untrustworthy of&lt;br /&gt;
 SPROUT MOLES. Do not&lt;br /&gt;
 believe anything that he says.&lt;br /&gt;
 - AUBREY&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[SIR MAXIMUS]]''' &lt;br /&gt;
 A true master of the blade.&lt;br /&gt;
 A SPROUT MOLE who has&lt;br /&gt;
 studied the art of combat&lt;br /&gt;
 for hundreds of years in&lt;br /&gt;
 order to surpass the title of&lt;br /&gt;
 HAROLD and be granted the&lt;br /&gt;
 ultimate title of MAXIMUS.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[SIR MAXIMUS II]]''' &lt;br /&gt;
 A true master of the blade.&lt;br /&gt;
 The son of a SPROUT MOLE&lt;br /&gt;
 who has studied the art of&lt;br /&gt;
 combat for hundreds of&lt;br /&gt;
 years in order to surpass the&lt;br /&gt;
 title of HAROLD and be&lt;br /&gt;
 granted the ultimate title of&lt;br /&gt;
 MAXIMUS.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[SIR MAXIMUS III]]''' &lt;br /&gt;
 A true master of the blade.&lt;br /&gt;
 The grandson of a SPROUT&lt;br /&gt;
 MOLE who has studied the&lt;br /&gt;
 art of combat for hundreds&lt;br /&gt;
 of years in order to surpass&lt;br /&gt;
 the title of HAROLD and be&lt;br /&gt;
 granted the ultimate title of&lt;br /&gt;
 MAXIMUS.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[SWEETHEART]]''' &lt;br /&gt;
 The impulsive and beautiful&lt;br /&gt;
 mad duchess who lives in a big&lt;br /&gt;
 pink castle in PYREFLY FOREST.&lt;br /&gt;
 Loved by SPROUTE MOLES&lt;br /&gt;
 everywhere. Has a soft spot&lt;br /&gt;
 for HERO.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 Hey... Let's not bring this up&lt;br /&gt;
 again, okay?&lt;br /&gt;
 - HERO&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[NEFARIOUS CHIP]]''' &lt;br /&gt;
 A creature from another realm,&lt;br /&gt;
 summoned by a plate of&lt;br /&gt;
 oatmeal cookies.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 Truly evil!&lt;br /&gt;
 - AUBREY&lt;br /&gt;
&lt;br /&gt;
 Dastardly!&lt;br /&gt;
 - KEL&lt;br /&gt;
&lt;br /&gt;
 Nefarious, even!&lt;br /&gt;
 - HERO&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[UNBREAD TWINS]]''' &lt;br /&gt;
 BISCUIT and DOUGHIE, the&lt;br /&gt;
 unbread twins from another&lt;br /&gt;
 realm who are forced to&lt;br /&gt;
 bake and transport bread&lt;br /&gt;
 eternally via summoning&lt;br /&gt;
 circle. Ohoooooo...&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[SPACE EX-HUSBAND]]''' &lt;br /&gt;
 A recently-divorced CAPT.&lt;br /&gt;
 SPACEBOY. His soul has&lt;br /&gt;
 transcended beyond space&lt;br /&gt;
 and time and has evolved&lt;br /&gt;
 past useless human emotions.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 Poor, CAPT. SPACEBOY...&lt;br /&gt;
 Nobody deserves this...&lt;br /&gt;
 - AUBREY&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[MR. JAWSUM]]''' &lt;br /&gt;
 A venture capitalist /&lt;br /&gt;
 entrepreneur / loan shark who&lt;br /&gt;
 owns 51% of the DEEP WELL.&lt;br /&gt;
 There is nothing he believes in&lt;br /&gt;
 more than a signed contract.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 Hey, it's the boss!&lt;br /&gt;
 Love that guy!&lt;br /&gt;
 - KEL&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[PLUTO (EXPANDED)]]''' &lt;br /&gt;
 The astonishingly glorious&lt;br /&gt;
 expanded version of PLUTO,&lt;br /&gt;
 the strongest planet in all the&lt;br /&gt;
 cosmos and the universe.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[ROBOHEART]]''' &lt;br /&gt;
