<?xml version="1.0"?>
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	<id>https://omori.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jiltq</id>
	<title>OMORI Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://omori.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jiltq"/>
	<link rel="alternate" type="text/html" href="https://omori.wiki/Special:Contributions/Jiltq"/>
	<updated>2026-04-17T05:24:56Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.13</generator>
	<entry>
		<id>https://omori.wiki/index.php?title=File:TextBoxRedHand.png&amp;diff=12965</id>
		<title>File:TextBoxRedHand.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:TextBoxRedHand.png&amp;diff=12965"/>
		<updated>2023-07-12T17:37:58Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ExtractOMORI}}&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=User:Jiltq&amp;diff=12964</id>
		<title>User:Jiltq</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=User:Jiltq&amp;diff=12964"/>
		<updated>2023-07-12T17:07:49Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left&amp;quot;&amp;gt;&lt;br /&gt;
{{Chip|428+ contributions}}&lt;br /&gt;
{{Chip|364+ days}}&lt;br /&gt;
{{Chip|u/jiltq}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Chef%27s_Hat&amp;diff=12963</id>
		<title>Chef's Hat</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Chef%27s_Hat&amp;diff=12963"/>
		<updated>2023-07-12T17:06:10Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Items&lt;br /&gt;
|image=Chef_hat.png&lt;br /&gt;
|heart     = 0&lt;br /&gt;
|juice     = 0&lt;br /&gt;
|attack    = 0&lt;br /&gt;
|defense   = 15&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 0&lt;br /&gt;
}}'''{{PAGENAME}}''' is a [[Charms|charm]] in ''[[OMORI (Game)|OMORI]]''. It grants +15 defense to the user and restores 5% juice every turn.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The pride of every chef.&amp;lt;br&amp;gt;&lt;br /&gt;
Restores 5% juice every turn. &lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Obtained after interacting with the [[Tentacles|tentacle]] near [[Dino's Dig]] in [[Orange Oasis]] after sparing [[Abbi]].&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SS Location chefs hat.png| Location of the chef's hat.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Charms]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Body_Pillow&amp;diff=12962</id>
		<title>Body Pillow</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Body_Pillow&amp;diff=12962"/>
		<updated>2023-07-12T16:57:02Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Items&lt;br /&gt;
|image     =BODY_PILLOW.png&lt;br /&gt;
|user      = [[aubrey]]&lt;br /&gt;
|location  = &lt;br /&gt;
|sells for =&lt;br /&gt;
|enemy     =&lt;br /&gt;
|heart     = 10&lt;br /&gt;
|juice     = 0&lt;br /&gt;
|attack    = 8&lt;br /&gt;
|defense   = 0&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 100&lt;br /&gt;
|quests    =&lt;br /&gt;
}}&lt;br /&gt;
'''Body Pillow''' is a [[Weapons|weapon]] in ''[[OMORI (Game)|OMORI]]''. Only Aubrey can use it, and it grants her +10 health and +8 attack.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Life-sized and huggable, yet suspicious.&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
It can be found by sleeping in [[Sweetheart|Sweetheart's]] bed in [[Sweetheart's Castle|her castle]]. Like all items inside the castle, it will become unavailable if [[Omori]] obtains the [[Keeper of the Castle|Keeper of the Castle's]] power.&lt;br /&gt;
&amp;lt;gallery&amp;gt;File:SS Body pillow.jpg|Location of the bed.&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The Sweetheart body pillow was sold as a [https://web.archive.org/web/20220215041845/https://www.omocat-shop.com/collections/sweetheart/products/sweetheart-body-pillow?variant=39681764851825 real item] at one point on Omocat's website, but has since been taken off sale. Just the pillow cover itself costed $80 USD.&lt;br /&gt;
&amp;lt;gallery&amp;gt;File:RealSweetheartBodyPillow.jpg|One of the two promotional images shared on Omocat's [https://twitter.com/_omocat/status/1493276525084381184 Twitter].&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]] [[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Body_Pillow&amp;diff=12961</id>
		<title>Body Pillow</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Body_Pillow&amp;diff=12961"/>
		<updated>2023-07-12T16:54:28Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Items&lt;br /&gt;
|image     =BODY_PILLOW.png&lt;br /&gt;
|user      = [[aubrey]]&lt;br /&gt;
|location  = &lt;br /&gt;
|sells for =&lt;br /&gt;
|enemy     =&lt;br /&gt;
|heart     = 10&lt;br /&gt;
|juice     = 0&lt;br /&gt;
|attack    = 8&lt;br /&gt;
|defense   = 0&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 100&lt;br /&gt;
|quests    =&lt;br /&gt;
}}&lt;br /&gt;
'''Body Pillow''' is a [[Weapons|weapon]] in ''[[OMORI (Game)|OMORI]]''. Only Aubrey can use it, and it grants her +10 health and +8 attack.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Life-sized and huggable, yet suspicious.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
It can be found by interacting with [[Sweetheart|Sweetheart's]] bed in [[Sweetheart's Castle]]. Like all items inside the castle, it will become unavailable if [[Omori]] obtains the [[Keeper of the Castle|Keeper of the Castle's]] power.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:SS Body pillow.jpg|Location of the bed.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The Sweetheart body pillow was sold as a [https://web.archive.org/web/20220215041845/https://www.omocat-shop.com/collections/sweetheart/products/sweetheart-body-pillow?variant=39681764851825 real item] at one point on Omocat's website, but has since been taken off sale. Just the pillow cover itself costed $80 USD.&lt;br /&gt;
&amp;lt;gallery&amp;gt;File:RealSweetheartBodyPillow.jpg|One of the two promotional images shared on Omocat's [https://twitter.com/_omocat/status/1493276525084381184 Twitter].&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]] [[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:RealSweetheartBodyPillow.jpg&amp;diff=12960</id>
		<title>File:RealSweetheartBodyPillow.jpg</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:RealSweetheartBodyPillow.jpg&amp;diff=12960"/>
		<updated>2023-07-12T16:42:01Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &amp;quot;HELLO, MY STUPID ADORING FANS!~

FEAST YOUR EYES ON THE MOST PULCHRITUDINOUS  OF COMMODITIES, MADE ONLY FOR THE MOST #1 OF SWEETHEART FANS!!! COMMEMORATE THIS  ♥SWEETHEART DAY♥ WITH MY IMAGE ONLY!!!!!!

-SWH (https://omocat-shop.com/collections/sweetheart)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&amp;quot;HELLO, MY STUPID ADORING FANS!~&lt;br /&gt;
&lt;br /&gt;
FEAST YOUR EYES ON THE MOST PULCHRITUDINOUS  OF COMMODITIES, MADE ONLY FOR THE MOST #1 OF SWEETHEART FANS!!! COMMEMORATE THIS  ♥SWEETHEART DAY♥ WITH MY IMAGE ONLY!!!!!!&lt;br /&gt;
&lt;br /&gt;
-SWH (https://omocat-shop.com/collections/sweetheart)&amp;quot;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ArtworkOMORI}}&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Friendship_Bracelet&amp;diff=12959</id>
		<title>Friendship Bracelet</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Friendship_Bracelet&amp;diff=12959"/>
		<updated>2023-07-12T16:32:32Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Items&lt;br /&gt;
|image     = Friendship bracelet.png&lt;br /&gt;
|heart     = 10&lt;br /&gt;
|juice     = 10&lt;br /&gt;
|attack    = 0&lt;br /&gt;
|defense   = 0&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 0&lt;br /&gt;
}}'''{{PAGENAME}}''' is a [[Charms|charm]] in ''[[OMORI (Game)|OMORI]]''. It grants 10 heart and juice to the user.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A bracelet that embodies friendship.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Obtained from [[Smol]], if interacted while [[Hero]] is tagged.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Smol can be found in his house on the [[Otherworld#Otherworld Campsite|Otherworld Campsite]].&lt;br /&gt;
[[Category:Charms]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Green_Hand&amp;diff=12958</id>
		<title>Green Hand</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Green_Hand&amp;diff=12958"/>
		<updated>2023-07-12T16:30:05Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Items&lt;br /&gt;
|image     =Hand.png&lt;br /&gt;
|heart     = 0&lt;br /&gt;
|juice     = 0&lt;br /&gt;
|attack    = 0&lt;br /&gt;
|defense   = 0&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 0&lt;br /&gt;
}}'''{{PAGENAME}}''' is a [[Charms|charm]] in ''[[OMORI (Game)|OMORI]]''. It has no effect on stats.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Green, sticky, and shaped like a hand.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Obtained by chance when playing with [[Faraway Town#Town Center|Hobeez's]] vending machine for 3 dollars.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*It's only possible to acquire this charm once, meaning that eventually, the machine runs out of items to give.&lt;br /&gt;
*It is a two-star charm, however, this does not affect anything.&lt;br /&gt;
&lt;br /&gt;
[[Category:Charms]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Green_Hand&amp;diff=12957</id>
		<title>Green Hand</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Green_Hand&amp;diff=12957"/>
		<updated>2023-07-12T16:29:51Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Items&lt;br /&gt;
|image     = [[File:Hand.png]]&lt;br /&gt;
|heart     = 0&lt;br /&gt;
|juice     = 0&lt;br /&gt;
|attack    = 0&lt;br /&gt;
|defense   = 0&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 0&lt;br /&gt;
}}'''{{PAGENAME}}''' is a [[Charms|charm]] in ''[[OMORI (Game)|OMORI]]''. It has no effect on stats.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Green, sticky, and shaped like a hand.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Obtained by chance when playing with [[Faraway Town#Town Center|Hobeez's]] vending machine for 3 dollars.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*It's only possible to acquire this charm once, meaning that eventually, the machine runs out of items to give.&lt;br /&gt;
*It is a two-star charm, however, this does not affect anything.&lt;br /&gt;
&lt;br /&gt;
[[Category:Charms]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Watermelon_Area&amp;diff=12956</id>
		<title>Watermelon Area</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Watermelon_Area&amp;diff=12956"/>
		<updated>2023-07-12T16:28:24Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WatermelonArea.png|thumb|right|The Watermelon Area]]&lt;br /&gt;
{{quote|&amp;quot;Watermelons sure are delicious!&amp;quot;|Basil}}&lt;br /&gt;
The '''{{PAGENAME}}''', internally known as the &amp;quot;Watermelon Path&amp;quot;, is a room in [[Black Space]]. This room is the seventh one [[Omori]] will visit.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
This initial area is primarily made out of a dark forest, with watermelons sparsely grown around. As Omori advances, he will discover [[Basil]]'s Flower Crown, shortly followed by Basil himself, who will express his gratitude at Omori's arrival, before asking him to escort him out of Black Space.&lt;br /&gt;
&lt;br /&gt;
Basil will reminiscence over memories of eating watermelon over the summer with his friends as he follows Omori. The duo will eventually be transported into a large, looping dark void filled with watermelons.&lt;br /&gt;
&lt;br /&gt;
After Omori smashes seven watermelons, Basil's head will explode upon attempting to smash the eighth, killing him. The next watermelon Omori smashes after this contains the key.&lt;br /&gt;
&lt;br /&gt;
Collecting the key will spawn red hands that will teleport you back to the Black Space hub.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
Basil: &amp;quot;Omori... You came back for me!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Basil: &amp;quot;Is that my Flower Crown? I'm so glad you found it.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Basil: &amp;quot;Let's get out of here... I'll follow your lead!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Basil: &amp;quot;Growing watermelons here has been fun, but I really miss my flowers back at home... How are they doing? Did you take care of them while I was gone? Hehe...&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Basil: &amp;quot;Watermelons sure are delicious!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Basil: &amp;quot;We used to cut them up and eat them all the time at the beach! I can still see Kel with those watermelon seeds all over his face, haha...&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Basil: &amp;quot;Summer vacation with friends was the best, wasn't it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Map458.png| This room's full layout.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Basil's gibs are a recolored version of the smashed watermelon sprite.&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Rabbit_Foot_(real_world)&amp;diff=12955</id>
		<title>Rabbit Foot (real world)</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Rabbit_Foot_(real_world)&amp;diff=12955"/>
		<updated>2023-07-12T16:18:53Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Items&lt;br /&gt;
|image     =Rabbit foot.png&lt;br /&gt;
|heart     = 0&lt;br /&gt;
|juice     = 0&lt;br /&gt;
|attack    = 0&lt;br /&gt;
|defense   = 0&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 0&lt;br /&gt;
}}'''{{PAGENAME}}''' is an [[Unused_Content|unused]] [[Charms|charm]] in ''[[OMORI (Game)|OMORI]]''. It has no effect on stats.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
No rabbits were harmed.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
This item is unobtainable in normal gameplay.&lt;br /&gt;
&lt;br /&gt;
[[Category:Charms]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Rabbit_Foot_(real_world)&amp;diff=12954</id>
		<title>Rabbit Foot (real world)</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Rabbit_Foot_(real_world)&amp;diff=12954"/>
		<updated>2023-07-12T16:17:50Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Items&lt;br /&gt;
|image     =Rabbit foot.png&lt;br /&gt;
|heart     = 0&lt;br /&gt;
|juice     = 0&lt;br /&gt;
|attack    = 0&lt;br /&gt;
|defense   = 0&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 0&lt;br /&gt;
}}'''{{PAGENAME}}''' is an unused [[Charms|charm]] in ''[[OMORI (Game)|OMORI]]''. It has no effect on stats.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
No rabbits were harmed.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
This item is unobtainable in normal gameplay.&lt;br /&gt;
&lt;br /&gt;
[[Category:Charms]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Rabbit_Foot_(real_world)&amp;diff=12953</id>
		<title>Rabbit Foot (real world)</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Rabbit_Foot_(real_world)&amp;diff=12953"/>
		<updated>2023-07-12T16:16:43Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Items&lt;br /&gt;
|image     = [[File:Rabbit foot.png]]&lt;br /&gt;
|heart     = 0&lt;br /&gt;
|juice     = 0&lt;br /&gt;
|attack    = 0&lt;br /&gt;
|defense   = 0&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 0&lt;br /&gt;
}}'''{{PAGENAME}}''' is a [[Charms|charm]] in ''[[OMORI (Game)|OMORI]]''. It has no effect on stats.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
No rabbits were harmed.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
This item is unobtainable in normal gameplay.&lt;br /&gt;
&lt;br /&gt;
[[Category:Charms]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Punching_Bag&amp;diff=12952</id>
		<title>Punching Bag</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Punching_Bag&amp;diff=12952"/>
