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	<id>https://omori.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Prhamidzadeh</id>
	<title>OMORI Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://omori.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Prhamidzadeh"/>
	<link rel="alternate" type="text/html" href="https://omori.wiki/Special:Contributions/Prhamidzadeh"/>
	<updated>2026-04-17T03:53:19Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.13</generator>
	<entry>
		<id>https://omori.wiki/index.php?title=Red_Space&amp;diff=13891</id>
		<title>Red Space</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Red_Space&amp;diff=13891"/>
		<updated>2024-09-27T20:25:53Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{quote|''&amp;quot;I'm... I'm so sorry... Will you forgive me? My best friend...&amp;quot;''|Basil}}&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is a [[:Category:Locations|location]] in [[OMORI (Game)|Omori]]. This place has a bloody theme and one of the shortest areas in the game. This place is only accsisable in [[Endings|Sunny Route]] and is not opotional.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
After red hands got [[Basil]] from the back, he is lied and stuck in hands. After player interacts with Basil, he yells for help, then [[Omori]] slashes him with his knife, killing Basil.&amp;lt;br&amp;gt;&lt;br /&gt;
Then Red hands make a bridge for Omori to walk on it. After that, Omori walkes on Basil and passes him. Omori starts walking on the bridge.&amp;lt;br&amp;gt;&lt;br /&gt;
He sit on the throne made with hands. The game shows Omori  just sitting on hands, staring at camera. Eventually, player wakes up as [[Sunny]] in real world.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Red Space's background also appear on [[Omori (enemy)|Omori]] fight as background in phase 3-6&lt;br /&gt;
**The Redhands also appear.&lt;br /&gt;
*Red Space's name is more likely a refrence to [[White Space]] and [[Black Space]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Red_Space&amp;diff=13890</id>
		<title>Red Space</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Red_Space&amp;diff=13890"/>
		<updated>2024-09-27T15:04:12Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{quote|''&amp;quot;I'm... I'm so sorry... Will you forgive me? My best friend...&amp;quot;''|Basil}}&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is a [[:Category:Locations|location]] in [[OMORI (Game)|Omori]]. This place has a bloody theme and one of the shortest areas in the game. This place is only accsisable in [[Endings|Sunny Route]] and is not opotional.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
After red hands got [[Basil]] from the back, he is lied and stuck in hands. After player interacts with Basil, he yells for help, then [[Omori]] slashes him with his knife, killing Basil.&amp;lt;br&amp;gt;&lt;br /&gt;
Then Red hands make a bridge for Omori to walk on it. After that, Omori walkes on Basil and passes him. Omori starts walking on the bridge.&amp;lt;br&amp;gt;&lt;br /&gt;
He sit on the throne made with hands. The game shows Omori  just sitting on hands, staring at camera. Eventually, player wakes up as [[Sunny]] in real world.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Red Space's background also appear on [[Omori (enemy)|Omori]] fight as background in phase 3-6&lt;br /&gt;
**The Redhands also appear.&lt;br /&gt;
*Red Space's name is more likely a refrence to [[White Space]] and [[Black Space]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Wormhole&amp;diff=13887</id>
		<title>Wormhole</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Wormhole&amp;diff=13887"/>
		<updated>2024-09-12T08:25:34Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: foe facts added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = Wormhole_(neutral).gif&lt;br /&gt;
| size    = 150px&lt;br /&gt;
| heart   = 150&lt;br /&gt;
| juice   = 75&lt;br /&gt;
| attack  = 10&lt;br /&gt;
| defense = 9&lt;br /&gt;
| speed   = 10&lt;br /&gt;
| luck    = 10&lt;br /&gt;
| drops   = [[Star Fruit Soda|star fruit soda]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Wormhole''' is an [[Enemies|enemy]] that can be found in [[Otherworld]].&lt;br /&gt;
&lt;br /&gt;
==Foe Facts==&lt;br /&gt;
It is said that Wormholes&lt;br /&gt;
are capable of connecting&lt;br /&gt;
widely separated regions of&lt;br /&gt;
space and time... but this&lt;br /&gt;
one's just a worm.&amp;lt;br&amp;gt;&lt;br /&gt;
- Omori&amp;lt;br&amp;gt;&lt;br /&gt;
I don't like how it wiggles...&amp;lt;br&amp;gt;&lt;br /&gt;
- Aubrey&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
Like most enemies, it will behave differently according to its [[Battle system|emotion]]:&lt;br /&gt;
&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| title2          = REWARDS&lt;br /&gt;
| image1          = Wormhole_(neutral).gif&lt;br /&gt;
| descriptionone1 = 35% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 20% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, if with less than 3 troops, it will open a wormhole&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Otherwise, it will do nothing&lt;br /&gt;
| descriptiontwo1 = 1/15 chances of dropping a [[Star Fruit Soda|star fruit soda]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 18 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 18 {{Clams}} clams&lt;br /&gt;
| image2          = Wormhole_(happy).gif&lt;br /&gt;
| descriptionone2 = 35% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 20% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  Else, if with less than 3 troops, it will open a wormhole&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Otherwise, it will do nothing&lt;br /&gt;
| descriptiontwo2 = 1/5 chance of dropping a [[Star Fruit Soda|star fruit soda]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 18 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 23 {{Clams}} clams&lt;br /&gt;
| image3          = Wormhole_(sad).gif&lt;br /&gt;
| descriptionone3 = 25% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 45% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  Else, if with less than 3 troops, it will open a wormhole&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Otherwise, it will do nothing&lt;br /&gt;
| descriptiontwo3 = 1/15 chance of dropping a [[Star Fruit Soda|star fruit soda]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 14 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 12 {{Clams}} clams&lt;br /&gt;
| image4          = Wormhole_(angry).gif&lt;br /&gt;
| descriptionone4 = 75% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 25% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  Else, if with less than 3 troops, it will open a wormhole&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Otherwise, it will do nothing&lt;br /&gt;
| descriptiontwo4 = 1/15 chance of dropping a [[Star Fruit Soda|star fruit soda]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 27 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 15 {{Clams}} clams&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Open wormhole''': Call a friend to assist in battle, summoning either a [[Space Bunny]] or an [[U.F.O.]].&lt;br /&gt;
&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Wormhole slaps [target]!&lt;br /&gt;
 * Wormhole is wiggling around...&lt;br /&gt;
 * Wormhole opens up a wormhole!&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Wormhole_(neutral).png&lt;br /&gt;
Wormhole_(happy).png&lt;br /&gt;
Wormhole_(sad).png&lt;br /&gt;
Wormhole_(angry).png&lt;br /&gt;
Wormhole_(damaged).png&lt;br /&gt;
Wormhole_(dying).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Summoned Space Bunnies defeated during the battle will not count for the [[Rabbit Killer]] [[Quests|quest]] or the Bunny Exterminator [[Achievements|achievement]].&lt;br /&gt;
* In general, a [https://en.wikipedia.org/wiki/Wormhole wormhole] is some kind of structure described to link up two different points in spacetime. In this game's context it is a literal worm in a hole.&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Venus_Flytrap&amp;diff=13886</id>
		<title>Venus Flytrap</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Venus_Flytrap&amp;diff=13886"/>
		<updated>2024-09-12T08:20:53Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: foe facts added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = VENUSFLYTRAPNORMAL.gif&lt;br /&gt;
| size    = 150px&lt;br /&gt;
| heart   = 250&lt;br /&gt;
| juice   = 125&lt;br /&gt;
| attack  = 15&lt;br /&gt;
| defense = 15&lt;br /&gt;
| speed   = 1&lt;br /&gt;
| luck    = 10&lt;br /&gt;
| drops   = [[Watermelon Juice|watermelon juice]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Venus Flytrap''' is a mimic-like [[Enemies|enemy]] that can be found at [[Otherworld]]. Like the [[Watermimic]], it will remain stationary, and the battle will only trigger if the player interacts with it.&lt;br /&gt;
&lt;br /&gt;
==Foe Facts==&lt;br /&gt;
The features of the Venus&lt;br /&gt;
Flytrap resemble that of&lt;br /&gt;
a common watermelon. It is an&lt;br /&gt;
evolutionary trait that is used&lt;br /&gt;
to lure in unintelligent prey.&amp;lt;br&amp;gt;&lt;br /&gt;
- Omori&amp;lt;br&amp;gt;&lt;br /&gt;
Man, I was so sure it&lt;br /&gt;
was a watermelon&amp;lt;br&amp;gt;&lt;br /&gt;
- Kel&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
Like most enemies, it will behave differently according to its [[Battle System|emotion]]:&lt;br /&gt;
&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| title2          = REWARDS&lt;br /&gt;
| image1          = VENUSFLYTRAPNORMAL.gif&lt;br /&gt;
| descriptionone1 = 60% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 25% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will crunch one of the party members, dealing high damage&lt;br /&gt;
| descriptiontwo1 = 1/500 chances of dropping a [[Watermelon Juice|watermelon juice]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 90 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 15 {{Clams}} clams&lt;br /&gt;
| image2          = VENUSFLYTRAPHAPPY.gif&lt;br /&gt;
| descriptionone2 = 50% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 25% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will crunch one of the party members, dealing high damage&lt;br /&gt;
| descriptiontwo2 = 1/250 chance of dropping a [[Watermelon Juice|watermelon juice]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 90 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 23 {{Clams}} clams&lt;br /&gt;
| image3          = VENUSFLYTRAPSAD.gif&lt;br /&gt;
| descriptionone3 = 40% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 50% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will crunch one of the party members, dealing high damage&lt;br /&gt;
| descriptiontwo3 = 1/500 chance of dropping a [[Watermelon Juice|watermelon juice]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 68 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 12 {{Clams}} clams&lt;br /&gt;
| image4          = VENUSFLYTRAPANGRY.gif&lt;br /&gt;
| descriptionone4 = 75% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 15% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will crunch one of the party members, dealing high damage&lt;br /&gt;
| descriptiontwo4 = 1/500 chance of dropping a [[Watermelon Juice|watermelon juice]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 135 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 15 {{Clams}} clams&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Crunch''': [3 * a.atk - b.def].&lt;br /&gt;
&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Venus Flytrap strikes [target]!&lt;br /&gt;
 * Venus Flytrap is chomphing nothing.&lt;br /&gt;
 * Venus Flytrap chomps [target]!&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:VENUSFLYTRAPNORMAL.png&lt;br /&gt;
File:VENUSFLYTRAPHAPPY.png&lt;br /&gt;
File:VENUSFLYTRAPSAD.png&lt;br /&gt;
File:VENUSFLYTRAPANGRY.png&lt;br /&gt;
File:VENUSFLYTRAPINJURED.png&lt;br /&gt;
File:VENUSFLYTRAPDEFEATED.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Like the [[Watermimic]], it will never reward the player when defeated with anything other than its chance of drop.&lt;br /&gt;
* This enemy shares their name and bevaviour with the carnivorous plant called [https://en.wikipedia.org/wiki/Venus_flytrap Venus Flytrap].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=U.F.O.&amp;diff=13885</id>
		<title>U.F.O.</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=U.F.O.&amp;diff=13885"/>
		<updated>2024-09-12T08:16:47Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: foe facts added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = UFO_(neutral).png&lt;br /&gt;
| size    = 150px&lt;br /&gt;
| heart   = 20&lt;br /&gt;
| juice   = 10&lt;br /&gt;
| attack  = 10&lt;br /&gt;
| defense = 2&lt;br /&gt;
| speed   = 15&lt;br /&gt;
| luck    = 5&lt;br /&gt;
| drops   = [[Orange Juice|orange juice]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''U.F.O.''' is an [[Enemies|enemy]] that can be found at [[Otherworld#Cattail Field|Cattail Field]], it can also be summoned by a [[Wormhole]].&lt;br /&gt;
While being chased by an U.F.O., if the player decides to stop before the creature reach the party, the U.F.O will stop and hover at the top of the leading party member's head. &amp;lt;br&amp;gt;&lt;br /&gt;
The battle will only start once the player moves. This behaviour's exclusive to flying creatures, like [[Shark Plane]] and [[Snot Bubble]].&lt;br /&gt;
&lt;br /&gt;
==Foe Facts==&lt;br /&gt;
A.K.A.&amp;lt;br&amp;gt;&lt;br /&gt;
Unidentified Flying Orange&lt;br /&gt;
A highly advanced orange,&lt;br /&gt;
commonly seen aimlessly&lt;br /&gt;
floating through the&lt;br /&gt;
vastness of space.&amp;lt;br&amp;gt;&lt;br /&gt;
- Omori&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It still tastes like an orange!&amp;lt;br&amp;gt;&lt;br /&gt;
- Kel&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
Like most enemies, it will behave differently in battle according to its [[Battle System|emotion]]:&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| title2          = REWARDS&lt;br /&gt;
| image1          = UFO_(neutral).png&lt;br /&gt;
| descriptionone1 = 45% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 30% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 45% chance of using an orange beam at the party member with the lowest juice percentage, dealing damage and recovering {{MP}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will shoot a strange beam at one of the party members, giving it a random emotion&lt;br /&gt;
| descriptiontwo1 = 1/50 chances of dropping an [[Orange Juice|orange juice]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 18 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 3 {{Clams}} clams&lt;br /&gt;
| image2          = UFO_(happy).png&lt;br /&gt;
| descriptionone2 = 30% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 10% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 30% chance of using an orange beam at the party member with the lowest juice percentage, dealing damage and recovering {{MP}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will shoot a strange beam at one of the party members, giving it a random emotion&lt;br /&gt;
| descriptiontwo2 = 1/25 chance of dropping an [[Orange Juice|orange juice]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 18 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 5 {{Clams}} clams&lt;br /&gt;
| image3          = UFO_(sad).png&lt;br /&gt;
| descriptionone3 = 30% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 50% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 20% chance of using an orange beam at the party member with the lowest juice percentage, dealing damage and recovering {{MP}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will shoot a strange beam at one of the party members, giving it a random emotion&lt;br /&gt;
| descriptiontwo3 = 1/50 chance of dropping an [[Orange Juice|orange juice]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 14 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 2 {{Clams}} clams&lt;br /&gt;
| image4          = UFO_(angry).png&lt;br /&gt;
| descriptionone4 = 55% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 10% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 55% chance of using an orange beam at the party member with the lowest juice percentage, dealing damage and recovering {{MP}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will shoot a strange beam at one of the party members, giving it a random emotion&lt;br /&gt;
| descriptiontwo4 = 1/50 chance of dropping an [[Orange Juice|orange juice]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 27 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 2 {{Clams}} clams&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Strange beam''': Gives the target a random emotion.&lt;br /&gt;
&lt;br /&gt;
'''Orange beam''': [2 * a.atk - b.def], also recovers 10% {{MP}} of the target and will never hit right in the heart.&lt;br /&gt;
&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * U.F.O crashes into [target]!&lt;br /&gt;
 * U.F.O is losing interest.&lt;br /&gt;
 * U.F.O flashes a strange light!&lt;br /&gt;
 * U.F.O fires an orange laser!&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
UFO_(neutral).png&lt;br /&gt;
UFO_(happy).png&lt;br /&gt;
UFO_(sad).png&lt;br /&gt;
UFO_(angry).png&lt;br /&gt;
UFO_(damaged).png&lt;br /&gt;
UFO_(dying).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The abbreviation &amp;quot;U.F.O.&amp;quot; normally stands for &amp;quot;Unidentified Flying Object&amp;quot;. In this game's context however, it stands for &amp;quot;Unidentified Flying Orange&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Space_Bunny&amp;diff=13884</id>
		<title>Space Bunny</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Space_Bunny&amp;diff=13884"/>
		<updated>2024-09-12T08:12:48Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: foe facts added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = Space_Bunny_(neutral).gif&lt;br /&gt;
| size    = 150px&lt;br /&gt;
| heart   = 105&lt;br /&gt;
| juice   = 50&lt;br /&gt;
| attack  = 12&lt;br /&gt;
| defense = 7&lt;br /&gt;
| speed   = 10&lt;br /&gt;
| luck    = 10&lt;br /&gt;
| drops   = [[Star Fruit Soda|star fruit soda]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Space Bunny''' is an [[Enemies|enemy]] that can be found in [[Otherworld]], it can also be summoned by a [[Wormhole]].&lt;br /&gt;
&lt;br /&gt;
==Foe Facts==&lt;br /&gt;
A regular Forest Bunny&lt;br /&gt;
with a bubble on its head.&lt;br /&gt;
This allows it to breathe&lt;br /&gt;
in space.&lt;br /&gt;
- Omori&amp;lt;br&amp;gt;&lt;br /&gt;
I'm guessing it likes to space&lt;br /&gt;
out? Heh, heh. Get it?&lt;br /&gt;
- Hero&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
Like most enemies, it will act differently based on its [[Battle System|emotion]]:&lt;br /&gt;
&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| title2          = REWARDS&lt;br /&gt;
| image1          = Space_Bunny_(neutral).gif&lt;br /&gt;
| descriptionone1 = 55% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 35% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will shot a bunny beam, damaging a party member&lt;br /&gt;
| descriptiontwo1 = 1/15 chances of dropping a [[Star Fruit Soda|star fruit soda]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 60 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 12 {{Clams}} clams&lt;br /&gt;
| image2          = Space_Bunny_(happy).gif&lt;br /&gt;
| descriptionone2 = 45% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 30% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will shot a bunny beam, damaging a party member&lt;br /&gt;
| descriptiontwo2 = 1/5 chance of dropping a [[Star Fruit Soda|star fruit soda]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 60 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 18 {{Clams}} clams&lt;br /&gt;
| image3          = Space_Bunny_(sad).gif&lt;br /&gt;
| descriptionone3 = 30% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 55% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will shot a bunny beam, damaging a party member&lt;br /&gt;
| descriptiontwo3 = 1/15 chance of dropping a [[Star Fruit Soda|star fruit soda]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 45 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 9 {{Clams}} clams&lt;br /&gt;
| image4          = Space_Bunny_(angry).gif&lt;br /&gt;
| descriptionone4 = 60% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 15% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will use shot a bunny beam, damaging a party member&lt;br /&gt;
| descriptiontwo4 = 1/15 chance of dropping a [[Star Fruit Soda|star fruit soda]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 90 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 12 {{Clams}} clams&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Bunny beam''': [3 * a.atk - b.def].&lt;br /&gt;
&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Space Bunny bops into [target]!&lt;br /&gt;
 * Space Bunny is spacing out.&lt;br /&gt;
 * Space Bunny fires a laser!&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Space_Bunny_(neutral).png&lt;br /&gt;
Space_Bunny_(happy).png&lt;br /&gt;
Space_Bunny_(sad).png&lt;br /&gt;
Space_Bunny_(angry).png&lt;br /&gt;
Space_Bunny_(damaging).png&lt;br /&gt;
Space_Bunny_(dying).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*As part of the [[Quests|quest]] [[Rabbit Killer]], a Leaf-like character named [[Leafie]] will give the player different rewards based on how many bunnies you killed, up to a maximum of 50 bunnies of any type, Leafie will always keep track of how many bunnies you killed regardless if you already completed the quest.&lt;br /&gt;
*The Bunny Exterminator [[Achievements|achievement]] will be granted to the player after defeating 100 bunnies of any type.&lt;br /&gt;
*It is sometimes called &amp;quot;Moon Bunny&amp;quot; in the game files.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Red_Space&amp;diff=13883</id>
		<title>Red Space</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Red_Space&amp;diff=13883"/>
		<updated>2024-09-12T08:10:56Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: /* Story */ &amp;quot;&amp;lt;br&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{quote|''&amp;quot;I'm... I'm so sorry... Will you forgive me? My best friend...&amp;quot;''|Basil}}&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is a [[:Category:Locations|location]] in [[OMORI (Game)|Omori]]. This place has a bloody theme and of the shortest areas in the game. This place is only accsisable in [[Endings|Sunny Route]] and is not opotional.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
After red hands got [[Basil]] from the back, he is lied and stuck in hands. After player interacts with Basil, he yells for help, then [[Omori]] slashes him with his knife, killing Basil.&amp;lt;br&amp;gt;&lt;br /&gt;
Then Red hands make a bridge for Omori to walk on it. After that, Omori walkes on Basil and passes him. Omori starts walking on the bridge.&amp;lt;br&amp;gt;&lt;br /&gt;
He sit on the throne made with hands. The game shows Omori  just sitting on hands, staring at camera. Eventually, player wakes up as [[Sunny]] in real world.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Red Space's background also appear on [[Omori (enemy)|Omori]] fight as background in phase 3-6&lt;br /&gt;
**The Redhands also appear.&lt;br /&gt;
*Red Space's name is more likely a refrence to [[White Space]] and [[Black Space]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Dust_Bunny&amp;diff=13882</id>
		<title>Dust Bunny</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Dust_Bunny&amp;diff=13882"/>
		<updated>2024-09-12T08:09:55Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: foe facts added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = Dust_Bunny_(neutral).gif&lt;br /&gt;
| size    = 150px&lt;br /&gt;
| heart   = 20&lt;br /&gt;
| juice   = 10&lt;br /&gt;
| attack  = 10&lt;br /&gt;
| defense = 1&lt;br /&gt;
| speed   = 15&lt;br /&gt;
| luck    = 1&lt;br /&gt;
| drops   = [[Rubber Band|rubber band]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Dusty Bunny''' is a rare [[Enemies|enemy]] found by interacting with the bookshelves at [[Basil|Basil's]] shoe house in the [[Vast Forest]] or at [[Smol|Smol's]] house in the [[Otherworld#Otherworld Campsite|Otherworld Campsite]].&amp;lt;br&amp;gt;&lt;br /&gt;
However, the one found in Basil's house can only be fought after the prologue but before saving Basil from [[Black Space|Black Space]]&lt;br /&gt;
&lt;br /&gt;
==Foe Facts==&lt;br /&gt;
The sneeziest of all bunnies.&lt;br /&gt;
Likes to hide in bookshelves&lt;br /&gt;
and under the bed. Seems&lt;br /&gt;
a little shy...&lt;br /&gt;
- Omori&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
Dust Bunny's behaviour will only change when sad, and will be as show below:&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| title2          = REWARDS&lt;br /&gt;
| image1          = Dust_Bunny_(neutral).gif&lt;br /&gt;
| descriptionone1 = 50% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will scatter, exploding and causing damage to the party&lt;br /&gt;
| descriptiontwo1 = 1/5 chances of dropping a [[Rubber Band|rubber band]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 36 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 5 {{Clams}} clams&lt;br /&gt;
| image2          = Dust_Bunny_(happy).gif&lt;br /&gt;
| descriptionone2 = 50% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will scatter, exploding and causing damage to the party&lt;br /&gt;
| descriptiontwo2 = 1/1 chance of dropping a [[Rubber Band|rubber band]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 36 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 8 {{Clams}} clams&lt;br /&gt;
| image3          = Dust_Bunny_(sad).gif&lt;br /&gt;
| descriptionone3 = 75% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will scatter, exploding and causing damage to the party&lt;br /&gt;
| descriptiontwo3 = 1/5 chance of dropping a [[Rubber Band|rubber band]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 27 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 4 {{Clams}} clams&lt;br /&gt;
| image4          = Dust_Bunny_(angry).gif&lt;br /&gt;
| descriptionone4 = 50% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will scatter, exploding and causing damage to the party&lt;br /&gt;
| descriptiontwo4 = 1/5 chance of dropping a [[Rubber Band|rubber band]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 54 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 5 {{Clams}} clams&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Dust Bunny is immune to the effects of observe {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Scatter''': [a.mhp] (Does its maximum {{HP}} as damage) to all party members. This attack will never hit right in the heart and does not have damage variation. The Dust Bunny will die after executing this attack.&lt;br /&gt;
&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Dust Bunny is trying to keep itself together.&lt;br /&gt;
 * Dust Bunny explodes!&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Dust_Bunny_(neutral).png&lt;br /&gt;
Dust_Bunny_(happy).png&lt;br /&gt;
Dust_Bunny_(sad).png&lt;br /&gt;
Dust_Bunny_(angry).png&lt;br /&gt;
Dust_Bunny_(damaged).png&lt;br /&gt;
Dust_Bunny_(dying).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* As part of the [[Quests|quest]] [[Rabbit Killer]], a Leaf-like character named [[Leafie]] will give the player different rewards based on how many bunnies you killed, up to a maximum of 50 bunnies of any type, Leafie will always keep track of how many bunnies you killed regardless if you already completed the quest.&lt;br /&gt;
* The Bunny Exterminator [[Achievements|achievement]] will be granted to the player after defeating 100 bunnies of any type.&lt;br /&gt;
* Encountering this enemy is an one time event. If the player runs away or defeats it then it will never re-appear again.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Red_Space&amp;diff=13881</id>
		<title>Red Space</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Red_Space&amp;diff=13881"/>
		<updated>2024-09-10T19:15:16Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{quote|''&amp;quot;I'm... I'm so sorry... Will you forgive me? My best friend...&amp;quot;''|Basil}}&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is a [[:Category:Locations|location]] in [[OMORI (Game)|Omori]]. This place has a bloody theme and of the shortest areas in the game. This place is only accsisable in [[Endings|Sunny Route]] and is not opotional.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
After red hands got [[Basil]] from the back, he is lied and stuck in hands. After player interacts with Basil, he yells for help, then [[Omori]] slashes him with his knife, killing Basil.&lt;br /&gt;
Then Red hands make a bridge for Omori to walk on it. After that, Omori walkes on Basil and passes him. Omori starts walking on the bridge.&lt;br /&gt;
He sit on the throne made with hands. The game shows Omori  just sitting on hands, staring at camera. Eventually, player wakes up as [[Sunny]] in real world.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Red Space's background also appear on [[Omori (enemy)|Omori]] fight as background in phase 3-6&lt;br /&gt;
**The Redhands also appear.&lt;br /&gt;
*Red Space's name is more likely a refrence to [[White Space]] and [[Black Space]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Red_Space&amp;diff=13880</id>
		<title>Red Space</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Red_Space&amp;diff=13880"/>
		<updated>2024-09-10T16:44:06Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: basil quote added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{quote|''&amp;quot;I'm... I'm so sorry... Will you forgive me? My best friend...&amp;quot;''|Basil}}&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is a [[:Category:Locations|location]] in [[OMORI (Game)|Omori]]. This place has a bloody theme and of the shortest areas in the game. This place is only accsisable in [[Endings|Sunny Route]] and is not opotional.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
After red hands got [[Basil]] from the back, he is lied and stuck in hands. After player interacts with Basil, he yells for help, then [[Omori]] slashes him with his knife, killing Basil.&lt;br /&gt;
Then Red hands make a bridge for Omori to walk on it. After that, Omori walkes on Basil and passes him. Omori starts walking on the bridge.&lt;br /&gt;
He sit on the throne made with hands. The game shows Omori  just sitting on hands, staring at camera. Eventually, player wakes up as [[Sunny]] in real world.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The red hands in redspace also appear on [[Omori (enemy)|Omori]] fight as background in phase 3-6&lt;br /&gt;
*Red Space's name is more likely a refrence to [[White Space]] and [[Black Space]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Omori_(enemy)&amp;diff=13879</id>
		<title>Omori (enemy)</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Omori_(enemy)&amp;diff=13879"/>
		<updated>2024-09-10T15:13:54Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: /* Gallery */ white bg added in gallery&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler}}&lt;br /&gt;
{{hatnote|This article is about Omori as an enemy character. For the playable character, see [[Omori]]. For the game, see: ''[[Omori (game)|OMORI]]''.}}&lt;br /&gt;
{{Enemy infobox&lt;br /&gt;
| image   = OMORIENEMY.gif&lt;br /&gt;
| size    = 200px&lt;br /&gt;
| heart   = 255&lt;br /&gt;
| juice   = --&lt;br /&gt;
| attack  = 54&lt;br /&gt;
| defense = 52&lt;br /&gt;
| speed   = 256&lt;br /&gt;
| luck    = 10&lt;br /&gt;
}}&lt;br /&gt;
The titular Omori serves as the final boss [[Enemies|enemy]] in ''[[Omori (game)|Omori]]'' for the '''[[Endings|Sunny Route]]''', in which [[Sunny]] finally decides to face his guilt over [[Mari|Mari's]] death and try to move on from the past.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