 A dangerous killer robot bent&lt;br /&gt;
 on destroying life as we know&lt;br /&gt;
 it. We are lucky to have seen it&lt;br /&gt;
 and still be alive.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[MUTANTHEART]]''' &lt;br /&gt;
 The failed? experiment of the&lt;br /&gt;
 SLIME SISTER, MARINA.&lt;br /&gt;
 Makes strange noises in an&lt;br /&gt;
 attempt to communicate.&lt;br /&gt;
 Smells like strawberries.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[PERFECTHEART]]''' &lt;br /&gt;
 A goddess of immeasurable&lt;br /&gt;
 power and poise. The light&lt;br /&gt;
 that she emits is capable of&lt;br /&gt;
 acute blindness, and&lt;br /&gt;
 in some cases, death.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[MARINA]]''' &lt;br /&gt;
 The reckless and rash&lt;br /&gt;
 middle-child of the SLIME&lt;br /&gt;
 SISTERS. Has a short temper.&lt;br /&gt;
 Enjoys taking living things&lt;br /&gt;
 apart and putting them back&lt;br /&gt;
 together, usually without&lt;br /&gt;
 their permission...&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[MOLLY]]''' &lt;br /&gt;
 The devious and cunning&lt;br /&gt;
 oldest SLIME SISTER. Knows&lt;br /&gt;
 how to find enjoyment in&lt;br /&gt;
 everything. She has mastered&lt;br /&gt;
 all the sciences, but sticks&lt;br /&gt;
 with programming as it&lt;br /&gt;
 requires the least amount of&lt;br /&gt;
 movement.&lt;br /&gt;
&lt;br /&gt;
 Is quite fond of&lt;br /&gt;
 cheesy potato chips.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[MEDUSA]]''' &lt;br /&gt;
 The calm and practical youngest&lt;br /&gt;
 SLIME SISTER. Mainly deals with&lt;br /&gt;
 liquid elements in vials because&lt;br /&gt;
 they are pretty.&lt;br /&gt;
&lt;br /&gt;
 She is an expert at diffusing&lt;br /&gt;
 difficult situations since her&lt;br /&gt;
 sisters like to argue quite&lt;br /&gt;
 frequently.&lt;br /&gt;
 - OMORI&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[HUMPHREY]]''' &lt;br /&gt;
 Absolute, raw terror.&lt;br /&gt;
 - OMORI&lt;br /&gt;
&lt;br /&gt;
 And squishy too! Nyak, nyak!&lt;br /&gt;
 - HUMPHREY&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[ABBI]]''' &lt;br /&gt;
''Does not appear in the FOE FACTS! journal.&lt;br /&gt;
|-&lt;br /&gt;
| ＊'''[[TENTACLE]]''' &lt;br /&gt;
''Does not appear in the FOE FACTS! journal, but is fought alongside ABBI.''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=WATERMELON_AREA&amp;diff=3548</id>
		<title>WATERMELON AREA</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=WATERMELON_AREA&amp;diff=3548"/>
		<updated>2021-02-27T17:38:33Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''{{PAGENAME}}''' is a sub-area in [[BLACK SPACE]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
A horizontally linear forest, dotted with watermelons around the area. You'll find a [[FLOWER CROWN]] and [[BASIL]] proceeding right. BASIL accompanies you through the rest of the area. After a certain point, the room will fade to dark and [[OMORI]] and BASIL will both be transported to a larger looping black room full of watermelons. After smashing enough watermelons, BASIL will be smashed into pulp in place of one. The next watermelon smashed will contain the key, and a [[RED HAND]] will appear on the map, allowing you to return back to BLACK SPACE. &lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=LOL_Sword&amp;diff=3547</id>
		<title>LOL Sword</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=LOL_Sword&amp;diff=3547"/>