		<updated>2023-07-12T16:11:44Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Items&lt;br /&gt;
|image     =Punching_bag.png&lt;br /&gt;
|heart     = 0&lt;br /&gt;
|juice     = 0&lt;br /&gt;
|attack    = 0&lt;br /&gt;
|defense   = 0&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 0&lt;br /&gt;
}}'''{{PAGENAME}}''' is a [[Charms|charm]] in ''[[OMORI (Game)|OMORI]]''.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Has a picture of Kel on it.&amp;lt;br&amp;gt;&lt;br /&gt;
Wearer starts angry in battle. &lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Found inside of a watermelon in the basement of the [[Last Resort]].&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SS Location punching bag.png|Location of the watermelon.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Charms]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Rake&amp;diff=12951</id>
		<title>Rake</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Rake&amp;diff=12951"/>
		<updated>2023-07-12T06:15:10Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Items&lt;br /&gt;
|image     = Rake.png&lt;br /&gt;
|heart     = 0&lt;br /&gt;
|juice     = 0&lt;br /&gt;
|attack    = 3&lt;br /&gt;
|defense   = 0&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 0&lt;br /&gt;
}}&lt;br /&gt;
'''{{PAGENAME}}''' is a [[Charms|charm]] in ''[[OMORI (Game)|OMORI]]''. It grants +3 attack when equipped.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Embodies the spirit of fall.&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Given by the [[Fall Mole]], in [[Sprout Mole Village]], after Omori tells it that Fall is his favorite season.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SS Location season moles.png|Location of the 4 season moles.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Collecting this item rewards the player with the &amp;quot;Fall Sympathizer&amp;quot; [[Achievements|achievement]].&lt;br /&gt;
**However, it also prevents the player from acquiring the other &amp;quot;season&amp;quot; achievements in the same save.&lt;br /&gt;
[[Category:Charms]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Breadfruit_Juice&amp;diff=12950</id>
		<title>Breadfruit Juice</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Breadfruit_Juice&amp;diff=12950"/>
		<updated>2023-07-12T06:08:24Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Items&lt;br /&gt;
|image = Breadfruit juice.png&lt;br /&gt;
|cost = 100 {{Clams}}&lt;br /&gt;
|heart = 0 {{HP}}&lt;br /&gt;
|juice = 50 {{MP}}&lt;br /&gt;
|id = 0050&lt;br /&gt;
}}&lt;br /&gt;
'''{{PAGENAME}}''' is a [[Snacks|snack]] in ''[[Omori (game)|OMORI]]''. It recovers 50 juice to the party member that uses it in battle.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Does not taste like bread. Heals 50 juice.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
{{PAGENAME}} can be acquired in the following ways:&lt;br /&gt;
*Being found inside watermelons in [[Orange Oasis]].&lt;br /&gt;
*Being found inside watermelons in [[Pyrefly Forest]].&lt;br /&gt;
*Being dug up in floor 2 of [[Dino's Dig]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Breadfruit Juice can't be purchased, despite costing 100 clams.&lt;br /&gt;
&lt;br /&gt;
[[Category:Snacks]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Breadfruit_Juice&amp;diff=12949</id>
		<title>Breadfruit Juice</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Breadfruit_Juice&amp;diff=12949"/>
		<updated>2023-07-12T06:08:17Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Infobox Items&lt;br /&gt;
|image = Breadfruit juice.png&lt;br /&gt;
|cost = 100 {{Clams}}&lt;br /&gt;
|heart = 0 {{HP}}&lt;br /&gt;
|juice = 50 {{MP}}&lt;br /&gt;
|id = 0050&lt;br /&gt;
}}&lt;br /&gt;
'''{{PAGENAME}}''' is a [[Snacks|snack]] in ''[[Omori (game)|OMORI]]''. It recovers 50 juice to the party member that uses it in battle.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Does not taste like bread. Heals 50 juice.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
{{PAGENAME}} can be acquired in the following ways:&lt;br /&gt;
*Being found inside watermelons in [[Orange Oasis]].&lt;br /&gt;
*Being found inside watermelons in [[Pyrefly Forest]].&lt;br /&gt;
*Being dug up in floor 2 of [[Dino's Dig]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Breadfruit Juice can't be purchased, despite costing 100 clams.&lt;br /&gt;
&lt;br /&gt;
[[Category:Snacks]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Appendix&amp;diff=12948</id>
		<title>Appendix</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Appendix&amp;diff=12948"/>
		<updated>2023-07-12T06:03:00Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Items&lt;br /&gt;
|image     = Appendix.png&lt;br /&gt;
|heart     = 0&lt;br /&gt;
|juice     = 0&lt;br /&gt;
|attack    = 0&lt;br /&gt;
|defense   = 0&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 0&lt;br /&gt;
}}'''{{PAGENAME}}''' is a [[Charms|charm]] in ''[[OMORI (Game)|OMORI]]''.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Does nothing.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Obtained in Medusa's sector of [[Humphrey (location)|Humphrey]], on the waterfall 'ride.' Omori's party will have to ram into the watermelon with their raft as they descend in order to obtain it.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The icon actually depicts the entirety of the large intestine as well as the colon. The appendix is the very small organ seen 'dangling' off of the left end.&lt;br /&gt;
*Up until fairly recently, the appendix was considered a vestigial organ, hence the joke of the charm being completely useless.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SS Location appendix.png| Location of the appendix.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Charms]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Sunny&amp;diff=12947</id>
		<title>Sunny</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Sunny&amp;diff=12947"/>
		<updated>2023-07-12T05:40:54Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler}}&lt;br /&gt;
{{See also|Omori}}&lt;br /&gt;
{{Character infobox&lt;br /&gt;
|image=Sunny_Neutral.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|gender=Male&lt;br /&gt;
|birthday=July 20&lt;br /&gt;
|age=16&lt;br /&gt;
|location=[[Sunny%27s House]]&lt;br /&gt;
|role=Main Protagonist&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sunny''' is default name of the player character and silent main protagonist in ''[[OMORI (game)|OMORI]]''. Sunny is controlled during all real-world segments of the game.&lt;br /&gt;
==Profile==&lt;br /&gt;
===Appearance===&lt;br /&gt;
Sunny wears a white-collared shirt with a blue vest over it. He wears beige shorts, white socks, and black shoes.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Sunny has been described as an extremely shy, but kind boy. Multiple characters, most notably [[Basil]] and [[Aubrey]], describe him as a &amp;quot;really good listener&amp;quot; and as someone who &amp;quot;always had time&amp;quot; for his friends, but also as someone who dislikes &amp;quot;taking the lead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
By the time ''OMORI'' begins proper, Sunny is borderline neurotic, and almost completely detached from reality, as shown through incidents such as regularly hallucinating aspects of Headspace even in reality, repeatedly having to be reminded by [[Kel]] about things as simple as not walking into the street,&amp;lt;ref&amp;gt;Kel: You shouldn't walk in the street, Sunny! That's dangerous!&amp;lt;/ref&amp;gt; and showing no reservations over carrying [[Steak Knife|a potentially lethal weapon]] around and even attacking with it, to Kel's shock.&amp;lt;ref&amp;gt;Kel: You shouldn't be carrying things around like this, Sunny... That's dangerous!&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Closely examining his behavior in both the real world and as [[Omori]] in [[Headspace]] paints a broader image of his personality. Sunny appears to have anger issues; he has a very short temper (something as small as a fly buzzing near his ear is enough to anger him), and this anger tends to express itself through dramatic, sometimes violent outbursts. This anger critically leads to an incident where, frustrated over his lack of progress with violin practice, he threw his violin down the stairs in a fit of rage, smashing it, followed shortly after by fatally shoving Mari away from him during a heated argument, something the Truth photo album describes as him &amp;quot;losing all sense&amp;quot;.&amp;lt;ref&amp;gt;Photo of a Murder: You lose all sense and push her down the staircase.&amp;lt;/ref&amp;gt; Notably, in battle, his Angry portrait depicts an intense amount of emotion, more than every other character's, even Omori's. Sunny appears to additionally suffer from anxiety, and had learnt to Calm Down, Focus, and Persist in order to help him cope with his anxiety and phobias, although he has forgotten these by the time of the game's events and needs to be reminded.&lt;br /&gt;
&lt;br /&gt;
Sunny appears to be somewhat judgmental and snarky: Omori's skills such as Mock, Exploit, and Shun encourage him to take advantage of other's emotions, and Omori's commentary in [[Foe Facts!]] often contains snide jokes and commentary towards the many enemies he faces. Sunny appears to have a rather sharp sense of humor, going by the many quips he makes, both as Omori in Headspace and in reality.&lt;br /&gt;
&lt;br /&gt;
He also demonstrates remarkably high intelligence: Despite having dropped out of school when he was twelve years old&amp;lt;ref&amp;gt;Aubrey: In the few months after Mari died...&lt;br /&gt;
everything changed so fast. Sunny and Basil became more closed off... [...] After Sunny stopped coming to school...&amp;lt;/ref&amp;gt; and technically lacking most formal education, he appears to have functional knowledge of advanced concepts such as calculating standard deviation of statistics and can successfully tutor two children in two different subjects that he likely hadn't been properly taught.&lt;br /&gt;
&lt;br /&gt;
He is additionally shown to be very helpful, being able to work for multiple people and shops throughout [[Faraway Town]], and optionally helping others with their errands and requests with little to no payment, showing no objections. However, it's suggested that this may instead be related to his extremely low self-esteem: [[Omori (enemy)|Omori]] comments on this during the final battle, suggesting that he feels himself to be &amp;quot;useless... less than useless [...] sick,&amp;quot; and as someone who doesn't &amp;quot;deserve to live.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Sunny was born to unnamed parents on July 20th, being approximately 16 years old during the events of the game. He had an older sister named [[Mari]] and presumably has lived in Faraway Town since his childhood.&lt;br /&gt;
&lt;br /&gt;
In his youth, Sunny used to play the violin, but stopped at some point. Noticing how much time Sunny spent listening to Mari practice on her piano, Sunny's friends ultimately saved up to purchase him a new violin, allowing him to reattend his lessons and spend more time with Mari. While he initially enjoyed the lessons, he found himself growing increasingly frustrated over his sister's perfectionism, his lack of progress in practicing, and his lessons interfering in the time he spent with his friends. He frequently played with his neighbors [[Kel]], [[Hero]], [[Aubrey]], and Basil, the latter of which was described as being his best friend. Basil's photo album shows the group being extremely close knit: They went to school together, they celebrated each other's birthdays, and they even coordinated to build a treehouse in Sunny's backyard.&lt;br /&gt;
&lt;br /&gt;
Sunny's frustrations about violin practice and his sister's perfectionism reach a boiling point the night before a duet recital they had planned: Under pressure from his sister and in pain from constantly practicing, coupled with his general insecurities about &amp;quot;not being good enough&amp;quot;, he ultimately hurls his violin down the flight of stairs in a fit of rage, breaking it. A furious Mari confronted him and began yelling at him, although Sunny was disorientated enough that he &amp;quot;couldn't understand&amp;quot; the argument.&amp;lt;ref&amp;gt;Photo of an Argument - Mari was yelling at you. You couldn't understand what she was saying. She didn't understand you at all... She didn't understand that you just weren't good enough. The only thing you hold onto was your anger. This pain... was it her fault?&amp;lt;/ref&amp;gt; Sunny attempts to leave by going down the stairs, but Mari physically blocks his path, saying they &amp;quot;aren't done talking,&amp;quot; prompting Sunny to attempt to push her out of the way. This push knocks her backwards, and she tumbles down the staircase, instantly killing her. In complete disbelief over his actions and in denial about Mari's death, Sunny attempts to drag her upstairs and tuck her into bed, justifying her lack of response as her &amp;quot;needing rest,&amp;quot; before breaking down completely once the truth dawns upon him. The unused Truth album text suggests that this is the exact moment [[White Space]] was created, as a way of disassociating from the reality of his actions.&amp;lt;ref&amp;gt;Photo of Hopelessness - Everything appears dark. The shadows slither around you. You don't understand what is happening... Your head starts to feel fuzzy... You sink into a crevice in your mind... an empty white room.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At some point, Basil enters their house and is mortified to discover Sunny sobbing over Mari's corpse. Refusing to believe that his best friend could kill his own sister, even by accident, Basil justifies it by saying &amp;quot;[[Something]] behind [Sunny]&amp;quot; did it and is attempting to frame him for Mari's death. He suggests to Sunny that they protect him by staging Mari's death as a suicide to shield him from the consequences, assuring him that &amp;quot;everything will be okay.&amp;quot;&amp;lt;ref&amp;gt;Photo of Support - Your shoulders feel heavy. A familiar voice whispers something unspeakable. Your eyes widen. It tells you to follow its lead. It says... it's the only way out... It says... that everything will be okay.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sunny heavily disassociates through the process, barely registering anything after dragging Mari's body outside up until Basil ties a noose and hangs her corpse on the tree in Sunny's backyard, at which point he suddenly is hit with the realization that &amp;quot;all of this is real.&amp;quot; As they return inside, Basil suddenly stops and looks back at Mari's corpse in horror. Sunny turns and sees one of Mari's eyes staring back at them, traumatizing the two boys and creating the form of Something.&amp;lt;ref&amp;gt;Photo of Something - Suddenly, Basil stops. You look up at his eyes... but this time, they’re wide awake, staring at Something. You turn your eyes toward it as well, though you wish you didn’t. An eye meets yours. Your heart sinks into your stomach. You shouldn’t have looked back... You just... shouldn’t... have looked...&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sunny afterwards completely disconnected from the outside world, becoming a hikikomori. He eventually stopped going to school, and began spending most of his time sleeping, escaping into his dreams, where nothing had happened, Mari was still alive, and he still regularly hung out with his friends. This eventually escalated into his complete refusal to leave his house for the next four years.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