After a [[Basil (enemy)|disastrous encounter with Basil,]] Sunny finds himself in [[Headspace]] once more, where he navigates [[Memory Lane]], remembering the context behind many of Basil's photos. Each memory repairs his shattered violin: After it is fully repaired, Sunny finds himself backstage, where his friends offer final words of encouragement before fading, leaving Sunny alone to play his part of the Duet. Shortly after he finishes it, he breaks down in tears, overwhelmed by memories and grief, and suddenly wakes up in [[White Space]], as himself.&lt;br /&gt;
&lt;br /&gt;
Sunny explores White Space, and quickly finds Omori waiting for him. The two promptly begin battling for the fate of Sunny's mind.&lt;br /&gt;
&lt;br /&gt;
The battle consists of six phases, each phase ending after Omori's health is depleted. Omori will grow stronger with each phase, and the background and music will slowly distort into more disturbing forms. Omori cannot be defeated by conventional means and will eventually triumph over Sunny. However, after the very first time Sunny is made Afraid during the battle - the earliest being the beginning of the fifth phase - dying will instead prompt Sunny on whether or not he wants to Continue, instead of Retrying the battle. His decision will directly affect the game's ending:&lt;br /&gt;
&lt;br /&gt;
* '''Good Ending''': If the player chooses to continue, Sunny stands back up, and begins to play his Duet with Mari, as Sunny remembers the many childhood memories he shared with Mari and his friends before her accidental homicide. After the Duet concludes, Omori embraces Sunny, before dropping his knife and disappearing, seemingly absorbed into Sunny. Sunny will awake in his hospital bed, in tears as he finally comes to terms with Mari's death. He then seeks out Basil's room, where his friends are tending to a hospitalized Basil, and prepares to tell them the truth behind Mari's death and alleged suicide.&lt;br /&gt;
&lt;br /&gt;
* '''Bad Ending''': If the player chooses not to continue, Omori and Sunny will embrace; although this time, Sunny will instead drop his violin and disappear, as Omori presumably completely takes over his mind and body. Omori will reappear in White Space and will prepare to go on another adventure with his friends in [[Neighbor's Room]], although his friends are eerily silent. As soon as Omori and his friends depart to Headspace, Sunny will appear on the hospital's balcony. He ultimately decides to commit suicide by throwing himself off the hospital roof.&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
Omori serves as the final boss of the Sunny Route, serving as the final obstacle Sunny must face before he is willing to face the truth of the circumstances regarding Mari's death and face his friends. The battle is divided into six phases, and he behaves as follows:&lt;br /&gt;
&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = PHASE&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| image1          = OMORIENEMY.gif&lt;br /&gt;
| descriptionone1 = On the first turn, he will do a normal attack.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;On the second turn, he will Stab, always hitting right in the heart.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;On the third and fourth turn, he will Hack Away, dealing damage three times.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;On the fifth turn, he will Stab, always hitting right in the heart.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;From the sixth turn on:&amp;lt;br&amp;gt;35% chance to Stab, always hitting right in the heart.&amp;lt;br&amp;gt;20% chance to Hack Away, dealing damage three times.&amp;lt;br&amp;gt;Otherwise, he will do a normal attack.&lt;br /&gt;
| image2          = OMORIENEMY2.gif&lt;br /&gt;
| descriptionone2 = On the first turn, he will always use Red Hands, dealing large damage four times.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Afterwards, if above 50% {{HP}}, 65% chance of using Red Hands, dealing large damage four times.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;35% chance to Stab, always hitting right in the heart.&amp;lt;br&amp;gt;20% chance to Hack Away, dealing damage three times.&amp;lt;br&amp;gt;Otherwise, he will do a normal attack.&lt;br /&gt;
| image3          = OMORIENEMY3.gif&lt;br /&gt;
| descriptionone3 = On the first turn, he will always &amp;quot;erase the enemy&amp;quot; using red hands, dealing damage and debuffing defense.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Afterwards, if above 50% {{HP}}, 65% chance to &amp;quot;erase the enemy&amp;quot; using red hands, dealing damage and debuffing defense.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;40% chance to Stab, always hitting right in the heart.&amp;lt;br&amp;gt;Otherwise, he will do a normal attack.&lt;br /&gt;
| image4          = OMORIENEMY4.gif&lt;br /&gt;
| descriptionone4 = On the first turn, he will always &amp;quot;erase the enemy&amp;quot; using hair, dealing damage and debuffing all stats.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Afterwards, if above 60% {{HP}}, 55% chance to &amp;quot;erase the enemy&amp;quot; using hair, dealing damage and debuffing all stats.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;35% chance to Stab, always hitting right in the heart.&amp;lt;br&amp;gt;20% chance to Hack Away, dealing damage three times.&amp;lt;br&amp;gt;Otherwise, he will do a normal attack.&lt;br /&gt;
| image5          = OMORIENEMY5.gif&lt;br /&gt;
| descriptionone5 = On the first turn, he will always &amp;quot;erase the enemy&amp;quot; using [[Hellmari]], dealing heavy damage, and making Sunny Afraid.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Afterwards, if above 50% {{HP}}, 65% chance to &amp;quot;erase the enemy&amp;quot; using Hellmari, dealing heavy damage, and making Sunny Afraid.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;35% chance to Stab, always hitting right in the heart.&amp;lt;br&amp;gt;20% chance to Hack Away, dealing damage three times.&amp;lt;br&amp;gt;Otherwise, he will do a normal attack.&lt;br /&gt;
| image6          = OMORIENEMY6.gif&lt;br /&gt;
| descriptionone6 = He will always &amp;quot;erase the enemy&amp;quot; using his final attack, dealing heavy damage, debuffing defense, and turning Sunny Afraid.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Sunny will have a unique set of skills during the battle to help withstand Omori's assault: Calm Down to heal 50% {{HP}}, Allegro to attack three times, Encore to reduce {{MP}} costs to 0 for three turns, and Cherish, which will fully restore Sunny's {{HP}} and {{MP}}, and buff all of his stats by one level, but can only be used once per phase.&lt;br /&gt;
&lt;br /&gt;
With each subsequent phase, Omori will slowly grow stronger; his attacks will gain higher attack multipliers, increasing his damage output.&lt;br /&gt;
&lt;br /&gt;
This battle cannot be won: Eventually, Omori will begin making Sunny Afraid repeatedly to limit his offensive options and force him on the defensive. At the end of the fifth phase, after he mocks Sunny with the line &amp;quot;You loved her and you killed her,&amp;quot; he will also disable Cherish and Calm Down, preventing Sunny from removing Afraid or healing at all. If Sunny nonetheless manages to endure the onslaught and continues fighting Omori, he will drop all pretense of the battle being winnable on the sixth phase, repeatedly spamming his final attack until Sunny inevitably goes down. The real goal of the fight is to at least survive until the fifth phase, which triggers the ending choice upon Sunny's inevitable defeat.&lt;br /&gt;
&lt;br /&gt;
Omori's attacks will never miss, nor will they ever hit right in the heart; the sole exceptions are Stab, which will always hit in the heart, and the second phase's &amp;quot;erases the enemy&amp;quot; attack, which has a 10% chance to per hit.&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
=== Omori ===&lt;br /&gt;
'''Attack''': [(2 * a.atk - b.def) + 4].&lt;br /&gt;
&lt;br /&gt;
'''Stab''': [2 * a.atk - b.def], this attack will always hit right in the heart.&lt;br /&gt;
&lt;br /&gt;
'''Hack away''': [(2 * a.atk - b.def) + 4], three times.&lt;br /&gt;
&lt;br /&gt;
'''Red hands''': [2 * a.atk - b.def], four times. &lt;br /&gt;
&lt;br /&gt;
'''Red hand attack''': [4 * a.atk - b.def], also decrease the target's defense by one tier.&lt;br /&gt;
&lt;br /&gt;
'''Hair attack''': [4 * a.atk - b.def], also decrease the target's attack, defense and speed by one tier.&lt;br /&gt;
&lt;br /&gt;
'''Mari attack''': [4 * a.atk - b.def], also turns the target afraid.&lt;br /&gt;
&lt;br /&gt;
'''Final attack''': [5 * a.atk - b.def], also turns the target afraid and decrease his defense by one tier.&lt;br /&gt;
&lt;br /&gt;
=== Sunny ===&lt;br /&gt;
'''Calm down''': Removes emotions and  restores 50% {{HP}}.&lt;br /&gt;
&lt;br /&gt;
'''Allegro''':  [.15 * b.mhp + a.atk - b.def] three times, costs 19 {{MP}}.&lt;br /&gt;
&lt;br /&gt;
'''Cherish''': Increase attack, defense and speed by one tier, also fully heals {{HP}} and {{MP}}.&lt;br /&gt;
&lt;br /&gt;
'''Encore''': Removes {{MP}} costs of skills for 3 turns.&lt;br /&gt;
&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
*Omori's skills:&lt;br /&gt;
 * Omori will not succumb.&lt;br /&gt;
 * Omori did not succumb.&lt;br /&gt;
 * Omori attacks [Player].&lt;br /&gt;
 * Omori stabs [Player]!&lt;br /&gt;
 * Omori slashes wildly!&lt;br /&gt;
 * Omori erases the enemy.&lt;br /&gt;
*Player's skills:&lt;br /&gt;
 * You tried to calm down... but your lungs fought to breathe.&lt;br /&gt;
 * [Player] strikes three times.&lt;br /&gt;
 * [Player] steadies his breathing.&lt;br /&gt;
 * [Player] gathered himself...&lt;br /&gt;
 * You remembered Kel's words.&lt;br /&gt;
 * You remembered Aubrey's wish.&lt;br /&gt;
 * You remembered Hero's promise.&lt;br /&gt;
 * You remembered Basil's hope.&lt;br /&gt;
 * You remembered Mari's request.&lt;br /&gt;
=== During Battle ===&lt;br /&gt;
=== Phase 2 ===&lt;br /&gt;
 * Omori: ''You've caused so much suffering... yet you do nothing. And so you've earned nothing in return.''&lt;br /&gt;
 * Omori: ''Your friends will never forgive you. They'll abandon you like you did them... and that's what you deserve.''&lt;br /&gt;
=== Phase 3 ===&lt;br /&gt;
 * Omori: ''You tell yourself you don't want to burden others... But the truth is that you're selfish. You just don't want people to depend on you.''&lt;br /&gt;
 * Omori: ''When do you think about others? How long are you going to let people take care of you? You say you care but you're a liar. You've never done anything for anyone else. You're useless... less than useless. You're sick.''&lt;br /&gt;
 * Omori: ''People like you don't deserve to live.''&lt;br /&gt;
=== Phase 4 ===&lt;br /&gt;
 * Omori: ''Your friends are wrong about you. The person they love isn't you at all. You let them believe in a lie to protect yourself.''&lt;br /&gt;
 * Omori: ''You're nothing but a liar... and when they see the truth... They'll hate you as much as you hate yourself.''&lt;br /&gt;
 * Omori: ''If they know the truth, you'll never be able to regain their trust. No matter what you do, it will be hopeless. All you'll do is make things worse. It would be better to just die.''&lt;br /&gt;
 * Omori: ''It would be better to just die.''&lt;br /&gt;
=== Phase 5 ===&lt;br /&gt;
 * Omori: ''You killed Mari. She loved you and you killed her.''&lt;br /&gt;
 * Omori: ''Hero loved her and you killed her.''&lt;br /&gt;
 * Omori: ''Aubrey loved her and you killed her.''&lt;br /&gt;
 * Omori: ''Kel loved her and you killed her.''&lt;br /&gt;
 * Omori: ''Basil loved her and you killed her.''&lt;br /&gt;
 * Omori: ''You loved her and you killed her.''&lt;br /&gt;
=== Phase 6 ===&lt;br /&gt;
 * Omori: ''You should just die.''&lt;br /&gt;
=== Cherish ===&lt;br /&gt;
*Kel's words:&lt;br /&gt;
 * Kel: ''Friends... Friends are supposed to be there for each other.''&lt;br /&gt;
*Aubrey's wish:&lt;br /&gt;
 * Aubrey: ''I hope you can find some peace... or you know... some happiness.''&lt;br /&gt;
*Hero's promise:&lt;br /&gt;
 * Hero: ''Last time...''&lt;br /&gt;
 * Hero: ''We made the mistake of leaving each other when we needed each other the most.''&lt;br /&gt;
 * Hero: ''This time... we'll stay together.''&lt;br /&gt;
*Basil's hope:&lt;br /&gt;
 * Basil: ''Maybe one day... things can go back to the way they were before.''&lt;br /&gt;
*Mari's request:&lt;br /&gt;
 * Mari: ''You'll forgive yourself... Won't you... Sunny?''&lt;br /&gt;
&lt;br /&gt;
=== Player defeated ===&lt;br /&gt;
 * Omori: ''You should just die.''&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Omori_Boss_Intro.png|Intro.&lt;br /&gt;
OMORIENEMY.png|First phase.&lt;br /&gt;
OMORIENEMY2.png|Second phase.&lt;br /&gt;
OMORIENEMY3.png|Third phase.&lt;br /&gt;
OMORIENEMY4.png|Fourth phase.&lt;br /&gt;
OMORIENEMY5.png|Fifth phase.&lt;br /&gt;
OMORIENEMY6.png|Final phase.&lt;br /&gt;
Omori succumb closed.png|Omori did not succumb.&lt;br /&gt;
Omori succumb.png|Omori '''will''' not succumb.&lt;br /&gt;
Battleback omori.png|First and second phases background.&lt;br /&gt;
background_Omori_back.png|Background used starting on the third phase, depicting Red Space.&lt;br /&gt;
background_Omori_second.png|Red Hands are prominently featured on the third phase background. All further phases build on this image.&lt;br /&gt;
background_Omori_third.png|Fourth phase background: [[Hellmari]]'s visage appears behind Omori.&lt;br /&gt;
background_Omori_fourth.png|Fifth phase background: Blurry mannequins resembling Mari are overlaid.&lt;br /&gt;
background_Omori_final.png|Sixth phase background, depicting Sunny's friends hanging.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Even if cheats are used to defeat Omori's sixth phase, the sixth phase will simply repeat indefinitely until Sunny falls.&lt;br /&gt;
*The player has a natural 75% chance of hitting right in the heart, while Omori can only hit in the heart under two circumstances: Using Stab for a guaranteed one, or the [[Red Hands]] he uses on the second phase, which have a 10% chance of hitting in the heart per hit.&lt;br /&gt;
*Stab and Hack Away are modified versions of the attacks he used on his Headspace adventures. He also notably uses Red Hands, an attack that can only be obtained on the [[Routes|Omori route]].&lt;br /&gt;
*His real stats are 80 {{HP}}, 4 attack, 2 defense, 6 speed, and 10 luck; however, right after the battle begins, an event is called that will significantly raise his stats.&lt;br /&gt;
**Interestingly, derelict code relating to the Omori fight suggests that Omori's strength in the battle would've been directly affected by the level he was at while the player was controlling him. In practice, this code never executes.&lt;br /&gt;
*Contrary to popular belief, Omori's raw stats '''do not''' increase as the fight goes on. Rather, his attacks gain higher damage multipliers, giving the illusion that his Attack stat is raising.&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:Battleback_omori.png&amp;diff=13878</id>
		<title>File:Battleback omori.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:Battleback_omori.png&amp;diff=13878"/>
		<updated>2024-09-10T15:10:03Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ExtractOMORI}}&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Red_Space&amp;diff=13877</id>
		<title>Red Space</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Red_Space&amp;diff=13877"/>
		<updated>2024-09-09T19:35:05Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
'''{{PAGENAME}}''' is a [[:Category:Locations|location]] in [[OMORI (Game)|Omori]]. This place has a bloody theme and of the shortest areas in the game. This place is only accsisable in [[Endings|Sunny Route]] and is not opotional.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
After red hands got [[Basil]] from the back, he is lied and stuck in hands. After player interacts with Basil, he yells for help, then [[Omori]] slashes him with his knife, killing Basil.&lt;br /&gt;
Then Red hands make a bridge for Omori to walk on it. After that, Omori walkes on Basil and passes him. Omori starts walking on the bridge.&lt;br /&gt;
He sit on the throne made with hands. The game shows Omori  just sitting on hands, staring at camera. Eventually, player wakes up as [[Sunny]] in real world.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The red hands in redspace also appear on [[Omori (enemy)|Omori]] fight as background in phase 3-6&lt;br /&gt;
*Red Space's name is more likely a refrence to [[White Space]] and [[Black Space]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=OMORI_Wiki:Discussion&amp;diff=13876</id>
		<title>OMORI Wiki:Discussion</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=OMORI_Wiki:Discussion&amp;diff=13876"/>
		<updated>2024-09-08T10:51:29Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: /* Bosses Strategies */&lt;/p&gt;
&lt;hr /&gt;
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__TOC__&lt;br /&gt;
&lt;br /&gt;
== Welcome to the OMORI Wiki Discussion page ==&lt;br /&gt;
Hi,&lt;br /&gt;
&lt;br /&gt;
This is the new OMORI Wiki Discussion page. You can use this page to contact staff, ask questions, chat &amp;amp; coordinate with other members, and so on.&amp;lt;br&amp;gt;&lt;br /&gt;
Feel free to respond to this section with any questions or concerns.&lt;br /&gt;
&lt;br /&gt;
Thanks,&amp;lt;br&amp;gt;- [[User:Boba|Boba]] 01:17, 30 January 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
H e l o&lt;br /&gt;
&lt;br /&gt;
hello, does anyone here know how to delete a file? i cant figure out how to do so and i have a couple duplicates i would like to get rid of. thank you [[User:BirdWithABat|BirdWithABat]] ([[User talk:BirdWithABat|talk]]) 17:42, 22 August 2023 (CEST)BirdWithABat&lt;br /&gt;
&lt;br /&gt;
== Article formatting ==&lt;br /&gt;
&lt;br /&gt;
I am new to this wiki, does it follow the same rules of formatting as wikipedia? (i.e Neutral Point of View, Reliable Sources and No Original Research) I found the style guide, which was very helpful, but I can't seem to find a formatting guide. [[User:Azsrs|Azsrs]] ([[User talk:Azsrs|talk]]) 21:10, 2 March 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
== Message to wiki moderators ==&lt;br /&gt;
&lt;br /&gt;
Do you have a contact of some sort? Anything to help potentially replace the crappy fandom wiki?&lt;br /&gt;
[[User:Softcustomer]] ([[User talk:Softcustomer|talk]]) 17:48, 8 August 2024 (EST)&lt;br /&gt;
&lt;br /&gt;
== Bosses Strategies  ==&lt;br /&gt;
&lt;br /&gt;
hi, can i also explain some boss strategies in their wiki page or something? like adding a strategies section on their wiki page for help players defeat bosses easier.&lt;br /&gt;
[[User:Prhamidzadeh]] ([[Usertalk:PrHamidzadeh|talk]]) 14:18, 8 September 2024 (+3:30)&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=OMORI_Wiki:Discussion&amp;diff=13875</id>
		<title>OMORI Wiki:Discussion</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=OMORI_Wiki:Discussion&amp;diff=13875"/>
		<updated>2024-09-08T10:50:29Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: /* Bosses Strategies */&lt;/p&gt;
&lt;hr /&gt;
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__TOC__&lt;br /&gt;
&lt;br /&gt;
== Welcome to the OMORI Wiki Discussion page ==&lt;br /&gt;
Hi,&lt;br /&gt;
&lt;br /&gt;
This is the new OMORI Wiki Discussion page. You can use this page to contact staff, ask questions, chat &amp;amp; coordinate with other members, and so on.&amp;lt;br&amp;gt;&lt;br /&gt;
Feel free to respond to this section with any questions or concerns.&lt;br /&gt;
&lt;br /&gt;
Thanks,&amp;lt;br&amp;gt;- [[User:Boba|Boba]] 01:17, 30 January 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
H e l o&lt;br /&gt;
&lt;br /&gt;
hello, does anyone here know how to delete a file? i cant figure out how to do so and i have a couple duplicates i would like to get rid of. thank you [[User:BirdWithABat|BirdWithABat]] ([[User talk:BirdWithABat|talk]]) 17:42, 22 August 2023 (CEST)BirdWithABat&lt;br /&gt;
&lt;br /&gt;
== Article formatting ==&lt;br /&gt;
&lt;br /&gt;
I am new to this wiki, does it follow the same rules of formatting as wikipedia? (i.e Neutral Point of View, Reliable Sources and No Original Research) I found the style guide, which was very helpful, but I can't seem to find a formatting guide. [[User:Azsrs|Azsrs]] ([[User talk:Azsrs|talk]]) 21:10, 2 March 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
== Message to wiki moderators ==&lt;br /&gt;
&lt;br /&gt;
Do you have a contact of some sort? Anything to help potentially replace the crappy fandom wiki?&lt;br /&gt;
[[User:Softcustomer]] ([[User talk:Softcustomer|talk]]) 17:48, 8 August 2024 (EST)&lt;br /&gt;
&lt;br /&gt;
== Bosses Strategies  ==&lt;br /&gt;
&lt;br /&gt;
hi, can i also explain some boss strategies in their wiki page or something? like adding a strategies section on their wiki page for help players defeat bosses easier.&lt;br /&gt;
[[User:Prhamidzadeh]] 14:18, 8 September 2024 (+3:30)&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=OMORI_Wiki:Discussion&amp;diff=13874</id>
		<title>OMORI Wiki:Discussion</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=OMORI_Wiki:Discussion&amp;diff=13874"/>
		<updated>2024-09-08T10:49:19Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: /* Bosses Strategies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NEWSECTIONLINK__&lt;br /&gt;
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__TOC__&lt;br /&gt;
&lt;br /&gt;
== Welcome to the OMORI Wiki Discussion page ==&lt;br /&gt;
Hi,&lt;br /&gt;
&lt;br /&gt;
This is the new OMORI Wiki Discussion page. You can use this page to contact staff, ask questions, chat &amp;amp; coordinate with other members, and so on.&amp;lt;br&amp;gt;&lt;br /&gt;
Feel free to respond to this section with any questions or concerns.&lt;br /&gt;
&lt;br /&gt;
Thanks,&amp;lt;br&amp;gt;- [[User:Boba|Boba]] 01:17, 30 January 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
H e l o&lt;br /&gt;
&lt;br /&gt;
hello, does anyone here know how to delete a file? i cant figure out how to do so and i have a couple duplicates i would like to get rid of. thank you [[User:BirdWithABat|BirdWithABat]] ([[User talk:BirdWithABat|talk]]) 17:42, 22 August 2023 (CEST)BirdWithABat&lt;br /&gt;
&lt;br /&gt;
== Article formatting ==&lt;br /&gt;
&lt;br /&gt;
I am new to this wiki, does it follow the same rules of formatting as wikipedia? (i.e Neutral Point of View, Reliable Sources and No Original Research) I found the style guide, which was very helpful, but I can't seem to find a formatting guide. [[User:Azsrs|Azsrs]] ([[User talk:Azsrs|talk]]) 21:10, 2 March 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
== Message to wiki moderators ==&lt;br /&gt;
&lt;br /&gt;
Do you have a contact of some sort? Anything to help potentially replace the crappy fandom wiki?&lt;br /&gt;
[[User:Softcustomer]] ([[User talk:Softcustomer|talk]]) 17:48, 8 August 2024 (EST)&lt;br /&gt;
&lt;br /&gt;
== Bosses Strategies  ==&lt;br /&gt;
&lt;br /&gt;
hi, can i also explain some boss strategies in their wiki page or something? like adding a strategies section on their wiki page for help players defeat bosses easier.&lt;br /&gt;
[[User:Prhamidzadeh]], 8 September 2024, 14:18 (+3:30)&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=OMORI_Wiki:Discussion&amp;diff=13873</id>
		<title>OMORI Wiki:Discussion</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=OMORI_Wiki:Discussion&amp;diff=13873"/>
		<updated>2024-09-08T10:47:38Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: /* Bosses Strategies */&lt;/p&gt;
&lt;hr /&gt;
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__TOC__&lt;br /&gt;
&lt;br /&gt;
== Welcome to the OMORI Wiki Discussion page ==&lt;br /&gt;
Hi,&lt;br /&gt;
&lt;br /&gt;
This is the new OMORI Wiki Discussion page. You can use this page to contact staff, ask questions, chat &amp;amp; coordinate with other members, and so on.&amp;lt;br&amp;gt;&lt;br /&gt;
Feel free to respond to this section with any questions or concerns.&lt;br /&gt;
&lt;br /&gt;
Thanks,&amp;lt;br&amp;gt;- [[User:Boba|Boba]] 01:17, 30 January 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
H e l o&lt;br /&gt;
&lt;br /&gt;
hello, does anyone here know how to delete a file? i cant figure out how to do so and i have a couple duplicates i would like to get rid of. thank you [[User:BirdWithABat|BirdWithABat]] ([[User talk:BirdWithABat|talk]]) 17:42, 22 August 2023 (CEST)BirdWithABat&lt;br /&gt;
&lt;br /&gt;
== Article formatting ==&lt;br /&gt;
&lt;br /&gt;
I am new to this wiki, does it follow the same rules of formatting as wikipedia? (i.e Neutral Point of View, Reliable Sources and No Original Research) I found the style guide, which was very helpful, but I can't seem to find a formatting guide. [[User:Azsrs|Azsrs]] ([[User talk:Azsrs|talk]]) 21:10, 2 March 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
== Message to wiki moderators ==&lt;br /&gt;
&lt;br /&gt;
Do you have a contact of some sort? Anything to help potentially replace the crappy fandom wiki?&lt;br /&gt;
[[User:Softcustomer]] ([[User talk:Softcustomer|talk]]) 17:48, 8 August 2024 (EST)&lt;br /&gt;
&lt;br /&gt;
== Bosses Strategies  ==&lt;br /&gt;
&lt;br /&gt;
hi, can i also explain some boss strategies in their wiki page or something? like adding a strategies section on their wiki page for help players defeat bosses easier.&lt;br /&gt;
User:Prhamidzadeh, September 8th 2024, 14:18 (+3:30)&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=OMORI_Wiki:Discussion&amp;diff=13872</id>
		<title>OMORI Wiki:Discussion</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=OMORI_Wiki:Discussion&amp;diff=13872"/>
		<updated>2024-09-08T10:46:17Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: /* Bosses Strategies  */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NEWSECTIONLINK__&lt;br /&gt;
&amp;lt;div class=&amp;quot;theme-generic-light theme-generic-border plainlinks&amp;quot; style=&amp;quot;margin:20px 0; padding:15px 20px; font-size:175%; text-align:center;&amp;quot;&amp;gt;[{{fullurl:OMORI_Wiki:Discussion|action=edit&amp;amp;section=new}} '''Create a new section''']&amp;lt;/div&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Welcome to the OMORI Wiki Discussion page ==&lt;br /&gt;
Hi,&lt;br /&gt;
&lt;br /&gt;
This is the new OMORI Wiki Discussion page. You can use this page to contact staff, ask questions, chat &amp;amp; coordinate with other members, and so on.&amp;lt;br&amp;gt;&lt;br /&gt;
Feel free to respond to this section with any questions or concerns.&lt;br /&gt;
&lt;br /&gt;
Thanks,&amp;lt;br&amp;gt;- [[User:Boba|Boba]] 01:17, 30 January 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
H e l o&lt;br /&gt;
&lt;br /&gt;
hello, does anyone here know how to delete a file? i cant figure out how to do so and i have a couple duplicates i would like to get rid of. thank you [[User:BirdWithABat|BirdWithABat]] ([[User talk:BirdWithABat|talk]]) 17:42, 22 August 2023 (CEST)BirdWithABat&lt;br /&gt;
&lt;br /&gt;
== Article formatting ==&lt;br /&gt;
&lt;br /&gt;
I am new to this wiki, does it follow the same rules of formatting as wikipedia? (i.e Neutral Point of View, Reliable Sources and No Original Research) I found the style guide, which was very helpful, but I can't seem to find a formatting guide. [[User:Azsrs|Azsrs]] ([[User talk:Azsrs|talk]]) 21:10, 2 March 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
== Message to wiki moderators ==&lt;br /&gt;
&lt;br /&gt;
Do you have a contact of some sort? Anything to help potentially replace the crappy fandom wiki?&lt;br /&gt;
[[User:Softcustomer]] ([[User talk:Softcustomer|talk]]) 17:48, 8 August 2024 (EST)&lt;br /&gt;
&lt;br /&gt;
== Bosses Strategies  ==&lt;br /&gt;
&lt;br /&gt;
hi, can i also explain some boss strategies in their wiki page or something? like adding a strategies section on their wiki page for help players defeat bosses easier.&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Unbread_Twins&amp;diff=13871</id>
		<title>Unbread Twins</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Unbread_Twins&amp;diff=13871"/>
		<updated>2024-09-06T18:48:42Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: fixed a misspelled word&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = Unbread_Twins_(neutral).gif&lt;br /&gt;
| size    = 200px&lt;br /&gt;
| heart   = 7500/10000&lt;br /&gt;
| juice   = 5000/5000&lt;br /&gt;
| attack  = 65/90&lt;br /&gt;
| defense = 1/1&lt;br /&gt;
| speed   = 57/80&lt;br /&gt;
| luck    = 10/10&lt;br /&gt;
}}&lt;br /&gt;
{{hatnote|This article is about the Unbread Twins as an enemy. For the characters, see: [[Biscuit]] and [[Doughie]].}}&lt;br /&gt;
The '''Unbread Twins''' is an optional boss [[Enemies|enemy]] that can be fought in the [[Orange Oasis]], consisting of both Biscuit and his sister Doughie as a single enemy. Regardless of the player defeats them or not, they will leave the area and go to the [[Last Resort]].&lt;br /&gt;
== Battle ==&lt;br /&gt;
If the player waits to fight them until the [[Routes|Hikikomori Route]]'s epilogue, the Unbread Twins will be noticeably buffed.&lt;br /&gt;
*Before epilogue: 7500 {{HP}} heart, 5000 {{MP}} juice, 65 attack, 1 defense, 57 speed and 10 luck. &lt;br /&gt;
*During epilogue: 10000 {{HP}} heart, 5000 {{MP}} juice, 90 attack, 1 defense, 80 speed and 10 luck. &lt;br /&gt;
They will always reward with 18000 exp and 10000 {{Clams}} clams, and like most enemies, they will act differently according to their [[Battle system|emotion]]:&lt;br /&gt;
&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| image1          = Unbread_Twins_(neutral).gif&lt;br /&gt;
| descriptionone1 = 50% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, if there are not already three enemies in battle, they will bake bread, calling a friend to the battle&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, they will do nothing&lt;br /&gt;
| image2          = Unbread_Twins_(happy).gif&lt;br /&gt;
| descriptionone2 = 50% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, if there are not already three enemies in battle, they will bake bread, calling a friend to the battle&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, they will do nothing&lt;br /&gt;
| image3          = Unbread_Twins_(angry).gif&lt;br /&gt;
| descriptionone3 = 50% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, if there are not already three enemies in battle, they will bake bread, calling a friend to the battle&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, they will do nothing&lt;br /&gt;
| image4          = Unbread_Twins_(sad).gif&lt;br /&gt;
| descriptionone4 = 50% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, they will cheer up, removing their emotion&lt;br /&gt;
| image5          = Unbread_Twins_(depressed).gif&lt;br /&gt;
| descriptionone5 = 40% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 35% chance to cook something, healing an ally or themselves based on their remaining {{MP}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, if there are not already three enemies in battle, they will bake bread, calling a friend to the battle&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, they will do nothing&lt;br /&gt;
| image6          = Unbread_Twins_(miserable).gif&lt;br /&gt;
| descriptionone6 = 50% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 35% chance to cook something, healing an ally or themselves based on their remaining {{MP}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, if there are not already three enemies in battle, they will bake bread, calling a friend to the battle&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, they will do nothing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Additionally, they will lock their emotion three times during the battle:&lt;br /&gt;
*At 80% {{HP}} they will become '''sad'''. While in this special sad state, '''they will behave as if they were depressed/miserable'''.&lt;br /&gt;