		<updated>2021-02-27T17:37:33Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Items&lt;br /&gt;
|image     = [[File:LOL_SWORD.png]]&lt;br /&gt;
|user      = [[HERO]]&lt;br /&gt;
|location  = &lt;br /&gt;
|sells for =&lt;br /&gt;
|enemy     =&lt;br /&gt;
|heart     = 0&lt;br /&gt;
|juice     = 10&lt;br /&gt;
|attack    = 14&lt;br /&gt;
|defense   = 0&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 100&lt;br /&gt;
|quests    =&lt;br /&gt;
}}&lt;br /&gt;
'''LOL SWORD''' is a [[:Category:Weapons|weapon]] in ''[[OMORI (Game)|OMORI]]''.&lt;br /&gt;
&lt;br /&gt;
== DESCRIPTION ==&lt;br /&gt;
&lt;br /&gt;
xD&lt;br /&gt;
&lt;br /&gt;
== OBTAINING ==&lt;br /&gt;
&lt;br /&gt;
The LOL SWORD is obtained after completing [[WEEPING WILLOW]]'s quest, it can only be wielded by [[HERO]] in [[HEADSPACE]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=LOST_FOREST_2_(WATER)&amp;diff=3543</id>
		<title>LOST FOREST 2 (WATER)</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=LOST_FOREST_2_(WATER)&amp;diff=3543"/>
		<updated>2021-02-27T15:54:38Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''LOST FOREST 2''' also known as the WEATHERVANE ROOM is an area found in [[BLACK_SPACE#BLACKER_SPACE.2FBLACK_SPACE_2|BLACK SPACE 2]]. It can be accessed through one of the doors in the BLACK SPACE 2 hub area. There is a weathervane found near the center of the room which can be interacted with to change its direction to either north, east, or west, and allow access to different parts of the map. &lt;br /&gt;
[[File:Map267.png|thumb|right|LOST FOREST 2]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== LOCATIONS ==&lt;br /&gt;
=== SHALLOW SEA ===&lt;br /&gt;
The SHALLOW SEA can be accessed by walking into one of the scribbled figures at the top of the map while the weathervane is facing north. Walking left from here will simply bring you back to LOST FOREST 2. Walking to the bottom of the map yields the same result. Continuously walking right will eventually take you to another room which contains a purple ladder, but is otherwise identical. Climbing to the top of the ladder will also return you to LOST FOREST 2.&lt;br /&gt;
=== SMALL REPEATING ROOM ===&lt;br /&gt;
The door to the SMALL REPEATING ROOM can be accessed while the weathervane is pointing east. Walking north through the rooms will eventually cause a statue of [[SUNNY|SUNNY]]'s MOM to spawn in the center of the room that turns to face the player at all times. If the player continues walking through the rooms the floor will disappear, and then the room will become darker.&lt;br /&gt;
===== HIDEOUS CREATURE ROOM =====&lt;br /&gt;
At the end of the SMALL REPEATING ROOM sequence is a dark room with a large, blob like creature in the back of it. Interacting with the blob will bring up the text &amp;quot;Brother... I'm so glad you're here...&amp;quot; Exiting the room will return the player back to LOST FOREST 2. &lt;br /&gt;
== OTHER ==&lt;br /&gt;
* [[KEL|KEL]], [[AUBREY|AUBREY]], and [[HERO|HERO]] can all be found on different corners of the map. It is impossible to get too close to them, as the game will always teleport the player a few steps back upon walking within a certain distance of them. Each of their sprites can be changed to scribbled drawing versions of themselves by triggering certain events. &lt;br /&gt;