The beginning of the game takes place four years after Mari's death and over the course of three days, after which Sunny will be moving to a new town. Through the player's choices, the game has multiple endings and two specific routes that can be taken.&lt;br /&gt;
&lt;br /&gt;
====Night 1====&lt;br /&gt;
Night 1 occurs regardless of what route the player chooses. Following Basil's disappearance in Headspace, Omori stabs himself in [[White Space]], which, in reality, causes Sunny to wake up in the middle of the night, hungry. While attempting to get food from the kitchen, he has to conquer his fear of heights to go down the stairs; which is where he remembers how to use the skill Calm Down. Sunny then heats up the steak his [[Sunny's mom|mother]]  left him and eats it. However, his stomach &amp;quot;doesn't agree&amp;quot; with the meal, and he heads to the bathroom to vomit into the toilet. Afterward, the sound of knocking prompts Sunny to check the front door, where Mari can be heard asking Sunny to let her in. Sunny is given a choice to either answer the door, or leave it closed. He is briefly scared by [[Hellmari]] should he open it. After choosing either option, the night ends with Sunny going back to bed and re-entering White Space.&lt;br /&gt;
&lt;br /&gt;
===True Route===&lt;br /&gt;
The true route allows for the Good or Bad endings to be reached, but the neutral endings can also occur depending on the player's choices. &lt;br /&gt;
&lt;br /&gt;
====Day 1====&lt;br /&gt;
Sunny wakes up in the morning to someone knocking on the front door. When he opens the door, Kel is on the other side. Going outside then gives Sunny the opportunity to see his old friends and overall be more active within his waking life. The day goes on as Sunny and Kel learn that Basil's [[Photo Album]] was stolen by Aubrey. They confront her, where she reveals that she felt betrayed by all of them after Mari's death and believes she is keeping the photo album safe. After this, Sunny and Kel see her throw away the photo album and are able to retrieve it. They take it back to Basil and eat dinner at [[Basil's House]]. Basil's behavior becomes increasingly strange, leading to him running to the bathroom. When Sunny checks on him, he is terrified and mentions also being able to see [[Something]]. The player is then forced to make Sunny leave, despite Basil's pleas for him to stay. Sunny goes home and fights Something, overcoming his fear of spiders and learning the skill Focus.&lt;br /&gt;
&lt;br /&gt;
====Day 2====&lt;br /&gt;
&lt;br /&gt;
====Day 3====&lt;br /&gt;
&lt;br /&gt;
===Hikikomori Route===&lt;br /&gt;
The days in the Hikikomori route are considerably shorter, as they only consist of Sunny doing his chores and then facing the [[Something]] that corresponds with a fear blocking out sections of Headspace. This route prevents the completion of the Good or Bad endings, and only allows for the Neutral endings.&lt;br /&gt;
&lt;br /&gt;
====Day 1====&lt;br /&gt;
During the first day, Sunny must choose not to answer the door in order to start the Hikikomori route. From there he will sweep the house, afterward taking a nap and waking up at night. He will come across Something again, this time taking the form of a mutated spider. Fighting Something allows Sunny to gain the skill Focus, and gets rid of his fear of spiders.&lt;br /&gt;
&lt;br /&gt;
====Day 2====&lt;br /&gt;
On Day 2, Sunny is tasked with doing the dishes. Afterward, he takes a bath and slowly sinks down. Upon resurfacing, his house will be completely flooded. Following Mari's ghost down the stairs prompts him to fight Something, this time looking like underwater plants/tentacles. This fight allows Sunny to learn Persist.&lt;br /&gt;
&lt;br /&gt;
====Day 3====&lt;br /&gt;
On the last day, Sunny will be stalked by Something throughout his house no matter where he goes. The last chore involves sorting through Sunny's old belongings, placing them into different boxes. From there, the player can choose either to go back to [[Headspace]] or have Sunny sleep until Moving Day. Either way, after he falls asleep, his body is taken over by Omori. Following this, he will see himself as Omori should he check his bathroom mirror.&lt;br /&gt;
&lt;br /&gt;
On Moving Day, there are two possible endings that can be achieved. If Sunny goes to sleep, he will wake up and leave the house, ending with the credits rolling and the sound of sirens, implying that Basil, without Sunny's intervention, has killed himself. Alternatively, Sunny can instead choose to stab himself by opening the menu and selecting Stab, prompting him to commit suicide.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| image   = Sunny_Neutral.png&lt;br /&gt;
| name1   = Guard&lt;br /&gt;
| desc1   = Acts first, reducing damage taken by 50% for 1 turn. No {{MP}} Cost.&lt;br /&gt;
| source1 = Default&lt;br /&gt;
| name2   = Calm down&lt;br /&gt;
| desc2   = Acts first, removing all emotions and recovering Heart equal to half of Sunny's max Heart. No {{MP}} Cost.&lt;br /&gt;
| source2 = Encountering [[Something in the Dark]]&lt;br /&gt;
| name3   = Focus&lt;br /&gt;
| desc3   = Next attack deals more damage. No {{MP}} Cost.&lt;br /&gt;
| source3 = Encountering [[Something in the Walls]]&lt;br /&gt;
| name4   = Persist&lt;br /&gt;
| desc4   = Heart cannot reach 0. No {{MP}} Cost.&lt;br /&gt;
| source4 = Encountering [[Something in the Water]]&lt;br /&gt;
| name5   = Overcome&lt;br /&gt;
| desc5   = Gather all your courage. No {{MP}} Cost.&lt;br /&gt;
| source5 = Encountering [[Something]]&lt;br /&gt;
| name6   = Allegro&lt;br /&gt;
| desc6   = Attack 3 times. Costs {{MP}} 19 Juice.&lt;br /&gt;
| source6 = Encountering [[Omori]]&lt;br /&gt;
| name7   = Encore&lt;br /&gt;
| desc7   = Your {{MP}} Juice will not fall for 3 turns. Costs {{MP}} 0 Juice.&lt;br /&gt;
| source7 = Encountering [[Omori]]&lt;br /&gt;
| name8   = Cherish&lt;br /&gt;
| desc8   = Heal your wounds and come back stronger. Costs {{MP}} 0 Juice.&lt;br /&gt;
| source8 = Encountering [[Omori]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===In-game===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionsize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; position=&amp;quot;center&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Omori wakeup day.gif | Sunny waking up during the day.&lt;br /&gt;
Omori wakeup night.gif| Sunny waking up during the night.&lt;br /&gt;
Fa_mirror_alone_1.png | Sunny starting at a mirror (day).&lt;br /&gt;
Mirror_Alone_Fw.png | Sunny staring at a mirror (night).&lt;br /&gt;
Mirror_basil_dinner.gif | Sunny checking the mirror during his first visit to Basil's house, seeing Something behind him.&lt;br /&gt;
Omori_Piano_1.gif | Sunny playing Mari's piano.&lt;br /&gt;
OMORI_playing_piano.gif | Sunny visions himself playing Mari's piano.&lt;br /&gt;
Group_hug_fw.png | Hero, Kel, and Sunny comfort Aubrey.&lt;br /&gt;
Brand_new_violin.gif | Flashback of Sunny getting a new violin from his friends.&lt;br /&gt;
Sunny_refuses_to_give_up.png | Sunny refusing to give up against Omori during their final battle.&lt;br /&gt;
ChildMariandBabySunny.gif|Child Mari and Baby Sunny.&lt;br /&gt;
SunnyMariChildren.gif|Sunny and Mari as children.&lt;br /&gt;
HeroMariSunnyKel.png|Sunny and Mari become friends with Kel and Hero.&lt;br /&gt;
ComfortingAubrey.png|The group comforting Aubrey.&lt;br /&gt;
EveryonePiano.png|Everyone watching Sunny and Mari playing the piano.&lt;br /&gt;
MEMORY4.PNG|Sunny and his friends watch the starry sky.&lt;br /&gt;
EveryoneKitchen.png|The group in the kitchen.&lt;br /&gt;
SwingsetAubreySunny.png|Sunny and Aubrey sitting on the swingset.&lt;br /&gt;
SunsetPicnic.png|The group having a picnic at sunset.&lt;br /&gt;
MarisavingSunny.gif | Sunny remembers a flashback of Mari saving him.&lt;br /&gt;
MariandSunnyrecital2.png | Sunny and Mari perform their final duet together.&lt;br /&gt;
SunnyFinalRecital.png|Sunny looks at Mari one last time.&lt;br /&gt;
Sunny_Cries.gif | Sunny awakens in the hospital crying after his fight with Omori.&lt;br /&gt;
Hospital_mirror.png | Sunny looking at a mirror in the hospital.&lt;br /&gt;
The_truth_2.png | Sunny greets his friends upon recovering.&lt;br /&gt;
The_truth.png | Sunny prepares to tell his friends the truth behind Mari's death.&lt;br /&gt;
Sunny_Smile.png | Sunny finally overcomes his guilt over Mari's death.&lt;br /&gt;
Sunny_Good_Ending_Title_Screen.png |Sunny from the title screen.&lt;br /&gt;
Sunny Sprite (Idle).png&lt;br /&gt;
Sunny Sprite Run.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Faces===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;150&amp;quot; columns=&amp;quot;4&amp;quot; captionalign=&amp;quot;center&amp;quot; captionsize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; position=&amp;quot;center&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Sunny_Neutral (Battle).png&lt;br /&gt;
Sunny_Calm_(Battle).png&lt;br /&gt;
Sunny_Sad_(Battle).png&lt;br /&gt;
Sunny_Angry_(Battle).png&lt;br /&gt;
Sunny_Scared_(Battle).png&lt;br /&gt;
Sunny_Stressed_(Battle).png&lt;br /&gt;
Sunny_Eye_Injured_(Battle).png&lt;br /&gt;
Sunny (Unused).png|Unused, appears to have been meant for dialogue&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Battle faces===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;105&amp;quot; columns=&amp;quot;5&amp;quot; captionalign=&amp;quot;center&amp;quot; captionsize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; position=&amp;quot;center&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Sunny Neutral.png|Neutral&lt;br /&gt;
SunnyNeutral2.png|Neutral, eyes closed. Also used when defeated.&lt;br /&gt;
SunnyInjured.png|Injured&lt;br /&gt;
SunnySad.png|Sad&lt;br /&gt;
SunnyAngry.png|Angry&lt;br /&gt;
SunnyStressed.png|Afraid&lt;br /&gt;
SunnyStressedRed.png|Stressed Out&lt;br /&gt;
SunnyEyeStabbed.png|Stabbed&lt;br /&gt;
Sunny_Afraid_Alt.gif|Afraid, console exclusive to [[Boss Rush]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tags===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA TAG AUBREY SUNNY.png&lt;br /&gt;
FA TAG HERO SUNNY.png&lt;br /&gt;
FA TAG KEL SUNNY.png&lt;br /&gt;
FA TAG SUNNY AUBREY.png&lt;br /&gt;
FA TAG SUNNY HERO.png&lt;br /&gt;
FA TAG SUNNY KEL.png&lt;br /&gt;
FA_Sunny_tag.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Photo Album===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionsize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; position=&amp;quot;center&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA ALBUM 01.png&lt;br /&gt;
FA ALBUM 02.png&lt;br /&gt;
FA ALBUM 05.png&lt;br /&gt;
FA ALBUM 11.png&lt;br /&gt;
FA ALBUM 12.png&lt;br /&gt;
FA ALBUM 13.png&lt;br /&gt;
FA ALBUM 14.png&lt;br /&gt;
FA ALBUM 15.png&lt;br /&gt;
FA ALBUM 16.png&lt;br /&gt;
FA ALBUM 20.png&lt;br /&gt;
FA ALBUM 23.png&lt;br /&gt;
FA ALBUM 24.png&lt;br /&gt;
FA ALBUM 26.png&lt;br /&gt;
FA ALBUM 27.png&lt;br /&gt;
FA ALBUM 31.png&lt;br /&gt;
FA ALBUM 32.png&lt;br /&gt;
FA ALBUM 33.png&lt;br /&gt;
FA ALBUM 34.png&lt;br /&gt;
FA ALBUM 37.png&lt;br /&gt;
FA ALBUM 39.png&lt;br /&gt;
FA ALBUM 44.png&lt;br /&gt;
FA ALBUM 45.png&lt;br /&gt;
FA ALBUM 48.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
OMORI GROUPARTWORKCOLOR.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR2.png&lt;br /&gt;
OMORI GROUPREALWORLDSKETCH.png&lt;br /&gt;
OMORI GROUPSKETCH2.png&lt;br /&gt;
OMOCAT OMORI AUBREY.png&lt;br /&gt;
Sunny 2013 Sketch Omocat.png&lt;br /&gt;
OMORI_Fight_Sketch.png&lt;br /&gt;
OMOCAT OMORI AU ARTWORK.png&lt;br /&gt;
Good Times Sketch (2019).png&lt;br /&gt;
OMORI CONCEPT OMORIGENDERS.png&lt;br /&gt;
Faraway Town Citizens Concept.png&lt;br /&gt;
OMORI GLITCH.png&lt;br /&gt;
KEL_OMORISKETCH.png&lt;br /&gt;
OMORI SKETCH HOLDHIMSELF.png&lt;br /&gt;
OMORI_HANDS_BLACK.png&lt;br /&gt;
Omori &amp;amp; Sunny Concepts.png&lt;br /&gt;
Sunny Job Outfits Concept.png&lt;br /&gt;
OMOCAT OMORI BASIL.png&lt;br /&gt;
OMOCAT SKETCH OMORIANDKELS.png&lt;br /&gt;
OMOCAT SKETCH OMORIKELS.png&lt;br /&gt;
Omori Countdown (4 Days Left).png&lt;br /&gt;
Marisunny.png&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
Omori Main Faraway Cast (Merch Teaser).png&lt;br /&gt;
sunny22bday.jpg|'''[https://twitter.com/OMORI_GAME/status/1549650314923577345 source]'''&lt;br /&gt;
JustLike.jpg|'''[https://twitter.com/its_omocat/status/1569011241615790080 source]'''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Sunny is the only character to have two different Neutral battle portraits. His eyes will be open during normal battles, while his eyes will be closed during the hallucinatory battles against [[Something in the Dark]], [[Something in the Walls]], [[Something in the Water]], [[Something (enemy)|Something]], and Omori.&lt;br /&gt;
**The same portrait is also used if he falls unconscious.&lt;br /&gt;
*In battle, Sunny cannot become Happy under any circumstances; even if cheats are used to alter the party's emotions, he is completely immune to becoming Happy. He is the only character in both reality and Headspace where this is the case.&lt;br /&gt;
**In fact, Sunny's sprite sheet does not even have portrait frames for him being Happy.&lt;br /&gt;
**Uniquely, he also cannot become Depressed or Enraged, whereas all other party members in reality can with cheats.&lt;br /&gt;
* Omocat reveals that Sunny's mannerisms and awkwardness are based on their own from high school, meanwhile his hair and clothing from a friend from elementary. &amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=aUmMu7yioO0?t=1712&amp;lt;/ref&amp;gt;&lt;br /&gt;
** The clothing Sunny, Mari and Basil wear was the uniform Omocat wore in school from elementary to high school.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=The_Abyss&amp;diff=12946</id>
		<title>The Abyss</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=The_Abyss&amp;diff=12946"/>
		<updated>2023-07-12T05:38:26Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler||alt}}&lt;br /&gt;
{{Quote|&amp;quot;Did you want to go back to Deep Well?&amp;quot;|[[Hitchhiker]]}}&lt;br /&gt;
'''{{PAGENAME}}''' is a location in ''[[OMORI (Game)|OMORI]]''. It is an optional area exclusive to the Hikikomori Route that can be accessed after saving [[Basil]] and talking to the [[Hitchhiker]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Abyss is comprised of seven layers, each structured in maze-like patterns and connected by ladders. Only the top layer can be accessed initially: collecting every [[Hangman]] letter is a requirement to open the path to the deeper layers. Once fulfilled, the game will autosave and crash. Upon reopening the game, the main menu is skipped and the autosave is immediately loaded, allowing the player to progress.&lt;br /&gt;
&lt;br /&gt;
As [[Omori]] travels deeper into the Abyss, several [[Something]] variants appear as enemies. Additionally, in the sixth layer, multiple skeletons can be found that are very heavily implied to be past versions of Omori's friends. Several items can be found throughout the first six layers in watermelons, a possible hint to what lies ahead.&lt;br /&gt;
&lt;br /&gt;
In the seventh level, the player can find [[Abbi]], who immediately challenges the team. Upon her defeat, she will beg Omori and the [[Sunny|Dreamer]] for mercy. If granted, revisiting the tentacles scattered across [[Headspace]] will prompt Abbi to offer the team very powerful weapons and accessories as gifts, including Omori's strongest weapon, the [[Red Knife]].&lt;br /&gt;
&lt;br /&gt;
If killed, Omori will gain [[Abbi's Eye]] and will be unable to receive the tentacle gifts.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