*At 50% {{HP}} they will become '''depressed'''.&lt;br /&gt;
*At 25% {{HP}} they will become '''miserable'''.&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def], hits two times. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Cheer up''': Cleans the emotions of the user.&lt;br /&gt;
&lt;br /&gt;
'''Bake bread''': Summon a friend to assist in battle, these can be [[Bun Bunny]], [[Creepypasta]], [[Slice]], [[Sourdough]], [[Sesame]] or [[Living Bread]].&lt;br /&gt;
&lt;br /&gt;
'''Bake bread''' (epilogue): Summon a friend to assist in battle, these can be [[Slice]], [[Sourdough]] or [[Sesame]].&lt;br /&gt;
&lt;br /&gt;
'''Cook''': Heals an ally, it will have a different formula based on the user's remaining {{MP}}:&lt;br /&gt;
*{{MP}} bigger than 1: [.4 * a.juice] (40% of the user's current {{MP}}).&lt;br /&gt;
*{{MP}} equal to 0: 1.&lt;br /&gt;
&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Unbread Twins attack together!&lt;br /&gt;
 * Unbread Twins forget something in the oven!&lt;br /&gt;
 * Unbread Twins pulls out some bread from the oven!&lt;br /&gt;
 * Unbread Twins makes a cookie!&lt;br /&gt;
 * Unbread Twins do their best to not be sad!&lt;br /&gt;
=== During battle ===&lt;br /&gt;
*Transition to sad locked:&lt;br /&gt;
 * Doughie: ''Fresh bread... Fresh bread... Every day, it's fresh bread...''&lt;br /&gt;
 * Biscuit: ''Ohooooooooo...''&lt;br /&gt;
*65% {{HP}}:&lt;br /&gt;
 * Doughie: ''We're doomed to bake bread for all eternity... aren't we, Biscuit?''&lt;br /&gt;
 * Biscuit: ''Ohooo...''&lt;br /&gt;
*Transition to depressed:&lt;br /&gt;
 * Doughie: ''We're running out of supplies! What do we do, Biscuit!?''&lt;br /&gt;
 * Biscuit: ''Ohooooooo!''&lt;br /&gt;
*Transition to miserable:&lt;br /&gt;
 * Doughie: ''We're running low on everything! We have almost nothing left...''&lt;br /&gt;
 * Biscuit: ''Ohooo...''&lt;br /&gt;
=== When defeated ===&lt;br /&gt;
 * Doughie: ''Our resources have been depleted... What will we do without ingredients?''&lt;br /&gt;
 * Biscuit: ''Ohooooo...''&lt;br /&gt;
=== When defeating the player ===&lt;br /&gt;
 * Doughie: ''Biscuit! It's a miracle! We've been saved by the gods!''&lt;br /&gt;
 * Biscuit: ''Ohooooo!''&lt;br /&gt;
 * Doughie: ''Now I guess it's back to making... fresh bread... fresh bread... fresh bread...''&lt;br /&gt;
 * Biscuit: ''Ohoo...''&lt;br /&gt;
=== Unused ===&lt;br /&gt;
 * Unbread Twins stress-eats some food.&amp;lt;ref&amp;gt;The &amp;quot;stress eat&amp;quot; skill Action text, this skill would heal 10% of their {{HP}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Unbread_Twins_(neutral).png&lt;br /&gt;
Unbread_Twins_(happy).png&lt;br /&gt;
Unbread_Twins_(sad).png&lt;br /&gt;
Unbread_Twins_(angry).png&lt;br /&gt;
Unbread_Twins_(depressed).png&lt;br /&gt;
Unbread_Twins_(miserable).png&lt;br /&gt;
Unbread_Twins_(damaged).png&lt;br /&gt;
Unbread_Twins_(dying).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*This is one of the very few battles where the player doesn't have to win to progress, as being defeated will not send the player to the &amp;quot;game over&amp;quot; screen.&lt;br /&gt;
:*If they are 'defeated' in this manner, the [[Achievements|achievement]] for defeating them will not be obtained; rendering the achievement missable if the player saves after.&lt;br /&gt;
*Their unique depressed and miserable states follow slightly different rules compared to [[Omori|Omori's]] emotions.&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Unbread_Twins&amp;diff=13870</id>
		<title>Unbread Twins</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Unbread_Twins&amp;diff=13870"/>
		<updated>2024-09-06T17:09:08Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: fixed a misspelled word&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = Unbread_Twins_(neutral).gif&lt;br /&gt;
| size    = 200px&lt;br /&gt;
| heart   = 7500/10000&lt;br /&gt;
| juice   = 5000/5000&lt;br /&gt;
| attack  = 65/90&lt;br /&gt;
| defense = 1/1&lt;br /&gt;
| speed   = 57/80&lt;br /&gt;
| luck    = 10/10&lt;br /&gt;
}}&lt;br /&gt;
{{hatnote|This article is about the Unbread Twins as an enemy. For the characters, see: [[Biscuit]] and [[Doughie]].}}&lt;br /&gt;
The '''Unbread Twins''' is an optional boss [[Enemies|enemy]] that can be fought in the [[Orange Oasis]], consisting of both Biscuit and his sister Doughie as a single enemy. Regardless of the player defeats them or not, they will leave the area and go to the [[Last Resort]].&lt;br /&gt;
== Battle ==&lt;br /&gt;
If the player waits to fight them until the [[Routes|Hikikomori Route]]'s epilogue, the Unbread Twins will be noticeably buffed.&lt;br /&gt;
*Before epilogue: 7500 {{HP}} heart, 5000 {{MP}} juice, 65 attack, 1 defense, 57 speed and 10 luck. &lt;br /&gt;
*During epilogue: 10000 {{HP}} heart, 5000 {{MP}} juice, 90 attack, 1 defense, 80 speed and 10 luck. &lt;br /&gt;
They will always reward with 18000 exp and 10000 {{Clams}} clams, and like most enemies, they will act differently according to their [[Battle system|emotion]]:&lt;br /&gt;
&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| image1          = Unbread_Twins_(neutral).gif&lt;br /&gt;
| descriptionone1 = 50% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, if there are not already three enemies in battle, they will bake bread, calling a friend to the battle&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, they will do nothing&lt;br /&gt;
| image2          = Unbread_Twins_(happy).gif&lt;br /&gt;
| descriptionone2 = 50% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, if there are not already three enemies in battle, they will bake bread, calling a friend to the battle&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, they will do nothing&lt;br /&gt;
| image3          = Unbread_Twins_(angry).gif&lt;br /&gt;
| descriptionone3 = 50% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, if there are not already three enemies in battle, they will bake bread, calling a friend to the battle&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, they will do nothing&lt;br /&gt;
| image4          = Unbread_Twins_(sad).gif&lt;br /&gt;
| descriptionone4 = 50% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, they will cheer up, removing their emotion&lt;br /&gt;
| image5          = Unbread_Twins_(depressed).gif&lt;br /&gt;
| descriptionone5 = 40% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 35% chance to cook something, healing an ally or themselves based on their remaining {{MP}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, if there are not already three enemies in battle, they will bake bread, calling a friend to the battle&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, they will do nothing&lt;br /&gt;
| image6          = Unbread_Twins_(miserable).gif&lt;br /&gt;
| descriptionone6 = 50% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 35% chance to cook something, healing an ally or themselves based on their remaining {{MP}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, if there are not already three enemies in battle, they will bake bread, calling a friend to the battle&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, they will do nothing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Additionally, they will lock their emotion three times during the battle:&lt;br /&gt;
*At 80% {{HP}} they will become '''sad'''. While in this special sad state, '''they will behave as if they were depressed/miserable'''.&lt;br /&gt;
*At 50% {{HP}} they will become '''depressed'''.&lt;br /&gt;
*At 25% {{HP}} they will become '''miserable'''.&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def], hits two times. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Cheer up''': Cleanes the emotions of the user.&lt;br /&gt;
&lt;br /&gt;
'''Bake bread''': Summon a friend to assist in battle, these can be [[Bun Bunny]], [[Creepypasta]], [[Slice]], [[Sourdough]], [[Sesame]] or [[Living Bread]].&lt;br /&gt;
&lt;br /&gt;
'''Bake bread''' (epilogue): Summon a friend to assist in battle, these can be [[Slice]], [[Sourdough]] or [[Sesame]].&lt;br /&gt;
&lt;br /&gt;
'''Cook''': Heals an ally, it will have a different formula based on the user's remaining {{MP}}:&lt;br /&gt;
*{{MP}} bigger than 1: [.4 * a.juice] (40% of the user's current {{MP}}).&lt;br /&gt;
*{{MP}} equal to 0: 1.&lt;br /&gt;
&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Unbread Twins attack together!&lt;br /&gt;
 * Unbread Twins forget something in the oven!&lt;br /&gt;
 * Unbread Twins pulls out some bread from the oven!&lt;br /&gt;
 * Unbread Twins makes a cookie!&lt;br /&gt;
 * Unbread Twins do their best to not be sad!&lt;br /&gt;
=== During battle ===&lt;br /&gt;
*Transition to sad locked:&lt;br /&gt;
 * Doughie: ''Fresh bread... Fresh bread... Every day, it's fresh bread...''&lt;br /&gt;
 * Biscuit: ''Ohooooooooo...''&lt;br /&gt;
*65% {{HP}}:&lt;br /&gt;
 * Doughie: ''We're doomed to bake bread for all eternity... aren't we, Biscuit?''&lt;br /&gt;
 * Biscuit: ''Ohooo...''&lt;br /&gt;
*Transition to depressed:&lt;br /&gt;
 * Doughie: ''We're running out of supplies! What do we do, Biscuit!?''&lt;br /&gt;
 * Biscuit: ''Ohooooooo!''&lt;br /&gt;
*Transition to miserable:&lt;br /&gt;
 * Doughie: ''We're running low on everything! We have almost nothing left...''&lt;br /&gt;
 * Biscuit: ''Ohooo...''&lt;br /&gt;
=== When defeated ===&lt;br /&gt;
 * Doughie: ''Our resources have been depleted... What will we do without ingredients?''&lt;br /&gt;
 * Biscuit: ''Ohooooo...''&lt;br /&gt;
=== When defeating the player ===&lt;br /&gt;
 * Doughie: ''Biscuit! It's a miracle! We've been saved by the gods!''&lt;br /&gt;
 * Biscuit: ''Ohooooo!''&lt;br /&gt;
 * Doughie: ''Now I guess it's back to making... fresh bread... fresh bread... fresh bread...''&lt;br /&gt;
 * Biscuit: ''Ohoo...''&lt;br /&gt;
=== Unused ===&lt;br /&gt;
 * Unbread Twins stress-eats some food.&amp;lt;ref&amp;gt;The &amp;quot;stress eat&amp;quot; skill Action text, this skill would heal 10% of their {{HP}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Unbread_Twins_(neutral).png&lt;br /&gt;
Unbread_Twins_(happy).png&lt;br /&gt;
Unbread_Twins_(sad).png&lt;br /&gt;
Unbread_Twins_(angry).png&lt;br /&gt;
Unbread_Twins_(depressed).png&lt;br /&gt;
Unbread_Twins_(miserable).png&lt;br /&gt;
Unbread_Twins_(damaged).png&lt;br /&gt;
Unbread_Twins_(dying).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*This is one of the very few battles where the player doesn't have to win to progress, as being defeated will not send the player to the &amp;quot;game over&amp;quot; screen.&lt;br /&gt;
:*If they are 'defeated' in this manner, the [[Achievements|achievement]] for defeating them will not be obtained; rendering the achievement missable if the player saves after.&lt;br /&gt;
*Their unique depressed and miserable states follow slightly different rules compared to [[Omori|Omori's]] emotions.&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Basil&amp;diff=13869</id>
		<title>Basil</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Basil&amp;diff=13869"/>
		<updated>2024-09-06T12:37:26Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: fixing the problem with putting 2 portraits at &amp;quot;character infobox/image&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler}}&lt;br /&gt;
&lt;br /&gt;
{{Character infobox&lt;br /&gt;
|image=BasilNeutral.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|gender=male&lt;br /&gt;
|age=Headspace - 12&amp;lt;br&amp;gt;Real World - 16&lt;br /&gt;
|birthday=February 18&lt;br /&gt;
|location=[[Vast_Forest#Forest_Playground|Forest Playground]]&lt;br /&gt;
|role=Tritagonist&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''This article is about Basil as a character. For the enemy, see [[Basil (enemy)]].''&lt;br /&gt;
&lt;br /&gt;
'''Basil''' is a major supporting character in ''[[OMORI (game)|OMORI]]''. He serves as one of the driving forces throughout the game as the party spends most of the game looking for him after his sudden disappearance.&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
 {{HP}} ****&lt;br /&gt;
 {{MP}} *****&lt;br /&gt;
 Attack ***&lt;br /&gt;
 Defense ****&lt;br /&gt;
 Speed ***&lt;br /&gt;
 Luck ***&lt;br /&gt;
&lt;br /&gt;
&amp;quot;BASIL is a gentle soul and would rather tend to his plants than fight. He holds many things in his life dear, especially his friends. His favorite pastime is photographing their candid moments together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
In Headspace, Basil is a medium height boy with pale skin, teal eyes, teal chin-length hair, wearing a purple, blue, and pink flower crown. He wears blue denim overalls with a large pocket on the chest and a green t-shirt under. He doesn't wear any shoes. &lt;br /&gt;
&lt;br /&gt;
In the real world he has blue eyes and blond hair, a single pink flower tucked into it. He wears a green knitted sweater vest over a white short-sleeved dress shirt, beige shorts and black shoes, an outfit that closely parallels that of his best friend [[Sunny]].&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Basil is a shy, timid but passionate boy who suffers from social anxiety but cares very deeply about his friends despite his social anxieties. He is incredibly sentimental, keeping memorabilia of his friends and happy memories through his photo album. He is quite passionate about his hobby for plants and gardening, caring for the many flowers he keeps around his home. He is also shown to enjoy reading and taking pictures with his camera. It is said in the game that &amp;quot;He will never throw away anything, no matter how worthless it is.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Basil's headspace counterpart is rather cheery, yet shy and humble. He is quick to forgive, as can be seen by his encounter with [[Boss]] after hide-and-seek, and he is very empathetic. He is friendly, and his shyness seems to stem from having low self-esteem and putting others' needs above his own. His empathy stretches to his plants as well, showing a lot of worry when they're in danger of being hurt, and talking to them as he would his friends. It is noted that he avoids conflict. He doesn't learn to fight, even after his friends nag him to.&lt;br /&gt;
&lt;br /&gt;
Compared to headspace the real-world version of Basil is far more anxious and sensitive, preferring to keep to himself and frequently being shown to break down crying or suffer from panic attacks. As a result he is often a target for bullying, typically by [[Aubrey]] and The [[Hooligans]]. The increased anxiety he shows is likely due to his guilt over [[Mari]]'s death. In addition to his anxiety Basil has also been theorized to suffer from some kind of attachment disorder, possibly stemming from his parents' absence during his childhood. &lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===Background===&lt;br /&gt;
Basil was born on February 18th to unnamed parents. He lived with his grandmother since he was a toddler because his parents were &amp;quot;too busy.&amp;quot; As a child he was friends with Aubrey, would would later introduce him to Sunny, [[Hero]], Aubrey, Mari and Kel. He enjoyed taking photos and kept a [[Photo Album|photo album]]. &lt;br /&gt;
&lt;br /&gt;
After being introduced to the friend group Basil quickly grew close to Sunny in particular, likely due to his similarly quiet and reserved nature. The two would become best friends, frequently being shown together both in game as well as in official artwork. It is said that Basil would often vent his worries to Sunny, who would always be there to listen.&lt;br /&gt;
&lt;br /&gt;
After witnessing Sunny accidentally push Mari down the stairs, Basil is unable to accept the reality of the situation believing that his friend is a good person who would not do such a thing .&amp;lt;ref&amp;gt;Basil: You're a good person, SUNNY. I know you're a good person! A good person wouldn't do something like that...&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;OMOCAT, official walkthrough book: It evolved from BASIL blaming SUNNY to BASIL being unable to blame SUNNY. I think that was a lot more palpable. His dissonance of not being able to see SUNNY as a bad person as a lot more interesting.&amp;lt;/ref&amp;gt; In his denial Basil instead chooses to blame an imaginary 'something' behind Sunny,&amp;lt;ref&amp;gt;Basil: You... You couldn't have done it. It was something behind you... wasn't it?&amp;lt;/ref&amp;gt; and suggests framing the accident as a suicide. The two boys drag Mari's body outside, where they hang her body from a large tree in the back yard with a skipping rope. After looking back into the garden, the sight of the corpse's eye traumatizes them.&lt;br /&gt;
&lt;br /&gt;
An unknown amount of time following Mari's death and the friend group's resulting separation, Aubrey approaches Basil asking him to hang out. He reluctantly accepts and she visits his house, where she discovers the defaced photo album. Wrongly believing it to be Basil's doing (something he does not refute) she proceeds to steal it from him.&lt;br /&gt;
&lt;br /&gt;
===Normal Route===&lt;br /&gt;
====Three Days Left====&lt;br /&gt;
Basil first appears in the real world after visiting Hobbeez with Kel, to which he appears in the park begging Kim to help him. After a short scuffle with Aubrey, the two go to check on Basil. He awkwardly greets Sunny before remarking that he should head home, as his grandma hasn't been feeling well recently. Kel offers to walk him home, and the three make their way to his house together. Upon dropping him off, as Kel and Sunny go to leave Basil will suddenly stop them, saying he has a favor to ask of them. He reveals that Aubrey has stolen his photo album, to which Kel promises to get it back.&lt;br /&gt;
&lt;br /&gt;
Upon retrieving Basil's photo album, the pair returns to his home where they meet his caretaker, Polly. She invites the pair inside, and together the three go through the photo album as she prepares dinner. After looking through the photo album together, Kel goes to help Polly with making dinner leaving Sunny to freely explore the house. In the living room Basil will turn to face Sunny, and will quickly become uncomfortable at Sunny's behavior when repeatedly interacted with. Sunny ends up looking inside Basil's grandmother's room, to which Basil follows him inside. He remarks on how his grandmother can't hear them, before going on to tell Sunny it's nice to see him again, even if only for a little while. Basil then gives Sunny his photo album, telling him he wants him to have it. &lt;br /&gt;
&lt;br /&gt;
At this point, Polly calls Sunny and Basil for dinner, and the two go to join her and Kel at the table. There, Kel ends up mentioning how Sunny will be leaving in three days. Basil appears clearly uncomfortable at this, and excuses himself. Following Basil into the bathroom, Sunny will discover him muttering to himself in the dark before the mirror as Something surrounds him. He turns to face Sunny, asking him if he 'can see it too' before remarking that &amp;quot;Everything is okay now, isn't it?&amp;quot;. At this point, there is nothing else that can be done to help and the player has no choice but to leave Basil behind. Upon leaving the bathroom, Basil will beg Sunny not to leave him before falling to his knees and breaking down into tears as the screen fades to black.&lt;br /&gt;
&lt;br /&gt;
====Two Days Left====&lt;br /&gt;
Basil makes a brief appearance at the start of Day 2 in Faraway Park, where Kel and Sunny can talk to him about the events of the prior day.&lt;br /&gt;
&lt;br /&gt;
Later in the day while visiting Kel's house, Polly will appear at the door to inform him and Sunny that Basil has gone missing. Kel begs his parents to let him help, to which the pair heads to Faraway Park where they hear screaming. Sunny and Kel make their way through the trees to their old hangout spot, where they find Aubrey and the hooligans surrounding Basil attempting to kick him out of the area as he screams out for help. Kel intervenes to which a brief battle with them ensues, after which the other hooligans leave aside from Aubrey who is left behind. Aubrey becomes enraged and pushes Basil into the lake, which due to his inability to swim causes him to begin drowning. Sunny dives in after him, but is quickly overcome by his fears and in the end both boys are rescued at the last moment by Hero. The three carry an unconscious Basil back home, where they place him in his bed to rest as Polly takes over.&lt;br /&gt;
&lt;br /&gt;
====One Day Left====&lt;br /&gt;
After Aubrey joins the party, the four go to Basil's house together to invite him to hang out. Upon arriving, they are met by Polly who informs them that he is currently in the hospital visiting his grandma, who had been rushed into intensive care just that morning.&lt;br /&gt;
&lt;br /&gt;
Upon returning to Basil's house later in the day Polly answers the door yet again, this time telling the group that Basil has returned home, but that he has locked himself in his room and is refusing to answer. The four then go inside to check on him, with Hero reassuring him that they're all there for him and Aubrey apologizing for her treatment of him, all to no response. Worried for Basil the group decides to stay for the night, sleeping in the living room together.&lt;br /&gt;
&lt;br /&gt;
Upon waking up the player can choose to either confront Basil or to go back to sleep, both resulting in unique endings.&lt;br /&gt;
&lt;br /&gt;
=====True Ending=====&lt;br /&gt;
Confronting Basil in his room he expresses his denial of the truth, reasoning that since Sunny is a 'good person' he could not have killed Mari and that it had to be 'something behind' him. Sunny, seemingly disturbed, attempts to leave only to find Something blocking the door. In his delusion, Basil reasons that Sunny wouldn't leave him and that it has to be 'something behind' him again. Something appears around Basil as tendrils from the corners of the room as he yells at it to stay away from Sunny, promising to protect him no matter what. In a seemingly delusional state Basil proceeds to attack Sunny with his garden shears, saying he'll &amp;quot;get rid of it once and for all.&amp;quot; Although the player can try to stall for time, Sunny is unable to calm himself and is eventually forced to fight back as Basil begs him to stop. Basil stabs Sunny's right eye, leading him to pass out and eventually wake up later in the hospital.&lt;br /&gt;
&lt;br /&gt;
If the player watered the flowers in Basil's garden in Headspace, an additional scene will play following the credits showing Basil waking up in the hospital to see Sunny standing in front of him, having just confessed the truth to their friends. The two smile at each other as their Somethings disappear behind them.&lt;br /&gt;
&lt;br /&gt;
====='Not my problem' Ending=====&lt;br /&gt;
If the player instead chooses to go back to sleep, they will wake up to find that Basil has committed suicide. Kel, Aubrey, Hero, and Polly can all be found in the hallway, expressing their grief and regret over his death. Opening the door to his room allows Basil's dead body to be viewed, a dark hole in his abdomen with Something surrounding him in the shape of a blood stain. Attempting to interact with the door again after witnessing his corpse will cause Sunny to shake his head and for the door to disappear.&lt;br /&gt;
&lt;br /&gt;
===Hikikomori Route===&lt;br /&gt;
Basil is not seen at all in the real world in the Hikikomori route due to Sunny never leaving his house. However, one of the Hikikomori endings has been theorized to imply that Basil committed suicide, as when Sunny leaves the house with his mother, the sound of sirens can be heard.&lt;br /&gt;
&lt;br /&gt;
==Stats and Skills==&lt;br /&gt;
&lt;br /&gt;
As he only joins the party in battle as part of the console-exclusive Basil Rush, his level will be based off of Omori's (so if Omori has a level of 30, then Basil will also have a level of 30.).&lt;br /&gt;
&lt;br /&gt;
{{Stats infobox&lt;br /&gt;
| hp1 = 25 | mp1 = 33 | atk1 = 6 | def1 = 5 | spd1 = 1 | luck = 10 | hit = 0&lt;br /&gt;
| hp2 = 31 | mp2 = 36 | atk2 = 7 | def2 = 6 | spd2 = 3&lt;br /&gt;
| hp3 = 33 | mp3 = 41 | atk3 = 8 | def3 = 8 | spd3 = 5&lt;br /&gt;
| hp4 = 37 | mp4 = 49 | atk4 = 8 | def4 = 9 | spd4 = 6 &lt;br /&gt;
| hp5 = 41 | mp5 = 55 | atk5 = 9 | def5 = 10 | spd5 = 8&lt;br /&gt;
| hp6 = 47 | mp6 = 59 | atk6 = 10 | def6 = 12 | spd6 = 10&lt;br /&gt;
| hp7 = 53 | mp7 = 66 | atk7 = 11 | def7 = 13 | spd7 = 11&lt;br /&gt;
| hp8 = 55 | mp8 = 71 | atk8 = 13 | def8 = 15 | spd8 = 13  &lt;br /&gt;
| hp9 = 61 | mp9 = 74 | atk9 = 15 | def9 = 16 | spd9 = 14&lt;br /&gt;
| hp10 = 65 | mp10 = 81 | atk10 = 15 | def10 = 17 | spd10 = 16 &lt;br /&gt;
| hp11 = 71 | mp11 = 88 | atk11 = 17 | def11 = 19 | spd11 = 18&lt;br /&gt;
| hp12 = 74 | mp12 = 94 | atk12 = 18 | def12 = 21 | spd12 = 19&lt;br /&gt;
| hp13 = 79 | mp13 = 97 | atk13 = 19 | def13 = 22 | spd13 = 21&lt;br /&gt;
| hp14 = 88 | mp14 = 106 | atk14 = 22 | def14 = 25 | spd14 = 23&lt;br /&gt;
| hp15 = 91 | mp15 = 112 | atk15 = 23 | def15 = 26 | spd15 = 24&lt;br /&gt;
| hp16 = 100 | mp16 = 120 | atk16 = 25 | def16 = 29 | spd16 = 26&lt;br /&gt;
| hp17 = 106 | mp17 = 126 | atk17 = 26 | def17 = 30 | spd17 = 27&lt;br /&gt;
| hp18 = 108 | mp18 = 131 | atk18 = 27 | def18 = 31 | spd18 = 29&lt;br /&gt;
| hp19 = 113 | mp19 = 138 | atk19 = 28 | def19 = 33 | spd19 = 31&lt;br /&gt;
| hp20 = 117 | mp20 = 141 | atk20 = 30 | def20 = 35 | spd20 = 32&lt;br /&gt;
| hp21 = 123 | mp21 = 148 | atk21 = 30 | def21 = 36 | spd21 = 34&lt;br /&gt;
| hp22 = 129 | mp22 = 153 | atk22 = 31 | def22 = 37 | spd22 = 36&lt;br /&gt;
| hp23 = 135 | mp23 = 160 | atk23 = 32 | def23 = 39 | spd23 = 37&lt;br /&gt;
| hp24 = 141 | mp24 = 166 | atk24 = 33 | def24 = 41 | spd24 = 39&lt;br /&gt;
| hp25 = 143 | mp25 = 172 | atk25 = 35 | def25 = 42 | spd25 = 40&lt;br /&gt;
| hp26 = 148 | mp26 = 177 | atk26 = 35 | def26 = 43 | spd26 = 42&lt;br /&gt;
| hp27 = 154 | mp27 = 184 | atk27 = 36 | def27 = 44 | spd27 = 44    &lt;br /&gt;
| hp28 = 159 | mp28 = 189 | atk28 = 37 | def28 = 45 | spd28 = 45&lt;br /&gt;
| hp29 = 169 | mp29 = 195 | atk29 = 37 | def29 = 48 | spd29 = 47&lt;br /&gt;
| hp30 = 172 | mp30 = 205 | atk30 = 39 | def30 = 49 | spd30 = 49&lt;br /&gt;
| hp31 = 181 | mp31 = 213 | atk31 = 42 | def31 = 51 | spd31 = 50&lt;br /&gt;
| hp32 = 185 | mp32 = 219 | atk32 = 44 | def32 = 52 | spd32 = 52&lt;br /&gt;
| hp33 = 189 | mp33 = 224 | atk33 = 47 | def33 = 54 | spd33 = 53&lt;br /&gt;
| hp34 = 192 | mp34 = 231 | atk34 = 50 | def34 = 56 | spd34 = 55&lt;br /&gt;
| hp35 = 197 | mp35 = 239 | atk35 = 53 | def35 = 57 | spd35 = 57&lt;br /&gt;
| hp36 = 201 | mp36 = 246 | atk36 = 56 | def36 = 59 | spd36 = 58&lt;br /&gt;
| hp37 = 206 | mp37 = 255 | atk37 = 59 | def37 = 61 | spd37 = 60&lt;br /&gt;
| hp38 = 220 | mp38 = 260 | atk38 = 61 | def38 = 64 | spd38 = 62&lt;br /&gt;
| hp39 = 235 | mp39 = 268 | atk39 = 63 | def39 = 67 | spd39 = 63&lt;br /&gt;
| hp40 = 250 | mp40 = 276 | atk40 = 65 | def40 = 70 | spd40 = 65&lt;br /&gt;
| hp41 = 265 | mp41 = 283 | atk41 = 67 | def41 = 73 | spd41 = 66&lt;br /&gt;
| hp42 = 280 | mp42 = 294 | atk42 = 69 | def42 = 76 | spd42 = 68&lt;br /&gt;
| hp43 = 295 | mp43 = 300 | atk43 = 71 | def43 = 79 | spd43 = 70&lt;br /&gt;
| hp44 = 310 | mp44 = 310 | atk44 = 73 | def44 = 82 | spd44 = 71&lt;br /&gt;
| hp45 = 325 | mp45 = 318 | atk45 = 75 | def45 = 85 | spd45 = 73&lt;br /&gt;
| hp46 = 340 | mp46 = 324 | atk46 = 76 | def46 = 86 | spd46 = 75&lt;br /&gt;
| hp47 = 355 | mp47 = 332 | atk47 = 77 | def47 = 87 | spd47 = 76&lt;br /&gt;
| hp48 = 370 | mp48 = 338 | atk48 = 78 | def48 = 88 | spd48 = 78&lt;br /&gt;
| hp49 = 385 | mp49 = 342 | atk49 = 79 | def49 = 89 | spd49 = 79&lt;br /&gt;
| hp50 = 400 | mp50 = 350 | atk50 = 80 | def50 = 90 | spd50 = 80&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skills have a basic 20% variation in damage (Excepting those with a fixed amount and release Energy).&lt;br /&gt;
DEF refers to Enemy's Defense unless stated otherwise.&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| image    = BasilNeutral.png&lt;br /&gt;
| name1    = Cheer&lt;br /&gt;
| desc1    = Heals Omori and Basil for 20% of their juice and increases one of their stats by 3 tiers based on their emotions. Costs 80 {{MP}}.&lt;br /&gt;
| source1  = Default&lt;br /&gt;
| name2    = Herbal Remedy&lt;br /&gt;
| desc2    = Heals a friend for 75% of their heart with 20% variance, effectively healing anywhere between 60-90% of their heart. Also restores 1 energy. Costs 35 {{MP}}.&lt;br /&gt;
| source2  = Default&lt;br /&gt;
| name3    = Photograph&lt;br /&gt;
| desc3    = Taunts all enemies and reduces their hit rate by 25% for the turn. Costs 50 {{MP}}.&lt;br /&gt;
| source3  = Default&lt;br /&gt;
| name4    = Body Slam&lt;br /&gt;
| desc4    = Deals 2 * ATK + (current energy * Basil's level) - DEF to an enemy. Costs 40 {{MP}}.&lt;br /&gt;
| source4  = Default&lt;br /&gt;
| name5    = Tulip&lt;br /&gt;
| desc5    = Deals [Omori's ATK + Omori's DEF + Omori's AGI + (Omori's LCK * 5)] - DEF to all enemies. Costs 50 {{MP}}.&lt;br /&gt;
| source5  = [[Tulip Hairstick]]&lt;br /&gt;
| name6    = Gladiolus&lt;br /&gt;
| desc6    = Deals ATK * 4 to a target with 10% variance. Always hits right in the heart. Costs 40 {{MP}}.&lt;br /&gt;
| source6  = [[Gladiolus Hairband]]&lt;br /&gt;
| name7    = Cactus&lt;br /&gt;
| desc7    = Deals Basil's DEF + Basil's current HP - DEF to a target with 10% variance. Costs 40 {{MP}}.&lt;br /&gt;
| source7  = [[Cactus Hairclip]]&lt;br /&gt;
| name8    = Rose&lt;br /&gt;
| desc8    = Acts first, healing Omori and Basil for 40% of their heart and reducing all foes' attack by 1 tier (firstly targets the first foe in the troop, then apply its attack debuff to the rest of the troop). Healing is not affected by emotions. Costs 50 {{MP}}.&lt;br /&gt;
| source8  = [[Rose Hairclip]]&lt;br /&gt;
| name9    = Flower Crown&lt;br /&gt;
| desc9    = Deals 2.5 x ATK - DEF four times to a target and has a different animation when used against Mari. Costs 75 {{MP}}.&lt;br /&gt;
| source9  = [[Flower Crown]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Basil Follow-up infobox&lt;br /&gt;
| image1     = Bubble_vent.png&lt;br /&gt;
| desc1      = Omori and Basil vent their anger by attacking an enemy.&lt;br /&gt;
| tierone1   = Increases the tagged party member's tier of anger, then adds that tier to everyone, then deals [(1.5 * Omori.atk) + (1.5 * Basil.atk) - b.def] to a target with 10% variance.&lt;br /&gt;
| image2     = Bubble_mull.png&lt;br /&gt;
| desc2      = Omori and Basil mull over sad thoughts.&lt;br /&gt;
| tierone2   = Increases the tagged party member's tier of sadness, then adds that tier to everyone. Heals 25% of everyone's juice with 20% variance, effectively healing anywhere between 20-30% of their juice.&lt;br /&gt;
| image3     = Bubble_comfort.png&lt;br /&gt;
| desc3      = Omori and Basil comfort each other.&lt;br /&gt;
| tierone3   = Increases the tagged party member's tier of happiness, then adds that tier to everyone. Heals 25% of everyone's heart with 20% variance, effectively healing anywhere between 20-30% of their heart.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===In-game===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Boss (neutral).png|Basil as seen in the Boss sprite.&lt;br /&gt;
BASILMEMORY.PNG|Aubrey introducing Basil to her friends.&lt;br /&gt;
MEMORY3.png|Basil is introduced to the group by Aubrey.&lt;br /&gt;
EveryonePiano.png|Everyone watching Sunny and Mari playing the piano.&lt;br /&gt;
MEMORY4.PNG|Sunny and his friends watch the starry sky.&lt;br /&gt;
EveryoneKitchen.png|The group in the kitchen.&lt;br /&gt;
SunsetPicnic.png|The group having a picnic at sunset.&lt;br /&gt;
Omori Origin Group.png|Omori's friends together.&lt;br /&gt;
DW Group Hug.png|Basil and his friends having a group hug together.&lt;br /&gt;
Cutscene_intro_sitted.gif|Basil and Sunny looking at many photos of their memories.&lt;br /&gt;
Cutscene_intro_standing.gif|Basil and Sunny standing together.&lt;br /&gt;