# AUBREY is on the west side, and can have her sprite changed by triggering the AUBREY SCHOOL event in either [[LOOPING_FOREST|LOOPING FOREST]] or [[TV_GIRL|TV GIRL]]'s television. &lt;br /&gt;
# HERO can be seen on the east side of the map, and has his sprite changed by obtaining the 'KEY' INGREDIENT item from HERO in the KITCHEN within [[WATER_WALKWAY|WATER WALKWAY]]. &lt;br /&gt;
# KEL is located on the south side of map, although the weathervane needs to be facing east to see him. His sprite can be changed by having accessed the KEL POOL room in [[CLOUD_WALKWAY|CLOUD WALKWAY]].&lt;br /&gt;
&lt;br /&gt;
== GALLERY ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Map295.png|SHALLOW SEA&lt;br /&gt;
Map287.png|SMALL REPEATING ROOM&lt;br /&gt;
Map267_Aubrey.png|AUBREY alternative sprite&lt;br /&gt;
Map267_Hero.png|HERO alternative sprite&lt;br /&gt;
Map267_Kel.png|KEL alternative sprite&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Characters&amp;diff=3374</id>
		<title>Characters</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Characters&amp;diff=3374"/>
		<updated>2021-02-20T03:42:05Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: Why the heck is Jack here that's a weapon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists the many characters that appear in ''[[OMORI (Game)|OMORI]]''.&lt;br /&gt;
&lt;br /&gt;
* [[AUBREY]]&lt;br /&gt;
* [[BASIL]]&lt;br /&gt;
* [[CAPTAIN SPACEBOY]]&lt;br /&gt;
* [[HERO]]&lt;br /&gt;
* [[HUMPHREY]]&lt;br /&gt;
* [[KEL]]&lt;br /&gt;
* [[MARI]]&lt;br /&gt;
* [[OMORI]]&lt;br /&gt;
* [[PLUTO]]&lt;br /&gt;
* [[ROSA]]&lt;br /&gt;
* [[SOMETHING]]&lt;br /&gt;
* [[SUNNY]]&lt;br /&gt;
* [[SWEETHEART]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:OMORI_Manic.png&amp;diff=3078</id>
		<title>File:OMORI Manic.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:OMORI_Manic.png&amp;diff=3078"/>
		<updated>2021-02-18T08:26:50Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{ExtractOMORI}}&lt;br /&gt;
&lt;br /&gt;
[[Category:OMORI_artwork]]&lt;br /&gt;
[[Category:Character_Images]]&lt;br /&gt;
[[Category:Omori_Images]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:Happy_New_Year_(2021)_Sketch.png&amp;diff=3077</id>
		<title>File:Happy New Year (2021) Sketch.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:Happy_New_Year_(2021)_Sketch.png&amp;diff=3077"/>
		<updated>2021-02-18T08:26:33Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{ArtworkOMORI}}&lt;br /&gt;
&lt;br /&gt;
[[Category:OMORI_artwork]]&lt;br /&gt;
[[Category:Character_Images]]&lt;br /&gt;
[[Category:Aubrey_Images]]&lt;br /&gt;
[[Category:Hero_Images]]&lt;br /&gt;
[[Category:Kel_Images]]&lt;br /&gt;
[[Category:Omori_Images]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:DW_TAG_AUBREY_OMORI.png&amp;diff=3076</id>
		<title>File:DW TAG AUBREY OMORI.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:DW_TAG_AUBREY_OMORI.png&amp;diff=3076"/>
		<updated>2021-02-18T08:26:02Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{ExtractOMORI}}&lt;br /&gt;
&lt;br /&gt;
[[Category:OMORI_artwork]]&lt;br /&gt;
[[Category:Character_Images]]&lt;br /&gt;
[[Category:Aubrey_Images]]&lt;br /&gt;
[[Category:Omori_Images]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:DW_TAG_KEL_OMORI.png&amp;diff=3075</id>
		<title>File:DW TAG KEL OMORI.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:DW_TAG_KEL_OMORI.png&amp;diff=3075"/>
		<updated>2021-02-18T08:25:37Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{ExtractOMORI}}&lt;br /&gt;
&lt;br /&gt;