Before the creation of Headspace, there existed three great creatures: the [[Humphrey|oldest]], the wisest, and the [[Big Yellow Cat|favorite.]] The wisest, implied to be Abbi, committed &amp;quot;an act that opposed the Dreamer's will,&amp;quot; and was subsequently stripped of her wisdom and banished to the bottom of the Abyss.&lt;br /&gt;
&lt;br /&gt;
Due to the Abyss having a direct link to a [[Black Space#Black Space 2|Black Space 2]] room, as well as Something-esque enemies bleeding through the lower layers, it is strongly implied that the Abyss is closely related to, or is a direct part of, Black Space.&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Map201.png&lt;br /&gt;
Map253.png&lt;br /&gt;
Map254.png&lt;br /&gt;
Map255.png&lt;br /&gt;
Map256.png&lt;br /&gt;
Map257.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Abyss can not be revisited if the player decides to kill Abbi.&lt;br /&gt;
* Walking right after defeating Abbi (either sparing or killing her) will eventually warp the player to the [[Weathervane Area]].&lt;br /&gt;
* The [[Static Void]] map has code that implies that the Weathervane Area was not the original warp destination.&lt;br /&gt;
* Killing Abbi will make the room transition from the final room to the room above slightly longer and teleport the player straight to the first room of the Abyss.&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=The_Abyss&amp;diff=12945</id>
		<title>The Abyss</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=The_Abyss&amp;diff=12945"/>
		<updated>2023-07-12T05:28:14Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: i was such a brat back then&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler||alt}}&lt;br /&gt;
{{Quote|&amp;quot;Did you want to go back to Deep Well?&amp;quot;|[[Hitchhiker]]}}&lt;br /&gt;
'''{{PAGENAME}}''' is a location in ''[[OMORI (Game)|OMORI]]''. It is an optional area exclusive to the Hikikomori Route that can be accessed after saving [[Basil]] and talking to the [[Hitchhiker]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Abyss is comprised of seven layers, each structured in maze-like patterns and connected by ladders. Only the top layer can be accessed initially: Collecting every [[Hangman]] letter is a requirement to open the path to the deeper layers. Once fulfilled, the game will autosave and crash. Upon reopening the game, the main menu is skipped and the autosave is immediately loaded, allowing the player to progress.&lt;br /&gt;
&lt;br /&gt;
As [[Omori]] travels deeper into the Abyss, several [[Something]] variants appear as enemies. Additionally, in the sixth layer, multiple skeletons can be found that are very heavily implied to be past versions of Omori's friends. Several items can be found throughout the first six layers in watermelons, a possible hint to what lies ahead.&lt;br /&gt;
&lt;br /&gt;
In the seventh level, the player can find [[Abbi]], who immediately challenges the team. Upon her defeat, she will beg Omori and the [[Sunny|Dreamer]] for mercy. If granted, revisiting the tentacles scattered across [[Headspace]] will prompt Abbi to offer the team very powerful weapons and accessories as gifts, including Omori's strongest weapon, the [[Red Knife]].&lt;br /&gt;
&lt;br /&gt;
If killed, Omori will gain [[Abbi's Eye]] and will be unable to receive the tentacle gifts.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
Before the creation of Headspace, there existed three great creatures: the [[Humphrey|oldest]], the wisest, and the [[Big Yellow Cat|favorite.]] The wisest, implied to be Abbi, committed &amp;quot;an act that opposed the Dreamer's will,&amp;quot; and was subsequently punished by having her wisdom stripped, followed by banishment to the bottom of the Abyss.&lt;br /&gt;
&lt;br /&gt;
Due to the Abyss having a direct link to a [[Black Space#Black Space 2|Black Space 2]] room, as well as Something-esque enemies bleeding through the lower layers, it is strongly implied that the Abyss is closely related to, or is a direct part of, Black Space.&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Map201.png&lt;br /&gt;
Map253.png&lt;br /&gt;
Map254.png&lt;br /&gt;
Map255.png&lt;br /&gt;
Map256.png&lt;br /&gt;
Map257.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Abyss may not be revisited if the player decides to kill Abbi.&lt;br /&gt;
* Walking right after defeating Abbi (either sparing or killing her) will eventually warp you to the [[Weathervane Area]].&lt;br /&gt;
* The [[Static Void]] map has code that implies that the Weathervane Area was not the original warp destination.&lt;br /&gt;
* Killing Abbi will make the room transition from the final room to the room above slightly longer and teleport the player straight to the first room of the Abyss.&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Boring_Room&amp;diff=12944</id>
		<title>Boring Room</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Boring_Room&amp;diff=12944"/>
		<updated>2023-07-12T05:24:52Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler}}&lt;br /&gt;
The '''{{PAGENAME}}''' is a recurring room in ''[[Omori_(game)|OMORI]]''.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
As the name implies, the Boring Room is a plain room that vaguely resembles [[Sunny]]'s living room. Apart from a single chair, there is not much of note in the room. The back wall is filled with portraits, the most notable being a portrait of Sunny's family. There is a sliding glass door on the right side of the room, and an oscillating fan sits above the chair.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
On the [[Routes|True Route]], the Boring Room is visited twice: In the [[Church Of Something]] sequence, where [[Basil]] is dragged through the door, and during the Truth segment, where a photograph is collected after screwing the [[Light Bulb]] in.&lt;br /&gt;
&lt;br /&gt;
The version of the room visited during the Truth segment is much darker overall, even after the Light Bulb is screwed in, although it will notably return to normal temporarily should Sunny take a seat.&lt;br /&gt;
&lt;br /&gt;
On the Hikikomori Route, the room instead replaces the entirety of [[Sweetheart's Castle]] (including subareas like the [[Lost Library]]) if [[Omori]] accepts the [[Keeper Of The Castle]]'s offer on One Day Left.&lt;br /&gt;
&lt;br /&gt;
In both versions, sitting on the chair will prompt either Omori or Sunny to comment on the peaceful atmosphere until they get up.&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Basil&amp;diff=12942</id>
		<title>Basil</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Basil&amp;diff=12942"/>
		<updated>2023-07-08T03:53:32Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler}}&lt;br /&gt;
&lt;br /&gt;
{{Character infobox&lt;br /&gt;
|image=DW Basil face 01.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|gender=male&lt;br /&gt;
|age=Headspace - 12&amp;lt;br&amp;gt;Real World - 16&lt;br /&gt;
|birthday=February 18&lt;br /&gt;
|location=[[Vast_Forest#Forest_Playground|Forest Playground]]&lt;br /&gt;
|role=Tritagonist&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''This article is about Basil as a character. For the enemy, see [[Basil (enemy)]].''&lt;br /&gt;
&lt;br /&gt;
'''Basil''' is a major supporting character in ''[[OMORI (game)|OMORI]]''. He serves as one of the driving forces throughout the game as the party spends most of the game looking for him after his sudden disappearance.&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
===Appearance===&lt;br /&gt;
In Headspace, Basil is a medium height boy with pale skin, teal eyes, teal chin-length hair, wearing a purple, blue, and pink flower crown. He wears denim overalls with a large pocket on the chest and a white t-shirt under. He doesn't wear any shoes. &lt;br /&gt;
&lt;br /&gt;
In the real world, he has blond-greenish hair that he has a single pink flower tucked into. he wears a grey knitted tank-top over a white t-shirt, beige shorts, and black shoes, the same clothes that [[Sunny]] wears.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Basil is shy and socially anxious but cares deeply about his friends. He enjoys taking pictures, caring for plants, art, and reading. It is said in the game that &amp;quot;He will never throw away anything, no matter how worthless it is.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
====Headspace====&lt;br /&gt;
Basil's headspace counterpart is rather cheery, yet shy and humble. He is quick to forgive, as can be seen by his encounter with [[Boss]] after hide-and-seek, and he is very empathetic. He is friendly, and his shyness seems to stem from having low self-esteem and putting others' needs above his own.  &lt;br /&gt;
&lt;br /&gt;
He is incredibly sentimental, keeping memorabilia of his friends and happy memories through photos, and planting flowers that remind him of his friends, taking great care to plant flowers that he associates with his friends. His empathy stretches to his plants as well, showing a lot of worry when they're in danger of being hurt, and talking to them as he would his friends. It is noted that he avoids conflict. He doesn't learn to fight, even after his friends nag him to.&lt;br /&gt;
&lt;br /&gt;
====Real World====&lt;br /&gt;
Compared to the headspace Basil, the real-world version of him is more anxious and sensitive. He is a target for bullying, typically by [[Aubrey]] and [[The Hooligans]], but during the events of the game, if the player takes the Normal Route, usually [[Kel]] and Sunny defend him from harassment. The increased anxiety he shows is most likely due to his guilt over [[Mari]]'s death.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Basil was born on February 18th to unnamed parents. He lived with his grandmother since he was a toddler because his parents were &amp;quot;too busy.&amp;quot; As a child, he was friends with Sunny, [[Hero]], Aubrey, Mari, and Kel. He enjoyed taking photos and kept a [[Photo Album|photo album]].&lt;br /&gt;
&lt;br /&gt;
After Sunny accidentally pushes Mari down the stairs, Basil suggests framing the accident as a suicide. They hang her body from a tree in Sunny's garden. After looking back into the garden, the sight of the corpse's eye traumatizes them.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===Normal Route===&lt;br /&gt;
&lt;br /&gt;
====Day 1====&lt;br /&gt;
&lt;br /&gt;
====Day 2====&lt;br /&gt;
&lt;br /&gt;
====Day 3====&lt;br /&gt;
&lt;br /&gt;
===Hikikomori Route===&lt;br /&gt;
Basil is not seen at all in the real world in the Hikikomori route due to Sunny never leaving his house. However, one of the Hikikomori endings has been theorized to imply that Basil committed suicide, as when Sunny leaves the house with his mother, the sound of sirens can be heard.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===In-game===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Boss (neutral).png|Basil as seen in the Boss sprite.&lt;br /&gt;
BASILMEMORY.PNG|Aubrey introducing Basil to her friends.&lt;br /&gt;
MEMORY3.png|Basil is introduced to the group by Aubrey.&lt;br /&gt;
EveryonePiano.png|Everyone watching Sunny and Mari playing the piano.&lt;br /&gt;
MEMORY4.PNG|Sunny and his friends watch the starry sky.&lt;br /&gt;
EveryoneKitchen.png|The group in the kitchen.&lt;br /&gt;
SunsetPicnic.png|The group having a picnic at sunset.&lt;br /&gt;
Omori Origin Group.png|Omori's friends together.&lt;br /&gt;
DW Group Hug.png|Basil and his friends having a group hug together.&lt;br /&gt;
Cutscene_intro_sitted.gif|Basil and Sunny looking at many photos of their memories.&lt;br /&gt;
Cutscene_intro_standing.gif|Basil and Sunny standing together.&lt;br /&gt;
BasilChruch.png|Basil in the church (entered via Black Space)&lt;br /&gt;
BasilCrying3.gif|Basil crying over his ongoing guilt on Mari's death.&lt;br /&gt;
Basil something 1.png|Basil looking at a photo.&lt;br /&gt;
Basil something 2.png|There's something behind Basil.&lt;br /&gt;
Cutscene_bad_ending.gif|Basil committing suicide in the Neutral Ending.&lt;br /&gt;
Basilbig2.png&lt;br /&gt;
Basil walk.gif&lt;br /&gt;
BASIL.png&lt;br /&gt;
RealBasilWalk.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Faces===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW_Basil_face_00.png&lt;br /&gt;
DW_Basil_face_01.png&lt;br /&gt;
DW_Basil_face_02.png&lt;br /&gt;
DW_Basil_face_03.png&lt;br /&gt;
DW_Basil_face_04.png&lt;br /&gt;
DW_Basil_face_05.png&lt;br /&gt;
DW_Basil_face_06.png&lt;br /&gt;
DW_Basil_face_07.png&lt;br /&gt;
DW_Basil_face_09.png&lt;br /&gt;
DW_Basil_face_10.png&lt;br /&gt;
DW_Basil_face_11.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Black Space=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW Basil (Faceless).png&lt;br /&gt;
DW Basil (Something).png&lt;br /&gt;
STRANGER.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RW_Basil_face_12.png&lt;br /&gt;
RW_Basil_face_16.png&lt;br /&gt;
RW_Basil_face_17.png&lt;br /&gt;
RW_Basil_face_18.png&lt;br /&gt;
RW_Basil_face_19.png&lt;br /&gt;
RW_Basil_face_20.png&lt;br /&gt;
RW_Basil_face_21.png&lt;br /&gt;
RW_Basil_face_22.png&lt;br /&gt;
RW_Basil_face_23.png&lt;br /&gt;
RW_Basil_face_24.png&lt;br /&gt;
RW_Basil_face_25.png&lt;br /&gt;
RW_Basil_face_26.png&lt;br /&gt;
RW_Basil_face_27.png&lt;br /&gt;
RW_Basil_face_28.png&lt;br /&gt;
RW_Basil_face_29.png&lt;br /&gt;
RW_Basil_face_30.png&lt;br /&gt;
RW_Basil_face_31.png&lt;br /&gt;
RW_Basil_face_32.png&lt;br /&gt;
RW_Basil_face_33.png&lt;br /&gt;
RW_Basil_face_34.png&lt;br /&gt;
RW_Basil_face_35.png&lt;br /&gt;
RW_Basil_face_36.png&lt;br /&gt;
RW_Basil_face_37.png&lt;br /&gt;
RW_Basil_face_38.png&lt;br /&gt;
RW_Basil_face_39.png&lt;br /&gt;
RW_Basil_face_40.png&lt;br /&gt;
RW_Basil_face_41.png&lt;br /&gt;
RW_Basil_face_42.png&lt;br /&gt;
RW_Basil_face_43.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Photo Album===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 02.png&lt;br /&gt;
DW ALBUM 07.png&lt;br /&gt;
DW ALBUM 09.png&lt;br /&gt;
DW ALBUM 12.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA ALBUM 02.png&lt;br /&gt;
FA ALBUM 03.png&lt;br /&gt;
FA ALBUM 11.png&lt;br /&gt;
FA ALBUM 12.png&lt;br /&gt;
FA ALBUM 13.png&lt;br /&gt;
FA ALBUM 17.png&lt;br /&gt;
FA ALBUM 44.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Basil Something (Boss).png&lt;br /&gt;
Basil Something (Boss) Hurt.png&lt;br /&gt;
File:Stranger (Boss).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR2.png&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png&lt;br /&gt;
OMORI_Fight_Sketch.png&lt;br /&gt;
BasilAndAubrey.jpg&lt;br /&gt;
OmoriPoster.png&lt;br /&gt;
Art_Basil_pokemons.png&lt;br /&gt;
OmoriBasilSketch.png&lt;br /&gt;
Faraway Town Citizens Concept.png&lt;br /&gt;
BasilDoodle.jpg&lt;br /&gt;
OMOCAT OMORI BASIL.png&lt;br /&gt;
Trailer_Basil.png&lt;br /&gt;
OMOCAT BASILSKETCH.png&lt;br /&gt;
Omori Birthdays.png&lt;br /&gt;
Omori Main Faraway Cast (Merch Teaser).png&lt;br /&gt;
Omori Chibi Stickers.png&lt;br /&gt;
Omori Headspace Main.png&lt;br /&gt;
BasilBday23.jpg&lt;br /&gt;
OmoBDay23.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* At one point in development, Basil's grandmother had a gun. Omocat tried to justify it by turning her into a hunter, but ultimately it was cut for &amp;quot;being too silly&amp;quot;.&amp;lt;ref&amp;gt;https://youtube.com/watch?v=9Wt_OXT2B0w&amp;amp;t=838s&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* Most of this can still be experienced in the 2019 build, where Basil commits suicide by gun, rather than his scissors.&amp;lt;ref&amp;gt;https://docs.google.com/document/d/1yhTRKsQLgkKLZqAscm-_AoiMQZAky_M6FlPtrttSvbg/edit#heading=h.5x3duksu2a7o&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Omocat reveals that Basil has changed the most since his inception.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=aUmMu7yioO0?t=2024&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* At first he was a sweet and well put-together, like Mari. Later he became an very angsty boy named Rowan, who resembled Aubrey. In the end, Basil took from both iteration's personalities and became his own interesting character.&lt;br /&gt;