BasilChruch.png|Basil in the church (entered via Black Space)&lt;br /&gt;
BasilCrying3.gif|Basil crying over his ongoing guilt on Mari's death.&lt;br /&gt;
Basil something 1.png|Basil looking at a photo.&lt;br /&gt;
Basil something 2.png|There's something behind Basil.&lt;br /&gt;
Cutscene_bad_ending.gif|Basil committing suicide in the Neutral Ending.&lt;br /&gt;
Basilbig2.png&lt;br /&gt;
Basil walk.gif&lt;br /&gt;
BASIL.png&lt;br /&gt;
RealBasilWalk.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Faces===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW_Basil_face_00.png&lt;br /&gt;
DW_Basil_face_01.png&lt;br /&gt;
DW_Basil_face_02.png&lt;br /&gt;
DW_Basil_face_03.png&lt;br /&gt;
DW_Basil_face_04.png&lt;br /&gt;
DW_Basil_face_05.png&lt;br /&gt;
DW_Basil_face_06.png&lt;br /&gt;
DW_Basil_face_07.png&lt;br /&gt;
DW_Basil_face_09.png&lt;br /&gt;
DW_Basil_face_10.png&lt;br /&gt;
DW_Basil_face_11.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Black Space=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW Basil (Faceless).png&lt;br /&gt;
DW Basil (Something).png&lt;br /&gt;
STRANGER.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RW_Basil_face_12.png&lt;br /&gt;
RW_Basil_face_16.png&lt;br /&gt;
RW_Basil_face_17.png&lt;br /&gt;
RW_Basil_face_18.png&lt;br /&gt;
RW_Basil_face_19.png&lt;br /&gt;
RW_Basil_face_20.png&lt;br /&gt;
RW_Basil_face_21.png&lt;br /&gt;
RW_Basil_face_22.png&lt;br /&gt;
RW_Basil_face_23.png&lt;br /&gt;
RW_Basil_face_24.png&lt;br /&gt;
RW_Basil_face_25.png&lt;br /&gt;
RW_Basil_face_26.png&lt;br /&gt;
RW_Basil_face_27.png&lt;br /&gt;
RW_Basil_face_28.png&lt;br /&gt;
RW_Basil_face_29.png&lt;br /&gt;
RW_Basil_face_30.png&lt;br /&gt;
RW_Basil_face_31.png&lt;br /&gt;
RW_Basil_face_32.png&lt;br /&gt;
RW_Basil_face_33.png&lt;br /&gt;
RW_Basil_face_34.png&lt;br /&gt;
RW_Basil_face_35.png&lt;br /&gt;
RW_Basil_face_36.png&lt;br /&gt;
RW_Basil_face_37.png&lt;br /&gt;
RW_Basil_face_38.png&lt;br /&gt;
RW_Basil_face_39.png&lt;br /&gt;
RW_Basil_face_40.png&lt;br /&gt;
RW_Basil_face_41.png&lt;br /&gt;
RW_Basil_face_42.png&lt;br /&gt;
RW_Basil_face_43.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Battle Faces===&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
BASILNEUTRAL.png|Neutral&lt;br /&gt;
BASILAFRAID.png|Afraid&lt;br /&gt;
BASILTOAST.png|Toast&lt;br /&gt;
BASILHAPPY.png|Happy&lt;br /&gt;
BASILECSTATIC.png|Ecstatic&lt;br /&gt;
BASILMANIC.png|Manic&lt;br /&gt;
BASILSAD.png|Sad&lt;br /&gt;
BASILDEPRESSED.png|Depressed&lt;br /&gt;
BASILMISERABLE.png|Miserable&lt;br /&gt;
BASILANGRY.png|Angry&lt;br /&gt;
BASILENRAGED.png|Enraged&lt;br /&gt;
BASILFURIOUS.png|Furious&lt;br /&gt;
BASILINJURED.png|Injured&lt;br /&gt;
BASILVICTORY.png|Victory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Tags ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
TAG OMORI BASIL.png&lt;br /&gt;
TAG BASIL OMORI.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Photo Album===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 02.png&lt;br /&gt;
DW ALBUM 07.png&lt;br /&gt;
DW ALBUM 09.png&lt;br /&gt;
DW ALBUM 12.png&lt;br /&gt;
DW ALBUM 14.png&lt;br /&gt;
DW ALBUM 17.png&lt;br /&gt;
DW ALBUM 19.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA ALBUM 02.png&lt;br /&gt;
FA ALBUM 03.png&lt;br /&gt;
FA ALBUM 11.png&lt;br /&gt;
FA ALBUM 12.png&lt;br /&gt;
FA ALBUM 13.png&lt;br /&gt;
FA ALBUM 17.png&lt;br /&gt;
FA ALBUM 44.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Basil Something (Boss).png&lt;br /&gt;
Basil Something (Boss) Hurt.png&lt;br /&gt;
File:Stranger (Boss).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR2.png&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png&lt;br /&gt;
OMORI_Fight_Sketch.png&lt;br /&gt;
BasilAndAubrey.jpg&lt;br /&gt;
OmoriPoster.png&lt;br /&gt;
Art_Basil_pokemons.png&lt;br /&gt;
OmoriBasilSketch.png&lt;br /&gt;
Faraway Town Citizens Concept.png&lt;br /&gt;
BasilDoodle.jpg&lt;br /&gt;
OMOCAT OMORI BASIL.png&lt;br /&gt;
Trailer_Basil.png&lt;br /&gt;
OMOCAT BASILSKETCH.png&lt;br /&gt;
Omori Birthdays.png&lt;br /&gt;
Omori Main Faraway Cast (Merch Teaser).png&lt;br /&gt;
Omori Chibi Stickers.png&lt;br /&gt;
Omori Headspace Main.png&lt;br /&gt;
BasilBday23.jpg&lt;br /&gt;
OmoBDay23.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* At one point in development, Basil's grandmother had a gun. Omocat tried to justify it by turning her into a hunter, but ultimately it was cut for &amp;quot;being too silly&amp;quot;.&amp;lt;ref&amp;gt;https://youtube.com/watch?v=9Wt_OXT2B0w&amp;amp;t=838s&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* Most of this can still be experienced in the 2019 build, where Basil commits suicide by gun, rather than his scissors.&amp;lt;ref&amp;gt;https://docs.google.com/document/d/1yhTRKsQLgkKLZqAscm-_AoiMQZAky_M6FlPtrttSvbg/edit#heading=h.5x3duksu2a7o&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Omocat reveals that Basil has changed the most since his inception.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=aUmMu7yioO0?t=2024&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* At first he was a sweet and well put-together, like Mari. Later he became an very angsty boy named Rowan, who resembled Aubrey. In the end, Basil took from both iteration's personalities and became his own interesting character.&lt;br /&gt;
* Basil was supposed to be playable at the end of the [[Routes|neutral route]]. This was cut due to time constraints but later reintroduced as console content.&amp;lt;ref&amp;gt;https://twitter.com/drawfest_pixiv/status/1668566208382394368?cxt=HHwWgIDT7YiI-KcuAAAA&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Basil appears to be somewhat based on the character of Basil Hallward from Oscar Wilde's [https://en.wikipedia.org/wiki/The_Picture_of_Dorian_Gray The Picture of Dorian Gray], an artist whose infatuation and admiration of the main character displays numerous similarities to that of Basil's relationship with Sunny.&lt;br /&gt;
:* The main character of the book is directly named in game's 2018 demo, in which can be found &amp;quot;a book shelf filled from books by Dorian Gray.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Aubrey&amp;diff=13868</id>
		<title>Aubrey</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Aubrey&amp;diff=13868"/>
		<updated>2024-09-06T12:36:17Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: fixing the problem with putting 2 portraits at &amp;quot;character infobox/image&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hatnote|This article is about the playable character Aubrey. For the enemy, see: [[Aubrey (enemy)]].}}&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
{{Character infobox&lt;br /&gt;
|image=DWAUBREYNEUTRAL.png&lt;br /&gt;
|gender=Female&lt;br /&gt;
|age=Headspace - 12&amp;lt;br&amp;gt;Real World - 16&lt;br /&gt;
|birthday=May 23&lt;br /&gt;
|location=[[Neighbor's Room]]&lt;br /&gt;
|role=Deuteragonist&lt;br /&gt;
}}&lt;br /&gt;
'''Aubrey''' is one of the three main deuteragonists in ''[[OMORI (game)|OMORI]]'' that can join the player's party. When Aubrey is [[Tagging|tagged]], she can smash obstacles with a bat.&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
 {{HP}} *****&lt;br /&gt;
 {{MP}} **&lt;br /&gt;
 Attack *****&lt;br /&gt;
 Defense **&lt;br /&gt;
 Speed **&lt;br /&gt;
 Luck **&lt;br /&gt;
&lt;br /&gt;
Birthday: May 23rd&lt;br /&gt;
Likes: [[Stuffed Toy|Mr. Plantegg]], Watermelon, Crayons, Bunnies&amp;lt;br&amp;gt;&lt;br /&gt;
Dislikes: Mean people, bitter melon, immature pranks, [[Kel]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The sweet and strong-willed Aubrey stands up for her friends in battle and is their constant source of morale. She carries Mr. Plantegg, her plushie friend and weapon of choice, wherever she goes.&amp;quot;&lt;br /&gt;
===Appearance===&lt;br /&gt;
In [[Headspace]], Aubrey wears a light-blue dress and has a pink bow in her hair. She does not wear socks or shoes and her hair and eyes are purple.&lt;br /&gt;
&lt;br /&gt;
In the real world, Aubrey's appearance is significantly different, looking almost nothing like her dream self. She has dyed her hair pink, and now wears a varsity jacket over a crop-top along with a jean skirt. Her eyes are a piercing cyan, and she also wears a similarly colored headband that vaguely resembles bunny ears, as opposed to a ribbon. She is almost always seen carrying her [[Nail Bat]], a baseball bat with nails hammered into it.&lt;br /&gt;
&lt;br /&gt;
Going by both the [[Photo Album]] and [[Memory Lane]], her natural hair and eye color are both a dark brown, implying that her eye-color in modern day is due to contact lenses.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
In Headspace, Aubrey is very cheerful and is always happy to see Omori, with her dialogue and interactions with him heavily implying that she has a one-sided crush on him. She becomes sad and worried quite easily and is the most anxious of the five characters when [[Basil]] goes missing. She has a tense relationship with Kel, arguing with him almost constantly, usually requiring mediation from [[Hero]] or [[Mari]] to resolve.&lt;br /&gt;
&lt;br /&gt;
In the real world, she has changed significantly since Mari's death. She is cold and hostile to her old friends at the beginning of the game, due to her believing they abandoned her when she needed them most. She is short-tempered and violent, having frequent outbursts. Alongside [[The Hooligans]], which she leads, she bullies Basil, going as far as to steal Basil's [[Photo Album|photo album]]. However, this is due to the fact that she believes Basil scribbled out the photos. She also goes to church every week in an attempt to find peace after Mari's death. As the game progresses, she eventually reveals why she stole Basil's photo album and manages to reconcile with [[Sunny]], Kel, and Hero, as well as Basil himself.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===Background===&lt;br /&gt;
Aubrey was born on May 23rd&amp;lt;ref&amp;gt;[https://twitter.com/OMORI_GAME/status/1362572854793887748 Official OMORI Account confirms that Aubrey's birthday is on May 23rd.]&amp;lt;/ref&amp;gt; to her unnamed [[Aubrey's mom|mother]] and father on the same year as Sunny and Basil. She lived with her parents at their [[Aubrey's house|house]], though it is suggested that they may have lived in squalor. At some point, she became friends with Basil, whom she would later introduce to Mari, Sunny, Hero, and Kel after they helped her find her lost shoe.&lt;br /&gt;
&lt;br /&gt;
Mari's death, Hero's departure for college, as well as her dad leaving her family caused her to feel angry and isolated. She became upset that her friends had all stopped talking to each other, believing them to have abandoned her. At one point, she is so desperate to reconnect with them that she begs Basil to let her study at his house after school. He reluctantly agrees, but is notably distant and refuses to speak with her. While he is in the bathroom, she looks at his photo album only to find that they had been scribbled out with black marker. Furious, she takes the album and cleans the photos, becoming alienated from Basil and tormenting him.&lt;br /&gt;
&lt;br /&gt;
She then became the leader of the local delinquents, The Hooligans, and spends a majority of her time with them at the beginning of the game.&lt;br /&gt;
&lt;br /&gt;
===Normal Route===&lt;br /&gt;
====Three Days Left====&lt;br /&gt;
Sunny and Kel see Basil begging [[Kim]] to tell Aubrey to give him back his photo album at [[Faraway Park]]. Kim refuses to help Basil, and Kel confronts her, telling her to leave Basil alone. This causes a commotion at which point Aubrey shows up with her new group of friends: The Hooligans. &lt;br /&gt;
&lt;br /&gt;
Kel tries to reason with Aubrey but she insists on fighting both him and Sunny. Regardless of whether or not Sunny uses the knife during the battle, Aubrey will notice it and become upset, leaving the park with The Hooligans.&lt;br /&gt;
&lt;br /&gt;
Sunny and Kel later find her at the [[Church|church]]. Kel pushes her to return the photo album, and says that Mari would be sad to see that they have all stopped being friends. She retaliates, stating that Mari is dead and that after her death they abandoned her. She says that the reason she goes to church every week is that she is still trying to find peace after Mari's death. She becomes angry when Kel mentions that Basil told them she stole the photo album, stating that she is keeping it safe. Kel refuses to believe this, but still apologizes for not being there after Mari's death. Aubrey refuses his apology, and a fight ensues. During the fight, many of the church patrons gossip about Aubrey, implying that she is out of control due to her father leaving her family. &lt;br /&gt;
&lt;br /&gt;
After the fight, Aubrey leaves, and Kel and Sunny see her throwing away the Photo Album. They retrieve it from the trash, but find that some of the photos are missing.&lt;br /&gt;
&lt;br /&gt;
====Two Days Left====&lt;br /&gt;
She and the Hooligans are seen bullying Basil in the secret hangout behind the park. A fight ensues, and The Hooligans leave, leaving Kel, Sunny, Basil, and Aubrey alone. Aubrey is overwhelmed with emotion and angrily questions why they keep coming back into her life. Kel berates her for bullying Basil, and she retaliates by pushing Basil into the lake. After Hero saves Basil, she is regretful of her actions, but the party does not forgive her, not understanding why she is so angry with Basil. She is left alone by the lake.&lt;br /&gt;
&lt;br /&gt;
====One Day Left====&lt;br /&gt;
Aubrey's best friend Kim knocks on Sunny's door and asks him to go check on her because she won't leave her house. All of the hooligans are outside her house and are worried about her. The party enters her house to discover trash scattered everywhere and her mother unresponsive and fixated in front of the TV. They go into her room, angering her, but Hero is able to calm her down. They have a heart-to-heart talk and she makes up with everyone, apologizing to them. They find the missing photos, all of which are pictures of Mari, and she says she took them because it was all she had left of Mari. They put them back in the photo album and she joins the party. &lt;br /&gt;
&lt;br /&gt;
The party reminisces at some spots in town, and then they go visit their old treehouse. She leaves her pink pinwheel in the stump of the tree where Mari was found dead and starts being open with everyone about her feelings. &lt;br /&gt;
&lt;br /&gt;
Then they go to [[Basil's house]] and, even though he won't open his door, she apologizes sincerely to him. They all sleep in the living room, with her taking the couch.&lt;br /&gt;
&lt;br /&gt;
=====True Ending=====&lt;br /&gt;
In the Good Ending, she is seen standing beside Basil's hospital bed alongside everyone.&lt;br /&gt;
&lt;br /&gt;
====='Not my problem' Ending=====&lt;br /&gt;
After Basil takes his own life in the neutral ending, Aubrey is shown to feel extreme remorse for her bullying of Basil.&lt;br /&gt;
&lt;br /&gt;
===Hikikomori Route===&lt;br /&gt;
Aubrey cannot be seen at all in the real world during the Hikikomori Route, since Sunny never leaves his house. In Headspace, her character remains the same as in the Normal Route, with some additional dialogue added in the stages of Headspace only unlockable through completing the Headspace Reset.&lt;br /&gt;
&lt;br /&gt;
==Stats and Skills==&lt;br /&gt;
===Headspace===&lt;br /&gt;
Aubrey's base stats are listed below:&lt;br /&gt;
&lt;br /&gt;
{{Stats infobox&lt;br /&gt;
| hp1 = 35 | mp1 = 10 | atk1 = 6 | def1 = 3 | spd1 = 3 | luck = 3 | hit = 0&lt;br /&gt;
| hp2 = 43 | mp2 = 13 | atk2 = 8 | def2 = 4 | spd2 = 4&lt;br /&gt;
| hp3 = 49 | mp3 = 15 | atk3 = 10 | def3 = 5 | spd3 = 5&lt;br /&gt;
| hp4 = 55 | mp4 = 18 | atk4 = 11 | def4 = 6 | spd4 = 6&lt;br /&gt;
| hp5 = 60 | mp5 = 20 | atk5 = 12 | def5 = 7 | spd5 = 7&lt;br /&gt;
| hp6 = 68 | mp6 = 22 | atk6 = 13 | def6 = 8 | spd6 = 8&lt;br /&gt;
| hp7 = 75 | mp7 = 24 | atk7 = 15 | def7 = 9 | spd7 = 9&lt;br /&gt;
| hp8 = 81 | mp8 = 27 | atk8 = 17 | def8 = 10 | spd8 = 10&lt;br /&gt;
| hp9 = 87 | mp9 = 29 | atk9 = 19 | def9 = 11 | spd9 = 11&lt;br /&gt;
| hp10 = 93 | mp10 = 31 | atk10 = 20 | def10 = 12 | spd10 = 12&lt;br /&gt;
| hp11 = 97 | mp11 = 32 | atk11 = 21 | def11 = 13 | spd11 = 13&lt;br /&gt;
| hp12 = 105 | mp12 = 34 | atk12 = 23 | def12 = 14 | spd12 = 14&lt;br /&gt;
| hp13 = 113 | mp13 = 36 | atk13 = 24 | def13 = 15 | spd13 = 15&lt;br /&gt;
| hp14 = 125 | mp14 = 41 | atk14 = 27 | def14 = 17 | spd14 = 16&lt;br /&gt;
| hp15 = 130 | mp15 = 43 | atk15 = 28 | def15 = 18 | spd15 = 17&lt;br /&gt;
| hp16 = 140 | mp16 = 47 | atk16 = 32 | def16 = 20 | spd16 = 18&lt;br /&gt;
| hp17 = 148 | mp17 = 50 | atk17 = 35 | def17 = 21 | spd17 = 19&lt;br /&gt;
| hp18 = 154 | mp18 = 53 | atk18 = 36 | def18 = 22 | spd18 = 20&lt;br /&gt;
| hp19 = 158 | mp19 = 54 | atk19 = 37 | def19 = 23 | spd19 = 21&lt;br /&gt;
| hp20 = 164 | mp20 = 56 | atk20 = 40 | def20 = 25 | spd20 = 23&lt;br /&gt;
| hp21 = 171 | mp21 = 58 | atk21 = 42 | def21 = 26 | spd21 = 24&lt;br /&gt;
| hp22 = 176 | mp22 = 59 | atk22 = 43 | def22 = 27 | spd22 = 25&lt;br /&gt;
| hp23 = 182 | mp23 = 62 | atk23 = 44 | def23 = 28 | spd23 = 26&lt;br /&gt;
| hp24 = 187 | mp24 = 64 | atk24 = 45 | def24 = 29 | spd24 = 27&lt;br /&gt;
| hp25 = 193 | mp25 = 66 | atk25 = 47 | def25 = 31 | spd25 = 29&lt;br /&gt;
| hp26 = 200 | mp26 = 69 | atk26 = 49 | def26 = 32 | spd26 = 30&lt;br /&gt;
| hp27 = 204 | mp27 = 71 | atk27 = 50 | def27 = 33 | spd27 = 31&lt;br /&gt;
| hp28 = 210 | mp28 = 73 | atk28 = 52 | def28 = 34 | spd28 = 32&lt;br /&gt;
| hp29 = 221 | mp29 = 77 | atk29 = 55 | def29 = 36 | spd29 = 33&lt;br /&gt;
| hp30 = 226 | mp30 = 78 | atk30 = 56 | def30 = 37 | spd30 = 34&lt;br /&gt;
| hp31 = 238 | mp31 = 83 | atk31 = 60 | def31 = 38 | spd31 = 35&lt;br /&gt;
| hp32 = 244 | mp32 = 86 | atk32 = 62 | def32 = 39 | spd32 = 36&lt;br /&gt;
| hp33 = 249 | mp33 = 87 | atk33 = 63 | def33 = 40 | spd33 = 37&lt;br /&gt;
| hp34 = 256 | mp34 = 90 | atk34 = 64 | def34 = 41 | spd34 = 38&lt;br /&gt;
| hp35 = 263 | mp35 = 93 | atk35 = 65 | def35 = 42 | spd35 = 39&lt;br /&gt;
| hp36 = 269 | mp36 = 95 | atk36 = 67 | def36 = 43 | spd36 = 40&lt;br /&gt;
| hp37 = 275 | mp37 = 98 | atk37 = 68 | def37 = 44 | spd37 = 41&lt;br /&gt;
| hp38 = 281 | mp38 = 101 | atk38  = 70 | def38 = 45 | spd38 = 42&lt;br /&gt;
| hp39 = 288 | mp39 = 104 | atk39 = 72 | def39 = 47 | spd39 = 43&lt;br /&gt;
| hp40 = 300 | mp40 = 109 | atk40 = 75 | def40 = 49 | spd40 = 44&lt;br /&gt;
| hp41 = 312 | mp41 = 114 | atk41 = 78 | def41 = 51 | spd41 = 46&lt;br /&gt;
| hp42 = 324 | mp42 = 119 | atk42 = 81 | def42 = 53 | spd42 = 48&lt;br /&gt;
| hp43 = 337 | mp43 = 124 | atk43 = 84 | def43 = 55 | spd43 = 50&lt;br /&gt;
| hp44 = 348 | mp44 = 129 | atk44 = 87 | def44 = 57 | spd44 = 52&lt;br /&gt;
| hp45 = 360 | mp45 = 134 | atk45 = 90 | def45 = 59 | spd45 = 54&lt;br /&gt;
| hp46 = 375 | mp46 = 139 | atk46 = 94 | def46 = 62 | spd46 = 57&lt;br /&gt;
| hp47 = 391 | mp47 = 144 | atk47 = 98 | def47 = 64 | spd47 = 59&lt;br /&gt;
| hp48 = 407 | mp48 = 147 | atk48 = 102 | def48 = 66 | spd48 = 61&lt;br /&gt;
| hp49 = 424 | mp49 = 148 | atk49 = 106 | def49 = 68 | spd49 = 63&lt;br /&gt;
| hp50 = 444 | mp50 = 150 | atk50 = 110 | def50 = 70 | spd50 = 65&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skills have a basic 20% variation in damage (Excepting those with a fixed amount and release Energy).&amp;lt;br&amp;gt;&lt;br /&gt;
DEF refers to Enemy's DEF unless stated otherwise.&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| image    = DWAUBREYNEUTRAL.png&lt;br /&gt;
| name1    = Pep Talk&lt;br /&gt;
| desc1    = Turn a friend or foe happy. Costs 5 {{MP}}.&lt;br /&gt;
| source1  = Default&lt;br /&gt;
| name2    = Guard&lt;br /&gt;
| desc2    = Acts first, reducing damage taken by 50% for 1 turn. No {{MP}} Cost.&lt;br /&gt;
| source2  = Default&lt;br /&gt;
| name3    = Counter&lt;br /&gt;
| desc3    = Taunts all enemies. If hit by a single target skill, retaliates with a normal attack. Costs 5 {{MP}}.&lt;br /&gt;
| source3  = Level 6&lt;br /&gt;
| name4    = Twirl&lt;br /&gt;
| desc4    = Deals 2 x ATK + LCK - DEF to a target and makes Aubrey Happy. Costs 10 {{MP}}.&lt;br /&gt;
| source4  = Level 10&lt;br /&gt;
| name5    = Team Spirit&lt;br /&gt;
| desc5    = Makes Aubrey and her target Happy. Costs 10 {{MP}}.&lt;br /&gt;
| source5  = Level 11&lt;br /&gt;
| name6    = Power Hit&lt;br /&gt;
| desc6    = Deals 2 x ATK damage to the target, ignoring its defense, as well as decreasing its defense by one tier. Costs 20 {{MP}}.&lt;br /&gt;
| source6  = Level 14&lt;br /&gt;
| name7    = Mood Wrecker&lt;br /&gt;
| desc7    = Deals 3 x ATK - DEF if the target is any tier of Happy. Does 2.25 x ATK - DEF otherwise. Costs 10 {{MP}}.&lt;br /&gt;
| source7  = Level 17&lt;br /&gt;
| name8    = Wind-up Throw&lt;br /&gt;
| desc8    = Deals 3 x ATK - DEF if one enemy remains, 2.5 x ATK - DEF if two enemies remain, and otherwise deal 2 x ATK - DEF. Costs 20 {{MP}}.&lt;br /&gt;
| source8  = Level 20&lt;br /&gt;
| name9    = Mash&lt;br /&gt;
| desc9    = Deals 2.5 x ATK - DEF. If it's a killing blow, restore 100% of Aubrey's Juice. Costs 15 {{MP}}.&lt;br /&gt;
| source9  = Level 23&lt;br /&gt;
| name10   = Beatdown&lt;br /&gt;
| desc10   = Deals 2 x ATK - DEF to a single target three times. Costs 30 {{MP}}.&lt;br /&gt;
| source10 = Level 27&lt;br /&gt;
| name11   = Last Resort&lt;br /&gt;
| desc11   = Deals 4 x Aubrey's Current HP to an enemy, but turns Aubrey into Toast. Costs 50 {{MP}}.&lt;br /&gt;
| source11 = Level 30&lt;br /&gt;
| name12   = Headbutt&lt;br /&gt;
| desc12   = Deals 3 x ATK - DEF if Aubrey is any tier of Angry. Otherwise does 2.5 x ATK - DEF. Damages Aubrey up to 20% of her heart. Costs 5 {{MP}}.&lt;br /&gt;
| source12 = [[Berly]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Follow-up infobox&lt;br /&gt;
| image1     = Bubble_look_Omori.png&lt;br /&gt;
| desc1      = Aubrey looks at Omori to grab his attention...&lt;br /&gt;
| tierone1   = Deals [(2 * a.atk + a.luck) - b.def] damage to a random foe.&lt;br /&gt;
| tiertwo1   = Deals [(3 * a.atk + a.luck) - b.def] damage to a random foe.&lt;br /&gt;
| tierthree1 = Deals [3 * a.atk + a.luck] damage to a random foe.&lt;br /&gt;
| image2     = Bubble_look_Kel.png&lt;br /&gt;
| desc2      = Aubrey looks at Kel, who eggs her back.&lt;br /&gt;
| tierone2   = Turn Aubrey angry.&lt;br /&gt;
| tiertwo2   = Turn Aubrey and Kel Angry and increase Aubrey's&amp;lt;ref name=look&amp;gt;Aubrey and Kel’s interaction only buffs Aubrey’s attack, despite the animation and text suggesting both of them are buffed.&amp;lt;/ref&amp;gt; attack by one tier.&lt;br /&gt;
| tierthree2 = Turn Aubrey and Kel Enraged, and increase Aubrey's&amp;lt;ref name=look /&amp;gt; attack by three tiers.&lt;br /&gt;
| image3     = Bubble_look_Hero.png&lt;br /&gt;
| desc3      = Aubrey looks at Hero, who tells her to focus and cheer up!&lt;br /&gt;
| tierone3   = Turn Aubrey happy and increase her defense by one tier.&lt;br /&gt;
| tiertwo3   = Heals 25% {{HP}}, turn Aubrey happy, and increases her defense by two tiers.&amp;lt;ref name=lookhero&amp;gt;If Aubrey's defense has already been buffed by one tier, her defense is increased by one tier instead of two.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| tierthree3 = Heals 75% {{HP}} and 50 {{MP}}, turns Aubrey ecstatic and increase her defense by three tiers.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Real World===&lt;br /&gt;
&lt;br /&gt;
Unlike Headspace, party members in the real world cannot gain experience or level up.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox theme-generic-border theme-generic-light&amp;quot; style=&amp;quot;font-family:OMORI_GAME2;width:40%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | {{HP}}&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | {{MP}}&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | ATK&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | DEF&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | SPD&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | LUCK&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | HIT&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;line-height:1; text-align:center;&amp;quot; | 240&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;line-height:1; text-align:center;&amp;quot; | 22*&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;line-height:1; text-align:center;&amp;quot; | 22&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;line-height:1; text-align:center;&amp;quot; | 12&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;line-height:1; text-align:center;&amp;quot; | 12&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;line-height:1; text-align:center;&amp;quot; | 5&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;line-height:1; text-align:center;&amp;quot; | 0*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''*Since the Nail Bat cannot be unequipped in normal gameplay, in practice Aubrey will have an attack of 25 and a hitrate of 95.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| image    = faaubreyneutral.gif&lt;br /&gt;
| name1    = Homerun&lt;br /&gt;
| desc1    = Deals 4 x ATK - DEF. Damages Aubrey up to 20% of her heart. Costs 25 {{MP}}.&lt;br /&gt;
| source1  = Default&lt;br /&gt;
| name2    = Guard&lt;br /&gt;
| desc2    = Acts first, reducing damage taken by 50% for 1 turn. No {{MP}} Cost.&lt;br /&gt;
| source2  = Default&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===In-game===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Omori Origin Group.png&lt;br /&gt;
DW Group Hug.png&lt;br /&gt;
MIRROR PLAYGROUND.png&lt;br /&gt;
Release energy.png&lt;br /&gt;
ComfortingAubrey.png&lt;br /&gt;
BASILMEMORY.PNG&lt;br /&gt;
MEMORY3.png&lt;br /&gt;
EveryonePiano.png&lt;br /&gt;
MEMORY4.PNG&lt;br /&gt;
EveryoneKitchen.png&lt;br /&gt;
SwingsetAubreySunny.png&lt;br /&gt;
SunsetPicnic.png&lt;br /&gt;
Aubrey intro.png&lt;br /&gt;
Group hug fw.png&lt;br /&gt;
Aubrey Sleeping.png&lt;br /&gt;
KIMAUBREY.png&lt;br /&gt;
FAAubreyWalk.gif&lt;br /&gt;
FA Sprite Aubrey Idle.png&lt;br /&gt;
Aubreywalk.gif&lt;br /&gt;
DW Aubrey Sprite (Idle).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Faces===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW_Aubrey_face_00.png&lt;br /&gt;
DW_Aubrey_face_01.png&lt;br /&gt;
DW_Aubrey_face_02.png&lt;br /&gt;
DW_Aubrey_face_03.png&lt;br /&gt;
DW_Aubrey_face_04.png&lt;br /&gt;
DW_Aubrey_face_05.png&lt;br /&gt;
DW_Aubrey_face_06.png&lt;br /&gt;
DW_Aubrey_face_07.png&lt;br /&gt;
DW_Aubrey_face_08.png&lt;br /&gt;
DW_Aubrey_face_09.png&lt;br /&gt;
DW_Aubrey_face_10.png&lt;br /&gt;
DW_Aubrey_face_11.png&lt;br /&gt;
DW_Aubrey_face_12.png&lt;br /&gt;
DW_Aubrey_face_13.png&lt;br /&gt;
DW_Aubrey_face_14.png&lt;br /&gt;
DW Aubrey (Faceless).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RW_Aubrey_face_00.png&lt;br /&gt;
RW_Aubrey_face_01.png&lt;br /&gt;
RW_Aubrey_face_02.png&lt;br /&gt;
RW_Aubrey_face_03.png&lt;br /&gt;
RW_Aubrey_face_04.png&lt;br /&gt;
RW_Aubrey_face_05.png&lt;br /&gt;
RW_Aubrey_face_06.png&lt;br /&gt;
RW_Aubrey_face_07.png&lt;br /&gt;
RW_Aubrey_face_09.png&lt;br /&gt;
RW_Aubrey_face_10.png&lt;br /&gt;
RW_Aubrey_face_11.png&lt;br /&gt;
RW_Aubrey_face_26.png&lt;br /&gt;
RW_Aubrey_face_27.png&lt;br /&gt;
RW_Aubrey_face_43.png&lt;br /&gt;
RW_Aubrey_face_C22.png&lt;br /&gt;
RW_Aubrey_face_C23.png&lt;br /&gt;
RW_Aubrey_face_C27.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Battle Faces===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DWAUBREYNEUTRAL.png|Neutral&lt;br /&gt;
DWAUBREYTOAST.png|Toast&lt;br /&gt;
DWAUBREYHAPPY.png|Happy&lt;br /&gt;
DWAUBREYECSTATIC.png|Ecstatic&lt;br /&gt;
DWAUBREYSAD.png|Sad&lt;br /&gt;
DWAUBREYDEPRESSED.png|Depressed&lt;br /&gt;
DWAUBREYANGRY.png|Angry&lt;br /&gt;
DWAUBREYENRAGED.png|Enraged&lt;br /&gt;
DWAUBREYINJURED.png|Injured&lt;br /&gt;
DWAUBREYAFRAID.png|Afraid&lt;br /&gt;
DWAUBREYCELEBRATION.png|Victory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RWAUBREYNEUTRAL.png|Neutral&lt;br /&gt;
RWAUBREYDEFEATED.png|Defeated&lt;br /&gt;
RWAUBREYHAPPY.png|Happy (Unused)&lt;br /&gt;
RWAUBREYECSTATIC.png|Ecstatic (Unused)&lt;br /&gt;
RWAUBREYSAD.png|Sad (Unused)&lt;br /&gt;
RWAUBREYDEPRESSED.png|Depressed (Unused)&lt;br /&gt;
RWAUBREYANGRY.png|Angry (Unused)&lt;br /&gt;
RWAUBREYENRAGED.png|Enraged (Unused)&lt;br /&gt;
RWAUBREYINJURED.png|Injured&lt;br /&gt;
RWAUBREYAFRAID.png|Afraid (Unused)&lt;br /&gt;
RWAUBREYVICTORY.png|Victory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tags===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW TAG HERO AUBREY.png&lt;br /&gt;
DW TAG KEL AUBREY.png&lt;br /&gt;
DW TAG OMORI AUBREY.png&lt;br /&gt;
DW TAG AUBREY HERO.png&lt;br /&gt;
DW TAG AUBREY KEL.png&lt;br /&gt;
DW TAG AUBREY OMORI.png&lt;br /&gt;
DW_Aubrey_tag_normal.png&lt;br /&gt;
DW_Aubrey_tag_masked.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA TAG HERO AUBREY.png&lt;br /&gt;
FA TAG KEL AUBREY.png&lt;br /&gt;
FA TAG SUNNY AUBREY.png&lt;br /&gt;
FA TAG AUBREY HERO.png&lt;br /&gt;
FA TAG AUBREY KEL.png&lt;br /&gt;
FA TAG AUBREY SUNNY.png&lt;br /&gt;
FA_Aubrey_tag.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Photo Album===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 02.png&lt;br /&gt;
DW ALBUM 04.png&lt;br /&gt;
DW ALBUM 05.png&lt;br /&gt;
DW ALBUM 09.png&lt;br /&gt;
DW ALBUM 10.png&lt;br /&gt;
DW ALBUM 12.png&lt;br /&gt;
DW ALBUM 13.png&lt;br /&gt;
DW ALBUM 14.png&lt;br /&gt;
DW ALBUM 15.png&lt;br /&gt;
DW ALBUM 17.png&lt;br /&gt;
DW ALBUM 19.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA ALBUM 02.png&lt;br /&gt;
FA ALBUM 03.png&lt;br /&gt;
FA ALBUM 12.png&lt;br /&gt;
FA ALBUM 13.png&lt;br /&gt;
FA ALBUM 14.png&lt;br /&gt;
FA ALBUM 17.png&lt;br /&gt;
FA ALBUM 19.png&lt;br /&gt;
FA ALBUM 20.png&lt;br /&gt;
FA ALBUM 23.png&lt;br /&gt;
FA ALBUM 25.png&lt;br /&gt;
FA ALBUM 29.png&lt;br /&gt;
FA ALBUM 37.png&lt;br /&gt;
FA ALBUM 39.png&lt;br /&gt;
FA ALBUM 40.png&lt;br /&gt;
FA ALBUM 43.png&lt;br /&gt;
FA ALBUM 44.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Aubrey Enemy (Neutral).png&lt;br /&gt;
Aubrey Enemy (Angry).png&lt;br /&gt;
Aubrey Enemy (Happy).png&lt;br /&gt;
Aubrey Enemy (Sad).png&lt;br /&gt;
Aubrey Enemy (Injured).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
AUBREY HERO ARTWORK2.gif&lt;br /&gt;
OMOCAT OMORI AUBREY.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR2.png&lt;br /&gt;
OMORI_Fight_Sketch.png&lt;br /&gt;
OMORI GROUPSKETCH2.png&lt;br /&gt;
OMOCAT OMORI AU ARTWORK.png&lt;br /&gt;
OMOCAT AUBREY DOODLE2.png&lt;br /&gt;
OMOCAT AUBREY DOODLE.png&lt;br /&gt;
OMORI FRIENDS2.gif&lt;br /&gt;
OMORI POSTER 2.png&lt;br /&gt;
BasilAndAubrey.jpg&lt;br /&gt;
OMORI SKETCH AUBREYANDCO.png&lt;br /&gt;
OMORI FRIENDS.gif&lt;br /&gt;
Faraway Town Citizens Concept.png&lt;br /&gt;
OMOCAT AUBREY DOODLE 3.png&lt;br /&gt;
Good Times Sketch (2019).png&lt;br /&gt;
Omori Countdown (24 Days Left).png&lt;br /&gt;
Happy New Year (2021) Sketch.png&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png&lt;br /&gt;
Omori Birthdays.png&lt;br /&gt;
Omori Main Faraway Cast (Merch Teaser).png&lt;br /&gt;
Omori Release Energy (Merch).png&lt;br /&gt;
Omori Chibi Stickers.png&lt;br /&gt;
Aubrey Sketch Omocat.png&lt;br /&gt;
Omori First Award.png&lt;br /&gt;
Omori Headspace Main.png&lt;br /&gt;
Aubrey birthday.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When in the real-world party, Aubrey cannot legitimately feel any emotion, as no enemy in the [[Recycultist HQ]] can change the party's emotion, and no items in reality can change her emotion. Despite this, she has portraits for almost every emotion (minus the tier 3 ones).&lt;br /&gt;
*Aubrey's birthday, May 23rd, falls on the [[143]]rd day of the year.&lt;br /&gt;
* Omocat states that Aubrey mirrors their personal expriences, especially their transition from childhood to young adulthood.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=aUmMu7yioO0?t=1771&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* Her real world appearance were directly inspired by Omocat's own in college, where they had long, dyed hair, wore bomber jackets and headbands &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Kel&amp;diff=13867</id>