[[Category:OMORI_artwork]]&lt;br /&gt;
[[Category:Character_Images]]&lt;br /&gt;
[[Category:Kel_Images]]&lt;br /&gt;
[[Category:Omori_Images]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:DW_TAG_HERO_OMORI.png&amp;diff=3074</id>
		<title>File:DW TAG HERO OMORI.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:DW_TAG_HERO_OMORI.png&amp;diff=3074"/>
		<updated>2021-02-18T08:24:41Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{ExtractOMORI}}&lt;br /&gt;
&lt;br /&gt;
[[Category:OMORI_character]]&lt;br /&gt;
[[Category:Character_Images]]&lt;br /&gt;
[[Category:Hero_Images]]&lt;br /&gt;
[[Category:Omori_Images]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:DW_TAG_OMORI_AUBREY.png&amp;diff=3073</id>
		<title>File:DW TAG OMORI AUBREY.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:DW_TAG_OMORI_AUBREY.png&amp;diff=3073"/>
		<updated>2021-02-18T08:05:37Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{ExtractOMORI}}&lt;br /&gt;
&lt;br /&gt;
[[Category:OMORI_artwork]]&lt;br /&gt;
[[Category:Character_Images]]&lt;br /&gt;
[[Category:Aubrey_Images]]&lt;br /&gt;
[[Category:Omori_Images]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:DW_TAG_OMORI_HERO.png&amp;diff=3072</id>
		<title>File:DW TAG OMORI HERO.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:DW_TAG_OMORI_HERO.png&amp;diff=3072"/>
		<updated>2021-02-18T08:05:12Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{ExtractOMORI}}&lt;br /&gt;
&lt;br /&gt;
[[Category:OMORI_artwork]]&lt;br /&gt;
[[Category:Character_Images]]&lt;br /&gt;
[[Category:Hero_Images]]&lt;br /&gt;
[[Category:Omori_Images]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:DW_TAG_OMORI_HERO.png&amp;diff=3071</id>
		<title>File:DW TAG OMORI HERO.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:DW_TAG_OMORI_HERO.png&amp;diff=3071"/>
		<updated>2021-02-18T08:04:43Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{ArtworkOMORI}}&lt;br /&gt;
&lt;br /&gt;
[[Category:OMORI_artwork]]&lt;br /&gt;
[[Category:Character_Images]]&lt;br /&gt;
[[Category:Hero_Images]]&lt;br /&gt;
[[Category:Omori_Images]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:Release_energy.png&amp;diff=3070</id>
		<title>File:Release energy.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:Release_energy.png&amp;diff=3070"/>
		<updated>2021-02-18T08:02:42Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{ArtworkOMORI}}&lt;br /&gt;
&lt;br /&gt;
[[Category:OMORI_artwork]]&lt;br /&gt;
[[Category:Character_Images]]&lt;br /&gt;
[[Category:Aubrey_Images]]&lt;br /&gt;
[[Category:Hero_Images]]&lt;br /&gt;
[[Category:Kel_Images]]&lt;br /&gt;
[[Category:Omori_Images]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:MIRROR_PLAYGROUND.png&amp;diff=3069</id>
		<title>File:MIRROR PLAYGROUND.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:MIRROR_PLAYGROUND.png&amp;diff=3069"/>
		<updated>2021-02-18T07:52:56Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{ExtractOMORI}}&lt;br /&gt;
&lt;br /&gt;
[[Category:OMORI_artwork]]&lt;br /&gt;
[[Category:Character_Images]]&lt;br /&gt;
[[Category:Aubrey_Images]]&lt;br /&gt;
[[Category:Hero_Images]]&lt;br /&gt;
[[Category:Kel_Images]]&lt;br /&gt;
[[Category:Omori_Images]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:Group_hug_dw.png&amp;diff=3068</id>
		<title>File:Group hug dw.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:Group_hug_dw.png&amp;diff=3068"/>