* Basil was supposed to be playable at the end of the [[Routes|neutral route]]. This was cut due to time constraints but later reintroduced as console content.&amp;lt;ref&amp;gt;https://twitter.com/drawfest_pixiv/status/1668566208382394368?cxt=HHwWgIDT7YiI-KcuAAAA&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Omori&amp;diff=12866</id>
		<title>Omori</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Omori&amp;diff=12866"/>
		<updated>2023-03-10T21:30:15Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hatnote|This article is about the playable character Omori. For the enemy, see: [[Omori (enemy)]]. For the game, see: [[OMORI (game)]].}}&lt;br /&gt;
{{See also|Sunny}}&lt;br /&gt;
{{Character infobox&lt;br /&gt;
|image=OmoriNeutral.png&lt;br /&gt;
|sprites=[[File:OMORI Sprite run.png]]&lt;br /&gt;
|size=150px&lt;br /&gt;
|gender=Male&lt;br /&gt;
|age=12 (Approx.)&lt;br /&gt;
|location=[[White Space]]&lt;br /&gt;
|role=playable character&lt;br /&gt;
}}&lt;br /&gt;
{{quote|&amp;quot;...&amp;quot;|Omori}}&lt;br /&gt;
'''Omori''' is the titular deuteragonist in ''[[OMORI (game)|OMORI]]''. Omori is controlled by the player at night, while exploring [[Headspace]].&lt;br /&gt;
&lt;br /&gt;
When Tagged, Omori can use his knife to cut obstacles such as traffic cones down to clear paths.&lt;br /&gt;
== Profile ==&lt;br /&gt;
 {{HP}} ***&lt;br /&gt;
 {{MP}} ****&lt;br /&gt;
 Attack ****&lt;br /&gt;
 Defense ***&lt;br /&gt;
 Speed ****&lt;br /&gt;
 Luck ***&lt;br /&gt;
&lt;br /&gt;
Birthday: ???&amp;lt;br&amp;gt;&lt;br /&gt;
Likes: [[Aubrey]], [[Kel]], [[Hero]], [[Mari]], [[Basil]], [[Grape Soda]]&amp;lt;br&amp;gt;&lt;br /&gt;
Dislikes: Heights, Spiders, Deep Water, [[Cherry Soda]], [[Tofu]]&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;This is Omori. He's been living in [[White Space]] for as long as he can remember, but it seems like he can't remember much else. His trusty Knife can cut through anything.&amp;quot;&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Omori is a young boy who wears a black tank top, long black socks, and shorts that are striped black and white, vaguely resembling the keys of a piano. While his friends - and the rest of Headspace - are vibrantly colored, Omori is always rendered in complete monochrome.&lt;br /&gt;
&lt;br /&gt;
His hair style is practically identical to [[Sunny]]'s.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
As a silent protagonist, Omori's personality is widely up to player interpretation. However, his commentary throughout Headspace, and his writings in the [[Foe Facts!]] journal all suggest that his personality is, compared to his friends, very grounded and snarky. It's also noted that he has a rather solemn, stoic demeanor, with characters like Mari implying that he almost never smiles.&lt;br /&gt;
&lt;br /&gt;
He is notably never seen emoting outside of battle.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
{{Spoiler|section}}&lt;br /&gt;
At some point following [[Mari]]'s death, Sunny presumably began visiting [[Headspace]] as Omori. The origins of Omori are not fully clarified, although it is heavily implied through both the cutscene that plays at the beginning of the Two Days Left dream&amp;lt;ref&amp;gt;The cutscene is called omori_origin.webm within the game files.&amp;lt;/ref&amp;gt; and the Truth album's comments&amp;lt;ref&amp;gt;Photo of Hopelessness - [...] Your head starts to feel fuzzy... You sink into a crevice in your mind... an empty white room.&amp;lt;/ref&amp;gt; that White Space's creation predates Omori's 'birth'; Sunny originally visited White Space as himself, but eventually, either no longer able to, or willing, to enter White Space as himself, created Omori. The door to Headspace appears after this happens, suggesting that its creation was a direct consequence of Omori's 'birth.'&lt;br /&gt;
&lt;br /&gt;
Inside Headspace, Omori can freely visit a dream world where his friends reside along with what appear to be representations of his acquaintances and fictional mascots. The entirety of Headspace seems to exist solely for the purpose of escapism, a distraction from the reality and consequences of Mari's death: Mari is still alive and well, and his friends still hang out together, exactly the same as they were four years ago, before Mari's death. Sunny's repeated escape into Headspace is strongly implied to be the reason behind his refusal to leave his house for four years.&lt;br /&gt;
&lt;br /&gt;
Omori's true purpose is to repress everything related to Mari's death to 'protect' Sunny from his own guilt using his control over Headspace. Dialogue from the residents of [[Black Space]] and [[Deeper Well]] suggest that, whenever Sunny's subconscious begins to remind him of the truth, Omori 'resets' Headspace in order to lock all reminders of it, such as [[Something]], back into Black Space, until it inevitably leaks out again. This cycle appears to have gone on for the four years since Mari's death, with the loop only potentially breaking during the events of the [[Routes|Sunny route]].&lt;br /&gt;
&lt;br /&gt;
=== Normal route ===&lt;br /&gt;
As the story progresses, Omori appears to change from a persona adopted by Sunny within Headspace to a full alternate personality, serving as an unhealthy coping mechanism of sorts, who reflects Sunny's depression and guilt as he closes in on the truth behind Mari's death. This culminates in the final battle of the game, where he fights Omori in White Space to decide his ultimate fate, as the latter [[Omori (enemy)|attempts to take over his mind and body,]] with the goal of ending Sunny's life in a final effort to 'save' him from the truth.&lt;br /&gt;
&lt;br /&gt;
As the two battle, Omori eventually begins talking to Sunny, cruelly tearing into his flaws and mistakes, deeming him unforgivable and suggesting he atone for his sins by killing himself. Omori is an insurmountable opponent, and he eventually triumphs over Sunny, regardless of his strategy in battle.&lt;br /&gt;
=== Good Ending ===&lt;br /&gt;
If Sunny chooses not to give up once he inevitably falls against Omori, he will get back up. Refusing to succumb to Omori's onslaught, Sunny instead plays the Duet he had intended to play with Mari before her accidental death, finally coming to terms with the truth and the role he played that day. Omori is placated by this, and embraces Sunny, who absorbs Omori into himself, no longer needing his 'help' in suppressing the truth. He is not seen again after this.&lt;br /&gt;
&lt;br /&gt;
=== Bad Ending ===&lt;br /&gt;
On the other hand, if Sunny gives up, Omori will prove victorious in the battle for Sunny's psyche, and will instead absorb him, hijacking his mind and body completely. Afterwards, Omori will suddenly return to White Space, and will eventually leave to visit Headspace as always with his friends.&lt;br /&gt;
&lt;br /&gt;
In reality, Sunny will step out onto the balcony of the [[Hospital]], and ultimately decides to, like Omori suggested, kill himself by jumping to his death.&lt;br /&gt;
&lt;br /&gt;
=== Hikikomori route ===&lt;br /&gt;
{{Spoiler|section|alt}}&lt;br /&gt;
The plot is notably changed as Sunny represses more memories of Mari's death as he chooses to shut himself away even more than before. By the time Omori arrives in Black Space, he slowly is given more control over Sunny's mind and body. However, Stranger and Something attempt to stop Sunny from submerging himself further into his dream world of escapism, and outright forces Sunny out of Omori in order to make him face the devastation his actions caused the day Mari fell. Sunny tries to fight off Stranger but fails as the shadowy figure overwhelms him, leading him to be transported into Red Space, where Omori awaits him on his throne of hands.&lt;br /&gt;
&lt;br /&gt;
From there, Omori descends from his throne and helps Sunny withstand Stranger's wrath. The battle ultimately ends with Stranger fading away, allowing Omori to rescue Basil in the [[Church Of Something]]. Omori and Basil leave Black Space and return to [[Neighbor's Bedroom]], where their friends are sleeping in their beds. Once Omori and Basil fall asleep, as instructed by the [[Big Yellow Cat]], Headspace is reset. &lt;br /&gt;
&lt;br /&gt;
Sunny wakes up following this, only to find Something following him at every step of his house. Notably, at this point, if he checks the mirror in the bathroom, he will only see Omori reflected back, confirming the almost complete control he has already given him. Sunny is stalked as he completes the last of his to-do list, before succumbing to his self-hatred and guilt as he falls asleep, completely unable to repress Something's existence. As he attempts to sleep, Omori decides to 'save' him from his trauma by fusing with him. This hijacking of both his mind and body sends Sunny into an endless loop of repression and discovery as he embraces a world where he dreams forever, unable to discover the truth. &lt;br /&gt;
&lt;br /&gt;
When Sunny falls asleep and becomes Omori again, he finds that the reset has changed Headspace in a variety of ways: For instance, Basil appears to have never discovered the truth, more areas are accessible, and more optional sidequests are available for Omori and friends to pursue.&lt;br /&gt;
&lt;br /&gt;
Notably, as soon as Sunny wakes up following the confrontation with Stranger in Black Space, the Stab option will appear in the menu, allowing him, already heavily affected by Omori, to commit suicide.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Skills have a basic 20% variation in damage (Excepting those with a fixed amount and release Energy).&amp;lt;br&amp;gt;&lt;br /&gt;
DEF refers to Enemy's Defense unless stated otherwise.&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| image    = OmoriNeutral.png&lt;br /&gt;
| name1    = Sad Poem&lt;br /&gt;
| desc1    = Inflicts sadness on a friend or foe. Costs 5 {{MP}}.&lt;br /&gt;
| source1  = Default&lt;br /&gt;
| name2    = Guard&lt;br /&gt;
| desc2    = Acts first, reducing damage taken by 50% for 1 turn. No {{MP}} Cost.&lt;br /&gt;
| source2  = Default&lt;br /&gt;
| name3    = Stab&lt;br /&gt;
| desc3    = Deals 1.5 x ATK - DEF. If Omori is any tier of Sad, it will deal 2 x ATK. It always hit right in the heart. Costs 13 {{MP}}.&lt;br /&gt;
| source3  = Level 3&lt;br /&gt;
| name4    = Bread Slice&lt;br /&gt;
| desc4    = Deals 2.5 x ATK - DEF. If it's a killing blow, gain [[bread]]. Costs 10 {{MP}}.&lt;br /&gt;
| source4  = Level 5&lt;br /&gt;
| name5    = Mock&lt;br /&gt;
| desc5    = Deals 3 x ATK - DEF. if the target is any tier of Angry, it will decrease its attack value by 3 tiers. Costs 20 {{MP}}.&lt;br /&gt;
| source5  = Level 7&lt;br /&gt;
| name6    = Hack Away&lt;br /&gt;
| desc6    = Deals 2 x ATK - DEF three times. If Omori is in any tier of Angry, it will instead deal 2.25 x ATK - DEF. Costs 30 {{MP}}.&lt;br /&gt;
| source6  = Level 10&lt;br /&gt;
| name7    = Observe&lt;br /&gt;
| desc7    = At the end of the turn, applies either a &amp;quot;single-target&amp;quot; or a &amp;quot;multi-target&amp;quot; state to the target, forcing it to use either a single-target attack or a multi-target attack for two turns. This can vary from enemy to enemy and can be seen in detail on their respective [[Enemies|enemy]] pages. No {{MP}} cost.&lt;br /&gt;
| source7  = [[Shawn]]&lt;br /&gt;
| name8    = Lucky Slice&lt;br /&gt;
| desc8    = Deals (ATK + LCK) x 1.5 - DEF. If Omori is in any tier of Happy, it will deal (ATK + LCK) x 2 - DEF. Costs 15 {{MP}}.&lt;br /&gt;
| source8  = Level 12&lt;br /&gt;
| name9    = Trick&lt;br /&gt;
| desc9    = Deals 3 x ATK - DEF damage, if the target is on any tier of Happy, it decreases its speed by 3 tiers. Costs 20 {{MP}}.&lt;br /&gt;
| source9  = Level 15&lt;br /&gt;
| name10   = Painful Truth&lt;br /&gt;
| desc10   = Deals 2 x ATK - DEF damage, and inflicts Sadness to Omori and his target. Costs 10 {{MP}}.&lt;br /&gt;
| source10 = Level 19&lt;br /&gt;
| name11   = Shun&lt;br /&gt;
| desc11   = Deals 3 x ATK - DEF to the target. If the target is Sad, it decreases its defense by 3 tiers. Costs 20 {{MP}}.&lt;br /&gt;
| source11 = Level 20&lt;br /&gt;
| name12   = Stare&lt;br /&gt;
| desc12   = Reduces the target's speed, attack, and defense by one tier. Costs  45 {{MP}}.&lt;br /&gt;
| source12 = Level 25&lt;br /&gt;
| name13   = Exploit&lt;br /&gt;
| desc13   = Deals 2.5 x ATK - DEF. If the target has any emotion, it will deal 3.5 x ATK - DEF. Costs 30 {{MP}}.&lt;br /&gt;
| source13 = Level 30&lt;br /&gt;
| name14   = Final Strike&lt;br /&gt;
| desc14   = If Omori is Neutral, it will deal 3 x ATK - DEF. If Omori is on the first emotion tier, it will deal 4 x ATK - DEF. If on the second emotion tier, it will deal 5 x ATK -DEF. If on the last emotion tier, it will deal 6 x ATK - DEF. Costs 50 {{MP}}.&lt;br /&gt;
| source14 = Level 35&lt;br /&gt;
| name15   = Red Hands&lt;br /&gt;
| desc15   = Deals 3 x ATK - DEF four times to a target. Costs 75 {{MP}}.&lt;br /&gt;
| source15 = Hikikomori Route&lt;br /&gt;
| name16   = Vertigo&lt;br /&gt;
| desc16   = Deals 3 x AGI - DEF to all enemies, and decreases their attack by 3 tiers. Costs 45 {{MP}}.&lt;br /&gt;
| source16 = Defeating [[Heights]] in the Hikikomori Route&lt;br /&gt;
| name17   = Cripple&lt;br /&gt;
| desc17   = Deals 3.5 x ATK - DEF to a target and decreases its speed by 3 tiers. Costs 45 {{MP}}.&lt;br /&gt;
| source17 = Defeating [[Spiders]] in the Hikikomori Route&lt;br /&gt;
| name18   = Suffocate&lt;br /&gt;
| desc18   = Deals 400 damage to all enemies, and decreases their defense by 3 tiers. Costs 45 {{MP}}.&lt;br /&gt;
| source18 = Defeating [[Drowning]] in the Hikikomori Route&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== In-game ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
DW Group Hug.png&lt;br /&gt;
Dw alone.gif&lt;br /&gt;
MIRROR PLAYGROUND.png&lt;br /&gt;
Release energy.png&lt;br /&gt;
OmoriWhiteSpace.png&lt;br /&gt;
Blackspace.png&lt;br /&gt;
Omori Mirror (RW).png&lt;br /&gt;
Omori Mirror Dark (RW).png&lt;br /&gt;
Omori_saves_Sunny.png&lt;br /&gt;
Omori_Title_Screen_(Normal).png&lt;br /&gt;
OMORI Sprite run.png&lt;br /&gt;
Omori Sprite (Idle).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Faces ===&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
OmoriNeutral.png|Neutral&lt;br /&gt;
Omori Afraid (Unused).png|Afraid (Unused)&lt;br /&gt;
OmoriEyesClosed.png|Defeated&lt;br /&gt;
OmoriHappy.png|Happy&lt;br /&gt;
OmoriEcstatic.png|Ecstatic&lt;br /&gt;
OmoriManic.png|Manic&lt;br /&gt;
OmoriSad.png|Sad&lt;br /&gt;
OmoriDepressed.png|Depressed&lt;br /&gt;
OmoriMiserable.png|Miserable&lt;br /&gt;
OmoriAngry.png|Angry&lt;br /&gt;
OmoriEnraged.png|Enraged&lt;br /&gt;
OMORIFurious.png|Furious&lt;br /&gt;
OmoriInjured.png|Injured&lt;br /&gt;
OmoriVictory.png|Victory&lt;br /&gt;
OmoriSuccumb.png|Omori did not succumb.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Tags ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW TAG AUBREY OMORI.png&lt;br /&gt;
DW TAG HERO OMORI.png&lt;br /&gt;
DW TAG KEL OMORI.png&lt;br /&gt;
DW TAG OMORI AUBREY.png&lt;br /&gt;
DW TAG OMORI HERO.png&lt;br /&gt;
DW TAG OMORI KEL.png&lt;br /&gt;
DW_Omori_tag_normal.png&lt;br /&gt;
DW_Omori_tag_masked.png&lt;br /&gt;
DW_Omori_tag_pigtails.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Photo Album ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 01.png&lt;br /&gt;
DW ALBUM 05.png&lt;br /&gt;
DW ALBUM 07.png&lt;br /&gt;
DW ALBUM 09.png&lt;br /&gt;
DW ALBUM 10.png&lt;br /&gt;