		<title>Kel</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Kel&amp;diff=13867"/>
		<updated>2024-09-06T12:34:17Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: fixing the problem with putting 2 portraits at &amp;quot;character infobox/image&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character infobox|image=DWKELNEUTRAL.png&lt;br /&gt;
|size=150px|sprites=[[File:KelWalkDW.gif]][[File:KelWalkFA.gif]]|gender=male|age=Headspace - 12 (Approx)&amp;lt;br&amp;gt;Real World - 16 (Approx)|birthday=November 11|location=[[Neighbor's Room]]|role=Deuteragonist}}'''Kel''' is one of the main three deuteragonists that join [[Omori]]'s party in ''[[OMORI (game)|OMORI]]''. When [[Tagging|tagging]] Kel as the leader, he gains the ability to throw his ball from certain platforms to hit objects otherwise inaccessible to the party.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
 {{HP}} **&lt;br /&gt;
 {{MP}} *****&lt;br /&gt;
 Attack ***&lt;br /&gt;
 Defense **&lt;br /&gt;
 Speed *****&lt;br /&gt;
 Luck ****&lt;br /&gt;
&lt;br /&gt;
Birthday: November 11th&amp;lt;br&amp;gt;&lt;br /&gt;
Likes: Sports, milk, photobombing, [[Hector]], digging in the trash&amp;lt;br&amp;gt;&lt;br /&gt;
Dislikes: Pickles, cooties, thinking too hard &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Though he's got an impulsive and competitive streak, Kel is an ever loyal companion. You can count on his athletic talent and his dexterity with a ball to knock down foes. He holds his pet rock Hector dearly.&amp;quot;&lt;br /&gt;
===Appearance===&lt;br /&gt;
In [[Headspace]], Kel wears a colorful tank top covered in multicolored squares. Like the other Headspace party members, he does not wear socks or shoes and his hair and eyes are purple.&lt;br /&gt;
&lt;br /&gt;
In the real world, Kel appears to be older and taller than his younger Headspace counterpart. He has brown hair and olive skin. He also wears an orange basketball shirt with white lines.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Kel is very competitive by nature and loves to show off, as well as annoy his friends, especially [[Aubrey]], who he constantly bickers with. Despite this, he deeply cares for his friends and repeatedly demonstrates undying loyalty towards them. He is shown to have an extremely strong sense of justice both in Headspace and in reality, jumping at the chance to confront Sweetheart and chase her throughout [[Deeper Well]] and [[Humphrey_(location)|Humphrey]], and outright battling with Aubrey and the Hooligans multiple times in reality in an attempt to get the Photo Album back, and later to stop their bullying of Basil.&lt;br /&gt;
&lt;br /&gt;
In the real world, he is slightly more reserved than his Headspace self, although still extremely outspoken and outright impulsive. He admits to having distanced himself from his friends while they were grieving Mari's death out of a fear of misunderstanding and making things worse.&amp;lt;ref&amp;gt;Kel: At that time, I didn't really understand what was happening... I was afraid that I'd somehow make things worse... so I just decided to stay out of all of it.&amp;lt;/ref&amp;gt; This fear appears to have stemmed from an incident that occurred a year or so after Mari's death, where his attempt to rouse Hero from his depressive state instead resulted in the latter screaming at him, taking out his grief and anger and reducing both of them to tears.&amp;lt;ref&amp;gt;Kel: One night... I went over to him while he was all huddled in his blankets and started saying stuff. Stuff like how we all miss him and how we want him to get better... How everyone is really worried... How Mari wouldn't want to see him like this... [...] But Hero... Hero got angry. He suddenly got up and started screaming and yelling at me about a bunch of stuff. Some of it was pretty hurtful, too... but I think I blocked out a lot of it.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Towards the end of the game, if Sunny examines him as he sleeps at Basil's house, he will describe him as &amp;quot;a bit careless at times,&amp;quot; but with &amp;quot;a good heart,&amp;quot; and as someone who &amp;quot;just wants everyone around him to be happy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===Background===&lt;br /&gt;
Kel was born on November 11th&amp;lt;ref&amp;gt;[https://twitter.com/OMORI_GAME/status/1362572854793887748 Official OMORI Account confirms that Kel's birthday is on November 11th.]&amp;lt;/ref&amp;gt; to his unnamed parents. He has an older brother named [[Hero]] and a younger sister named [[Sally]]. &lt;br /&gt;
&lt;br /&gt;
Since they were children, Kel and his family lived directly besides [[Sunny]]'s House. He, Sunny, [[Mari]], Hero, Aubrey, and [[Basil]] were close friends and spent much of their time together. After the death of Mari, the group drifted apart and his brother left for college.&lt;br /&gt;
&lt;br /&gt;
===Normal Route===&lt;br /&gt;
====Day 1====&lt;br /&gt;
Kel is the one who knocks on the door at the start of the day. Sunny can either open the door for him, starting the [[Routes|Sunny route]], or alternatively, completely ignore him, starting the Omori route. If Sunny opens the door for him, he initially expresses shock that he actually answered, and admits that he doesn't &amp;quot;really have a game plan here.&amp;quot; Quickly recovering, he suggests that Sunny help him pick out a gift for his brother Hero, who is set to return to Faraway Town from college the next day, suggesting that they start at Hobbeez.&lt;br /&gt;
&lt;br /&gt;
Once Sunny picks out and purchases said gift, Kel suggests that they visit Faraway Park to play. However, as soon as they arrive, they witness the local delinquent group, the Hooligans, bullying Basil, led by Aubrey. Outraged, Kel attempts to get the Hooligans to stop, and winds up goading Aubrey into a fight, as she attempts to get them to leave her alone.&lt;br /&gt;
&lt;br /&gt;
After she is either slashed with Sunny's [[Steak Knife]] or intimidated by it, she and the Hooligans leave. Kel initially expresses gratitude at Sunny's knife preventing the situation from escalating, before confiscating it from him and chiding him for carrying a dangerous weapon around. The duo decides to walk Basil back home, but once they arrive, Basil suddenly begs them not to leave, before asking them for a favor: Aubrey has stolen his Photo Album and refuses to give it back. Kel immediately agrees to help him recover it and directs Sunny to Faraway Park to begin their search.&lt;br /&gt;
&lt;br /&gt;
After the duo battle their way through most of the Hooligans, they ultimately learn that Aubrey is likely at the church sermon going on that day. While Kel initially suggests waiting for the sermon to end before confronting her, Sunny ignores him and enters the church. Sneaking to the pew behind Aubrey, Kel confronts her over the theft and demands that she give the album back. She refuses, claiming that she's keeping the album safe, and bitterly admitting to feeling abandoned by her &amp;quot;old friends&amp;quot; after Mari's death. Kel attempts to apologize for not being there for her when she needed them, an apology she rejects. As she attempts to leave, Kel accidentally escalates the situation by loudly calling her a thief in the middle of the sermon, interrupting it and drawing attention to Aubrey. As the church goers begin to gossip about her recent behavior and bullying of Basil, Aubrey furiously tells him off for his escalation and refusal to see her side of the story, before attacking him and Sunny.&lt;br /&gt;
&lt;br /&gt;
Regardless of whether or not she defeats the two, she runs out of the church in tears after the battle. Kel expresses remorse over his impulsive actions, and they simply decide to leave. As they walk away, they pass Aubrey's house, and notice her throwing something away. Digging through the garbage, Kel discovers that she had thrown away the Photo Album, and after recovering it, they head to Basil's house to return it. [[Polly]] invites them in for dinner, and Basil thanks them for retrieving it, agreeing to go through the album with them. As they review the photos, Kel notices that a significant number of the pictures seem to be missing. He comes to the conclusion that Aubrey probably has them and suggests to Sunny that they recover them later. Polly shortly after requests Kel's help with dinner, leaving Sunny and Basil alone.&lt;br /&gt;
&lt;br /&gt;
As the three boys eat dinner, Kel lets slip that Sunny will move in three days, prompting Basil to flee to the restroom, to Kel's confusion. After dinner is finished and night falls, Kel walks Sunny back home, apologizing for the trouble they got into today, before suggesting that they hang out again tomorrow.&lt;br /&gt;
&lt;br /&gt;
====Day 2====&lt;br /&gt;
Kel once again knocks on Sunny's door. Sunny can either again open it to continue the Sunny route or ignore it and go back to bed to initiate a Mixed route, an Omori route with minor differences.&lt;br /&gt;
&lt;br /&gt;
If Sunny answers the door, Kel will greet him, and confirms that Hero will arrive around dinner that day, leaving most of the day free. Kel suggests they use this time to run his errands, dragging Sunny along as they pick up a bakery order and a [[&amp;quot;Pizza&amp;quot; Order|Hero sandwich]]. Returning home, Kel avoids being scolded by his mother for taking hours to finish his errands by using Sunny as a distraction, before showing him his room.&lt;br /&gt;
&lt;br /&gt;
After he shows it off, his mother calls them downstairs, saying that &amp;quot;some girl&amp;quot; wants to see Kel. Said girl is Polly, who is looking for Basil and assumed he'd be with them. When she realizes that he isn't, she grows concerned and asks them to keep an eye out for him. Kel, having &amp;quot;a bad feeling&amp;quot; about leaving Basil alone when the Hooligans are active, begs his mother to let him and Sunny look for him, something she reluctantly agrees to.&lt;br /&gt;
&lt;br /&gt;
The duo head to Faraway Park to begin their search, checking around the spot they last saw him before they're suddenly interrupted when they hear him shouting for help from their old hangout spot. Rushing to him, they find that the Hooligans have taken over the spot. While Kel immediately assumes they were attacking him, [[Kim]] instead claims that they were simply trying to get Basil to leave before he suddenly panicked and started screaming, an explanation he refuses to believe. The Hooligans attack Kel and Sunny shortly after to &amp;quot;defend their turf.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Regardless of the outcome of the battle, Kel refuses to leave and tells Aubrey that he knows she still cares for her old friends, noting that, despite making new friends, Aubrey still chooses to hang out at their old hangout spot. When the rest of the Hooligan disperse from the area, leaving an emotionally conflicted Aubrey alone, Kel repeats his demand to leave Basil alone, reminding her of how they all used to be friends. When Aubrey shoves Basil into the lake by accident in a fit of rage shortly afterward, Kel immediately rushes to Aubrey's side, shouting at her to keep her occupied as Sunny [[Something in the Water|conquers his thalassophobia]] in an effort to save Basil's life.&lt;br /&gt;
&lt;br /&gt;
Hero arrives shortly after this event, and he dives into the lake, saving both Basil and Sunny. They agree to return the unconscious, but okay Basil to his house. When Aubrey attempts to interject, Kel coldly blows her off, saying she's caused enough trouble. After Hero helps Polly put Basil to bed, he properly greets Kel and Sunny, and learns from Kel that Aubrey has changed significantly, saying that she has &amp;quot;become all messed up,&amp;quot; began bullying Basil, and was the one who shoved him into the lake, much to Hero's disbelief, who assumes that there's been a misunderstanding. Nonetheless, he reassures Hero that what happened with Aubrey and Basil wasn't his fault, before suggesting they return home for dinner. &lt;br /&gt;
&lt;br /&gt;
Once they heat up their food, Kel mentions to Hero that Sunny now has Basil's photo album and suggests that they look through it again. Once finished, Kel reiterates that most of the photos seem to be missing, noting that Aubrey likely still has them. Hero further realizes there are no photos of Mari in the album, implying that Aubrey specifically stole the photographs with her in them. As they further reminiscence over memories, Hero suggests that they visit Sunny's house one last time, an idea Kel agrees with.&lt;br /&gt;
&lt;br /&gt;
After a quick detour to Fix-It, they arrive at Sunny's house that night, where Kel and Hero suggest they have a sleep-over, remembering that Sunny hates sleeping alone.&lt;br /&gt;
&lt;br /&gt;
Kel quickly passes out after setting up a makeshift tent out of blankets, leaving Sunny and Hero alone before he too goes to bed.&lt;br /&gt;
&lt;br /&gt;
====Day 3====&lt;br /&gt;
On Day 3, Kel and Hero wake up before Sunny and do all of his chores for him. The three eat breakfast, and Kel answers a knock at the door, furious to see that it is [[Kim]], one of the Hooligans. Kim states that she is worried because Aubrey won't leave her house, so the three head into [[Aubrey's House]] to see what is wrong. They go to Aubrey's room, where Kel and Aubrey argue until Hero intervenes. The two apologize to each other, and Aubrey adds the missing photos of Mari back into the Photo Album. Aubrey joins the party and the group heads to Basil's house, where Polly tells them he is visiting his grandmother at the hospital. The group visits their old treehouse and reminiscence the happier days of their childhood. Later that evening, they eventually return to Basil's house, only to find out that Basil has locked himself in his room. They decide to have a sleepover, planning to talk to him in the morning.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Skills have a basic 20% variation in damage (Excepting those with a fixed amount and release Energy).&amp;lt;br&amp;gt;&lt;br /&gt;
DEF refers to Enemy's DEF unless stated otherwise. &lt;br /&gt;
&lt;br /&gt;
===Headspace===&lt;br /&gt;
&lt;br /&gt;
====Stats====&lt;br /&gt;
{{Stats infobox&lt;br /&gt;
| hp1 = 37 | mp1 = 25 | atk1 = 4 | def1 = 4 | spd1 = 5 | luck = 7 | hit = 0&lt;br /&gt;
| hp2 = 38 | mp2 = 31 | atk2 = 5 | def2 = 5 | spd2 = 6&lt;br /&gt;
| hp3 = 40 | mp3 = 33 | atk3 = 6 | def3 = 5 | spd3 = 9&lt;br /&gt;
| hp4 = 42 | mp4 = 37 | atk4 = 8 | def4 = 6 | spd4 = 12&lt;br /&gt;
| hp5 = 47 | mp5 = 41 | atk5 = 9 | def5 = 7 | spd5 = 15&lt;br /&gt;
| hp6 = 52 | mp6 = 47 | atk6 = 10 | def6 = 8 | spd6 = 17&lt;br /&gt;
| hp7 = 58 | mp7 = 53 | atk7 = 11 | def7 = 9 | spd7 = 19&lt;br /&gt;
| hp8 = 61 | mp8 = 55 | atk8 = 12 | def8 = 9 | spd8 = 20&lt;br /&gt;
| hp9 = 66 | mp9 = 61 | atk9 = 13 | def9 = 10 | spd9 = 22&lt;br /&gt;
| hp10 = 71 | mp10 = 65 | atk10 = 14 | def10 = 11 | spd10 = 25&lt;br /&gt;
| hp11 = 75 | mp11 = 71 | atk11 = 16 | def11 = 12 | spd11 = 28&lt;br /&gt;
| hp12 = 77 | mp12 = 74 | atk12 = 17 | def12 = 12 | spd12 = 30&lt;br /&gt;
| hp13 = 81 | mp13 = 79 | atk13 = 18 | def13 = 13 | spd13 = 33&lt;br /&gt;
| hp14 = 90 | mp14 = 88 | atk14 = 21 | def14 = 15 | spd14 = 36&lt;br /&gt;
| hp15 = 93 | mp15 = 91 | atk15 = 22 | def15 = 16 | spd15 = 37&lt;br /&gt;
| hp16 = 103 | mp16 = 100 | atk16 = 24 | def16 = 18 | spd16 = 40&lt;br /&gt;
| hp17 = 108 | mp17 = 106 | atk17 = 25 | def17 = 19 | spd17 = 43&lt;br /&gt;
| hp18 = 110 | mp18 = 108 | atk18 = 26 | def18 = 20 | spd18 = 44&lt;br /&gt;
| hp19 = 115 | mp19 = 113 | atk19 = 27 | def19 = 22 | spd19 = 46&lt;br /&gt;
| hp20 = 119 | mp20 = 117 | atk20 = 28 | def20 = 23 | spd20 = 49&lt;br /&gt;
| hp21 = 124 | mp21 = 123 | atk21 = 29 | def21 = 24 | spd21 = 51&lt;br /&gt;
| hp22 = 128 | mp22 = 129 | atk22 = 31 | def22 = 26 | spd22 = 53&lt;br /&gt;
| hp23 = 133 | mp23 = 135 | atk23 = 32 | def23 = 27 | spd23 = 55&lt;br /&gt;
| hp24 = 139 | mp24 = 141 | atk24 = 33 | def24 = 28 | spd24 = 58&lt;br /&gt;
| hp25 = 141 | mp25 = 143 | atk25 = 34 | def25 = 29 | spd25 = 60&lt;br /&gt;
| hp26 = 147 | mp26 = 148 | atk26 = 36 | def26 = 30 | spd26 = 62&lt;br /&gt;
| hp27 = 151 | mp27 = 154 | atk27 = 38 | def27 = 32 | spd27 = 64&lt;br /&gt;
| hp28 = 157 | mp28 = 159 | atk28 = 40 | def28 = 34 | spd28 = 66&lt;br /&gt;
| hp29 = 165 | mp29 = 169 | atk29 = 42 | def29 = 36 | spd29 = 69&lt;br /&gt;
| hp30 = 167 | mp30 = 172 | atk30 = 43 | def30 = 37 | spd30 = 70&lt;br /&gt;
| hp31 = 174 | mp31 = 181 | atk31 = 46 | def31 = 39 | spd31 = 73&lt;br /&gt;
| hp32 = 179 | mp32 = 185 | atk32 = 48 | def32 = 41 | spd32 = 75&lt;br /&gt;
| hp33 = 185 | mp33 = 189 | atk33 = 49 | def33 = 42 | spd33 = 75&lt;br /&gt;
| hp34 = 187 | mp34 = 192 | atk34 = 50 | def34 = 42 | spd34 = 79&lt;br /&gt;
| hp35 = 192 | mp35 = 197 | atk35 = 51 | def35 = 43 | spd35 = 81&lt;br /&gt;
| hp36 = 196 | mp36 = 201 | atk36 = 52 | def36 = 44 | spd36 = 84&lt;br /&gt;
| hp37 = 201 | mp37 = 206 | atk37 = 54 | def37 = 46 | spd37 = 87&lt;br /&gt;
| hp38 = 205 | mp38 = 211 | atk38  = 55 | def38 = 47 | spd38 = 90&lt;br /&gt;
| hp39 = 210 | mp39 = 215 | atk39 = 56 | def39 = 48 | spd39 = 93&lt;br /&gt;
| hp40 = 218 | mp40 = 222 | atk40 = 58 | def40 = 50 | spd40 = 96&lt;br /&gt;
| hp41 = 227 | mp41 = 230 | atk41 = 61 | def41 = 52 | spd41 = 99&lt;br /&gt;
| hp42 = 236 | mp42 = 239 | atk42 = 63 | def42 = 54 | spd42 = 102&lt;br /&gt;
| hp43 = 243 | mp43 = 248 | atk43 = 66 | def43 = 56 | spd43 = 105&lt;br /&gt;
| hp44 = 251 | mp44 = 255 | atk44 = 68 | def44 = 58 | spd44 = 108&lt;br /&gt;
| hp45 = 260 | mp45 = 265 | atk45 = 70 | def45 = 59 | spd45 = 114&lt;br /&gt;
| hp46 = 269 | mp46 = 275 | atk46 = 72 | def46 = 62 | spd46 = 114&lt;br /&gt;
| hp47 = 276 | mp47 = 285 | atk47 = 74 | def47 = 64 | spd47 = 117&lt;br /&gt;
| hp48 = 286 | mp48 = 295 | atk48 = 76 | def48 = 66 | spd48 = 120&lt;br /&gt;
| hp49 = 296 | mp49 = 305 | atk49 = 78 | def49 = 68 | spd49 = 125&lt;br /&gt;
| hp50 = 300 | mp50 = 315 | atk50 = 80 | def50 = 70 | spd50 = 130&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| image    = DWKELNEUTRAL.png&lt;br /&gt;
| name1    = Annoy&lt;br /&gt;
| desc1    = Turns a friend or foe Angry. Costs 5 {{MP}}.&lt;br /&gt;
| source1  = Default&lt;br /&gt;
| name2    = Guard&lt;br /&gt;
| desc2    = Acts first, reducing damage taken by 50% for 1 turn. No {{MP}} Cost.&lt;br /&gt;
| source2  = Default&lt;br /&gt;
| name3    = Rebound&lt;br /&gt;
| desc3    = Deals 2.5 x ATK - DEF to all enemies. Costs 15 {{MP}}.&lt;br /&gt;
| source3  = Level 4&lt;br /&gt;
| name4    = Run 'n Gun&lt;br /&gt;
| desc4    = Deals 1.5 x AGI - DEF to a single target. Costs 15 {{MP}}.&lt;br /&gt;
| source4  = Level 9&lt;br /&gt;
| name5    = Curveball&lt;br /&gt;
| desc5    = If the target has an emotion, deals 3 x ATK - DEF. Otherwise, 2 x ATK - DEF. A successful hit randomly applies another emotion to the target. Costs 20 {{MP}}.&lt;br /&gt;
| source5  = Level 10&lt;br /&gt;
| name6    = Ricochet&lt;br /&gt;
| desc6    = Deals 2 x ATK - DEF to an enemy three times, with a 30% damage variation. Costs 30 {{MP}}.&lt;br /&gt;
| source6  = Level 16&lt;br /&gt;
| name7    = Megaphone&lt;br /&gt;
| desc7    = Makes all party members angry. Costs 45 {{MP}}.&lt;br /&gt;
| source7  = Level 20&lt;br /&gt;
| name8    = Can't Catch Me&lt;br /&gt;
| desc8    = Multi target taunt for one turn. Decrease all foes' hit rate by 55% for two turns. Costs 50 {{MP}}.&lt;br /&gt;
| source8  = Level 21&lt;br /&gt;
| name9    = Rally&lt;br /&gt;
| desc9    = Restore 4 energy to the party and 30% Juice to each party member besides himself, also turns himself Happy. Costs 50 {{MP}}.&lt;br /&gt;
| source9  = Level 26&lt;br /&gt;
| name10   = Comeback&lt;br /&gt;
| desc10   = Makes Kel Happy. If Sad was removed, Kel gains Flex. Costs 25 {{MP}}.&lt;br /&gt;
| source10 = Level 29&lt;br /&gt;
| name11   = Tickle&lt;br /&gt;
| desc11   = until the end of the turn, all attacks that can hit right in the heart done to the target will hit right in the heart. Costs 55 {{MP}} juice.&lt;br /&gt;
| source11 = Level 30&lt;br /&gt;
| name12   = Flex&lt;br /&gt;
| desc12   = Increases Kel's hit rate by 1000% (making him unable to miss) and increase the damage of the next damaging attack by 2.5 times. Costs 10 {{MP}}.&lt;br /&gt;
| source12 = [[Pluto]]&lt;br /&gt;
| name13   = Juice Me&lt;br /&gt;
| desc13   = Deals 25% of the friend's current heart as damage, but recover 40% juice, this damage is affected by both the Flex affect and emotion, but not the juice gained. Costs 10 {{MP}}. This skill does not have damage variation and will never hit right in the heart.&lt;br /&gt;
| source13 = [[Coconut]]&lt;br /&gt;
| name14   = Snowball&lt;br /&gt;
| desc14   = If the target is Sad, it will do 3 x ATK - DEF damage, else it will do 2.5 x ATK - DEF and turn the target sad. Costs 20 {{MP}}.&lt;br /&gt;
| source14 = [[Snowball]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Follow-up infobox&lt;br /&gt;
| image1     = Bubble_pass_Omori.png&lt;br /&gt;
| desc1      = Kel passes his ball for Omori to catch...&lt;br /&gt;
| tierone1   = [1] damage to Omori... also turns him sad.&lt;br /&gt;
| tiertwo1   = [(1.5 * Omori.atk) + (1.5 * kel.atk) - b.def], also turn Omori happy.&lt;br /&gt;
| tierthree1 = [(2 * Omori.atk) + (2 * kel.atk) - b.def], also turn Omori ecstatic, but cannot turn him manic.&amp;lt;ref name=ecstatic&amp;gt;Due to a coding oversight, a happy Omori will only become ecstatic and an ecstatic Omori will stay ecstatic.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| image2     = Bubble_pass_Aubrey.png&lt;br /&gt;
| desc2      = Kel passes his ball to Aubrey and she knock it out of the park!&lt;br /&gt;
| tierone2   = [Aubrey.atk + kel.atk - b.def].&lt;br /&gt;
| tiertwo2   = [(2 * Aubrey.atk) + kel.atk - b.def].&lt;br /&gt;
| tierthree2 = [(2 * Aubrey.atk) + (2 * kel.atk) - b.def].&lt;br /&gt;
| image3     = Bubble_pass_Hero.png&lt;br /&gt;
| desc3      = Kel passes his ball to Hero to dunk on the foes!&lt;br /&gt;
| tierone3   = [Aubrey.atk&amp;lt;ref name=pass&amp;gt;The damage calculation for Kel's pass to Hero has an oversight, it uses Aubrey's attack stat again instead of Hero's.&amp;lt;/ref&amp;gt; + kel.atk) - b.def], to all enemies.&lt;br /&gt;
| tiertwo3   = [Aubrey.atk&amp;lt;ref name=pass /&amp;gt; + (1.5 * kel.atk) - b.def], to all enemies.&lt;br /&gt;
| tierthree3 = [(1.5 * Aubrey.atk)&amp;lt;ref name=pass /&amp;gt; + (1.5 * kel.atk) - b.def], to all enemies and decrease their attack by one tier.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Real World===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox theme-generic-border theme-generic-light&amp;quot; style=&amp;quot;font-family:OMORI_GAME2;width:40%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | {{HP}}&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | {{MP}}&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | ATK&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | DEF&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | SPD&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | LUCK&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | HIT&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;font-size:150%; line-height:1;&amp;quot; | 130&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;font-size:150%; line-height:1;&amp;quot; | 100&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;font-size:150%; line-height:1;&amp;quot; | 18*&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;font-size:150%; line-height:1;&amp;quot; | 8&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;font-size:150%; line-height:1;&amp;quot; | 17&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;font-size:150%; line-height:1;&amp;quot; | 15&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;font-size:150%; line-height:1;&amp;quot; | 0*&lt;br /&gt;
|}&lt;br /&gt;
''*Since the Basketball cannot be unequipped in normal gameplay, in practice Kel will have an attack of 20 and a hitrate of 95.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| image    = fakelneutral.gif&lt;br /&gt;
| name1    = Encourage&lt;br /&gt;
| desc1    = Raises Sunny's attack. No {{MP}} Cost.&lt;br /&gt;
| source1  = Default&lt;br /&gt;
| name2    = Guard&lt;br /&gt;
| desc2    = Acts first, reducing damage taken by 50% for 1 turn. No {{MP}} Cost.&lt;br /&gt;
| source2  = Default&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===In-game===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
Omori Origin Group.png&lt;br /&gt;
DW Group Hug.png&lt;br /&gt;
MIRROR_PLAYGROUND.png&lt;br /&gt;
Release_energy.png&lt;br /&gt;
HeroMariSunnyKel.png&lt;br /&gt;
ComfortingAubrey.png&lt;br /&gt;
MEMORY3.png&lt;br /&gt;
EveryonePiano.png&lt;br /&gt;
MEMORY4.PNG&lt;br /&gt;
EveryoneKitchen.png&lt;br /&gt;
SunsetPicnic.png&lt;br /&gt;
Kel intro small.png|An older Kel greets Sunny.&lt;br /&gt;
Group_hug_fw.png|Kel, Hero, and Sunny comfort Aubrey.&lt;br /&gt;
Kel_Sleeping.png|Kel sleeping at Basil's house.&lt;br /&gt;
KEL'S FAMILY PHOTO.png|Kel's family photo.&lt;br /&gt;
KelWalkDW.gif&lt;br /&gt;
DW Kel Sprite (Idle).png&lt;br /&gt;
KelWalkFA.gif&lt;br /&gt;
KEL.png&lt;br /&gt;
Kel Was Kelsey.gif|Development gif with Kel's old name. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Faces===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DWKEL1.png&lt;br /&gt;
DWKEL2.png&lt;br /&gt;
DWKEL3.png&lt;br /&gt;
DWKEL4.png&lt;br /&gt;
DWKEL5.png&lt;br /&gt;
DWKEL6.png&lt;br /&gt;
DWKEL7.png&lt;br /&gt;
DWKEL8.png&lt;br /&gt;
DWKEL9.png&lt;br /&gt;
DWKEL10.png&lt;br /&gt;
DWKEL11.png&lt;br /&gt;
DWKEL12.png&lt;br /&gt;
DWKEL13.png&lt;br /&gt;
DWKEL14.png&lt;br /&gt;
DWKEL15.png&lt;br /&gt;
DWKEL16.png&lt;br /&gt;
DWKEL17.png&lt;br /&gt;
DWKEL18.png&lt;br /&gt;
DWKEL19.png&lt;br /&gt;
DW Kel (Faceless).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RWKel1.png&lt;br /&gt;
RWKel2.png&lt;br /&gt;
RWKel3.png&lt;br /&gt;
RWKel4.png&lt;br /&gt;
RWKel5.png&lt;br /&gt;
RWKel6.png&lt;br /&gt;
RWKel7.png&lt;br /&gt;
RWKel8.png&lt;br /&gt;
RWKel9.png&lt;br /&gt;
RWKel10.png&lt;br /&gt;
RWKel11.png&lt;br /&gt;
RWKel12.png&lt;br /&gt;
RWKel13.png&lt;br /&gt;
RWKel14.png&lt;br /&gt;
RW Young Kel.png&lt;br /&gt;
RW Young Kel 2.png&lt;br /&gt;
RW Young Kel 3.png&lt;br /&gt;
Dark KEL One.png&lt;br /&gt;
Dark KEL Two.png&lt;br /&gt;
Dark KEL Three.png&lt;br /&gt;
Dark KEL Four.png&lt;br /&gt;
Dark KEL Five.png&lt;br /&gt;
Dark KEL Six.png&lt;br /&gt;
Dark KEL Seven.png&lt;br /&gt;
Dark KEL Eight.png&lt;br /&gt;
RW KEL Cry.png&lt;br /&gt;
RWKelDark15.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Battle Faces===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DWKELNEUTRAL.png|Neutral&lt;br /&gt;
DWKELAFRAID.png|Afraid&lt;br /&gt;
DWKELTOAST.png|Toast&lt;br /&gt;
DWKELHAPPY.png|Happy&lt;br /&gt;
DWKELECSTATIC.png|Ecstatic&lt;br /&gt;
DWKELSAD.png|Sad&lt;br /&gt;
DWKELDEPRESSED.png|Depressed&lt;br /&gt;
DWKELANGRY.png|Angry&lt;br /&gt;
DWKELENRAGED.png|Enraged&lt;br /&gt;
DWKELINJURED.png|Injured&lt;br /&gt;
DWKELVICTORY.png|Victory&lt;br /&gt;
DWKelComeback.png|When using Comeback&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RWKELNEUTRAL.png|Neutral&lt;br /&gt;
RWKELAFRAID.png|Afraid (Unused)&lt;br /&gt;
RWKELDEFEATED.png|Defeated&lt;br /&gt;
RWKELHAPPY.png|Happy&lt;br /&gt;
RWKELECSTATIC.png|Ecstatic (Unused)&lt;br /&gt;
RWKELSAD.png|Sad&lt;br /&gt;
RWKELDEPRESSED.png|Depressed (Unused)&lt;br /&gt;
RWKELANGRY.png|Angry&lt;br /&gt;
RWKELENRAGED.png|Enraged (Unused)&lt;br /&gt;
RWKELINJURED.png|Injured&lt;br /&gt;
RWKELVICTORY.png|Victory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tags===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW TAG AUBREY KEL.png&lt;br /&gt;
DW TAG HERO KEL.png&lt;br /&gt;
DW TAG OMORI KEL.png&lt;br /&gt;
DW TAG KEL AUBREY.png&lt;br /&gt;
DW TAG KEL HERO.png&lt;br /&gt;
DW TAG KEL OMORI.png&lt;br /&gt;
Dw_Kel_tag_normal.png&lt;br /&gt;
DW_Kel_tag_masked.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA TAG AUBREY KEL.png&lt;br /&gt;
FA TAG HERO KEL.png&lt;br /&gt;
FA TAG SUNNY KEL.png&lt;br /&gt;
FA TAG KEL AUBREY.png&lt;br /&gt;
FA TAG KEL HERO.png&lt;br /&gt;
FA TAG KEL SUNNY.png&lt;br /&gt;
FA_Kel_tag.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Photo Album===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 01.png&lt;br /&gt;
DW ALBUM 05.png&lt;br /&gt;
DW ALBUM 06.png&lt;br /&gt;
DW ALBUM 08.png&lt;br /&gt;
DW ALBUM 09.png&lt;br /&gt;
DW ALBUM 10.png&lt;br /&gt;
DW ALBUM 11.png&lt;br /&gt;
DW ALBUM 12.png&lt;br /&gt;
DW ALBUM 13.png&lt;br /&gt;
DW ALBUM 14.png&lt;br /&gt;
DW ALBUM 15.png&lt;br /&gt;
DW ALBUM 17.png&lt;br /&gt;
DW ALBUM 18.png&lt;br /&gt;
DW ALBUM 19.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA ALBUM 02.png&lt;br /&gt;
FA ALBUM 03.png&lt;br /&gt;
FA ALBUM 04.png&lt;br /&gt;
FA ALBUM 06.png&lt;br /&gt;
FA ALBUM 08.png&lt;br /&gt;
FA ALBUM 09.png&lt;br /&gt;
FA ALBUM 10.png&lt;br /&gt;
FA ALBUM 12.png&lt;br /&gt;
FA ALBUM 13.png&lt;br /&gt;
FA ALBUM 14.png&lt;br /&gt;
FA ALBUM 16.png&lt;br /&gt;
FA ALBUM 19.png&lt;br /&gt;
FA ALBUM 20.png&lt;br /&gt;
FA ALBUM 21.png&lt;br /&gt;
FA ALBUM 22.png&lt;br /&gt;
FA ALBUM 24.png&lt;br /&gt;
FA ALBUM 26.png&lt;br /&gt;
FA ALBUM 28.png&lt;br /&gt;
FA ALBUM 29.png&lt;br /&gt;
FA ALBUM 34.png&lt;br /&gt;
FA ALBUM 35.png&lt;br /&gt;
FA ALBUM 37.png&lt;br /&gt;
FA ALBUM 38.png&lt;br /&gt;
FA ALBUM 39.png&lt;br /&gt;
FA ALBUM 40.png&lt;br /&gt;
FA ALBUM 41.png&lt;br /&gt;
FA ALBUM 42.png&lt;br /&gt;
FA ALBUM 44.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
OMORI FRIENDS.gif&lt;br /&gt;
KEL OMORISKETCH.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR2.png&lt;br /&gt;
OMORI_Fight_Sketch.png&lt;br /&gt;
OMOCAT SKETCH OMORIKELS.png&lt;br /&gt;
OMORI GROUPSKETCH2.png&lt;br /&gt;
OMORI FRIENDS2.gif&lt;br /&gt;
OMORI DW Group Concept.png&lt;br /&gt;
OMORI GROUPREALWORLDSKETCH.png&lt;br /&gt;
OMOCAT SKETCH OMORIANDKELS.png&lt;br /&gt;
Faraway Town Citizens Concept.png&lt;br /&gt;
Kelconcept.png&lt;br /&gt;
Good Times Sketch (2019).png&lt;br /&gt;
OMOCAT OMORI AU ARTWORK.png&lt;br /&gt;
Omori Countdown (24 Days Left).png&lt;br /&gt;
Happy New Year (2021) Sketch.png&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png&lt;br /&gt;
Climbwithme.png&lt;br /&gt;
Omori Birthdays.png&lt;br /&gt;
Omori Main Faraway Cast (Merch Teaser).png&lt;br /&gt;
Omori Release Energy (Merch).png&lt;br /&gt;
Omori Chibi Stickers.png&lt;br /&gt;
Omori First Award.png&lt;br /&gt;
Omori Headspace Main.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* It's entirely possible that Kel's name was going to be different during production, as evidenced by an old development GIF&amp;lt;ref&amp;gt;[https://rpgmaker.net/games/6228/images/46204/ Kel's name is Kelsey in this old development gif.]&amp;lt;/ref&amp;gt; where his name is Kelsey.&lt;br /&gt;
* In the real world, Kel is the only character capable of legitimately feeling Happy, Sad, and Angry.&lt;br /&gt;
:* He will become Happy if he is given [[Orange Joe (real world)|Orange Joe]] in battle.&lt;br /&gt;
:* Several enemies, such as [[Kim (enemy)|Kim]], are capable of making him Sad.&lt;br /&gt;
:* He will be locked to Angry throughout the entire battle against Aubrey at the Church, and will not change emotion even if fed Orange Joe.&lt;br /&gt;
&lt;br /&gt;
* Omocat reveals that Kel wasn't based on their own emotions, but rather on Sunny's personality.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=aUmMu7yioO0?t=1830&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* Since Sunny is quiet and passive, he needs an energetic person to push the story along.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Mailbox_(character)&amp;diff=13866</id>
		<title>Mailbox (character)</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Mailbox_(character)&amp;diff=13866"/>
		<updated>2024-09-06T08:32:26Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: /* Inventory */  fixed the link to Forest Playground&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mailbox is a NPC that is the main shop in [[Headspace]].&lt;br /&gt;