		<updated>2021-02-18T07:52:47Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{ExtractOMORI}}&lt;br /&gt;
&lt;br /&gt;
[[Category:OMORI_artwork]]&lt;br /&gt;
[[Category:Character_Images]]&lt;br /&gt;
[[Category:Aubrey_Images]]&lt;br /&gt;
[[Category:Basil_Images]]&lt;br /&gt;
[[Category:Hero_Images]]&lt;br /&gt;
[[Category:Kel_Images]]&lt;br /&gt;
[[Category:Mari_Images]]&lt;br /&gt;
[[Category:Omori_Images]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:DW_TAG_OMORI_KEL.png&amp;diff=3066</id>
		<title>File:DW TAG OMORI KEL.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:DW_TAG_OMORI_KEL.png&amp;diff=3066"/>
		<updated>2021-02-18T07:51:33Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{ExtractOMORI}}&lt;br /&gt;
&lt;br /&gt;
[[Category:OMORI_artwork]]&lt;br /&gt;
[[Category:Character_Images]]&lt;br /&gt;
[[Category:Kel_Images]]&lt;br /&gt;
[[Category:Omori_Images]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:Omori_Doodles.png&amp;diff=3065</id>
		<title>File:Omori Doodles.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:Omori_Doodles.png&amp;diff=3065"/>
		<updated>2021-02-18T07:50:39Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{ArtworkOMORI}}&lt;br /&gt;
&lt;br /&gt;
[[Category:OMORI_artwork]]&lt;br /&gt;
[[Category:Character_Images]]&lt;br /&gt;
[[Category:Aubrey_Images]]&lt;br /&gt;
[[Category:Basil_Images]]&lt;br /&gt;
[[Category:Hero_Images]]&lt;br /&gt;
[[Category:Kel_Images]]&lt;br /&gt;
[[Category:Mari_Images]]&lt;br /&gt;
[[Category:Omori_Images]]&lt;br /&gt;
[[Category:Sunny_Images]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:Omori_Doodles.png&amp;diff=3064</id>
		<title>File:Omori Doodles.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:Omori_Doodles.png&amp;diff=3064"/>
		<updated>2021-02-18T07:50:24Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{ArtworkOMORI}}&lt;br /&gt;
&lt;br /&gt;
[[Category:OMORI_artwork]]&lt;br /&gt;
[[Category:Character_Images]]&lt;br /&gt;
[[Category:Aubrey_Images]]&lt;br /&gt;
[[Category:Basil_Images]]&lt;br /&gt;
[[Category:Hero_Images]]&lt;br /&gt;
[[Category:Kel_Images]]&lt;br /&gt;
[[Category:Mari_Images]]&lt;br /&gt;
[[Category:Omori_Images]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:Group_hug_dw.png&amp;diff=3062</id>
		<title>File:Group hug dw.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:Group_hug_dw.png&amp;diff=3062"/>
		<updated>2021-02-18T07:46:44Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{ArtworkOMORI}}&lt;br /&gt;
&lt;br /&gt;
[[Category:OMORI_artwork]]&lt;br /&gt;
[[Category:Character_Images]]&lt;br /&gt;
[[Category:Aubrey_Images]]&lt;br /&gt;
[[Category:Basil_Images]]&lt;br /&gt;
[[Category:Hero_Images]]&lt;br /&gt;
[[Category:Kel_Images]]&lt;br /&gt;
[[Category:Mari_Images]]&lt;br /&gt;
[[Category:Omori_Images]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:MIRROR_PLAYGROUND.png&amp;diff=3061</id>
		<title>File:MIRROR PLAYGROUND.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:MIRROR_PLAYGROUND.png&amp;diff=3061"/>
		<updated>2021-02-18T07:45:09Z</updated>

		<summary type="html">&lt;p&gt;Rubenlee123: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{ArtworkOMORI}}&lt;br /&gt;
&lt;br /&gt;
[[Category:OMORI_artwork]]&lt;br /&gt;
[[Category:Character_Images]]&lt;br /&gt;
[[Category:Aubrey_Images]]&lt;br /&gt;
[[Category:Hero_Images]]&lt;br /&gt;
[[Category:Kel_Images]]&lt;br /&gt;
[[Category:Omori_Images]]&lt;/div&gt;</summary>
		<author><name>Rubenlee123</name></author>
	</entry>
</feed>