DW ALBUM 12.png&lt;br /&gt;
DW ALBUM 13.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
Omori Boss Intro.png&lt;br /&gt;
OMORIENEMY.png&lt;br /&gt;
OMORIENEMY2.png&lt;br /&gt;
OMORIENEMY3.png&lt;br /&gt;
OMORIENEMY4.png&lt;br /&gt;
OMORIENEMY5.png&lt;br /&gt;
OMORIENEMY6.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
OMOCAT OMORI PROMO.png&lt;br /&gt;
OMOCAT OMORI DOODLE.png&lt;br /&gt;
OMOCAT_OMORI_SLEEPING.png&lt;br /&gt;
OMORI LOOK.jpg&lt;br /&gt;
OMORI BLEGH.jpg&lt;br /&gt;
OMORI TRAILER.gif&lt;br /&gt;
OMORI SKETCH SLEEPING.gif&lt;br /&gt;
OMORI_FRIENDS2.gif&lt;br /&gt;
OMORI_FRIENDS.gif&lt;br /&gt;
OMORI SKETCH HOLDHIMSELF.png&lt;br /&gt;
OMOCAT SKETCH OMORIHIKIKOMORI.png&lt;br /&gt;
OMOCAT SKETCH OMORIANDWHITEHANDS.png&lt;br /&gt;
Omori Ness Madotsuki Sketch.png&lt;br /&gt;
Omori &amp;amp; Mewo background.png&lt;br /&gt;
Omori Old Concept.png&lt;br /&gt;
OMORI_DW Group Concept.png&lt;br /&gt;
OMORI CONCEPT OMORIGENDERS.png&lt;br /&gt;
Omori &amp;amp; Sunny Concepts.png&lt;br /&gt;
OMORI NEWFACES.png&lt;br /&gt;
Omori Countdown (24 Days Left).png&lt;br /&gt;
Happy New Year (2021) Sketch.png&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png&lt;br /&gt;
Omori Birthdays.png&lt;br /&gt;
Omori_3_Month_Artwork.png&lt;br /&gt;
Omori Release Energy (Merch).png&lt;br /&gt;
Omori Chibi Stickers.png&lt;br /&gt;
Omori First Award.png&lt;br /&gt;
Omori Headspace Main.png&lt;br /&gt;
OmoBDay23.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Omoriboy ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
OMORI COMIC P01.jpg&lt;br /&gt;
Abbi blog.png&lt;br /&gt;
OMOCAT OLDBLOG 01.gif&lt;br /&gt;
OMOCAT OLDBLOG 02.gif&lt;br /&gt;
OMOCAT OLDBLOG 03.gif&lt;br /&gt;
OMOCAT OLDBLOG 04.gif&lt;br /&gt;
OMOCAT OLDBLOG 05.gif&lt;br /&gt;
OMOCAT OLDBLOG 06.gif&lt;br /&gt;
OMOCAT OLDBLOG 07.gif&lt;br /&gt;
OMOCAT OLDBLOG 08.gif&lt;br /&gt;
OMOCAT OLDBLOG 09.gif&lt;br /&gt;
OMOCAT OLDBLOG 10.gif&lt;br /&gt;
OMOCAT OLDBLOG 11.gif&lt;br /&gt;
OMOCAT OLDBLOG 12.gif&lt;br /&gt;
OMOCAT OLDBLOG 13.gif&lt;br /&gt;
OMOCAT OLDBLOG 14.gif&lt;br /&gt;
OMOCAT OLDBLOG 15.gif&lt;br /&gt;
OMOCAT OLDBLOG 16.gif&lt;br /&gt;
OMOCAT OLDBLOG 17.gif&lt;br /&gt;
OMOCAT OLDBLOG 18.gif&lt;br /&gt;
OMOCAT OLDBLOG 19.gif&lt;br /&gt;
OMOCAT OLDBLOG 20.gif&lt;br /&gt;
OMOCAT OLDBLOG 21.gif&lt;br /&gt;
OMOCAT OLDBLOG 22.gif&lt;br /&gt;
OMOCAT OLDBLOG 23.gif&lt;br /&gt;
OMOCAT OLDBLOG 24.gif&lt;br /&gt;
OMOCAT OLDBLOG 25.gif&lt;br /&gt;
OMOCAT OLDBLOG 26.gif&lt;br /&gt;
OMOCAT OLDBLOG 27.gif&lt;br /&gt;
OMOCAT OLDBLOG 28.gif&lt;br /&gt;
OMOCAT OLDBLOG 29.png&lt;br /&gt;
OMOCAT OLDBLOG 30.gif&lt;br /&gt;
OMOCAT OLDBLOG 31.gif&lt;br /&gt;
OMOCAT OLDBLOG 32.gif&lt;br /&gt;
OMOCAT OLDBLOG 33.gif&lt;br /&gt;
OMOCAT OLDBLOG 34.gif&lt;br /&gt;
OMOCAT OLDBLOG 35.gif&lt;br /&gt;
OMOCAT OLDBLOG 36.gif&lt;br /&gt;
OMOCAT OLDBLOG NEIGHBORS.gif&lt;br /&gt;
OMOCAT OLDBLOG 37.gif&lt;br /&gt;
OMOCAT OLDBLOG 38.gif&lt;br /&gt;
OMOCAT OLDBLOG 39.gif&lt;br /&gt;
OMOCAT OLDBLOG 40.gif&lt;br /&gt;
OMOCAT OLDBLOG OMORI'S WORLD.jpg&lt;br /&gt;
OMOCAT OLDBLOG 41.gif&lt;br /&gt;
OMOCAT OLDBLOG 42.gif&lt;br /&gt;
OMOCAT OLDBLOG 43.gif&lt;br /&gt;
OMOCAT OLDBLOG 44 PART 1.gif&lt;br /&gt;
OMOCAT OLDBLOG 44 PART 2.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Trivia==&lt;br /&gt;
{{todo|Verify where the Afraid Omori portrait comes from.}}&lt;br /&gt;
*Omori's Angry and Injured portraits, unlike all other animated portraits in the game, only have two animated frames as opposed to three.&lt;br /&gt;
**His Happy portrait also notably lacks blush on one frame.&lt;br /&gt;
*A female version of Omori was once planned early in development but was eventually scrapped. The sprites are still used in-game on the Omori route should he drink the [[Mystery Potion]].&lt;br /&gt;
*Omori is the only party member, counting both real party members and Headspace party members who cannot, even with cheats, become Afraid. In fact, his sprite sheet doesn't even have portraits for it.&lt;br /&gt;
**This was not the case in the Kickstarter demo, however; while similarly unused there, Omori '''did''' have Afraid portraits on the sprite sheet. Even in the final game, this sprite sheet file is still technically used in the [[Red Maze#Faces of Omori|Faces of Omori]] part of the Red Maze in Black Space, where one can, with a keen eye, make out Omori's Afraid portrait in the background.&lt;br /&gt;
**On the console versions, this is no longer true as he can become Afraid in exactly one situation: At the very end of the new Boss Rush, although in this case, he uses a [https://omori.wiki/File:Sunny_Afraid_Alt.gif completely different portrait] that instead depicts Sunny.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Photo_Album&amp;diff=12865</id>
		<title>Photo Album</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Photo_Album&amp;diff=12865"/>
		<updated>2023-03-10T19:40:37Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured}}&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
The '''Photo Album''' is an [[Important items|important item]] in ''[[Omori (game)|Omori]]'', and the most prized possession of [[Basil]]. Three versions of the photo album are known to exist; a [[Headspace]] version, the [[Faraway Town|real world]] version, and one containing &amp;quot;the truth&amp;quot;. &lt;br /&gt;
== Headspace ==&lt;br /&gt;
[[File:DW_Album_cover.png|thumb|The cover of Basil's album in Headspace.]] &lt;br /&gt;
This Album contains the memories of [[Omori]] and his friends in Headspace. This album remains in Basil's possession and can only be looked at in his company. &lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
DW ALBUM 01.png | &amp;quot;Mari is teaching everyone how to make flower crowns! Omori and Kel are holding Mari's example. So pretty...&amp;quot;&lt;br /&gt;
DW ALBUM 02.png | &amp;quot;Omori and Kel gave up and ran off, but Aubrey and I got the hang of it really fast!&amp;quot;&lt;br /&gt;
DW ALBUM 03.png | &amp;quot;Hero's still making his flower crown. It's taking him a little while, but he's getting it. You have to admire his persistence.&amp;quot;&lt;br /&gt;
DW ALBUM 04.png | &amp;quot;Everyone's eating watermelons. So juicy! Aubrey has some seeds on her face. Maybe someone should tell her.&amp;quot;&lt;br /&gt;
DW ALBUM 06.png | &amp;quot;Kel drinking a bottle of Milk, his favorite! I shouldn't get too close or he might get my camera wet.&amp;quot;&lt;br /&gt;
DW ALBUM 07.png | &amp;quot;Mari had Hero take a picture of us. Everyone thinks a flower crown really suits me.&amp;quot;&lt;br /&gt;
DW ALBUM 08.png | &amp;quot;Hero leaning in for a smooch! Kel looks so annoyed. Ah, brotherly love...&amp;quot;&lt;br /&gt;
DW ALBUM 09.png | &amp;quot;We're having a picnic today! Mari wanted to take a picture of everyone. Say cheese!&amp;quot;&lt;br /&gt;
DW ALBUM 10.png | &amp;quot;After eating, everyone fell asleep, except Hero and Mari. I'm getting kind of sleepy myself.&amp;quot;&lt;br /&gt;
DW ALBUM 11.png | &amp;quot;Kel said he took a picture of himself on accident, but I don't believe him....&amp;quot;&lt;br /&gt;
DW ALBUM 12.png | &amp;quot;All of our feet in a circle! can you guess whose feet are whose?&amp;quot;&lt;br /&gt;
DW ALBUM 05.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Real World==&lt;br /&gt;
[[File:RW_Album_cover.png|thumb|The cover of Basil's album in the real world.]]&lt;br /&gt;
This Album contains the memories of [[Sunny]] and his friends in the real world. This album is held by different people at different points in the story, and can be viewed when in possession of Sunny.  &lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
FA ALBUM 01.png | (12/25 - CHRISTMAS): My first photo! It's my best friend, Sunny, trying out his new violin. He's starting to take lessons again so he can play at recitals with his sister, Mari. So exciting!&lt;br /&gt;
FA ALBUM 02.png | (2/18 - MY BIRTHDAY): It's my 12th birthday today! I thought my friends forgot, but they all surprised me with a strawberry cake. I feel so lucky... This year is looking to be a good year!&lt;br /&gt;
FA ALBUM 03.png | (2/18 MY BIRTHDAY): Another group photo. This was a little after I opened all my presents! Mari bought me this photo album, and everyone else bought me film for my camera. I'll try my best to use it all.&lt;br /&gt;
FA ALBUM 04.png | (2/18 - MY BIRTHDAY): Just Kel being Kel... So... many... party hats...&lt;br /&gt;
FA ALBUM 05.png | (2/18 MY BIRTHDAY): Sunny playing a video game on the couch. Sunny is a little shy, but he's a really good listener. I always end up venting to him when I get upset or stressed. Sometimes I feel like I'm bothering him, but he never seems to mind.&lt;br /&gt;
FA ALBUM 06.png | (2/18 - MY BIRTHDAY): Mari and Hero fell asleep on the couch. They look so cozy together... Hehe... I hope they don't mind the photo. Mari's dad might be kind of mad if he saw it...&lt;br /&gt;
FA ALBUM 07.png | (3/9): Hero and Mari washing the dishes from breakfast. We're staying over at Mari and Sunny's this weekend. It's getting warmer lately so we're about to go to the park. Kel says there's a secret lake area behind some bushes, so we're all going to check it out!&lt;br /&gt;
FA ALBUM 08.png | (3/9): We're back from the park, but Kel is still full of energy. He challenged Hero to an arm-wrestling match, but we all know who's going to win... please go easy on him, Hero...&lt;br /&gt;
FA ALBUM 09.png | (3/9): Oof... Sorry, Kel... Better luck next time.&lt;br /&gt;
FA ALBUM 10.png | (3/10): Kel was still feeling a little sour about losing to Hero in arm-wrestling last night, so Hero decided to lean in for a smooch! Kel looks so annoyed. Ah, brotherly love...&lt;br /&gt;
FA ALBUM 11.png | (3/10): Me showing Sunny a book I've been reading. Mari stole my camera and took this when I wasn't paying attention. I should really keep better track of my things.&lt;br /&gt;
FA ALBUM 12.png | (3/10): It's all of us cuddling with Sunny's stuffed animals. He has so many, and they're all so soft! I wish I could just lay here forever.&lt;br /&gt;
FA ALBUM 13.png | (3/31): It's already the last day of March! We're having a picnic with Mari at our secret lake spot. Mari wanted to take pictures of everyone! Say cheese!&lt;br /&gt;
FA ALBUM 14.png | (3/31): After eating all the food, everyone fell asleep, except me, Hero, and Mari. Something unfortunate happened when I was taking the photo. Ahem... Thanks a lot, Hector. I'll have to cover it up with tape later.&lt;br /&gt;
FA ALBUM 15.png | (4/9): I caught Mari carrying Sunny on the way home from school today. He must have fallen asleep on the bus. I thought it was so cute, so I got my camera out as quick as I could to snap this once-in-a-lifetime photo! Sigh... Sometimes I wish I had a sibling.&lt;br /&gt;
FA ALBUM 16.png | (4/21): Mari is teaching everyone how to make flower crowns!  Here's Sunny and Kel holding Mari's example. It looks perfect, doesn't it? If only Mari thought so, too.&lt;br /&gt;
FA ALBUM 17.png | (4/21): Sunny and Kel gave up on making flower crowns and ran off, but Aubrey and I got the hang of it really fast! Everyone thinks a flower crown really suits me. Maybe just a flower is okay.&lt;br /&gt;
FA ALBUM 18.png | (4/21): Hero's still making his flower crown. It's taking him a little while, but he's getting there. You have to admire his persistence!&lt;br /&gt;
FA ALBUM 19.png | (4/29): It's raining super hard today! The rain always seems to come out of nowhere during springtime. Aubrey asked me to take a picture of her with her new raincoat. It's her favorite color, pink!&lt;br /&gt;
FA ALBUM 20.png | (4/29): Aubrey won't let Kel under the umbrella, but Kel seems to be taking it just fine. He says he likes how the rain tastes.&lt;br /&gt;
FA ALBUM 21.png | (4/29): Just Kel being Kel again... We went to Hobbeez, but the shop owner told Kel to leave his jacket outside since Kel was getting all his comics wet. Sorry, Shopkeep.&lt;br /&gt;
FA ALBUM 22.png | (5/25): It's been pretty busy with school lately, but we finally made time to get together and go to the park today. Here's Kel hanging his legs off a tree. He's such a good climber! I wish I was as fearless as him.&lt;br /&gt;
FA ALBUM 23.png | (5/25): Mari bought everyone popsicles, one of every flavor! Sunny got lemon, Hero got root beer, Kel got orange, Aubrey got watermelon, and Mari got grape! Mine was banana... It tasted okay.&lt;br /&gt;
FA ALBUM 24.png | (5/25): All of our shoes in a circle! Can you guess whose shoes are whose?&lt;br /&gt;
FA ALBUM 25.png | (6/22): It's the first day of summer vacation, so we all wanted to celebrate by going to the beach! Watermelon is Aubrey's favorite.&lt;br /&gt;
FA ALBUM 26.png | (6/22): Kel cooling off with some refreshing Orange Joe!  I shouldn't get too close or he might get my camera wet. Kel is known to spill his drinks.&lt;br /&gt;
FA ALBUM 27.png | (6/22): We buried Sunny in the sand! It took forever, but looks like he's enjoying himself. I wonder if he's going to need help getting out. I guess I'll keep him company until then.&lt;br /&gt;
FA ALBUM 28.png | (6/22): Mari says she wants to get a summer tan! I'm scared to fall asleep in the sun, since I get sunburned really easily. Hmm... I'm not sure what Kel is doing here, but he's probably having a good time.&lt;br /&gt;
FA ALBUM 29.png | (6/22): Hero sleeping on Mari. He's all tired out from swimming. Well... It seems like Mari won't be able to get her summer tan after all.&lt;br /&gt;
FA ALBUM 30.png | (6/22): We're about to head home, but I managed to catch one last photo with Mari and Hero! They look so happy. A match made in heaven!&lt;br /&gt;
FA ALBUM 31.png | (7/20 - SUNNY'S BIRTHDAY): Yay! Sunny is turning 12 today! Even though me, Sunny, Aubrey, AND Kel are in the same school year, Sunny is younger than all of us. He's the baby of the group, so we have to take care of him!&lt;br /&gt;
FA ALBUM 32.png | (7/20 SUNNY'S BIRTHDAY): Sunny holding a super huge present, from Mari and Hero! Hmm... I wonder what it is.&lt;br /&gt;
FA ALBUM 33.png | (7/20 - SUNNY'S BIRTHDAY): You can't really tell from the photo, but Mari and Hero got Sunny a giant building block set. Sunny seems much more interested in the box though. He acts just like Mari's new kitten, MEWO!&lt;br /&gt;
FA ALBUM 34.png | (7/20 SUNNY'S BIRTHDAY): Sunny won't leave the box, so Kel put a food bowl inside. I guess this box will be Sunny and Mewo's new home.&lt;br /&gt;
FA ALBUM 35.png | (8/4): We're going beetle-catching today! Here's Kel, ready to pounce on his next victim! Oh, and Sunny is there too. He looks kind of sleepy.&lt;br /&gt;
FA ALBUM 36.png | (8/4): Mari says this beetle is a giant stag. It suddenly fell from a tree and surprised everyone! Hero is too grossed out to look.&lt;br /&gt;
FA ALBUM 37.png | (8/14): Ta-da! All summer, we've been working on a treehouse in Sunny's backyard and today it's finally finished! Hero and his dad did most of the heavy work, but Aubrey and I made paper plants to put in the window still!&lt;br /&gt;
FA ALBUM 38.png | (8/14): I went to the bathroom, and came back to this photo... Kel says he took a picture of himself on accident, but I don't believe him...&lt;br /&gt;
FA ALBUM 39.png | (8/16): All of us hanging out in our brand new treehouse! Looks like Sunny is finally reading the book I showed him! I want to spend every day in here, but it's a shame that summer vacation is almost over. I hope we get to use this treehouse more next summer!&lt;br /&gt;
FA ALBUM 40.png | (8/18): We went to Hobbeez to read the latest edition of Capt. Spaceboy! Everyone's so into it right now! I'm sure it's all anyone is going to be talking about once school starts.&lt;br /&gt;