It can be found in most areas,each with their own array of items&lt;br /&gt;
&lt;br /&gt;
== Inventory ==&lt;br /&gt;
[[Vast Forest#Forest Playground|Forest Playground]]:Candy,Apple Juice,Jacks,Present&lt;br /&gt;
&lt;br /&gt;
[[Otherworld]]:Smores,Cherry Soda,Banana,Smoothie, Rubber Band,Sparkler,Life Jam&lt;br /&gt;
&lt;br /&gt;
[[Orange Oasis]]:Waffle,Pancake,Berry Smoothie,Air Horn,Life Jam&lt;br /&gt;
&lt;br /&gt;
[[Pyrefly Forest]]: Nachos,Popcorn,Tasty Soda,Tomato, Dandelion,Life Jam&lt;br /&gt;
&lt;br /&gt;
[[Last Resort]]:Rotten Milk,Fish Taco,Fries,Peach Soda, Melon Smoothie,Life Jam&lt;br /&gt;
&lt;br /&gt;
[[Boss Rush]]:Cheeseburger,Whole Chicken,Orange Juice, Melon Smoothie,Sparkler,Poetry Book,Present, Confetti,Rain Cloud,Air Horn,Dandelion,Big Rubber Band,Dynamite&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Present&amp;diff=13865</id>
		<title>Present</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Present&amp;diff=13865"/>
		<updated>2024-09-06T07:52:34Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: Now there is no text behind Present.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Infobox Items&lt;br /&gt;
|image = Present.png&lt;br /&gt;
|cost = 100 {{Clams}}&lt;br /&gt;
|id = 0085&lt;br /&gt;
}}&lt;br /&gt;
'''Present''' is a [[Toys|toy]] in ''[[Omori (game)|OMORI]]''. When using this item in combat, it's possible to turn a friend or a foe angry, and can also be used to turn the party member enraged or furious.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
It's not what you wanted... Inflicts anger on a friend or foe.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
A Present can be acquired in different ways:&lt;br /&gt;
*Being bought from [[Mailbox_(character)|Mailbox]] in the [[Vast Forest#Forest Playground|Forest Playground]].&lt;br /&gt;
*When opening watermelons scattered all over [[Headspace]].&lt;br /&gt;
:*WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Toys]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Present&amp;diff=13864</id>
		<title>Present</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Present&amp;diff=13864"/>
		<updated>2024-09-06T07:49:02Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: /* Obtaining */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Infobox Items&lt;br /&gt;
|image = [[File:Present.png]]&lt;br /&gt;
|cost = 100 {{Clams}}&lt;br /&gt;
|id = 0085&lt;br /&gt;
}}&lt;br /&gt;
'''Present''' is a [[Toys|toy]] in ''[[Omori (game)|OMORI]]''. When using this item in combat, it's possible to turn a friend or a foe angry, and can also be used to turn the party member enraged or furious.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
It's not what you wanted... Inflicts anger on a friend or foe.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
A Present can be acquired in different ways:&lt;br /&gt;
*Being bought from [[Mailbox_(character)|Mailbox]] in the [[Vast Forest#Forest Playground|Forest Playground]].&lt;br /&gt;
*When opening watermelons scattered all over [[Headspace]].&lt;br /&gt;
:*WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Toys]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Present&amp;diff=13863</id>
		<title>Present</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Present&amp;diff=13863"/>
		<updated>2024-09-06T07:48:41Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: /* Obtaining */  Fixed the link to Mailbox_(character)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Infobox Items&lt;br /&gt;
|image = [[File:Present.png]]&lt;br /&gt;
|cost = 100 {{Clams}}&lt;br /&gt;
|id = 0085&lt;br /&gt;
}}&lt;br /&gt;
'''Present''' is a [[Toys|toy]] in ''[[Omori (game)|OMORI]]''. When using this item in combat, it's possible to turn a friend or a foe angry, and can also be used to turn the party member enraged or furious.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
It's not what you wanted... Inflicts anger on a friend or foe.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
A Present can be acquired in different ways:&lt;br /&gt;
*Being bought from [[Mailbox_(character)|Mailboxe]] in the [[Vast Forest#Forest Playground|Forest Playground]].&lt;br /&gt;
*When opening watermelons scattered all over [[Headspace]].&lt;br /&gt;
:*WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Toys]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Mari&amp;diff=13862</id>
		<title>Mari</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Mari&amp;diff=13862"/>
		<updated>2024-09-05T19:50:56Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: /* In-game */  The christmas day was refrenced as sunny's birthday but now is fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character infobox&lt;br /&gt;
|image=DW Face Mari 0.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|gender=female&lt;br /&gt;
|age=15&lt;br /&gt;
|birthday=March 1&lt;br /&gt;
|location=[[Vast_Forest#Forest_Playground|Forest Playground]]&lt;br /&gt;
|role=Major supporting character&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Mari''' is a major supporting character in ''[[OMORI (game)|OMORI]]''. She is the older sister of [[Sunny]] and her presence serves as one of the major driving forces behind the game's story. &lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
===Appearance===&lt;br /&gt;
Mari is a girl with long, straight hair and bangs. In [[Headspace]], she has purple hair and eyes. She wears what looks like a variation of a Japanese [https://en.wikipedia.org/wiki/Japanese_school_uniform &amp;lt;i&amp;gt;seifuku&amp;lt;/i&amp;gt;].&lt;br /&gt;
&lt;br /&gt;
In the [[Faraway Town|real world]], Mari had black hair, black eyes, and wore a purple jacket or sweater over a white dress. She wore purple shoes.&lt;br /&gt;
&lt;br /&gt;
As a spirit, Mari looks slightly older than her appearance in Headspace. Similar to [[Omori]], she is completely black and white, and her eyes are sometimes depicted as white. She wears a long, white dress.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
She's often spoken of as being kind and gentle and plays a sisterly role in the friend group with Sunny, [[Hero]], [[Kel]], [[Aubrey]], and [[Basil]]. &lt;br /&gt;
&lt;br /&gt;
Her first appearance shows she has a mischievous side, poking fun at Kel and Aubrey's mannerisms and afterward teasing Hero. Later in the game, it is also revealed she would pull pranks on Hero especially, such as putting bugs in his school desk. It is implied that she and Hero were in a relationship&lt;br /&gt;
&lt;br /&gt;
It is also shown that she was a perfectionist, spending hours at a time practicing the same piano piece over and over again.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===Background===&lt;br /&gt;
{{Spoiler|section}}&lt;br /&gt;
Mari was born on March 1st&amp;lt;ref&amp;gt;[https://twitter.com/OMORI_GAME/status/1362572854793887748 Official OMORI Account confirms that Mari's birthday is on March 1st.]&amp;lt;/ref&amp;gt; to unnamed parents more than 16 years before the main game. At some point, her parents had her little brother, Sunny. The two grew up in [[Faraway Town]] next to [[Kel's house|Kel and Hero's family]]. She used to play softball before suffering from a permanent knee injury.&lt;br /&gt;
&lt;br /&gt;
Mari and Hero were a couple prior to her death, this is shown in Basil's photo album. Prior to the events of the game, Mari would spend a lot of time practicing the piano and taking college prep classes. Because of this, she would spend less time with her younger brother, Sunny. In an attempt to spend more time with his sister, Sunny picked up the violin again and the both of them would practice together often for an upcoming recital.&lt;br /&gt;
&lt;br /&gt;
On the day of the recital, Mari and Sunny had an argument due to Mari's perfectionism, which resulted in him accidentally pushing her down the stairs, killing her. Initially in denial, Sunny and Basil carried her to bed, believing she was unconscious. &lt;br /&gt;
&lt;br /&gt;
Basil, after realizing she was dead, came up with the plan to frame her death as a suicide. Stepping back into the house, both of them looked back at her corpse to see one of her eyes looking directly at them, traumatizing the children and haunting them in the form of [[Something]].&lt;br /&gt;
&lt;br /&gt;
Though Sunny and Basil knew the truth, everyone else was under the impression that Mari had committed suicide and blamed themselves for her death. As a result, their previously tight-knit friend group fell apart.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===In-game===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
MARI SPRITE.png| Mari (Headspace).&lt;br /&gt;
Maridwwalk.gif| Mari walking (Headspace).&lt;br /&gt;
Spr_dwmaribreak.gif| Mari picnic animation (Headspace).&lt;br /&gt;
Spr dwmarihug omori.gif| Mari hugging [[Omori]] (Headspace).&lt;br /&gt;
Spr dwherohug mari.gif|  [[Hero]] hugging Mari (Headspace).&lt;br /&gt;
Spr_spiritmari.png| Mari (Spirit).&lt;br /&gt;
Spr_spiritmaripier.gif| Mari hair moving (Spirit). &lt;br /&gt;
Spr spmariwalk.gif| Mari walking (Spirit).&lt;br /&gt;
Spr spiritmari piano.gif| Mari playing the piano after [[Blackspace]] in the Sunny route.&lt;br /&gt;
Spr_somethingunused.gif| Unused sprite of Mari (Spirit) turning into [[Something]].&lt;br /&gt;
Spr_spiritmari_pianounused.gif| Unused version of Mari (Spirit) playing the piano.&lt;br /&gt;
Spr meatmari.png| Mari in [[Faceless Area]] and [[Reef Area]].&lt;br /&gt;
Spr_meatmariwalk.gif| Mari's walking animation in [[Faceless Area]] and [[Reef Area]].&lt;br /&gt;
Spr mariMTH.png| Memory: Treehouse.&lt;br /&gt;
Spr mariMBC.png| Memory: Beach.&lt;br /&gt;
Spr_mariMSL_aubrey.gif| Memory: Secret lake.&lt;br /&gt;
Spr_mariMSL.png| Memory: Secret lake (Unused).&lt;br /&gt;
Spr mariMBB.png| Memory: [[Basil]]'s birthday.&lt;br /&gt;
Spr mariMSB.png| Memory: Christmas Day.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Faces===&lt;br /&gt;
====Headspace====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW_Face_Mari_0.png&lt;br /&gt;
DW_Face_Mari_1.png&lt;br /&gt;
DW_Face_Mari_2.png&lt;br /&gt;
DW_Face_Mari_3.png&lt;br /&gt;
DW_Face_Mari_4.png&lt;br /&gt;
DW_Face_Mari_5.png&lt;br /&gt;
DW_Face_Mari_6.png&lt;br /&gt;
DW_Face_Mari_7.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Black Space====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW Mari (Faceless).png&lt;br /&gt;
Somethingportrait.png&lt;br /&gt;
HellMari Portrait.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Spirit====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Mari Spirit.png&lt;br /&gt;
Mari Spirit 1.png&lt;br /&gt;
SPIRIT MARI 03.png&lt;br /&gt;
Mari Spirit 4.png&lt;br /&gt;
Mari Spirit 5.png&lt;br /&gt;
Mari Spirit 6.png&lt;br /&gt;
Mari Spirit 7.png&lt;br /&gt;
Mari Spirit 8.png&lt;br /&gt;
Mari Spirit 9.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Photo Album===&lt;br /&gt;
====Headspace====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 02.png| &amp;quot;Omori and Kel gave up and ran off, but Aubrey and I got the hang of it really fast!&amp;quot; &lt;br /&gt;
DW ALBUM 09.png| &amp;quot;We're having a picnic today! Mari wanted to take a picture of everyone. Say cheese!&amp;quot; &lt;br /&gt;
DW ALBUM 10.png| &amp;quot;After eating, everyone fell asleep, except Hero and Mari. I'm getting kind of sleepy myself.&amp;quot; &lt;br /&gt;
DW ALBUM 12.png| &amp;quot;All of our feet in a circle! can you guess whose feet are whose?&amp;quot;&lt;br /&gt;
DW ALBUM 14.png| &amp;quot;Everyone helped me water my plants today! I tend to ramble on for too long when I start talking about plants, so I'm glad my friends listened to me!&amp;quot;&lt;br /&gt;
DW ALBUM 16.png| &amp;quot;A spider suddenly fell from a tree and surprised everyone! HERO is too AFRAID to look.&amp;quot; &lt;br /&gt;
DW ALBUM 17.png| &amp;quot;Oh, boy! Oh, boy! We were able to score five tickets to &amp;quot;SWEETHEART'S QUEST FOR HEARTS&amp;quot;! I sure hope nothing unexpected happens...&amp;quot; &lt;br /&gt;
DW ALBUM 19.png| &amp;quot;We stopped by the MUSTARD SUB for some grub! COMBO MEALS for everyone!!&amp;quot; &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Real World====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA ALBUM 02.png| (2/18 - MY BIRTHDAY): It's my 12th birthday today! I thought my friends forgot, but they all surprised me with a strawberry cake. I feel so lucky... This year is looking to be a good year! &lt;br /&gt;
FA ALBUM 03.png| (2/18 MY BIRTHDAY): Another group photo. This was a little after I opened all my presents! Mari bought me this photo album, and everyone else bought me film for my camera. I'll try my best to use it all. &lt;br /&gt;
FA ALBUM 06.png| (2/18 - MY BIRTHDAY): Mari and Hero fell asleep on the couch. They look so cozy together... Hehe... I hope they don't mind the photo. Mari's dad might be kind of mad if he saw it... &lt;br /&gt;
FA ALBUM 07.png| (3/9): Hero and Mari washing the dishes from breakfast. We're staying over at Mari and Sunny's this weekend. It's getting warmer lately so we're about to go to the park. Kel says there's a secret lake area behind some bushes, so we're all going to check it out! &lt;br /&gt;
FA ALBUM 13.png| (3/31): It's already the last day of March! We're having a picnic with Mari at our secret lake spot. Mari wanted to take pictures of everyone! Say cheese! &lt;br /&gt;
FA ALBUM 14.png| (3/31): After eating all the food, everyone fell asleep, except me, Hero, and Mari. Something unfortunate happened when I was taking the photo. Ahem... Thanks a lot, Hector. I'll have to cover it up with tape later. &lt;br /&gt;
FA ALBUM 15.png| (4/9): I caught Mari carrying Sunny on the way home from school today. He must have fallen asleep on the bus. I thought it was so cute, so I got my camera out as quick as I could to snap this once-in-a-lifetime photo! Sigh... Sometimes I wish I had a sibling. &lt;br /&gt;
FA ALBUM 17.png| (4/21): Sunny and Kel gave up on making flower crowns and ran off, but Aubrey and I got the hang of it really fast! Everyone thinks a flower crown really suits me. Maybe just a flower is okay. &lt;br /&gt;
FA ALBUM 23.png| (5/25): Mari bought everyone popsicles, one of every flavor! Sunny got lemon, Hero got root beer, Kel got orange, Aubrey got watermelon, and Mari got grape! Mine was banana... It tasted okay. &lt;br /&gt;
FA ALBUM 24.png| (5/25): All of our shoes in a circle! Can you guess whose shoes are whose?&lt;br /&gt;
FA ALBUM 28.png| (6/22): Mari says she wants to get a summer tan! I'm scared to fall asleep in the sun, since I get sunburned really easily. Hmm... I'm not sure what Kel is doing here, but he's probably having a good time. &lt;br /&gt;
FA ALBUM 29.png| (6/22): Hero sleeping on Mari. He's all tired out from swimming. Well... It seems like Mari won't be able to get her summer tan after all. &lt;br /&gt;
FA ALBUM 30.png| (6/22): We're about to head home, but I managed to catch one last photo with Mari and Hero! They look so happy. A match made in heaven! &lt;br /&gt;
FA ALBUM 36.png| (8/4): Mari says this beetle is a giant stag. It suddenly fell from a tree and surprised everyone! Hero is too grossed out to look.&lt;br /&gt;
FA ALBUM 37.png| (8/14): Ta-da! All summer, we've been working on a treehouse in Sunny's backyard and today it's finally finished! Hero and his dad did most of the heavy work, but Aubrey and I made paper plants to put in the window still! &lt;br /&gt;
FA ALBUM 39.png| (8/16): All of us hanging out in our brand new treehouse! Looks like Sunny is finally reading the book I showed him! I want to spend every day in here, but it's a shame that summer vacation is almost over. I hope we get to use this treehouse more next summer! &lt;br /&gt;
FA ALBUM 40.png| (8/18): We went to Hobbeez to read the latest edition of Capt. Spaceboy! Everyone's so into it right now! I'm sure it's all anyone is going to be talking about once school starts. &lt;br /&gt;
FA ALBUM 41.png| (9/6): I'm playing cards with Kel, Hero, and Aubrey. They're so easy to read. They can't hide anything on their faces! Mari baked everyone cookies from scratch. They were chocolate chip and super delicious, like always! &lt;br /&gt;
FA ALBUM 42.png| (9/6): Looks like I have the winning hand, hehe... But nobody knows that yet... &lt;br /&gt;
FA ALBUM 45.png| (9/9): Sunny giving Mari a big hug! Mari doesn't come home until late now because she's taking extra classes to prepare for college. Me and Sunny have been hanging out a lot, but I'm sure he still misses her a lot. &lt;br /&gt;
FA ALBUM 46.png| (9/22): Mari practicing her part for a big recital next month. We're all going to go watch! It's going to be Mari and Sunny's first performance together, but I know they'll do just fine! We will all be showing our support from the audience! &lt;br /&gt;
FA ALBUM 47.png| (9/22): Mari getting a little camera shy, because she's made a small mistake. Don't worry, Mari! Just keep going! No one will even notice! &lt;br /&gt;
FA ALBUM 48.png| (9/22): After some begging, Sunny came to join Mari for recital practice... Hehe... They're still working out some stuff, but they already sound so amazing! I know they're going to be great. Go, Mari! Go, Sunny! You can do it! &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Picture===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;150&amp;quot; columns=&amp;quot;4&amp;quot; captionalign=&amp;quot;center&amp;quot; captionsize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; position=&amp;quot;center&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Omori Origin Group.png&lt;br /&gt;
DW Group Hug.png&lt;br /&gt;
Memory_violin3.gif&lt;br /&gt;
ChildMariandBabySunny.gif&lt;br /&gt;
MariSunnySnuggle.png&lt;br /&gt;
SunnyMariChildren.gif&lt;br /&gt;
HeroMariSunnyKel.png&lt;br /&gt;
ComfortingAubrey.png&lt;br /&gt;
MEMORY3.png&lt;br /&gt;
EveryonePiano.png&lt;br /&gt;
MEMORY4.PNG&lt;br /&gt;
EveryoneKitchen.png&lt;br /&gt;
SunsetPicnic.png&lt;br /&gt;
MarisavingSunny.gif&lt;br /&gt;
Maricrying.png&lt;br /&gt;
MarihuggingSunnyrelief.png&lt;br /&gt;
MariandSunnyrecital1.gif&lt;br /&gt;
MariandSunnyrecital2.png&lt;br /&gt;
MariFinalRecital.png&lt;br /&gt;
SunnyWindow.png&lt;br /&gt;
Marisfuneral.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;150&amp;quot; columns=&amp;quot;4&amp;quot; captionalign=&amp;quot;center&amp;quot; captionsize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; position=&amp;quot;center&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Frames_omoritrailer.jpg| &amp;quot;Framed drawings from the omori trailer&amp;quot;. [@OMORI_GAME Apr 23, 2014]&lt;br /&gt;
Story202019.jpg| &amp;quot;Story/mood boards? Took a while figuring out what i really wanted the story to be about (2014)&amp;quot; [@OMORI_GAME Apr 20, 2019].&lt;br /&gt;
Draft omoricast.png| &amp;quot;Very first pixel drafts of the omori cast. A lot of these characters dont exist anymore, but maybe i can still find somewhere to put them... (2014)&amp;quot; [@OMORI_GAME Apr 25, 2019].&lt;br /&gt;
Picscan_2018.jpg| &amp;quot;Picnic scans. Looks like everyone is having a good time. (2018)&amp;quot; [@OMORI_GAME Jun 13, 2019].&lt;br /&gt;
Good Times Sketch (2019).png| &amp;quot;Good times. (2019)&amp;quot; [@OMORI_GAME Sep 21, 2019].&lt;br /&gt;
Marisunny.png| [@OMORI_GAME Jan 9, 2021].&lt;br /&gt;
Omori Doodles.png| [@_omocat Jan 10, 2021].&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png| [@OMORI_GAME Jan 25, 2021].&lt;br /&gt;
Omori Birthdays.png| &amp;quot;Birthdays.&amp;quot; [@OMORI_GAME Feb 19, 2021].&lt;br /&gt;
Happy Birthday Mari.gif| &amp;quot;Happy birthday, Mari!&amp;quot; [@OMORI_GAME Mar 1, 2021].&lt;br /&gt;
Omori Main Faraway Cast (Merch Teaser).png| &amp;quot;The OMORI collection is available now!&amp;quot; [@_omocat Mar 27, 2021].&lt;br /&gt;
Picnicchibi.png| &amp;quot;New art for the walkthrough/artbook&amp;quot; [@OMORI_GAME Apr 14, 2021]. &lt;br /&gt;
Omori Headspace Main.png| [@OMORI_GAME May 5, 2021]. &lt;br /&gt;
Aapifound1.jpg| &amp;quot;we're hosting an OMORI: STOP AAPI HATE!...&amp;quot; [@OMORI_GAME May 7, 2021].&lt;br /&gt;
Aubreycomic1.png| &amp;quot;Happy birthday to you... (CAUTION: this comic contains spoilers for OMORI)&amp;quot; [@OMORI_GAME May 23, 2021] Part_1.&lt;br /&gt;
Aubreycomic3.png| [@OMORI_GAME May 23, 2021] Part_3.&lt;br /&gt;
Aubreycomic4.png| [@OMORI_GAME May 23, 2021] Part_4.&lt;br /&gt;
Aapifound3.jpg| &amp;quot;The OMORI: STOP AAPI HATE! fundraiser stream featuring @boenyeah...&amp;quot; [@OMORI_GAME Jun 4, 2021].&lt;br /&gt;
Aapifound4.jpg| &amp;quot;it has already been 6 months since OMORI's release! wow...&amp;quot; [@OMORI_GAME Jun 25, 2021].&lt;br /&gt;
Happybdsunny21.gif| [[Sunny]]'s birthday. &amp;quot;Happy birthday!&amp;quot; [@OMORI_GAME Jul 20, 2021].&lt;br /&gt;
Omori_stickers.jpg| &amp;quot;in celebration of a very special birthday, please enjoy these free digital stickers! you can download them from the OMORI website’s updates page!&amp;quot; [@OMORI_GAME Jul 20, 2021].&lt;br /&gt;
Omoribdcomic1.png| &amp;quot;Happy birthday (CAUTION: this comic contains spoilers for OMORI).&amp;quot; [@OMORI_GAME Jul 21, 2021]&lt;br /&gt;
DWMacaron.jpg| &amp;quot;OMORI macaron preorders ​open tomorrow 7/24 at 7pm PST and will be available for pick-up on 7/31 starting at 10am PST!&amp;quot; [@OMORI_GAME Jul 23, 2021].&lt;br /&gt;
DWMacaron2.jpg| &amp;quot;OMORI macaron preorders ​open tomorrow 7/24 at 7pm PST and will be available for pick-up on 7/31 starting at 10am PST!&amp;quot; [@OMORI_GAME Jul 23, 2021].&lt;br /&gt;
Omoriokitchen1.png| &amp;quot;preorders for the OMORI menu items are now live on the @OkamotoKitchen website! orders will open and close periodically to accommodate the pick-up time slots.&amp;quot; [@OMORI_GAME Aug 11, 2021].&lt;br /&gt;
Marinurse.png| &amp;quot;@OMORI_GAME doodles from drawing prompts the team and i did together during production.&amp;quot; [@_omocat Aug 13, 2021].&lt;br /&gt;
Shirtdraft.png| &amp;quot;First drafts and finals for the @OMORI_GAME collection.&amp;quot; [@_omocat Aug 13, 2021].&lt;br /&gt;
Devthreat.jpg| &amp;quot;My battle programmer keeps sending me these and it is vaguely threatening.&amp;quot; [@_omocat Sep 14, 2021].&lt;br /&gt;
Unused photo1.jpg| &amp;quot;Unused photo concepts (2016).&amp;quot; [@OMORI_GAME Sep 18, 2021]. Part_1&lt;br /&gt;
Unused photo2.jpg| [@OMORI_GAME Sep 18, 2021]. Part_2&lt;br /&gt;
Unused photo3.jpg| [@OMORI_GAME Sep 18, 2021]. Part_3&lt;br /&gt;
Unused photo4.jpg| [@OMORI_GAME Sep 18, 2021]. Part_4&lt;br /&gt;
Mari_monica.jpg| &amp;quot;one more day... ♪,  every day... ♫ ♪&amp;quot; [@OMORI_GAME Sep 23, 2021]&lt;br /&gt;
Dwbeast.png| &amp;quot;Oh? Whats this?&amp;quot; [@_omocat Sep 30, 2021].&lt;br /&gt;
Dwbeast smugmari.png| [@_omocat Sep 30, 2021].&lt;br /&gt;
Halloween2021.jpg| &amp;quot;Happy halloween!&amp;quot; [@OMORI_GAME Oct 31, 2021].&lt;br /&gt;
Mari_morning.png| &amp;quot;Another morning comes.&amp;quot; [@_omocat Nov 19, 2021].&lt;br /&gt;
Thanksgiving.jpg| &amp;quot;Happy thanksgiving!&amp;quot; [@_omocat Nov 25, 2021]&lt;br /&gt;
Herobday22_2.jpg| &amp;quot;Happy birthday, [[Hero]]!&amp;quot; [@_omocat Nov 25, 2021]. Part_3&lt;br /&gt;
Maribday22.jpg| &amp;quot;Happy birthday!&amp;quot; [@OMORI_GAME Mar 1, 2022].&lt;br /&gt;
Koreanchinese_release.jpg| &amp;quot;OMORI is now available in Korean and Simplified Chinese on Steam!&amp;quot; [@OMORI_GAME Mar 18, 2022].&lt;br /&gt;
Omoriguidesketch.jpg| &amp;quot;We are creating over 110 new drawings for the OMORI walkthrough, depicting different scenes from OMORI throughout the book!&amp;quot; [@OMORI_GAME Nov 1, 2021].&lt;br /&gt;
Gallery_twitter1.jpg| &amp;quot;So excited to announce the @omori_game x @gallerynucleus art exhibition...&amp;quot; [@_omocat May 28, 2022].&lt;br /&gt;
Theyetee_dwgang.jpg| &amp;quot;We are honored to be a part of this year’s @GamesDoneQuick!...&amp;quot; [@OMORI_GAME Jun 26, 2022].&lt;br /&gt;
Dwcharacter_fullbody.jpg| [@OMORI_GAME Jul 1, 2022].&lt;br /&gt;
Sunnybday 2022.jpg| &amp;quot;Happy birthday!&amp;quot; [[Sunny]]'s birthday [@OMORI_GAME Jul 20, 2022].&lt;br /&gt;
Calendarproject_0.jpg| &amp;quot;A yearlong labor of love, the OMORI calendar project is here!&amp;quot; [@OMORI_GAME Aug 6, 2022]. Part_1&lt;br /&gt;
MARI_HANAMAKI_OMOCAT_SKETCH.png&lt;br /&gt;
Omori Chibi Stickers.png&lt;br /&gt;
DW Group merch.jpg| Boss rush and plushies (Merch Teaser) [Oct 15, 2022]&lt;br /&gt;
100kSold.jpg| 1 million copies sold. [Dec 31, 2022]&lt;br /&gt;
Marihug something.jpg| Mari hugging [[Something]] plush. [Nov 12, 2022]&lt;br /&gt;
Maribd 2023.jpg| [[Hero]]'s birthday. [Jan 1, 2023]&lt;br /&gt;
Maribday23.jpg| Mari's birthday. [Mar 1, 2023]&lt;br /&gt;
DWMari figure.jpg| Mari's vinyl figure [Jun 27, 2023]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Mari's birthday, '''Mar'''ch '''1'''st, spells out her name.&lt;br /&gt;
* Mari had a black cat named [[Mewo]].&lt;br /&gt;
* Mari took flower arrangement classes with her mother, occasionally bringing Sunny along.&amp;lt;ref&amp;gt;Sunny: MOM's flower arrangement.&amp;lt;br&amp;gt;Mom and Mari have been taking classes recently.&amp;lt;br&amp;gt;Sometimes they drag me along.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Mari has trouble falling asleep, so she reads before bed.&amp;lt;ref&amp;gt;Sunny: A table lamp. MARI has trouble sleeping, so she reads books before bed. I often turn this light off for her after she falls asleep.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Mari and Sunny traded beds when she realized he had trouble falling asleep.&amp;lt;ref&amp;gt;Sunny: A very, very comfortable bed...&amp;lt;br&amp;gt;It used to be Mari's, but she switched with me when she noticed I had trouble sleeping.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Mari and Hero are the same age.&amp;lt;ref&amp;gt;Mari talks about putting bugs in Hero's desk at school. This implies they are classmates.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Sunny would sleep in Mari's bed with her when he had nightmares.&amp;lt;ref&amp;gt;Sunny: Mari's bed... Mine too when I had nightmares.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The name of the &amp;quot;White egret orchid&amp;quot;, the flower associated with Mari throughout the game, is &amp;quot;[https://en.wikipedia.org/wiki/Pecteilis_radiata Pecteilis radiata]&amp;quot;. It does not actually symbolize &amp;quot;my thoughts will follow you into your dreams&amp;quot; like in game, rather symbolizing happiness and love, as well as elegance and beauty. On the same topic, the [https://en.wikipedia.org/wiki/Lily_of_the_valley Lily of the valley], the plant Basil associate to Mari&amp;lt;ref&amp;gt;Basil: These flowers are called Lily of the valley. It's said that they're able to ward off evil spirits and help people see a brighter future...&amp;lt;br&amp;gt;I guess that's why they remind me of Mari!&amp;lt;br&amp;gt;I can always count on her to help me stay positive!&lt;br /&gt;
&amp;lt;/ref&amp;gt;, is poisonous, and can cause abdominal pain, nausea, vomiting, and irregular heartbeats if any part of it is ingested.&lt;br /&gt;
* Omocat states that Mari, similar to Hero, seems perfect on the outside but is hiding a lot in the inside. Which could be why they could make such a good match.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=aUmMu7yioO0?t=1692&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* In Head Space, her perfectionist tendencies are hidden. Omocat describes themselves as a perfectionist too.&lt;br /&gt;
:* Like Mari, Omocat used to take piano lessons and have recitals.&lt;br /&gt;
:* Early on, Mari was one of Sunny's friends. This was changed to &amp;quot;make the story more impactful&amp;quot;&lt;br /&gt;
:* Mari's personality reflects those who take care of Omocat, like older sisters.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Hero&amp;diff=13861</id>
		<title>Hero</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Hero&amp;diff=13861"/>
		<updated>2024-09-05T15:39:54Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: /* Skills */  Added the follow up stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Bossman Hero}}&lt;br /&gt;
{{Character infobox&lt;br /&gt;
|image=DWHeroNeutral.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|sprites=[[File:Dream Hero Walk.gif]][[File:RealHeroWalk.gif]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|age=15 (Headspace)&amp;lt;br&amp;gt;Approx. 19 (Real world)&lt;br /&gt;
|birthday=January 1st&lt;br /&gt;
|location=[[Neighbor's Room]]&lt;br /&gt;
|role=Playable character&lt;br /&gt;
}}&lt;br /&gt;
{{quote|''&amp;quot;It might be easier to ignore your problems, but it's okay to cry about them too. There's more good times to come. Life gets better... and you can be the one to make that happen.&amp;quot;''|Hero}}&lt;br /&gt;
&lt;br /&gt;
'''Hero''' is one of the three main deuteragonists in ''[[OMORI (game)|OMORI]]'' who make up [[Omori]]'s party.&lt;br /&gt;
&lt;br /&gt;
When [[Tagging|Tagged]], Hero can use his charm to convince others to assist the party, or attain discounts and free items.&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
&lt;br /&gt;
 {{HP}} ****&lt;br /&gt;
 {{MP}} ****&lt;br /&gt;
 Attack *&lt;br /&gt;
 Defense *****&lt;br /&gt;
 Speed *&lt;br /&gt;
 Luck ***&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Hero is the oldest and tallest of the party. According to [[Sprout Mole Mike]], he is 5'7&amp;quot; in Headspace.&lt;br /&gt;
&lt;br /&gt;
In Headspace, Hero wears a set of blue-striped pajamas. His hair is unkempt and messy from sleep. Like [[Kel]] and [[Aubrey]], he is barefoot, and his hairs and eyes are the same bluish-purple tint as theirs.&lt;br /&gt;
&lt;br /&gt;
In the real world, Hero has neatly styled brown hair and black eyes. He wears a navy v-neck sweater, grey pants, and white shoes.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Hero is the peacemaker of the group, who tries to restrain his friends whenever they get too worked up. He is described as having a mild personality and being passionate about baking, cooking, and cleaning.&amp;lt;ref&amp;gt;Sprout Mole Mike: His passions include baking, cooking and cleaning... And if that doesn't sound like the perfect man, check out his killer smile and mild personality!&amp;lt;/ref&amp;gt;He is also noted to be an extremely hard and talented worker. Kel describes him as being &amp;quot;naturally good at everything,&amp;quot;&amp;lt;ref&amp;gt;Kel: He's naturally good at everything but he still works really hard, so I'm proud of him!&amp;lt;/ref&amp;gt; and he becomes the [[Last Resort]]'s best employee less than a day after his employment via contract. [[Mr. Jawsum]] explicitly cites this as a reason for why he refuses to let Hero resign without a fight, and the Last Resort notably completely flops within a day of his absence, as seen during the [[Routes|Omori route]].&amp;lt;ref&amp;gt;Mr. Jawsum: His very presence increases my work output by 700%! I'd be a fool to let go of a worker like him.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hero is extremely charismatic, and his charisma allows him to convince others to go along with his requests, get discounts from the [[Mailbox (Character)|Mailbox]] (who cites him as his &amp;quot;best customer&amp;quot;) and befriend animals, like [[Ems]].  However, he is a pushover, and often has difficulty telling others &amp;quot;no,&amp;quot; such as when Aubrey successfully talks him into attending [[Sweetheart]]'s Quest for Hearts, and his initial reluctance to turn down Sweetheart's marriage proposal until his friends motivate him.&lt;br /&gt;
&lt;br /&gt;
He also has crippling arachnophobia; in Headspace, encountering enemies that are even vaguely spider-like will cause him to begin the battle Afraid, while in the real world, his fear seems to have gotten even worse to the point where he completely shuts down when he catches even a glimpse of a spider in his room.&lt;br /&gt;
&lt;br /&gt;