FA ALBUM 41.png | (9/6): I'm playing cards with Kel, Hero, and Aubrey. They're so easy to read. They can't hide anything on their faces! Mari baked everyone cookies from scratch. They were chocolate chip and super delicious, like always!&lt;br /&gt;
FA ALBUM 42.png | (9/6): Looks like I have the winning hand, hehe... But nobody knows that yet...&lt;br /&gt;
FA ALBUM 43.png | (9/9): It's the first day of school today! Me, Sunny, Kel, and Aubrey are up bright and early. Aubrey is so photogenic!&lt;br /&gt;
FA ALBUM 44.png | (9/9): Sigh... Goodbye, summer! Until next year...&lt;br /&gt;
FA ALBUM 45.png | (9/9): Sunny giving Mari a big hug! Mari doesn't come home until late now because she's taking extra classes to prepare for college. Me and Sunny have been hanging out a lot, but I'm sure he still misses her a lot.&lt;br /&gt;
FA ALBUM 46.png | (9/22): Mari practicing her part for a big recital next month. We're all going to go watch! It's going to be Mari and Sunny's first performance together, but I know they'll do just fine! We will all be showing our support from the audience!&lt;br /&gt;
FA ALBUM 47.png | (9/22): Mari getting a little camera shy, because she's made a small mistake. Don't worry, Mari! Just keep going! No one will even notice!&lt;br /&gt;
FA ALBUM 48.png | (9/22): After some begging, Sunny came to join Mari for recital practice... Hehe... They're still working out some stuff, but they already sound so amazing! I know they're going to be great. Go, Mari! Go, Sunny! You can do it!&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Truth ==&lt;br /&gt;
[[File:Truth_Album_cover.png|thumb|The Cover of Basil's album, containing the truth.]]&lt;br /&gt;
This album is a representation of Sunny's and Basil's memories. The text on the overview of the albums is usually blurred and unreadable in normal gameplay, but can be viewed from the game files.&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Truth_album_00.png | Photo of a Wall - You heard some scoffing from behind the wall, but paid it no notice. You were in no mood to focus. You were overcame. You were sick of everything. You know it wasn't a big deal, but you couldn't control yourself.&lt;br /&gt;
Truth_album_01.png | Photo of a Broken Violin - Your precious violin lay shattered at the bottom of the staircase. You threw it in a rage. Your fingers were shaking in pain... practicing over and over... but you still make mistakes after mistakes. This was all a bad idea.&lt;br /&gt;
Truth_album_02.png | Photo of an Argument - Mari was yelling at you. You couldn't understand what she was saying. She didn't understand you at all... She didn't understand that you just weren't good enough. The only thing you hold onto was your anger. This pain... was it her fault?&lt;br /&gt;
Truth_album_03.png | Photo of a Fight - Mari blocked your path. She says that she isn't finished talking. She tells you not to run away... but why not? You did this all for her! Why was she yelling at you? You didn't understand...&lt;br /&gt;
Truth_album_04.png | Photo of a Murder - You lose all sense and push her down the staircase.&lt;br /&gt;
Truth_album_05.png | Photo of Silence - You watched Mari crush on top of your broken violin. The sound wakes you up to nothing but silence. You called out to her, but she doesn't answer. Your heart sinks into your stomach.&lt;br /&gt;
Truth_album_06.png | Photo of Panic - It happened in an instant. You didn't mean to do that. Well, you did mean to push her, didn't you? It was an accident, right? You're not sure. You tremble your way down the staircase.&lt;br /&gt;
Truth_album_07.png | Photo of Desperation - You call her name, but she doesn't answer. You sweep the bits of wood from her body. Nothing but scratches. You turn her around and see her face. She looks asleep... but then, why isn't she answering?&lt;br /&gt;
Truth_album_08.png | Photo of an Accomplice - You pick up Mari and drag her up the stairs. She feels lighter than you think. She just needs to lie down in a bed... She just needs some rest...&lt;br /&gt;
Truth_album_09.png | Photo of Disbelief - Your heart beats out of your chest. Your head feels fuzzy. You lose vision. You push the door to the bedroom open, and make your way to her bed. She's going to be okay, right? This is just a dream, right?&lt;br /&gt;
Truth_album_10.png | Photo of Anguish - You call her name over and over, but she doesn't answer. You watch the light from the window cast a shadow over her face. She's expressionless. You sink your fingers into her arm, and break down into tears.&lt;br /&gt;
Truth_album_11.png | Photo of Guilt - You want to scream for help, but you're afraid... you mumble to yourself... what if they ask what happened? There's no way you can tell them the truth. Who would be able to forgive him? Who would believe... that it was... an accident?&lt;br /&gt;
Truth_album_12.png | Photo of an Idea - A whisper comes from behind you, but you ignore it. A cry comes from behind you, but you ignore it. You cover your face with your arms. This isn't real. None of this real. Why won't you wake up? &lt;br /&gt;
Truth_album_13.png | Photo of Hopelessness - Everything appears dark. The shadows slither around you. You don't understand what is happening... Your head starts to feel fuzzy... You sink into a crevice in your mind... an empty white room.&lt;br /&gt;
Truth_album_14.png | Photo of Support - Your shoulders feel heavy. A familiar voice whispers something unspeakable. Your eyes widen. It tells you to follow its lead. It says... it's the only way out... It says... that everything will be okay.&lt;br /&gt;
Truth_album_15.png | Photo of Betrayal - You pick up Mari's body and lift it down the staircase. She feels lighter than you think. You feel multiple eyes shift their gaze to you. You keep your eyes toward the ground.&lt;br /&gt;
Truth_album_16.png | Photo of Hope - You hear the sliding of a familiar door. A voice tells you to walk. A gust of wind enters the room as the light outside engulfs you. You keep your eyes toward the ground.&lt;br /&gt;
Truth_album_17.png | Photo of a Tree - As you face forward, you listen to the crunching of the grass and feel the coolness of the wind. You hear the leaves in the trees riffle as the sun begins to set... but you try to ignore it. It's all just a dream...&lt;br /&gt;
Truth_album_18.png | Photo of a Branch - You lay down Mari’s body and look up for the first time. Small rays of light shine through the cracks in the leaves. You relish in its beauty and savor the moment. You think... even if this is all real, if you keep looking at the leaves, that... everything will be okay.&lt;br /&gt;
Truth_album_19.png | Photo of a Rope - You hear pacing, the crunching of the grass sifting back and forth. You think you see a figure pick something off the ground, but you’re not sure. You keep staring at the leaves overhead. Everything will be okay... You think... Everything will be okay.&lt;br /&gt;
Truth_album_20.png | Photo of Hands - You hear shuffling. You hear dragging... and creaking... and pulling. Something is happening, but you refuse to look away from the leaves. Your head feels fuzzy again. You bite your tongue and attempt to wake up one last time, but it’s no use... You’re still here.&lt;br /&gt;
Truth_album_21.png | Photo of a Lie - As you and Basil step into the house, you look back towards the trees and see it. The light engulfs it as it sways in the wind... For a moment, you feel at peace. You hate yourself for feeling this way. Is that all, then? Is everything going to be okay now?&lt;br /&gt;
Truth_album_22.png | Photo of Legs - You feel a cold hand clutch yours. You try to jerk away, but it squeezes back; unwilling to let you go. The hand drags you backward. You look up and see your best friend for the first time... Basil. You see the tears falling from his tired eyes as he looks ahead. You suddenly realize that none of this is a dream. All of this is real.&lt;br /&gt;
Truth_album_23.png | Photo of Something - Suddenly, Basil stops. You look up at his eyes... but this time, they’re wide awake, staring at Something. You turn your eyes toward it as well, though you wish you didn’t. An eye meets yours. Your heart sinks into your stomach. You shouldn’t have looked back... You just... shouldn’t... have looked... &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Extras===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Toy box key polaroid.png|&amp;quot;Don't forget; it's in the toybox.&amp;quot;&lt;br /&gt;
Truth_album_pages.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Photo_Album&amp;diff=12864</id>
		<title>Photo Album</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Photo_Album&amp;diff=12864"/>
		<updated>2023-03-10T19:40:23Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: todo completed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured}}&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
The '''Photo Album''' is an [[Important items|important item]] in ''[[Omori (game)|Omori]]'', and the most prized possession of [[Basil]]. Three versions of the photo album are known to exist; a [[Headspace]] version, the [[Faraway Town|real world]] version, and one containing &amp;quot;the truth&amp;quot;. &lt;br /&gt;
== Headspace ==&lt;br /&gt;
[[File:DW_Album_cover.png|thumb|The cover of Basil's album in Headspace.]] &lt;br /&gt;
This Album contains the memories of [[Omori]] and his friends in Headspace. This album remains in Basil's possession and can only be looked at in his company. &lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
DW ALBUM 01.png | &amp;quot;Mari is teaching everyone how to make flower crowns! Omori and Kel are holding Mari's example. So pretty...&amp;quot;&lt;br /&gt;
DW ALBUM 02.png | &amp;quot;Omori and Kel gave up and ran off, but Aubrey and I got the hang of it really fast!&amp;quot;&lt;br /&gt;
DW ALBUM 03.png | &amp;quot;Hero's still making his flower crown. It's taking him a little while, but he's getting it. You have to admire his persistence.&amp;quot;&lt;br /&gt;
DW ALBUM 04.png | &amp;quot;Everyone's eating watermelons. So juicy! Aubrey has some seeds on her face. Maybe someone should tell her.&amp;quot;&lt;br /&gt;
DW ALBUM 06.png | &amp;quot;Kel drinking a bottle of MILK, his favorite! I shouldn't get too close or he might get my camera wet.&amp;quot;&lt;br /&gt;
DW ALBUM 07.png | &amp;quot;Mari had Hero take a picture of us. Everyone thinks a flower crown really suits me.&amp;quot;&lt;br /&gt;
DW ALBUM 08.png | &amp;quot;Hero leaning in for a smooch! Kel looks so annoyed. Ah, brotherly love...&amp;quot;&lt;br /&gt;
DW ALBUM 09.png | &amp;quot;We're having a picnic today! Mari wanted to take a picture of everyone. Say cheese!&amp;quot;&lt;br /&gt;
DW ALBUM 10.png | &amp;quot;After eating, everyone fell asleep, except Hero and Mari. I'm getting kind of sleepy myself.&amp;quot;&lt;br /&gt;
DW ALBUM 11.png | &amp;quot;Kel said he took a picture of himself on accident, but I don't believe him....&amp;quot;&lt;br /&gt;
DW ALBUM 12.png | &amp;quot;All of our feet in a circle! can you guess whose feet are whose?&amp;quot;&lt;br /&gt;
DW ALBUM 05.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Real World==&lt;br /&gt;
[[File:RW_Album_cover.png|thumb|The cover of Basil's album in the real world.]]&lt;br /&gt;
This Album contains the memories of [[Sunny]] and his friends in the real world. This album is held by different people at different points in the story, and can be viewed when in possession of Sunny.  &lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
FA ALBUM 01.png | (12/25 - CHRISTMAS): My first photo! It's my best friend, Sunny, trying out his new violin. He's starting to take lessons again so he can play at recitals with his sister, Mari. So exciting!&lt;br /&gt;
FA ALBUM 02.png | (2/18 - MY BIRTHDAY): It's my 12th birthday today! I thought my friends forgot, but they all surprised me with a strawberry cake. I feel so lucky... This year is looking to be a good year!&lt;br /&gt;
FA ALBUM 03.png | (2/18 MY BIRTHDAY): Another group photo. This was a little after I opened all my presents! Mari bought me this photo album, and everyone else bought me film for my camera. I'll try my best to use it all.&lt;br /&gt;
FA ALBUM 04.png | (2/18 - MY BIRTHDAY): Just Kel being Kel... So... many... party hats...&lt;br /&gt;
FA ALBUM 05.png | (2/18 MY BIRTHDAY): Sunny playing a video game on the couch. Sunny is a little shy, but he's a really good listener. I always end up venting to him when I get upset or stressed. Sometimes I feel like I'm bothering him, but he never seems to mind.&lt;br /&gt;
FA ALBUM 06.png | (2/18 - MY BIRTHDAY): Mari and Hero fell asleep on the couch. They look so cozy together... Hehe... I hope they don't mind the photo. Mari's dad might be kind of mad if he saw it...&lt;br /&gt;
FA ALBUM 07.png | (3/9): Hero and Mari washing the dishes from breakfast. We're staying over at Mari and Sunny's this weekend. It's getting warmer lately so we're about to go to the park. Kel says there's a secret lake area behind some bushes, so we're all going to check it out!&lt;br /&gt;
FA ALBUM 08.png | (3/9): We're back from the park, but Kel is still full of energy. He challenged Hero to an arm-wrestling match, but we all know who's going to win... please go easy on him, Hero...&lt;br /&gt;
FA ALBUM 09.png | (3/9): Oof... Sorry, Kel... Better luck next time.&lt;br /&gt;
FA ALBUM 10.png | (3/10): Kel was still feeling a little sour about losing to Hero in arm-wrestling last night, so Hero decided to lean in for a smooch! Kel looks so annoyed. Ah, brotherly love...&lt;br /&gt;
FA ALBUM 11.png | (3/10): Me showing Sunny a book I've been reading. Mari stole my camera and took this when I wasn't paying attention. I should really keep better track of my things.&lt;br /&gt;
FA ALBUM 12.png | (3/10): It's all of us cuddling with Sunny's stuffed animals. He has so many, and they're all so soft! I wish I could just lay here forever.&lt;br /&gt;
FA ALBUM 13.png | (3/31): It's already the last day of March! We're having a picnic with Mari at our secret lake spot. Mari wanted to take pictures of everyone! Say cheese!&lt;br /&gt;
FA ALBUM 14.png | (3/31): After eating all the food, everyone fell asleep, except me, Hero, and Mari. Something unfortunate happened when I was taking the photo. Ahem... Thanks a lot, Hector. I'll have to cover it up with tape later.&lt;br /&gt;
FA ALBUM 15.png | (4/9): I caught Mari carrying Sunny on the way home from school today. He must have fallen asleep on the bus. I thought it was so cute, so I got my camera out as quick as I could to snap this once-in-a-lifetime photo! Sigh... Sometimes I wish I had a sibling.&lt;br /&gt;
FA ALBUM 16.png | (4/21): Mari is teaching everyone how to make flower crowns!  Here's Sunny and Kel holding Mari's example. It looks perfect, doesn't it? If only Mari thought so, too.&lt;br /&gt;
FA ALBUM 17.png | (4/21): Sunny and Kel gave up on making flower crowns and ran off, but Aubrey and I got the hang of it really fast! Everyone thinks a flower crown really suits me. Maybe just a flower is okay.&lt;br /&gt;
FA ALBUM 18.png | (4/21): Hero's still making his flower crown. It's taking him a little while, but he's getting there. You have to admire his persistence!&lt;br /&gt;
FA ALBUM 19.png | (4/29): It's raining super hard today! The rain always seems to come out of nowhere during springtime. Aubrey asked me to take a picture of her with her new raincoat. It's her favorite color, pink!&lt;br /&gt;
FA ALBUM 20.png | (4/29): Aubrey won't let Kel under the umbrella, but Kel seems to be taking it just fine. He says he likes how the rain tastes.&lt;br /&gt;
FA ALBUM 21.png | (4/29): Just Kel being Kel again... We went to Hobbeez, but the shop owner told Kel to leave his jacket outside since Kel was getting all his comics wet. Sorry, Shopkeep.&lt;br /&gt;