In the real world, he is significantly more reserved than his depiction in Headspace, which Kel notes is due to Mari's death, and theorizes that he still blames himself for her apparent suicide.&lt;br /&gt;
&lt;br /&gt;
Towards the end of the game, if Sunny examines him as he sleeps at Basil's house, he will describe him as &amp;quot;wise, capable, loving&amp;quot; and as someone &amp;quot;that will always make himself available to help you, even to a fault.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
Hero was born on January 1st&amp;lt;ref&amp;gt;[https://twitter.com/OMORI_GAME/status/1362572854793887748 Official OMORI Account confirms that Hero's birthday is on January 1st.]&amp;lt;/ref&amp;gt; to an [[Kel's dad|unnamed father]] and [[Kel's mom|mother]] approximately 19 years before the start of the game.&amp;lt;ref&amp;gt;In Headspace, he states that he is fifteen years old in the Omori route when Mr. Jawsum hands him ownership of the Last Resort, and it has been four years since Mari's death at the time of the game's events.&amp;lt;/ref&amp;gt; Three years later, his younger brother Kel was born. Hero obtained the nickname &amp;quot;Hero&amp;quot; because of his love for [[Hero Sandwich|hero sandwiches]].&amp;lt;ref&amp;gt;Kel: You know... I don't know if I ever told you this, but that's why my brother's nickname is Hero... You'd think it's because of some really cool reason like he saved a puppy when he was a kid or something... but no... He just really likes sandwiches!&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
At some point, Hero became friends with his next-door neighbors [[Mari]] and [[Sunny]], then later [[Aubrey]] and [[Basil]]. They, along with Kel, would spend much of their time together. It is implied that Hero and Mari were either dating or simply had mutual feelings for each other, as depicted through many of their interactions both in Headspace and in memories in reality.&lt;br /&gt;
&lt;br /&gt;
When Mari died, Hero became severely depressed and secluded himself from his friends, family, school, and hobbies for about a year, becoming an hikikomori not unlike Sunny. At one point, Kel tried to help Hero out of his depressive episode, but this resulted in Hero taking out his grief and anger on Kel.&amp;lt;ref&amp;gt;Kel: One night... I went over to him while he was all huddled in his blankets and started saying stuff. Stuff like how we all miss him and how we want him to get better... How everyone is really worried... How Mari wouldn't want to see him like this... [...] But Hero... Hero got angry. He suddenly got up and started screaming and yelling at me about a bunch of stuff. Some of it was pretty hurtful, too... but I think I blocked out a lot of it. &amp;lt;/ref&amp;gt; His parents immediately rushed to comfort him, ignoring Kel who was also in tears. Noticing this, Hero immediately embraced Kel and apologized. It is after this instance that Hero's depression began to subside, although according to Kel, he is still somewhat closed off.&lt;br /&gt;
&lt;br /&gt;
He once considered becoming a chef partly due to Mari's (and potentially Sunny's) encouragement. However, after her death, he decided to follow his parents' wishes to become a doctor.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
===Normal Route===&lt;br /&gt;
====Day 1====&lt;br /&gt;
Hero is not physically seen on the first day, as he is at college and preparing to return to Faraway for the summer. Nonetheless, he indirectly kicks off the events that take up much of the plot in the real world: Kel invites Sunny to help him pick out a gift to celebrate his return from college, which directly leads them into encountering Aubrey and Basil, an encounter that prompts much of the conflict in the real world.&lt;br /&gt;
&lt;br /&gt;
====Day 2====&lt;br /&gt;
Hero is not seen until the evening, although a part of Kel's errands involves picking up a order for a [[&amp;quot;Pizza&amp;quot; Order|hero sandwich]] for him from Gino's Pizza.&lt;br /&gt;
&lt;br /&gt;
{{quote|''&amp;quot;Hmm... It looks like Basil's breathing is steady... but we need to get him somewhere warm, quickly.&amp;quot;''|Hero's first words, immediately after saving Sunny and Basil}}&lt;br /&gt;
When Aubrey accidentally pushes Basil into the lake at their old hideout spot in a fit of rage, Sunny jumps in to save him, although he begins drowning. Hero makes his real-world debut by diving into the lake, saving both Sunny and Basil's lives (although Sunny hallucinates the event as Mari saving him). After the trio carry the waterlogged and unconscious Basil back to his house, Hero properly greets Sunny and Kel, and is surprised at Aubrey's outburst of violence towards Basil, suggesting it to be a misunderstanding.&lt;br /&gt;
&lt;br /&gt;
The trio eventually return to Kel's house, although their mother is upset over their tardiness to dinner. While eating in the living room, they look through Basil's [[Photo Album]], where Hero notices that all photographs of Mari have been removed from the album. Reminiscing over the memories, Hero gets the idea of spending the night at Sunny's house, which Kel escalates into a sleepover, remembering that Sunny hates sleeping alone.&lt;br /&gt;
&lt;br /&gt;
Later that night, after Omori finishes his exploration of [[Black Space]], Sunny awakes to music coming from the piano room. When he comes to investigate, Hero arrives, also having heard it, before confiding in Sunny about Mari's death. He admits that he still misses her every day, and that he doesn't understand why she &amp;quot;chose to leave us the way she did,&amp;quot; before prompting Sunny to return to bed, stating that he will join him shortly. If Sunny reenters the piano room, he will see Hero sobbing over the piano, still grieving Mari.&lt;br /&gt;
&lt;br /&gt;
====Day 3====&lt;br /&gt;
Hero awakes Sunny early, having cooked him and Kel breakfast and having finished all of Sunny's chores for him as a parting gift of sorts. When [[Kim]] knocks on the door, angry at Kel for &amp;quot;doing something&amp;quot; to Aubrey to make her completely unresponsive and demanding his help, Kel initially brushes her off. Hero is the one who suggests attempting to reach out to her, reasoning that, while Aubrey has changed, he still cares about her, and she likely still cares about them too, deep down.&lt;br /&gt;
&lt;br /&gt;
Meeting up with the Hooligans at Aubrey's house, he finds the door unlocked and enters with Sunny and Kel. They find the place to be in complete disrepair, with Aubrey's mother completely nonresponsive. Heading upstairs to the attic, the friends confront Aubrey, who is initially outraged at their intrusion, screaming at them to get out. After hearing both sides of the conflict, Hero identifies the tension as a &amp;quot;normal Kel and Aubrey fight,&amp;quot; and asks them to make-up, before confronting Aubrey about the stolen Photo Album pictures. While he chides Aubrey for the thievery, he nonetheless forgives her for it and helps the group place the photos back, completing the album with the exception of one photo.&lt;br /&gt;
&lt;br /&gt;
Afterwards, the reunited friends attempt to visit Basil's house; when he turns out to be at the hospital, visiting his grandma, Hero suggests heading to the treehouse they had built in Sunny's backyard years prior. When they leave the treehouse, Aubrey breaks down into tears as she admits to her misplaced anger at everyone &amp;quot;moving on&amp;quot; from Mari's death, and her theft of Basil's Photo Album after his alleged vandalism of it. Hero is the one to comfort her, noting that she was the one who restored the photos to pristine condition, and prompts his friends into a group hug, before they return to Basil's house under Aubrey's urging. When they arrive, and discover Basil to be completely unresponsive, Hero suggests a sleepover, both to celebrate Sunny's last day in Faraway and so they'd be there for Basil. Spending the evening hanging out together watching television, the friends eventually fall asleep.&lt;br /&gt;
&lt;br /&gt;
===Abandon Ending===&lt;br /&gt;
After remembering the truth, if Sunny chooses to go back to sleep instead of confronting and &amp;quot;saving&amp;quot; Basil, Basil will succeed in killing himself, leaving the entire friend group in despair. Hero, in tears, will beg Sunny not to look at Basil's body and instruct him to go home, saying that they'll &amp;quot;take care&amp;quot; of the situation. He also, unconvincingly, adds that they'll &amp;quot;be okay. I think...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Notably, the first time he is spoken to, the line &amp;quot;We'll be okay. I think...&amp;quot; is written in the game's alternate, messy font typically associated with [[Something]]. If he is spoken to again, the line will be rendered in the game's normal font.&lt;br /&gt;
&lt;br /&gt;
===Good Ending===&lt;br /&gt;
The friend's sleepover is interrupted after they hear [[Basil_(enemy)|Sunny's disastrous attempt to &amp;quot;save&amp;quot; Basil]], ending in Basil grievously injuring Sunny's eye with gardening shears. The three friends presumably call an ambulance for the badly injured boys, going by the sirens heard after Sunny blacks out.&lt;br /&gt;
&lt;br /&gt;
If Sunny refuses to give up when he falls to [[Omori_(enemy)|Omori]]'s assault, he will wake up in the [[Hospital]] and will seek out Basil. Hero will be found in Basil's hospital room along with Kel and Aubrey, checking on him. Sunny proceeds to tell him - and the rest of his friends - the truth behind Mari's death and alleged suicide.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Skills have a basic 20% variation in damage (With the exception of those with a fixed amount and release Energy).&amp;lt;br&amp;gt;&lt;br /&gt;
DEF refers to Enemy's DEF unless stated otherwise.&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| image    = DWHeroNeutral.png&lt;br /&gt;
| name1    = Cook&lt;br /&gt;
| desc1    = Heals a friend for 75% of their heart. Can be used outside of battle. Costs 10 {{MP}}.&lt;br /&gt;
| source1  = Default&lt;br /&gt;
| name2    = Guard&lt;br /&gt;
| desc2    = Acts first, reducing damage taken by 50% for 1 turn. No {{MP}} Cost.&lt;br /&gt;
| source2  = Default&lt;br /&gt;
| name3    = Massage&lt;br /&gt;
| desc3    = Removes a friend or foe's emotion. Costs 5 {{MP}}.&lt;br /&gt;
| source3  = Level 2&lt;br /&gt;
| name4    = Charm&lt;br /&gt;
| desc4    = Acts first, a foe targets Hero for 1 turn. Costs 10 {{MP}}.&lt;br /&gt;
| source4  = Level 8&lt;br /&gt;
| name5    = Smile&lt;br /&gt;
| desc5    = Acts first, decrease the target's attack by one tier. Costs 25 {{MP}}.&lt;br /&gt;
| source5  = Level 10&lt;br /&gt;
| name6    = Fast Food&lt;br /&gt;
| desc6    = Act's first, healing a friend for 40% of their heart. Costs 15 {{MP}}.&lt;br /&gt;
| source6  = Level 13&lt;br /&gt;
| name7    = Homemade Jam&lt;br /&gt;
| desc7    = Brings back a friend with 70% heart. Costs 40 {{MP}}.&lt;br /&gt;
| source7  = Level 16&lt;br /&gt;
| name8    = Captivate&lt;br /&gt;
| desc8    = Acts first. All foes target Hero for 1 turn. Costs 20 {{MP}}.&lt;br /&gt;
| source8  = Level 20&lt;br /&gt;
| name9    = Enchant&lt;br /&gt;
| desc9    = A single target taunt that turns the target happy. Costs 15 {{MP}}.&lt;br /&gt;
| source9  = Level 22&lt;br /&gt;
| name10   = Share Food&lt;br /&gt;
| desc10   = Heals 50% heart of Hero and his target. Costs 15 {{MP}}.&lt;br /&gt;
| source10 = Level 24&lt;br /&gt;
| name11   = Mesmerize&lt;br /&gt;
| desc11   = A multi-target taunts that also apply the guard state to Hero, decreasing damage taken by 50%. Costs 30 {{MP}}.&lt;br /&gt;
| source11 = Level 28&lt;br /&gt;
| name12   = Dazzle&lt;br /&gt;
| desc12   = Turns all foes happy and decreases their attack by one tier. Costs 35 {{MP}}.&lt;br /&gt;
| source12 = Level 30&lt;br /&gt;
| name13   = Snack Time&lt;br /&gt;
| desc13   = Heals all friends for 40% of their heart. Can be used outside of battle. Costs 25 {{MP}}.&lt;br /&gt;
| source13 = [[Baking Pan]]&lt;br /&gt;
| name14   = Tea Time&lt;br /&gt;
| desc14   = Heals 30% of the target's heart and 20% of its juice. Costs 25 {{MP}}.&lt;br /&gt;
| source14 = [[Teapot]]&lt;br /&gt;
| name15   = Spicy Food&lt;br /&gt;
| desc15   = Deals 2 * ATK - DEF to the target and turns it angry. Costs 15 {{MP}}. This skill can't hit right in the heart.&lt;br /&gt;
| source15 = [[Man on Fire]]&lt;br /&gt;
| name16   = Refresh&lt;br /&gt;
| desc16   = Heals 50% of a friend's juice. Costs 40 {{MP}}.&lt;br /&gt;
| source16 = [[Blender]]&lt;br /&gt;
| name17   = Tenderize&lt;br /&gt;
| desc17   = Deals 4 * ATK - DEF damage to a target and decrease its defense by one tier. Costs 30 {{MP}}.&lt;br /&gt;
| source17 = [[Tenderizer]]&lt;br /&gt;
| name18   = Gator Aid&lt;br /&gt;
| desc18   = Increase all the party members' defense by one tier. Costs 15 {{MP}}.&lt;br /&gt;
| source18 = [[Gator Guy]] (Artist)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Follow-up infobox&lt;br /&gt;
| image1     = Bubble_call_Omori.png&lt;br /&gt;
| desc1      = Hero signal Omori to do an attack!&lt;br /&gt;
| tierone1   = Heals Omori by 15% {{HP}} and forces him to do a normal attack.&lt;br /&gt;
| tiertwo1   = Heals Omori by 25% {{HP}} and 10% {{MP}} and force him to do a normal attack.&lt;br /&gt;
| tierthree1 = [Heals Omori by 40% {{HP}} and 20% {{MP}} and force him to do a normal attack.&lt;br /&gt;
| image2     = Bubble_call_Aubrey.png&lt;br /&gt;
| desc2      = Hero encourages Aubrey to do an attack!&lt;br /&gt;
| tierone2   = Heals Aubrey by 15% {{HP}} and forces her to do a normal attack.&lt;br /&gt;
| tiertwo2   = Heals Aubrey by 25% {{HP}} and 10% {{MP}} and forces her to do a normal attack.&lt;br /&gt;
| tierthree2 = Heals Aubrey by 40% {{HP}} and 20% {{MP}} and forces her to do a normal attack.&lt;br /&gt;
| image3     = Bubble_call_Kel.png&lt;br /&gt;
| desc3      = Hero psyches up Kel!&lt;br /&gt;
| tierone3   = Heals Kel by 15% {{HP}} and forces him to do a normal attack. Removes Sadness from Kel&amp;lt;ref name=call&amp;gt;The code to remove sadness during the attack is most likely legacy code leftover from testing.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| tiertwo3   = Heals Kel by 25% {{HP}} and 10% {{MP}} and forces him to do a normal attack. Removes Sadness from Kel&amp;lt;ref name=call /&amp;gt;&lt;br /&gt;
| tierthree3 = Heals Kel by 40% {{HP}} and 20% {{MP}} and forces him to do a normal attack. Removes Sadness from Kel&amp;lt;ref name=call /&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===In-game===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Omori Origin Group.png&lt;br /&gt;
DW Group Hug.png&lt;br /&gt;
MIRROR PLAYGROUND.png&lt;br /&gt;
Release energy.png&lt;br /&gt;
HeroMariSunnyKel.png&lt;br /&gt;
ComfortingAubrey.png&lt;br /&gt;
MEMORY3.png&lt;br /&gt;
EveryonePiano.png&lt;br /&gt;
MEMORY4.PNG&lt;br /&gt;
EveryoneKitchen.png&lt;br /&gt;
SunsetPicnic.png&lt;br /&gt;
Hero introl.png&lt;br /&gt;
Group_hug_fw.png&lt;br /&gt;
Hero_Sleeping.png&lt;br /&gt;
KEL'S FAMILY PHOTO.png&lt;br /&gt;
Dream Hero Walk.gif&lt;br /&gt;
DW Hero Sprite (Idle).png&lt;br /&gt;
RealHeroWalk.gif&lt;br /&gt;
HERO.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Faces===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW_Hero_face_36.png&lt;br /&gt;
DW_Hero_face_37.png&lt;br /&gt;
DW_Hero_face_38.png&lt;br /&gt;
DW_Hero_face_39.png&lt;br /&gt;
DW_Hero_face_40.png&lt;br /&gt;
DW_Hero_face_41.png&lt;br /&gt;
DW_Hero_face_42.png&lt;br /&gt;
DW_Hero_face_43.png&lt;br /&gt;
DW_Hero_face_44.png&lt;br /&gt;
DW_Hero_face_45.png&lt;br /&gt;
DW_Hero_face_46.png&lt;br /&gt;
DW_Hero_face_47.png&lt;br /&gt;
DW_Hero_face_48.png&lt;br /&gt;
DW_Hero_face_49.png&lt;br /&gt;
DW_Hero_face_50.png&lt;br /&gt;
DW Hero (Faceless).png&lt;br /&gt;
DWHero16.png&lt;br /&gt;
DWHERO17.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RW_Hero_face_28.png&lt;br /&gt;
RW_Hero_face_29.png&lt;br /&gt;
RW_Hero_face_30.png&lt;br /&gt;
RW_Hero_face_31.png&lt;br /&gt;
RW_Hero_face_32.png&lt;br /&gt;
RW_Hero_face_33.png&lt;br /&gt;
RW_Hero_face_34.png&lt;br /&gt;
RW_Hero_face_35.png&lt;br /&gt;
RW_Hero_face_36.png&lt;br /&gt;
RW_Hero_face_37.png&lt;br /&gt;
RW_Hero_face_38.png&lt;br /&gt;
RW_Hero_face_39.png&lt;br /&gt;
RW_Hero_face_40.png&lt;br /&gt;
RW_Hero_face_41.png&lt;br /&gt;
RW_Hero_face_42.png&lt;br /&gt;
RW_Hero_face_C08.png&lt;br /&gt;
RW_Hero_face_C09.png&lt;br /&gt;
RW_Hero_face_C10.png&lt;br /&gt;
RW_Hero_face_C11.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Battle Faces===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DWHeroNeutral.png|Neutral&lt;br /&gt;
DWHeroScared.png|Afraid&lt;br /&gt;
DWHeroToast.png|Toast&lt;br /&gt;
DWHeroHappy.png|Happy&lt;br /&gt;
DWHeroEcstatic.png|Ecstatic&lt;br /&gt;
DWHeroSad.png|Sad&lt;br /&gt;
DWHeroDepressed.png|Depressed&lt;br /&gt;
DWHeroAngry.png|Angry&lt;br /&gt;
DWHeroEnraged.png|Enraged&lt;br /&gt;
DWHeroInjured.png|Injured&lt;br /&gt;
DWHeroVictory.png|Victory&lt;br /&gt;
HERO_SMILE.png|When using Smile&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RWHeroNeutral.png|Neutral&lt;br /&gt;
RWHeroScared.png|Afraid (Unused)&lt;br /&gt;
RWHeroDefeated.png|Defeated&lt;br /&gt;
RWHeroHappy.png|Happy&lt;br /&gt;
RWHeroEcstatic.png|Ecstatic (Unused)&lt;br /&gt;
RWHeroSad.png|Sad (Unused)&lt;br /&gt;
RWHeroDepressed.png|Depressed (Unused)&lt;br /&gt;
RWHeroAngry.png|Angry (Unused)&lt;br /&gt;
RWHeroEnraged.png|Enraged (Unused)&lt;br /&gt;
RWHeroInjured.png|Injured&lt;br /&gt;
RWHeroVictory.png|Victory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tags===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW TAG HERO AUBREY.png&lt;br /&gt;
DW TAG HERO KEL.png&lt;br /&gt;
DW TAG HERO OMORI.png&lt;br /&gt;
DW TAG AUBREY HERO.png&lt;br /&gt;
DW TAG KEL HERO.png&lt;br /&gt;
DW TAG OMORI HERO.png&lt;br /&gt;
DW_Hero_tag_masked.png&lt;br /&gt;
DW_Hero_tag_normal.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA TAG HERO AUBREY.png&lt;br /&gt;
FA TAG HERO KEL.png&lt;br /&gt;
FA TAG HERO SUNNY.png&lt;br /&gt;
FA TAG AUBREY HERO.png&lt;br /&gt;
FA TAG KEL HERO.png&lt;br /&gt;
FA TAG SUNNY HERO.png&lt;br /&gt;
FA_hero_charm.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Photo Album===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 03.png&lt;br /&gt;
DW ALBUM 05.png&lt;br /&gt;
DW ALBUM 08.png&lt;br /&gt;
DW ALBUM 09.png&lt;br /&gt;
DW ALBUM 10.png&lt;br /&gt;
DW ALBUM 12.png&lt;br /&gt;
DW ALBUM 13.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA ALBUM 03.png&lt;br /&gt;
FA ALBUM 06.png&lt;br /&gt;
FA ALBUM 07.png&lt;br /&gt;
FA ALBUM 08.png&lt;br /&gt;
FA ALBUM 09.png&lt;br /&gt;
FA ALBUM 10.png&lt;br /&gt;
FA ALBUM 13.png&lt;br /&gt;
FA ALBUM 14.png&lt;br /&gt;
FA ALBUM 18.png&lt;br /&gt;
FA ALBUM 24.png&lt;br /&gt;
FA ALBUM 29.png&lt;br /&gt;
FA ALBUM 30.png&lt;br /&gt;
FA ALBUM 36.png&lt;br /&gt;
FA ALBUM 37.png&lt;br /&gt;
FA ALBUM 39.png&lt;br /&gt;
FA ALBUM 41.png&lt;br /&gt;
FA ALBUM 42.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
OMORI_FRIENDS2.gif&lt;br /&gt;
OMORI_GROUPARTWORKCOLOR.png&lt;br /&gt;
OMORI_GROUPARTWORKCOLOR2.png&lt;br /&gt;
OMORI_FRIENDS.gif&lt;br /&gt;
OMOCAT OMORI AU ARTWORK.png&lt;br /&gt;
OMORI_Fight_Sketch.png&lt;br /&gt;
OMORI GROUPSKETCH2.png&lt;br /&gt;
Faraway Town Citizens Concept.png&lt;br /&gt;
Good Times Sketch (2019).png&lt;br /&gt;
OMORI DW Group Concept.png&lt;br /&gt;
OMORI GROUPREALWORLDSKETCH.png&lt;br /&gt;
Omori Countdown (24 Days Left).png&lt;br /&gt;
Happy New Year (2021) Sketch.png&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png&lt;br /&gt;
Omori Birthdays.png&lt;br /&gt;
Omori Main Faraway Cast (Merch Teaser).png&lt;br /&gt;
Omori Release Energy (Merch).png&lt;br /&gt;
Omori Chibi Stickers.png&lt;br /&gt;
Omori First Award.png&lt;br /&gt;
Omori Headspace Main.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Kel notes that Hero's name is actually a nickname. His real name is never mentioned in-game, although the game files occasionally refer to him as Henry.&lt;br /&gt;
* Hero will refuse to visit Mari's grave on Two Days Left, stopping Sunny from entering the cemetery and admitting that he's &amp;quot;not ready&amp;quot; for it yet.&lt;br /&gt;
* Hero's status as the Last Resort's best employee allows him to enter the toll roads of Deep Well much more cheaply than all other characters, who the Gator Guys attempt to scam.&lt;br /&gt;
* Hero's charm does not work on shopkeepers other than the Mailbox. For instance, Smuggler [[Jash]] in the Dungeon will not offer discounts if Hero is leading.&lt;br /&gt;
* Hero's favorite foods are chocolate chip cookies and hero sandwiches.&amp;lt;ref&amp;gt;Kel: Look Hero, we got your favorites... some chocolate chip cookies and a big ol' hero sandwich!&amp;lt;/ref&amp;gt;&lt;br /&gt;
* From version 1.0.7 on, almost all of Hero's healing skills are affected by emotional advantages: He will heal characters who are weak to his current emotion more, and will heal characters who are strong to his current emotion less. The only exception is Tea Time, which is not affected by emotions. It is unclear if this intended behavior, or a glitch.&lt;br /&gt;
* Omocat reveals that if they had to relate Hero to anyone in their life, it had to be their brother. They describe him as smart, responsible and always at the top of the class.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=aUmMu7yioO0?t=1903&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* He's also deathly afraid of spiders. &lt;br /&gt;
:* Like Hero, he also diligently pursues a medical degree, despite being passionate in other interests&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Kel&amp;diff=13860</id>
		<title>Kel</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Kel&amp;diff=13860"/>
		<updated>2024-09-05T14:57:56Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: /* Stats */  now kel's follow up stats are actually working&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character infobox|image=&amp;lt;gallery&amp;gt;&lt;br /&gt;
DWKELNEUTRAL.png&lt;br /&gt;
RWKELNEUTRAL.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|size=150px|sprites=[[File:KelWalkDW.gif]][[File:KelWalkFA.gif]]|gender=male|age=Headspace - 12 (Approx)&amp;lt;br&amp;gt;Real World - 16 (Approx)|birthday=November 11|location=[[Neighbor's Room]]|role=Deuteragonist}}'''Kel''' is one of the main three deuteragonists that join [[Omori]]'s party in ''[[OMORI (game)|OMORI]]''. When [[Tagging|tagging]] Kel as the leader, he gains the ability to throw his ball from certain platforms to hit objects otherwise inaccessible to the party.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
 {{HP}} **&lt;br /&gt;
 {{MP}} *****&lt;br /&gt;
 Attack ***&lt;br /&gt;
 Defense **&lt;br /&gt;
 Speed *****&lt;br /&gt;
 Luck ****&lt;br /&gt;
&lt;br /&gt;
Birthday: November 11th&amp;lt;br&amp;gt;&lt;br /&gt;
Likes: Sports, milk, photobombing, [[Hector]], digging in the trash&amp;lt;br&amp;gt;&lt;br /&gt;
Dislikes: Pickles, cooties, thinking too hard &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Though he's got an impulsive and competitive streak, Kel is an ever loyal companion. You can count on his athletic talent and his dexterity with a ball to knock down foes. He holds his pet rock Hector dearly.&amp;quot;&lt;br /&gt;
===Appearance===&lt;br /&gt;
In [[Headspace]], Kel wears a colorful tank top covered in multicolored squares. Like the other Headspace party members, he does not wear socks or shoes and his hair and eyes are purple.&lt;br /&gt;
&lt;br /&gt;
In the real world, Kel appears to be older and taller than his younger Headspace counterpart. He has brown hair and olive skin. He also wears an orange basketball shirt with white lines.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Kel is very competitive by nature and loves to show off, as well as annoy his friends, especially [[Aubrey]], who he constantly bickers with. Despite this, he deeply cares for his friends and repeatedly demonstrates undying loyalty towards them. He is shown to have an extremely strong sense of justice both in Headspace and in reality, jumping at the chance to confront Sweetheart and chase her throughout [[Deeper Well]] and [[Humphrey_(location)|Humphrey]], and outright battling with Aubrey and the Hooligans multiple times in reality in an attempt to get the Photo Album back, and later to stop their bullying of Basil.&lt;br /&gt;
&lt;br /&gt;
In the real world, he is slightly more reserved than his Headspace self, although still extremely outspoken and outright impulsive. He admits to having distanced himself from his friends while they were grieving Mari's death out of a fear of misunderstanding and making things worse.&amp;lt;ref&amp;gt;Kel: At that time, I didn't really understand what was happening... I was afraid that I'd somehow make things worse... so I just decided to stay out of all of it.&amp;lt;/ref&amp;gt; This fear appears to have stemmed from an incident that occurred a year or so after Mari's death, where his attempt to rouse Hero from his depressive state instead resulted in the latter screaming at him, taking out his grief and anger and reducing both of them to tears.&amp;lt;ref&amp;gt;Kel: One night... I went over to him while he was all huddled in his blankets and started saying stuff. Stuff like how we all miss him and how we want him to get better... How everyone is really worried... How Mari wouldn't want to see him like this... [...] But Hero... Hero got angry. He suddenly got up and started screaming and yelling at me about a bunch of stuff. Some of it was pretty hurtful, too... but I think I blocked out a lot of it.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Towards the end of the game, if Sunny examines him as he sleeps at Basil's house, he will describe him as &amp;quot;a bit careless at times,&amp;quot; but with &amp;quot;a good heart,&amp;quot; and as someone who &amp;quot;just wants everyone around him to be happy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===Background===&lt;br /&gt;
Kel was born on November 11th&amp;lt;ref&amp;gt;[https://twitter.com/OMORI_GAME/status/1362572854793887748 Official OMORI Account confirms that Kel's birthday is on November 11th.]&amp;lt;/ref&amp;gt; to his unnamed parents. He has an older brother named [[Hero]] and a younger sister named [[Sally]]. &lt;br /&gt;
&lt;br /&gt;
Since they were children, Kel and his family lived directly besides [[Sunny]]'s House. He, Sunny, [[Mari]], Hero, Aubrey, and [[Basil]] were close friends and spent much of their time together. After the death of Mari, the group drifted apart and his brother left for college.&lt;br /&gt;
&lt;br /&gt;
===Normal Route===&lt;br /&gt;
====Day 1====&lt;br /&gt;
Kel is the one who knocks on the door at the start of the day. Sunny can either open the door for him, starting the [[Routes|Sunny route]], or alternatively, completely ignore him, starting the Omori route. If Sunny opens the door for him, he initially expresses shock that he actually answered, and admits that he doesn't &amp;quot;really have a game plan here.&amp;quot; Quickly recovering, he suggests that Sunny help him pick out a gift for his brother Hero, who is set to return to Faraway Town from college the next day, suggesting that they start at Hobbeez.&lt;br /&gt;
&lt;br /&gt;
Once Sunny picks out and purchases said gift, Kel suggests that they visit Faraway Park to play. However, as soon as they arrive, they witness the local delinquent group, the Hooligans, bullying Basil, led by Aubrey. Outraged, Kel attempts to get the Hooligans to stop, and winds up goading Aubrey into a fight, as she attempts to get them to leave her alone.&lt;br /&gt;
&lt;br /&gt;
After she is either slashed with Sunny's [[Steak Knife]] or intimidated by it, she and the Hooligans leave. Kel initially expresses gratitude at Sunny's knife preventing the situation from escalating, before confiscating it from him and chiding him for carrying a dangerous weapon around. The duo decides to walk Basil back home, but once they arrive, Basil suddenly begs them not to leave, before asking them for a favor: Aubrey has stolen his Photo Album and refuses to give it back. Kel immediately agrees to help him recover it and directs Sunny to Faraway Park to begin their search.&lt;br /&gt;
&lt;br /&gt;
After the duo battle their way through most of the Hooligans, they ultimately learn that Aubrey is likely at the church sermon going on that day. While Kel initially suggests waiting for the sermon to end before confronting her, Sunny ignores him and enters the church. Sneaking to the pew behind Aubrey, Kel confronts her over the theft and demands that she give the album back. She refuses, claiming that she's keeping the album safe, and bitterly admitting to feeling abandoned by her &amp;quot;old friends&amp;quot; after Mari's death. Kel attempts to apologize for not being there for her when she needed them, an apology she rejects. As she attempts to leave, Kel accidentally escalates the situation by loudly calling her a thief in the middle of the sermon, interrupting it and drawing attention to Aubrey. As the church goers begin to gossip about her recent behavior and bullying of Basil, Aubrey furiously tells him off for his escalation and refusal to see her side of the story, before attacking him and Sunny.&lt;br /&gt;
&lt;br /&gt;
Regardless of whether or not she defeats the two, she runs out of the church in tears after the battle. Kel expresses remorse over his impulsive actions, and they simply decide to leave. As they walk away, they pass Aubrey's house, and notice her throwing something away. Digging through the garbage, Kel discovers that she had thrown away the Photo Album, and after recovering it, they head to Basil's house to return it. [[Polly]] invites them in for dinner, and Basil thanks them for retrieving it, agreeing to go through the album with them. As they review the photos, Kel notices that a significant number of the pictures seem to be missing. He comes to the conclusion that Aubrey probably has them and suggests to Sunny that they recover them later. Polly shortly after requests Kel's help with dinner, leaving Sunny and Basil alone.&lt;br /&gt;
&lt;br /&gt;
As the three boys eat dinner, Kel lets slip that Sunny will move in three days, prompting Basil to flee to the restroom, to Kel's confusion. After dinner is finished and night falls, Kel walks Sunny back home, apologizing for the trouble they got into today, before suggesting that they hang out again tomorrow.&lt;br /&gt;
&lt;br /&gt;
====Day 2====&lt;br /&gt;
Kel once again knocks on Sunny's door. Sunny can either again open it to continue the Sunny route or ignore it and go back to bed to initiate a Mixed route, an Omori route with minor differences.&lt;br /&gt;
&lt;br /&gt;
If Sunny answers the door, Kel will greet him, and confirms that Hero will arrive around dinner that day, leaving most of the day free. Kel suggests they use this time to run his errands, dragging Sunny along as they pick up a bakery order and a [[&amp;quot;Pizza&amp;quot; Order|Hero sandwich]]. Returning home, Kel avoids being scolded by his mother for taking hours to finish his errands by using Sunny as a distraction, before showing him his room.&lt;br /&gt;
&lt;br /&gt;
After he shows it off, his mother calls them downstairs, saying that &amp;quot;some girl&amp;quot; wants to see Kel. Said girl is Polly, who is looking for Basil and assumed he'd be with them. When she realizes that he isn't, she grows concerned and asks them to keep an eye out for him. Kel, having &amp;quot;a bad feeling&amp;quot; about leaving Basil alone when the Hooligans are active, begs his mother to let him and Sunny look for him, something she reluctantly agrees to.&lt;br /&gt;
&lt;br /&gt;
The duo head to Faraway Park to begin their search, checking around the spot they last saw him before they're suddenly interrupted when they hear him shouting for help from their old hangout spot. Rushing to him, they find that the Hooligans have taken over the spot. While Kel immediately assumes they were attacking him, [[Kim]] instead claims that they were simply trying to get Basil to leave before he suddenly panicked and started screaming, an explanation he refuses to believe. The Hooligans attack Kel and Sunny shortly after to &amp;quot;defend their turf.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Regardless of the outcome of the battle, Kel refuses to leave and tells Aubrey that he knows she still cares for her old friends, noting that, despite making new friends, Aubrey still chooses to hang out at their old hangout spot. When the rest of the Hooligan disperse from the area, leaving an emotionally conflicted Aubrey alone, Kel repeats his demand to leave Basil alone, reminding her of how they all used to be friends. When Aubrey shoves Basil into the lake by accident in a fit of rage shortly afterward, Kel immediately rushes to Aubrey's side, shouting at her to keep her occupied as Sunny [[Something in the Water|conquers his thalassophobia]] in an effort to save Basil's life.&lt;br /&gt;
&lt;br /&gt;
Hero arrives shortly after this event, and he dives into the lake, saving both Basil and Sunny. They agree to return the unconscious, but okay Basil to his house. When Aubrey attempts to interject, Kel coldly blows her off, saying she's caused enough trouble. After Hero helps Polly put Basil to bed, he properly greets Kel and Sunny, and learns from Kel that Aubrey has changed significantly, saying that she has &amp;quot;become all messed up,&amp;quot; began bullying Basil, and was the one who shoved him into the lake, much to Hero's disbelief, who assumes that there's been a misunderstanding. Nonetheless, he reassures Hero that what happened with Aubrey and Basil wasn't his fault, before suggesting they return home for dinner. &lt;br /&gt;
&lt;br /&gt;
Once they heat up their food, Kel mentions to Hero that Sunny now has Basil's photo album and suggests that they look through it again. Once finished, Kel reiterates that most of the photos seem to be missing, noting that Aubrey likely still has them. Hero further realizes there are no photos of Mari in the album, implying that Aubrey specifically stole the photographs with her in them. As they further reminiscence over memories, Hero suggests that they visit Sunny's house one last time, an idea Kel agrees with.&lt;br /&gt;
&lt;br /&gt;
After a quick detour to Fix-It, they arrive at Sunny's house that night, where Kel and Hero suggest they have a sleep-over, remembering that Sunny hates sleeping alone.&lt;br /&gt;
&lt;br /&gt;
Kel quickly passes out after setting up a makeshift tent out of blankets, leaving Sunny and Hero alone before he too goes to bed.&lt;br /&gt;
&lt;br /&gt;
====Day 3====&lt;br /&gt;
On Day 3, Kel and Hero wake up before Sunny and do all of his chores for him. The three eat breakfast, and Kel answers a knock at the door, furious to see that it is [[Kim]], one of the Hooligans. Kim states that she is worried because Aubrey won't leave her house, so the three head into [[Aubrey's House]] to see what is wrong. They go to Aubrey's room, where Kel and Aubrey argue until Hero intervenes. The two apologize to each other, and Aubrey adds the missing photos of Mari back into the Photo Album. Aubrey joins the party and the group heads to Basil's house, where Polly tells them he is visiting his grandmother at the hospital. The group visits their old treehouse and reminiscence the happier days of their childhood. Later that evening, they eventually return to Basil's house, only to find out that Basil has locked himself in his room. They decide to have a sleepover, planning to talk to him in the morning.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Skills have a basic 20% variation in damage (Excepting those with a fixed amount and release Energy).&amp;lt;br&amp;gt;&lt;br /&gt;
DEF refers to Enemy's DEF unless stated otherwise. &lt;br /&gt;
&lt;br /&gt;
===Headspace===&lt;br /&gt;
&lt;br /&gt;
====Stats====&lt;br /&gt;
{{Stats infobox&lt;br /&gt;
| hp1 = 37 | mp1 = 25 | atk1 = 4 | def1 = 4 | spd1 = 5 | luck = 7 | hit = 0&lt;br /&gt;
| hp2 = 38 | mp2 = 31 | atk2 = 5 | def2 = 5 | spd2 = 6&lt;br /&gt;
| hp3 = 40 | mp3 = 33 | atk3 = 6 | def3 = 5 | spd3 = 9&lt;br /&gt;
| hp4 = 42 | mp4 = 37 | atk4 = 8 | def4 = 6 | spd4 = 12&lt;br /&gt;
| hp5 = 47 | mp5 = 41 | atk5 = 9 | def5 = 7 | spd5 = 15&lt;br /&gt;
| hp6 = 52 | mp6 = 47 | atk6 = 10 | def6 = 8 | spd6 = 17&lt;br /&gt;
| hp7 = 58 | mp7 = 53 | atk7 = 11 | def7 = 9 | spd7 = 19&lt;br /&gt;
| hp8 = 61 | mp8 = 55 | atk8 = 12 | def8 = 9 | spd8 = 20&lt;br /&gt;
| hp9 = 66 | mp9 = 61 | atk9 = 13 | def9 = 10 | spd9 = 22&lt;br /&gt;
| hp10 = 71 | mp10 = 65 | atk10 = 14 | def10 = 11 | spd10 = 25&lt;br /&gt;
| hp11 = 75 | mp11 = 71 | atk11 = 16 | def11 = 12 | spd11 = 28&lt;br /&gt;
| hp12 = 77 | mp12 = 74 | atk12 = 17 | def12 = 12 | spd12 = 30&lt;br /&gt;
| hp13 = 81 | mp13 = 79 | atk13 = 18 | def13 = 13 | spd13 = 33&lt;br /&gt;
| hp14 = 90 | mp14 = 88 | atk14 = 21 | def14 = 15 | spd14 = 36&lt;br /&gt;
| hp15 = 93 | mp15 = 91 | atk15 = 22 | def15 = 16 | spd15 = 37&lt;br /&gt;
| hp16 = 103 | mp16 = 100 | atk16 = 24 | def16 = 18 | spd16 = 40&lt;br /&gt;
| hp17 = 108 | mp17 = 106 | atk17 = 25 | def17 = 19 | spd17 = 43&lt;br /&gt;
| hp18 = 110 | mp18 = 108 | atk18 = 26 | def18 = 20 | spd18 = 44&lt;br /&gt;
| hp19 = 115 | mp19 = 113 | atk19 = 27 | def19 = 22 | spd19 = 46&lt;br /&gt;
| hp20 = 119 | mp20 = 117 | atk20 = 28 | def20 = 23 | spd20 = 49&lt;br /&gt;
| hp21 = 124 | mp21 = 123 | atk21 = 29 | def21 = 24 | spd21 = 51&lt;br /&gt;
| hp22 = 128 | mp22 = 129 | atk22 = 31 | def22 = 26 | spd22 = 53&lt;br /&gt;
| hp23 = 133 | mp23 = 135 | atk23 = 32 | def23 = 27 | spd23 = 55&lt;br /&gt;
| hp24 = 139 | mp24 = 141 | atk24 = 33 | def24 = 28 | spd24 = 58&lt;br /&gt;
| hp25 = 141 | mp25 = 143 | atk25 = 34 | def25 = 29 | spd25 = 60&lt;br /&gt;
| hp26 = 147 | mp26 = 148 | atk26 = 36 | def26 = 30 | spd26 = 62&lt;br /&gt;
| hp27 = 151 | mp27 = 154 | atk27 = 38 | def27 = 32 | spd27 = 64&lt;br /&gt;
| hp28 = 157 | mp28 = 159 | atk28 = 40 | def28 = 34 | spd28 = 66&lt;br /&gt;
| hp29 = 165 | mp29 = 169 | atk29 = 42 | def29 = 36 | spd29 = 69&lt;br /&gt;
| hp30 = 167 | mp30 = 172 | atk30 = 43 | def30 = 37 | spd30 = 70&lt;br /&gt;
| hp31 = 174 | mp31 = 181 | atk31 = 46 | def31 = 39 | spd31 = 73&lt;br /&gt;
| hp32 = 179 | mp32 = 185 | atk32 = 48 | def32 = 41 | spd32 = 75&lt;br /&gt;
| hp33 = 185 | mp33 = 189 | atk33 = 49 | def33 = 42 | spd33 = 75&lt;br /&gt;
| hp34 = 187 | mp34 = 192 | atk34 = 50 | def34 = 42 | spd34 = 79&lt;br /&gt;
| hp35 = 192 | mp35 = 197 | atk35 = 51 | def35 = 43 | spd35 = 81&lt;br /&gt;
| hp36 = 196 | mp36 = 201 | atk36 = 52 | def36 = 44 | spd36 = 84&lt;br /&gt;
| hp37 = 201 | mp37 = 206 | atk37 = 54 | def37 = 46 | spd37 = 87&lt;br /&gt;
| hp38 = 205 | mp38 = 211 | atk38  = 55 | def38 = 47 | spd38 = 90&lt;br /&gt;
| hp39 = 210 | mp39 = 215 | atk39 = 56 | def39 = 48 | spd39 = 93&lt;br /&gt;
| hp40 = 218 | mp40 = 222 | atk40 = 58 | def40 = 50 | spd40 = 96&lt;br /&gt;
| hp41 = 227 | mp41 = 230 | atk41 = 61 | def41 = 52 | spd41 = 99&lt;br /&gt;
| hp42 = 236 | mp42 = 239 | atk42 = 63 | def42 = 54 | spd42 = 102&lt;br /&gt;
| hp43 = 243 | mp43 = 248 | atk43 = 66 | def43 = 56 | spd43 = 105&lt;br /&gt;
| hp44 = 251 | mp44 = 255 | atk44 = 68 | def44 = 58 | spd44 = 108&lt;br /&gt;
| hp45 = 260 | mp45 = 265 | atk45 = 70 | def45 = 59 | spd45 = 114&lt;br /&gt;
| hp46 = 269 | mp46 = 275 | atk46 = 72 | def46 = 62 | spd46 = 114&lt;br /&gt;
| hp47 = 276 | mp47 = 285 | atk47 = 74 | def47 = 64 | spd47 = 117&lt;br /&gt;
| hp48 = 286 | mp48 = 295 | atk48 = 76 | def48 = 66 | spd48 = 120&lt;br /&gt;
| hp49 = 296 | mp49 = 305 | atk49 = 78 | def49 = 68 | spd49 = 125&lt;br /&gt;
| hp50 = 300 | mp50 = 315 | atk50 = 80 | def50 = 70 | spd50 = 130&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| image    = DWKELNEUTRAL.png&lt;br /&gt;
| name1    = Annoy&lt;br /&gt;
| desc1    = Turns a friend or foe Angry. Costs 5 {{MP}}.&lt;br /&gt;
| source1  = Default&lt;br /&gt;
| name2    = Guard&lt;br /&gt;
| desc2    = Acts first, reducing damage taken by 50% for 1 turn. No {{MP}} Cost.&lt;br /&gt;
| source2  = Default&lt;br /&gt;
| name3    = Rebound&lt;br /&gt;
| desc3    = Deals 2.5 x ATK - DEF to all enemies. Costs 15 {{MP}}.&lt;br /&gt;
| source3  = Level 4&lt;br /&gt;
| name4    = Run 'n Gun&lt;br /&gt;
| desc4    = Deals 1.5 x AGI - DEF to a single target. Costs 15 {{MP}}.&lt;br /&gt;
| source4  = Level 9&lt;br /&gt;
| name5    = Curveball&lt;br /&gt;
| desc5    = If the target has an emotion, deals 3 x ATK - DEF. Otherwise, 2 x ATK - DEF. A successful hit randomly applies another emotion to the target. Costs 20 {{MP}}.&lt;br /&gt;
| source5  = Level 10&lt;br /&gt;
| name6    = Ricochet&lt;br /&gt;
| desc6    = Deals 2 x ATK - DEF to an enemy three times, with a 30% damage variation. Costs 30 {{MP}}.&lt;br /&gt;
| source6  = Level 16&lt;br /&gt;
| name7    = Megaphone&lt;br /&gt;
| desc7    = Makes all party members angry. Costs 45 {{MP}}.&lt;br /&gt;
| source7  = Level 20&lt;br /&gt;
| name8    = Can't Catch Me&lt;br /&gt;
| desc8    = Multi target taunt for one turn. Decrease all foes' hit rate by 55% for two turns. Costs 50 {{MP}}.&lt;br /&gt;
| source8  = Level 21&lt;br /&gt;
| name9    = Rally&lt;br /&gt;
| desc9    = Restore 4 energy to the party and 30% Juice to each party member besides himself, also turns himself Happy. Costs 50 {{MP}}.&lt;br /&gt;
| source9  = Level 26&lt;br /&gt;
| name10   = Comeback&lt;br /&gt;
| desc10   = Makes Kel Happy. If Sad was removed, Kel gains Flex. Costs 25 {{MP}}.&lt;br /&gt;
| source10 = Level 29&lt;br /&gt;
| name11   = Tickle&lt;br /&gt;
| desc11   = until the end of the turn, all attacks that can hit right in the heart done to the target will hit right in the heart. Costs 55 {{MP}} juice.&lt;br /&gt;
| source11 = Level 30&lt;br /&gt;
| name12   = Flex&lt;br /&gt;
| desc12   = Increases Kel's hit rate by 1000% (making him unable to miss) and increase the damage of the next damaging attack by 2.5 times. Costs 10 {{MP}}.&lt;br /&gt;
| source12 = [[Pluto]]&lt;br /&gt;
| name13   = Juice Me&lt;br /&gt;
| desc13   = Deals 25% of the friend's current heart as damage, but recover 40% juice, this damage is affected by both the Flex affect and emotion, but not the juice gained. Costs 10 {{MP}}. This skill does not have damage variation and will never hit right in the heart.&lt;br /&gt;
| source13 = [[Coconut]]&lt;br /&gt;
| name14   = Snowball&lt;br /&gt;
| desc14   = If the target is Sad, it will do 3 x ATK - DEF damage, else it will do 2.5 x ATK - DEF and turn the target sad. Costs 20 {{MP}}.&lt;br /&gt;
| source14 = [[Snowball]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Follow-up infobox&lt;br /&gt;
| image1     = Bubble_pass_Omori.png&lt;br /&gt;
| desc1      = Kel passes his ball for Omori to catch...&lt;br /&gt;
| tierone1   = [1] damage to Omori... also turns him sad.&lt;br /&gt;
| tiertwo1   = [(1.5 * Omori.atk) + (1.5 * kel.atk) - b.def], also turn Omori happy.&lt;br /&gt;
| tierthree1 = [(2 * Omori.atk) + (2 * kel.atk) - b.def], also turn Omori ecstatic, but cannot turn him manic.&amp;lt;ref name=ecstatic&amp;gt;Due to a coding oversight, a happy Omori will only become ecstatic and an ecstatic Omori will stay ecstatic.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| image2     = Bubble_pass_Aubrey.png&lt;br /&gt;
| desc2      = Kel passes his ball to Aubrey and she knock it out of the park!&lt;br /&gt;
| tierone2   = [Aubrey.atk + kel.atk - b.def].&lt;br /&gt;
| tiertwo2   = [(2 * Aubrey.atk) + kel.atk - b.def].&lt;br /&gt;
| tierthree2 = [(2 * Aubrey.atk) + (2 * kel.atk) - b.def].&lt;br /&gt;
| image3     = Bubble_pass_Hero.png&lt;br /&gt;
| desc3      = Kel passes his ball to Hero to dunk on the foes!&lt;br /&gt;
| tierone3   = [Aubrey.atk&amp;lt;ref name=pass&amp;gt;The damage calculation for Kel's pass to Hero has an oversight, it uses Aubrey's attack stat again instead of Hero's.&amp;lt;/ref&amp;gt; + kel.atk) - b.def], to all enemies.&lt;br /&gt;
| tiertwo3   = [Aubrey.atk&amp;lt;ref name=pass /&amp;gt; + (1.5 * kel.atk) - b.def], to all enemies.&lt;br /&gt;
| tierthree3 = [(1.5 * Aubrey.atk)&amp;lt;ref name=pass /&amp;gt; + (1.5 * kel.atk) - b.def], to all enemies and decrease their attack by one tier.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Real World===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox theme-generic-border theme-generic-light&amp;quot; style=&amp;quot;font-family:OMORI_GAME2;width:40%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | {{HP}}&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | {{MP}}&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | ATK&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | DEF&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | SPD&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | LUCK&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:150%; line-height:1;width:1%;&amp;quot; | HIT&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;font-size:150%; line-height:1;&amp;quot; | 130&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;font-size:150%; line-height:1;&amp;quot; | 100&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;font-size:150%; line-height:1;&amp;quot; | 18*&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;font-size:150%; line-height:1;&amp;quot; | 8&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;font-size:150%; line-height:1;&amp;quot; | 17&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;font-size:150%; line-height:1;&amp;quot; | 15&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;font-size:150%; line-height:1;&amp;quot; | 0*&lt;br /&gt;
|}&lt;br /&gt;
''*Since the Basketball cannot be unequipped in normal gameplay, in practice Kel will have an attack of 20 and a hitrate of 95.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| image    = fakelneutral.gif&lt;br /&gt;
| name1    = Encourage&lt;br /&gt;
| desc1    = Raises Sunny's attack. No {{MP}} Cost.&lt;br /&gt;
| source1  = Default&lt;br /&gt;
| name2    = Guard&lt;br /&gt;
| desc2    = Acts first, reducing damage taken by 50% for 1 turn. No {{MP}} Cost.&lt;br /&gt;
| source2  = Default&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===In-game===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
Omori Origin Group.png&lt;br /&gt;
DW Group Hug.png&lt;br /&gt;
MIRROR_PLAYGROUND.png&lt;br /&gt;
Release_energy.png&lt;br /&gt;
HeroMariSunnyKel.png&lt;br /&gt;
ComfortingAubrey.png&lt;br /&gt;
MEMORY3.png&lt;br /&gt;
EveryonePiano.png&lt;br /&gt;
MEMORY4.PNG&lt;br /&gt;
EveryoneKitchen.png&lt;br /&gt;
SunsetPicnic.png&lt;br /&gt;
Kel intro small.png|An older Kel greets Sunny.&lt;br /&gt;
Group_hug_fw.png|Kel, Hero, and Sunny comfort Aubrey.&lt;br /&gt;
Kel_Sleeping.png|Kel sleeping at Basil's house.&lt;br /&gt;
KEL'S FAMILY PHOTO.png|Kel's family photo.&lt;br /&gt;
KelWalkDW.gif&lt;br /&gt;
DW Kel Sprite (Idle).png&lt;br /&gt;
KelWalkFA.gif&lt;br /&gt;
KEL.png&lt;br /&gt;
Kel Was Kelsey.gif|Development gif with Kel's old name. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Faces===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DWKEL1.png&lt;br /&gt;
DWKEL2.png&lt;br /&gt;
DWKEL3.png&lt;br /&gt;
DWKEL4.png&lt;br /&gt;
DWKEL5.png&lt;br /&gt;
DWKEL6.png&lt;br /&gt;
DWKEL7.png&lt;br /&gt;
DWKEL8.png&lt;br /&gt;
DWKEL9.png&lt;br /&gt;
DWKEL10.png&lt;br /&gt;
DWKEL11.png&lt;br /&gt;
DWKEL12.png&lt;br /&gt;
DWKEL13.png&lt;br /&gt;
DWKEL14.png&lt;br /&gt;
DWKEL15.png&lt;br /&gt;
DWKEL16.png&lt;br /&gt;
DWKEL17.png&lt;br /&gt;
DWKEL18.png&lt;br /&gt;
DWKEL19.png&lt;br /&gt;
DW Kel (Faceless).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RWKel1.png&lt;br /&gt;
RWKel2.png&lt;br /&gt;
RWKel3.png&lt;br /&gt;
RWKel4.png&lt;br /&gt;
RWKel5.png&lt;br /&gt;
RWKel6.png&lt;br /&gt;
RWKel7.png&lt;br /&gt;
RWKel8.png&lt;br /&gt;
RWKel9.png&lt;br /&gt;
RWKel10.png&lt;br /&gt;
RWKel11.png&lt;br /&gt;
RWKel12.png&lt;br /&gt;
RWKel13.png&lt;br /&gt;
RWKel14.png&lt;br /&gt;
RW Young Kel.png&lt;br /&gt;
RW Young Kel 2.png&lt;br /&gt;
RW Young Kel 3.png&lt;br /&gt;
Dark KEL One.png&lt;br /&gt;
Dark KEL Two.png&lt;br /&gt;
Dark KEL Three.png&lt;br /&gt;
Dark KEL Four.png&lt;br /&gt;
Dark KEL Five.png&lt;br /&gt;
Dark KEL Six.png&lt;br /&gt;
Dark KEL Seven.png&lt;br /&gt;
Dark KEL Eight.png&lt;br /&gt;
RW KEL Cry.png&lt;br /&gt;
RWKelDark15.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Battle Faces===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DWKELNEUTRAL.png|Neutral&lt;br /&gt;
DWKELAFRAID.png|Afraid&lt;br /&gt;
DWKELTOAST.png|Toast&lt;br /&gt;
DWKELHAPPY.png|Happy&lt;br /&gt;
DWKELECSTATIC.png|Ecstatic&lt;br /&gt;
DWKELSAD.png|Sad&lt;br /&gt;
DWKELDEPRESSED.png|Depressed&lt;br /&gt;
DWKELANGRY.png|Angry&lt;br /&gt;
DWKELENRAGED.png|Enraged&lt;br /&gt;
DWKELINJURED.png|Injured&lt;br /&gt;
DWKELVICTORY.png|Victory&lt;br /&gt;
DWKelComeback.png|When using Comeback&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RWKELNEUTRAL.png|Neutral&lt;br /&gt;
RWKELAFRAID.png|Afraid (Unused)&lt;br /&gt;
RWKELDEFEATED.png|Defeated&lt;br /&gt;
RWKELHAPPY.png|Happy&lt;br /&gt;
RWKELECSTATIC.png|Ecstatic (Unused)&lt;br /&gt;
RWKELSAD.png|Sad&lt;br /&gt;
RWKELDEPRESSED.png|Depressed (Unused)&lt;br /&gt;
RWKELANGRY.png|Angry&lt;br /&gt;
RWKELENRAGED.png|Enraged (Unused)&lt;br /&gt;
RWKELINJURED.png|Injured&lt;br /&gt;
RWKELVICTORY.png|Victory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tags===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW TAG AUBREY KEL.png&lt;br /&gt;
DW TAG HERO KEL.png&lt;br /&gt;
DW TAG OMORI KEL.png&lt;br /&gt;
DW TAG KEL AUBREY.png&lt;br /&gt;
DW TAG KEL HERO.png&lt;br /&gt;
DW TAG KEL OMORI.png&lt;br /&gt;
Dw_Kel_tag_normal.png&lt;br /&gt;
DW_Kel_tag_masked.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA TAG AUBREY KEL.png&lt;br /&gt;
FA TAG HERO KEL.png&lt;br /&gt;
FA TAG SUNNY KEL.png&lt;br /&gt;
FA TAG KEL AUBREY.png&lt;br /&gt;
FA TAG KEL HERO.png&lt;br /&gt;
FA TAG KEL SUNNY.png&lt;br /&gt;
FA_Kel_tag.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Photo Album===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 01.png&lt;br /&gt;
DW ALBUM 05.png&lt;br /&gt;
DW ALBUM 06.png&lt;br /&gt;
DW ALBUM 08.png&lt;br /&gt;
DW ALBUM 09.png&lt;br /&gt;
DW ALBUM 10.png&lt;br /&gt;
DW ALBUM 11.png&lt;br /&gt;
DW ALBUM 12.png&lt;br /&gt;
DW ALBUM 13.png&lt;br /&gt;
DW ALBUM 14.png&lt;br /&gt;
DW ALBUM 15.png&lt;br /&gt;
DW ALBUM 17.png&lt;br /&gt;
DW ALBUM 18.png&lt;br /&gt;
DW ALBUM 19.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA ALBUM 02.png&lt;br /&gt;
FA ALBUM 03.png&lt;br /&gt;
FA ALBUM 04.png&lt;br /&gt;
FA ALBUM 06.png&lt;br /&gt;
FA ALBUM 08.png&lt;br /&gt;
FA ALBUM 09.png&lt;br /&gt;
FA ALBUM 10.png&lt;br /&gt;
FA ALBUM 12.png&lt;br /&gt;
FA ALBUM 13.png&lt;br /&gt;
FA ALBUM 14.png&lt;br /&gt;
FA ALBUM 16.png&lt;br /&gt;
FA ALBUM 19.png&lt;br /&gt;
FA ALBUM 20.png&lt;br /&gt;
FA ALBUM 21.png&lt;br /&gt;
FA ALBUM 22.png&lt;br /&gt;
FA ALBUM 24.png&lt;br /&gt;
FA ALBUM 26.png&lt;br /&gt;
FA ALBUM 28.png&lt;br /&gt;
FA ALBUM 29.png&lt;br /&gt;
FA ALBUM 34.png&lt;br /&gt;
FA ALBUM 35.png&lt;br /&gt;
FA ALBUM 37.png&lt;br /&gt;
FA ALBUM 38.png&lt;br /&gt;
FA ALBUM 39.png&lt;br /&gt;
FA ALBUM 40.png&lt;br /&gt;
FA ALBUM 41.png&lt;br /&gt;
FA ALBUM 42.png&lt;br /&gt;
FA ALBUM 44.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
OMORI FRIENDS.gif&lt;br /&gt;
KEL OMORISKETCH.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR2.png&lt;br /&gt;
OMORI_Fight_Sketch.png&lt;br /&gt;
OMOCAT SKETCH OMORIKELS.png&lt;br /&gt;
OMORI GROUPSKETCH2.png&lt;br /&gt;
OMORI FRIENDS2.gif&lt;br /&gt;
OMORI DW Group Concept.png&lt;br /&gt;
OMORI GROUPREALWORLDSKETCH.png&lt;br /&gt;
OMOCAT SKETCH OMORIANDKELS.png&lt;br /&gt;
Faraway Town Citizens Concept.png&lt;br /&gt;
Kelconcept.png&lt;br /&gt;
Good Times Sketch (2019).png&lt;br /&gt;
OMOCAT OMORI AU ARTWORK.png&lt;br /&gt;
Omori Countdown (24 Days Left).png&lt;br /&gt;
Happy New Year (2021) Sketch.png&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png&lt;br /&gt;
Climbwithme.png&lt;br /&gt;
Omori Birthdays.png&lt;br /&gt;
Omori Main Faraway Cast (Merch Teaser).png&lt;br /&gt;
Omori Release Energy (Merch).png&lt;br /&gt;
Omori Chibi Stickers.png&lt;br /&gt;
Omori First Award.png&lt;br /&gt;
Omori Headspace Main.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* It's entirely possible that Kel's name was going to be different during production, as evidenced by an old development GIF&amp;lt;ref&amp;gt;[https://rpgmaker.net/games/6228/images/46204/ Kel's name is Kelsey in this old development gif.]&amp;lt;/ref&amp;gt; where his name is Kelsey.&lt;br /&gt;
* In the real world, Kel is the only character capable of legitimately feeling Happy, Sad, and Angry.&lt;br /&gt;
:* He will become Happy if he is given [[Orange Joe (real world)|Orange Joe]] in battle.&lt;br /&gt;
:* Several enemies, such as [[Kim (enemy)|Kim]], are capable of making him Sad.&lt;br /&gt;
:* He will be locked to Angry throughout the entire battle against Aubrey at the Church, and will not change emotion even if fed Orange Joe.&lt;br /&gt;
&lt;br /&gt;
* Omocat reveals that Kel wasn't based on their own emotions, but rather on Sunny's personality.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=aUmMu7yioO0?t=1830&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* Since Sunny is quiet and passive, he needs an energetic person to push the story along.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=User:Prhamidzadeh&amp;diff=13859</id>
		<title>User:Prhamidzadeh</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=User:Prhamidzadeh&amp;diff=13859"/>
		<updated>2024-09-05T12:07:38Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: Created page with &amp;quot;just a guy who kinda thinks fandom wikis are scams, and this site is much faster and has more options like &amp;quot;random page&amp;quot; and etc.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;just a guy who kinda thinks fandom wikis are scams, and this site is much faster and has more options like &amp;quot;random page&amp;quot; and etc.&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Characters&amp;diff=13858</id>
		<title>Characters</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Characters&amp;diff=13858"/>
		<updated>2024-09-05T11:54:41Z</updated>

		<summary type="html">&lt;p&gt;Prhamidzadeh: Alphabetical sort for all of characters that were not sorted&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
This page lists the many characters that appear in ''[[OMORI (Game)|OMORI]]''.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
=== [[Headspace]] ===&lt;br /&gt;
==== [[White Space]] ====&lt;br /&gt;
* [[Mari]] (Spirit)&lt;br /&gt;
* [[Mewo]]&lt;br /&gt;
* [[Omori]]&lt;br /&gt;
* [[Something]]&lt;br /&gt;
&lt;br /&gt;
==== [[Neighbor's Room]] ====&lt;br /&gt;
* [[Aubrey]]&lt;br /&gt;
* [[Big Yellow Cat]]&lt;br /&gt;
* [[Hero]]&lt;br /&gt;
* [[Kel]]&lt;br /&gt;
* [[Snake]]&lt;br /&gt;
==== [[Vast Forest]] ====&lt;br /&gt;
===== [[Vast_Forest#Forest_Playground|Forest Playground]] =====&lt;br /&gt;
* [[Bangs]]&lt;br /&gt;
* [[Basil]]&lt;br /&gt;
* [[Berly]]&lt;br /&gt;
* [[Boss]]&lt;br /&gt;
* [[Brows]]&lt;br /&gt;
* [[Daisy]]&lt;br /&gt;
* [[Gator Guy]]&lt;br /&gt;
* [[Happy]]&lt;br /&gt;
* [[Joker Jash]]&lt;br /&gt;
* [[Mailbox (character)|Mailbox]]&lt;br /&gt;
* [[Mari]]&lt;br /&gt;
* [[Mikal]]&lt;br /&gt;
* [[Neb]]&lt;br /&gt;
* [[Nose]]&lt;br /&gt;
* [[Ren]]&lt;br /&gt;
* [[Sharleen]]&lt;br /&gt;
* [[Shawn]]&lt;br /&gt;
* [[Van]]&lt;br /&gt;
===== [[Vast_Forest#Pinwheel_Forest|Pinwheel Forest]] =====&lt;br /&gt;
* [[Kite Kid]]&lt;br /&gt;
* [[Propeller Ghost]]&lt;br /&gt;
===== [[Vast_Forest#Bridge_.26_Pier|Bridge &amp;amp; Pier]] =====&lt;br /&gt;
* [[Stranger]]&lt;br /&gt;
===== [[Vast_Forest#Path_to_Basil_.26_The_Old_Shoe|Path To Basil &amp;amp; The Old Shoe]] =====&lt;br /&gt;
* [[Something]]&lt;br /&gt;
* [[Stranger]]&lt;br /&gt;
===== [[Vast_Forest#Train_Station|Train Station]] =====&lt;br /&gt;
* [[Andy]]&lt;br /&gt;
* [[Blookie]]&lt;br /&gt;
* [[Brooke]]&lt;br /&gt;
* [[Canopy]]&lt;br /&gt;
* [[Citrus]]&lt;br /&gt;
* [[Chow]]&lt;br /&gt;
* [[Cowblin]]&lt;br /&gt;
* [[Dango]]&lt;br /&gt;
* [[Darville]]&lt;br /&gt;
* [[Frank]]&lt;br /&gt;
* [[Fred]]&lt;br /&gt;
* [[Gasper]]&lt;br /&gt;
* [[Gibs]]&lt;br /&gt;
* [[Goosey]]&lt;br /&gt;
* [[Guava]]&lt;br /&gt;
* [[Hot Diggity Dog]]&lt;br /&gt;
* [[Jerko]]&lt;br /&gt;
* [[Leafie]]&lt;br /&gt;
* [[Lemon Jash]]&lt;br /&gt;
* [[Mooncake]]&lt;br /&gt;
* [[Mott]]&lt;br /&gt;
* [[Mountain]]&lt;br /&gt;
* [[Mr. Outback]]&lt;br /&gt;
* [[Mr. Parrot]]&lt;br /&gt;
* [[Obaaa]]&lt;br /&gt;
* [[Sweetheart|Pink Dressed Lady]]&lt;br /&gt;
* [[Spelling Bee]]&lt;br /&gt;
* [[Spot]]&lt;br /&gt;
* [[Sprout Mole]]&lt;br /&gt;
* [[Square]]&lt;br /&gt;
* [[Tater]]&lt;br /&gt;
* [[Train Station Jash]]&lt;br /&gt;
* [[Whatever]]&lt;br /&gt;
* [[Whizzy Whitney]]&lt;br /&gt;
===== [[Vast_Forest#Vast_Forest_alcoves|Vast Forest alcoves]] =====&lt;br /&gt;
* [[Shadow Dog]]&lt;br /&gt;
* [[Something]]&lt;br /&gt;
* [[Wise Rock]]&lt;br /&gt;
* [[Young Shroom]]&lt;br /&gt;
&lt;br /&gt;
==== [[Otherworld]] ====&lt;br /&gt;
===== [[Otherworld#Cattail_Field|Cattail Field]] =====&lt;br /&gt;
* [[Aliana]]&lt;br /&gt;
* [[Chelle]]&lt;br /&gt;
* [[Crow]]&lt;br /&gt;
* [[Mr. Scarecrow]]&lt;br /&gt;
* [[Po]]&lt;br /&gt;
* [[Stranger]]&lt;br /&gt;
===== [[Otherworld#Otherworld_Campsite|Otherworld Campsite]] =====&lt;br /&gt;
* [[Captain Spaceboy]]&lt;br /&gt;
* [[Ferris]]&lt;br /&gt;
* [[Gascon]]&lt;br /&gt;
* [[Gumbo]]&lt;br /&gt;
* [[Laramie]]&lt;br /&gt;
* [[Mailbox (character)|Mailbox]]&lt;br /&gt;
* [[Morgan]]&lt;br /&gt;
* [[Pessi]]&lt;br /&gt;
* [[Pinkbeard]]&lt;br /&gt;
* [[Pluto]]&lt;br /&gt;
* [[Rosa]]&lt;br /&gt;
* [[Smol]]&lt;br /&gt;
* [[Snug]]&lt;br /&gt;
* [[Something]]&lt;br /&gt;
* [[Space Pirate]]&lt;br /&gt;
* [[Space Pirate Chief]]&lt;br /&gt;
* [[Treble]]&lt;br /&gt;
* [[TV Girl]]&lt;br /&gt;
* [[Zarf]]&lt;br /&gt;
===== [[Otherworld#Sprout_Mole_Colony|Sprout Mole Colony]] =====&lt;br /&gt;
* [[Batzy]]&lt;br /&gt;
* [[Big Molio]]&lt;br /&gt;
* [[Brother Mole]]&lt;br /&gt;
* [[Colony Mole]]&lt;br /&gt;
* [[Construction Mole]]&lt;br /&gt;
===== [[Otherworld#Outskirts|Outskirts]] =====&lt;br /&gt;
* [[Jock Jams]]&lt;br /&gt;
* [[Loam]]&lt;br /&gt;
* [[Lone Mole]]&lt;br /&gt;
* [[Something]]&lt;br /&gt;
===== [[Otherworld#Entrance_to_the_Junkyard|Entrance to the Junkyard]] =====&lt;br /&gt;
* [[Maestro]]&lt;br /&gt;
===== [[Otherworld#Frozen_Lake|Frozen Lake]] =====&lt;br /&gt;
* [[Fisher bear]]&lt;br /&gt;
* [[Sno-Cone Jash]]&lt;br /&gt;
* [[Sunhat Ghost]]&lt;br /&gt;
&lt;br /&gt;
==== [[Junkyard]] ====&lt;br /&gt;
===== [[Junkyard#First_Section|First Section]] =====&lt;br /&gt;
* [[Conveyor-Bot]]&lt;br /&gt;
* [[Glasses Ghost]]&lt;br /&gt;
* [[Life Jam Guy]]&lt;br /&gt;
* [[Something]]&lt;br /&gt;
===== [[Junkyard#Top_of_the_Junkyard|Top of the Junkyard]] =====&lt;br /&gt;
* [[Gator Guy]]&lt;br /&gt;
* [[Scarethrow]]&lt;br /&gt;
===== [[Junkyard#.22Rosa_chase.22_maps|&amp;quot;Rosa chase&amp;quot; maps]] =====&lt;br /&gt;
* [[Ems]]&lt;br /&gt;
* [[Rosa]]&lt;br /&gt;
&lt;br /&gt;
==== [[Orange Oasis]] ====&lt;br /&gt;
W.I.P.&lt;br /&gt;
===== [[Orange_Oasis#Central_area|Central area]] =====&lt;br /&gt;
* [[Scott]]&lt;br /&gt;
===== [[Orange_Oasis#Train_Station|Train station]] =====&lt;br /&gt;
* [[Blookie]]&lt;br /&gt;
* [[Canopy]]&lt;br /&gt;
* [[Chow]]&lt;br /&gt;
* [[Cowblin]]&lt;br /&gt;
* [[Guava]]&lt;br /&gt;
* [[Mooncake]]&lt;br /&gt;
* [[Mr. Outback]]&lt;br /&gt;
* [[Obaaa]]&lt;br /&gt;
* [[Spot]]&lt;br /&gt;
* [[Square]]&lt;br /&gt;
* [[Whizzy Whitney]]&lt;br /&gt;
&lt;br /&gt;
===== Other ([[Orange_Oasis#Train_Station|Orange Joe's cliff]] and [[Orange_Oasis#Toast_grave|Toast grave]]) =====&lt;br /&gt;
* [[Man on Fire]]&lt;br /&gt;
* [[Orange  Joe]]&lt;br /&gt;
&lt;br /&gt;
==== [[Sweetheart's Castle]] ====&lt;br /&gt;
W. I. P.&lt;br /&gt;
&lt;br /&gt;
==== [[Deep Well]] ====&lt;br /&gt;
* [[Marina]]&lt;br /&gt;
* [[Medusa]]&lt;br /&gt;
* [[Molly]]&lt;br /&gt;
* [[Humphrey]]&lt;br /&gt;
&lt;br /&gt;
== Alphabetical (A-Z) ==&lt;br /&gt;
==== A ====&lt;br /&gt;
* [[Aliana]]&lt;br /&gt;
* [[Andy]]&lt;br /&gt;
* [[Aubrey]]&lt;br /&gt;
==== B ====&lt;br /&gt;
* [[Bangs]]&lt;br /&gt;
* [[Basil]]&lt;br /&gt;
* [[Batzy]]&lt;br /&gt;
* [[Berly]]&lt;br /&gt;
* [[Big Molio]]&lt;br /&gt;
* [[Big Yellow Cat]]&lt;br /&gt;
* [[Blookie]]&lt;br /&gt;
* [[Boss]]&lt;br /&gt;
* [[Brooke]]&lt;br /&gt;
* [[Brother Mole]]&lt;br /&gt;
* [[Brows]]&lt;br /&gt;
* [[Budgirl]]&lt;br /&gt;
* [[Bun]]&lt;br /&gt;
* [[Burpmo]]&lt;br /&gt;
* [[Burro]]&lt;br /&gt;
* [[Butler]]&lt;br /&gt;
* [[Butler Mole]]&lt;br /&gt;
&lt;br /&gt;
==== C ====&lt;br /&gt;
* [[Candle Bunny]]&lt;br /&gt;
* [[Candlie]]&lt;br /&gt;
* [[Canopy]]&lt;br /&gt;
* [[Capt. Spaceboy]]&lt;br /&gt;
* [[Carol the Illustrious]]&lt;br /&gt;
* [[Castella]]&lt;br /&gt;
* [[Cat Pyramid]]&lt;br /&gt;
* [[Chelle]]&lt;br /&gt;
* [[Chow]]&lt;br /&gt;
* [[Citrus]]&lt;br /&gt;
* [[Colony Mole]]&lt;br /&gt;
* [[Construction Mole]]&lt;br /&gt;
* [[Conveyor-Bot]]&lt;br /&gt;
* [[Cowblin]]&lt;br /&gt;
* [[Crow]]&lt;br /&gt;
&lt;br /&gt;
==== D ====&lt;br /&gt;
* [[Daisy]]&lt;br /&gt;
* [[Dango]]&lt;br /&gt;
* [[Darville]]&lt;br /&gt;
&lt;br /&gt;
==== E ====&lt;br /&gt;
* [[Ems]]&lt;br /&gt;
&lt;br /&gt;
==== F ====&lt;br /&gt;
* [[Ferris]]&lt;br /&gt;
* [[Fisher bear]]&lt;br /&gt;
* [[Frank]]&lt;br /&gt;
* [[Fred]]&lt;br /&gt;
&lt;br /&gt;
==== G ====&lt;br /&gt;
* [[Gascon]]&lt;br /&gt;
* [[Gasper]]&lt;br /&gt;
* [[Gator Guy]]&lt;br /&gt;
* [[Gibs]]&lt;br /&gt;
* [[Glasses Ghost]]&lt;br /&gt;
* [[Goosey]]&lt;br /&gt;
* [[Guava]]&lt;br /&gt;
* [[Gumbo]]&lt;br /&gt;
&lt;br /&gt;
==== H ====&lt;br /&gt;
* [[Happy]]&lt;br /&gt;
* [[Hero]]&lt;br /&gt;
* [[Hot Diggity Dog]]&lt;br /&gt;
* [[Humphrey]]&lt;br /&gt;
&lt;br /&gt;
==== I ====&lt;br /&gt;
==== J ====&lt;br /&gt;
* [[Jerko]]&lt;br /&gt;
* [[Jock Jams]]&lt;br /&gt;
* [[Joker Jash]]&lt;br /&gt;
&lt;br /&gt;
==== K ====&lt;br /&gt;
* [[Kel]]&lt;br /&gt;
* [[Kite Kid]]&lt;br /&gt;
&lt;br /&gt;
==== L ====&lt;br /&gt;
* [[Laramie]]&lt;br /&gt;
* [[Leafie]]&lt;br /&gt;
* [[Lemon Jash]]&lt;br /&gt;
* [[Life Jam Guy]]&lt;br /&gt;
* [[Loam]]&lt;br /&gt;
* [[Lone Mole]]&lt;br /&gt;
&lt;br /&gt;
==== M ====&lt;br /&gt;
* [[Maestro]]&lt;br /&gt;
* [[Mailbox]]&lt;br /&gt;
* [[Man on Fire]]&lt;br /&gt;
* [[Mari]]&lt;br /&gt;
* [[Marina]]&lt;br /&gt;
* [[Medusa]]&lt;br /&gt;
* [[Mewo]]&lt;br /&gt;
* [[Mikal]]&lt;br /&gt;
* [[Molly]]&lt;br /&gt;
* [[Mooncake]]&lt;br /&gt;
* [[Morgan]]&lt;br /&gt;
* [[Mott]]&lt;br /&gt;
* [[Mountain]]&lt;br /&gt;
* [[Mr. Outback]]&lt;br /&gt;
* [[Mr. Parrot]]&lt;br /&gt;
* [[Mr. Scarecrow]]&lt;br /&gt;
&lt;br /&gt;
==== N ====&lt;br /&gt;
* [[Neb]]&lt;br /&gt;
* [[Nose]]&lt;br /&gt;
&lt;br /&gt;
==== O ====&lt;br /&gt;
* [[Obaaa]]&lt;br /&gt;
* [[Omori]]&lt;br /&gt;
* [[Orange Joe]]&lt;br /&gt;
&lt;br /&gt;
==== P ====&lt;br /&gt;
* [[Pessi]]&lt;br /&gt;
* [[Pink Dressed Lady]]&lt;br /&gt;
* [[Pinkbeard]]&lt;br /&gt;
* [[Pluto]]&lt;br /&gt;
* [[Po]]&lt;br /&gt;
* [[Propeller Ghost]]&lt;br /&gt;
&lt;br /&gt;
==== Q ====&lt;br /&gt;
==== R ====&lt;br /&gt;
* [[Ren]]&lt;br /&gt;
* [[Rosa]]&lt;br /&gt;
&lt;br /&gt;
==== S ====&lt;br /&gt;
* [[Scarethrow]]&lt;br /&gt;
* [[Scott]]&lt;br /&gt;
* [[Shadow Dog]]&lt;br /&gt;
* [[Sharleen]]&lt;br /&gt;
* [[Shawn]]&lt;br /&gt;
* [[Smole]]&lt;br /&gt;
* [[Snake]]&lt;br /&gt;
* [[Sno-Cone Jash]]&lt;br /&gt;
* [[Snug]]&lt;br /&gt;
* [[Something]]&lt;br /&gt;
* [[Space Pirate]]&lt;br /&gt;
* [[Space Pirate Chief]]&lt;br /&gt;
* [[Spelling Bee]]&lt;br /&gt;
* [[Spot]]&lt;br /&gt;
* [[Sprout Mole]]&lt;br /&gt;
* [[Square]]&lt;br /&gt;
* [[Stranger]]&lt;br /&gt;
* [[Sunhat Ghost]]&lt;br /&gt;
&lt;br /&gt;
==== T ====&lt;br /&gt;
* [[Tater]]&lt;br /&gt;
* [[Train Station Jash]]&lt;br /&gt;
* [[Treble]]&lt;br /&gt;
* [[TV Girl]]&lt;br /&gt;
&lt;br /&gt;
==== V ====&lt;br /&gt;
* [[Van]]&lt;br /&gt;
&lt;br /&gt;
==== W ====&lt;br /&gt;
* [[Whatever]]&lt;br /&gt;
* [[Whizzy Whitney]]&lt;br /&gt;
* [[Wise Rock]]&lt;br /&gt;
&lt;br /&gt;
==== X ====&lt;br /&gt;
==== Y ====&lt;br /&gt;
* [[Young Shroom]]&lt;br /&gt;
&lt;br /&gt;
==== Z ====&lt;br /&gt;
* [[Zarf]]&lt;/div&gt;</summary>
		<author><name>Prhamidzadeh</name></author>
	</entry>
</feed>