FA ALBUM 22.png | (5/25): It's been pretty busy with school lately, but we finally made time to get together and go to the park today. Here's Kel hanging his legs off a tree. He's such a good climber! I wish I was as fearless as him.&lt;br /&gt;
FA ALBUM 23.png | (5/25): Mari bought everyone popsicles, one of every flavor! Sunny got lemon, Hero got root beer, Kel got orange, Aubrey got watermelon, and Mari got grape! Mine was banana... It tasted okay.&lt;br /&gt;
FA ALBUM 24.png | (5/25): All of our shoes in a circle! Can you guess whose shoes are whose?&lt;br /&gt;
FA ALBUM 25.png | (6/22): It's the first day of summer vacation, so we all wanted to celebrate by going to the beach! Watermelon is Aubrey's favorite.&lt;br /&gt;
FA ALBUM 26.png | (6/22): Kel cooling off with some refreshing Orange Joe!  I shouldn't get too close or he might get my camera wet. Kel is known to spill his drinks.&lt;br /&gt;
FA ALBUM 27.png | (6/22): We buried Sunny in the sand! It took forever, but looks like he's enjoying himself. I wonder if he's going to need help getting out. I guess I'll keep him company until then.&lt;br /&gt;
FA ALBUM 28.png | (6/22): Mari says she wants to get a summer tan! I'm scared to fall asleep in the sun, since I get sunburned really easily. Hmm... I'm not sure what Kel is doing here, but he's probably having a good time.&lt;br /&gt;
FA ALBUM 29.png | (6/22): Hero sleeping on Mari. He's all tired out from swimming. Well... It seems like Mari won't be able to get her summer tan after all.&lt;br /&gt;
FA ALBUM 30.png | (6/22): We're about to head home, but I managed to catch one last photo with Mari and Hero! They look so happy. A match made in heaven!&lt;br /&gt;
FA ALBUM 31.png | (7/20 - SUNNY'S BIRTHDAY): Yay! Sunny is turning 12 today! Even though me, Sunny, Aubrey, AND Kel are in the same school year, Sunny is younger than all of us. He's the baby of the group, so we have to take care of him!&lt;br /&gt;
FA ALBUM 32.png | (7/20 SUNNY'S BIRTHDAY): Sunny holding a super huge present, from Mari and Hero! Hmm... I wonder what it is.&lt;br /&gt;
FA ALBUM 33.png | (7/20 - SUNNY'S BIRTHDAY): You can't really tell from the photo, but Mari and Hero got Sunny a giant building block set. Sunny seems much more interested in the box though. He acts just like Mari's new kitten, MEWO!&lt;br /&gt;
FA ALBUM 34.png | (7/20 SUNNY'S BIRTHDAY): Sunny won't leave the box, so Kel put a food bowl inside. I guess this box will be Sunny and Mewo's new home.&lt;br /&gt;
FA ALBUM 35.png | (8/4): We're going beetle-catching today! Here's Kel, ready to pounce on his next victim! Oh, and Sunny is there too. He looks kind of sleepy.&lt;br /&gt;
FA ALBUM 36.png | (8/4): Mari says this beetle is a giant stag. It suddenly fell from a tree and surprised everyone! Hero is too grossed out to look.&lt;br /&gt;
FA ALBUM 37.png | (8/14): Ta-da! All summer, we've been working on a treehouse in Sunny's backyard and today it's finally finished! Hero and his dad did most of the heavy work, but Aubrey and I made paper plants to put in the window still!&lt;br /&gt;
FA ALBUM 38.png | (8/14): I went to the bathroom, and came back to this photo... Kel says he took a picture of himself on accident, but I don't believe him...&lt;br /&gt;
FA ALBUM 39.png | (8/16): All of us hanging out in our brand new treehouse! Looks like Sunny is finally reading the book I showed him! I want to spend every day in here, but it's a shame that summer vacation is almost over. I hope we get to use this treehouse more next summer!&lt;br /&gt;
FA ALBUM 40.png | (8/18): We went to Hobbeez to read the latest edition of Capt. Spaceboy! Everyone's so into it right now! I'm sure it's all anyone is going to be talking about once school starts.&lt;br /&gt;
FA ALBUM 41.png | (9/6): I'm playing cards with Kel, Hero, and Aubrey. They're so easy to read. They can't hide anything on their faces! Mari baked everyone cookies from scratch. They were chocolate chip and super delicious, like always!&lt;br /&gt;
FA ALBUM 42.png | (9/6): Looks like I have the winning hand, hehe... But nobody knows that yet...&lt;br /&gt;
FA ALBUM 43.png | (9/9): It's the first day of school today! Me, Sunny, Kel, and Aubrey are up bright and early. Aubrey is so photogenic!&lt;br /&gt;
FA ALBUM 44.png | (9/9): Sigh... Goodbye, summer! Until next year...&lt;br /&gt;
FA ALBUM 45.png | (9/9): Sunny giving Mari a big hug! Mari doesn't come home until late now because she's taking extra classes to prepare for college. Me and Sunny have been hanging out a lot, but I'm sure he still misses her a lot.&lt;br /&gt;
FA ALBUM 46.png | (9/22): Mari practicing her part for a big recital next month. We're all going to go watch! It's going to be Mari and Sunny's first performance together, but I know they'll do just fine! We will all be showing our support from the audience!&lt;br /&gt;
FA ALBUM 47.png | (9/22): Mari getting a little camera shy, because she's made a small mistake. Don't worry, Mari! Just keep going! No one will even notice!&lt;br /&gt;
FA ALBUM 48.png | (9/22): After some begging, Sunny came to join Mari for recital practice... Hehe... They're still working out some stuff, but they already sound so amazing! I know they're going to be great. Go, Mari! Go, Sunny! You can do it!&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Truth ==&lt;br /&gt;
[[File:Truth_Album_cover.png|thumb|The Cover of Basil's album, containing the truth.]]&lt;br /&gt;
This album is a representation of Sunny's and Basil's memories. The text on the overview of the albums is usually blurred and unreadable in normal gameplay, but can be viewed from the game files.&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Truth_album_00.png | Photo of a Wall - You heard some scoffing from behind the wall, but paid it no notice. You were in no mood to focus. You were overcame. You were sick of everything. You know it wasn't a big deal, but you couldn't control yourself.&lt;br /&gt;
Truth_album_01.png | Photo of a Broken Violin - Your precious violin lay shattered at the bottom of the staircase. You threw it in a rage. Your fingers were shaking in pain... practicing over and over... but you still make mistakes after mistakes. This was all a bad idea.&lt;br /&gt;
Truth_album_02.png | Photo of an Argument - Mari was yelling at you. You couldn't understand what she was saying. She didn't understand you at all... She didn't understand that you just weren't good enough. The only thing you hold onto was your anger. This pain... was it her fault?&lt;br /&gt;
Truth_album_03.png | Photo of a Fight - Mari blocked your path. She says that she isn't finished talking. She tells you not to run away... but why not? You did this all for her! Why was she yelling at you? You didn't understand...&lt;br /&gt;
Truth_album_04.png | Photo of a Murder - You lose all sense and push her down the staircase.&lt;br /&gt;
Truth_album_05.png | Photo of Silence - You watched Mari crush on top of your broken violin. The sound wakes you up to nothing but silence. You called out to her, but she doesn't answer. Your heart sinks into your stomach.&lt;br /&gt;
Truth_album_06.png | Photo of Panic - It happened in an instant. You didn't mean to do that. Well, you did mean to push her, didn't you? It was an accident, right? You're not sure. You tremble your way down the staircase.&lt;br /&gt;
Truth_album_07.png | Photo of Desperation - You call her name, but she doesn't answer. You sweep the bits of wood from her body. Nothing but scratches. You turn her around and see her face. She looks asleep... but then, why isn't she answering?&lt;br /&gt;
Truth_album_08.png | Photo of an Accomplice - You pick up Mari and drag her up the stairs. She feels lighter than you think. She just needs to lie down in a bed... She just needs some rest...&lt;br /&gt;
Truth_album_09.png | Photo of Disbelief - Your heart beats out of your chest. Your head feels fuzzy. You lose vision. You push the door to the bedroom open, and make your way to her bed. She's going to be okay, right? This is just a dream, right?&lt;br /&gt;
Truth_album_10.png | Photo of Anguish - You call her name over and over, but she doesn't answer. You watch the light from the window cast a shadow over her face. She's expressionless. You sink your fingers into her arm, and break down into tears.&lt;br /&gt;
Truth_album_11.png | Photo of Guilt - You want to scream for help, but you're afraid... you mumble to yourself... what if they ask what happened? There's no way you can tell them the truth. Who would be able to forgive him? Who would believe... that it was... an accident?&lt;br /&gt;
Truth_album_12.png | Photo of an Idea - A whisper comes from behind you, but you ignore it. A cry comes from behind you, but you ignore it. You cover your face with your arms. This isn't real. None of this real. Why won't you wake up? &lt;br /&gt;
Truth_album_13.png | Photo of Hopelessness - Everything appears dark. The shadows slither around you. You don't understand what is happening... Your head starts to feel fuzzy... You sink into a crevice in your mind... an empty white room.&lt;br /&gt;
Truth_album_14.png | Photo of Support - Your shoulders feel heavy. A familiar voice whispers something unspeakable. Your eyes widen. It tells you to follow its lead. It says... it's the only way out... It says... that everything will be okay.&lt;br /&gt;
Truth_album_15.png | Photo of Betrayal - You pick up Mari's body and lift it down the staircase. She feels lighter than you think. You feel multiple eyes shift their gaze to you. You keep your eyes toward the ground.&lt;br /&gt;
Truth_album_16.png | Photo of Hope - You hear the sliding of a familiar door. A voice tells you to walk. A gust of wind enters the room as the light outside engulfs you. You keep your eyes toward the ground.&lt;br /&gt;
Truth_album_17.png | Photo of a Tree - As you face forward, you listen to the crunching of the grass and feel the coolness of the wind. You hear the leaves in the trees riffle as the sun begins to set... but you try to ignore it. It's all just a dream...&lt;br /&gt;
Truth_album_18.png | Photo of a Branch - You lay down Mari’s body and look up for the first time. Small rays of light shine through the cracks in the leaves. You relish in its beauty and savor the moment. You think... even if this is all real, if you keep looking at the leaves, that... everything will be okay.&lt;br /&gt;
Truth_album_19.png | Photo of a Rope - You hear pacing, the crunching of the grass sifting back and forth. You think you see a figure pick something off the ground, but you’re not sure. You keep staring at the leaves overhead. Everything will be okay... You think... Everything will be okay.&lt;br /&gt;
Truth_album_20.png | Photo of Hands - You hear shuffling. You hear dragging... and creaking... and pulling. Something is happening, but you refuse to look away from the leaves. Your head feels fuzzy again. You bite your tongue and attempt to wake up one last time, but it’s no use... You’re still here.&lt;br /&gt;
Truth_album_21.png | Photo of a Lie - As you and Basil step into the house, you look back towards the trees and see it. The light engulfs it as it sways in the wind... For a moment, you feel at peace. You hate yourself for feeling this way. Is that all, then? Is everything going to be okay now?&lt;br /&gt;
Truth_album_22.png | Photo of Legs - You feel a cold hand clutch yours. You try to jerk away, but it squeezes back; unwilling to let you go. The hand drags you backward. You look up and see your best friend for the first time... Basil. You see the tears falling from his tired eyes as he looks ahead. You suddenly realize that none of this is a dream. All of this is real.&lt;br /&gt;
Truth_album_23.png | Photo of Something - Suddenly, Basil stops. You look up at his eyes... but this time, they’re wide awake, staring at Something. You turn your eyes toward it as well, though you wish you didn’t. An eye meets yours. Your heart sinks into your stomach. You shouldn’t have looked back... You just... shouldn’t... have looked... &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Extras===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Toy box key polaroid.png|&amp;quot;Don't forget; it's in the toybox.&amp;quot;&lt;br /&gt;
Truth_album_pages.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Kel&amp;diff=12863</id>
		<title>Kel</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Kel&amp;diff=12863"/>
		<updated>2023-03-10T19:23:28Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character infobox|image=DWKELNEUTRAL.png|size=150px|sprites=[[File:KelWalkDW.gif]][[File:KelWalkFA.gif]]|gender=male|age=Headspace - 12 (Approx)&amp;lt;br&amp;gt;Real World - 16 (Approx)|birthday=November 11|location=[[Neighbor's Room]]|role=Deuteragonist}}'''Kel''' is one of the main three deuteragonists that join [[Omori]]'s party in ''[[OMORI (game)|OMORI]]''. When [[Tagging|tagging]] Kel as the leader, he gains the ability to throw his ball from certain platforms to hit objects otherwise inaccessible to the party.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
 {{HP}} **&lt;br /&gt;
 {{MP}} *****&lt;br /&gt;
 Attack ***&lt;br /&gt;
 Defense **&lt;br /&gt;
 Speed *****&lt;br /&gt;
 Luck ****&lt;br /&gt;
&lt;br /&gt;
Birthday: November 11th&amp;lt;br&amp;gt;&lt;br /&gt;
Likes: Sports, milk, photobombing, [[Hector]], digging in the trash&amp;lt;br&amp;gt;&lt;br /&gt;
Dislikes: Pickles, cooties, thinking too hard &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Though he's got an impulsive and competitive streak, Kel is an ever loyal companion. You can count on his athletic talent and his dexterity with a ball to knock down foes. He holds his pet rock Hector dearly.&amp;quot;&lt;br /&gt;
===Appearance===&lt;br /&gt;
In [[Headspace]], Kel wears a colorful tank top covered in multicolored squares. Like the other Headspace party members, he does not wear socks or shoes and his hair and eyes are purple.&lt;br /&gt;
&lt;br /&gt;
In the real world, Kel appears to be older and taller than his younger Headspace counterpart. He has brown hair and olive skin. He also wears an orange basketball shirt with white lines.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Kel is very competitive by nature and loves to show off, as well as annoy his friends, especially [[Aubrey]], who he constantly bickers with. Despite this, he deeply cares for his friends and repeatedly demonstrates undying loyalty towards them. He is shown to have an extremely strong sense of justice both in Headspace and in reality, jumping at the chance to confront Sweetheart and chase her throughout [[Deeper Well]] and [[Humphrey_(location)|Humphrey]], and outright fighting Aubrey and the Hooligans multiple times in reality in an attempt to get Basil's Photo Album back, and later to stop them from bullying him.&lt;br /&gt;
&lt;br /&gt;
In the real world, he is slightly more reserved than his Headspace self, although still extremely outspoken and outright impulsive. He admits to having distanced himself from his friends while they were grieving Mari's death out of a fear of misunderstanding and making things worse.&amp;lt;ref&amp;gt;Kel: At that time, I didn't really understand what was happening... I was afraid that I'd somehow make things worse... so I just decided to stay out of all of it.&amp;lt;/ref&amp;gt; This fear appears to have stimmed from an incident that occurred a year or so after Mari's death, where his attempt to rouse Hero from his depressive state instead resulted in the latter screaming at him, taking out his grief and anger and reducing both of them to tears.&amp;lt;ref&amp;gt;Kel: One night... I went over to him while he was all huddled in his blankets and started saying stuff. Stuff like how we all miss him and how we want him to get better... How everyone is really worried... How Mari wouldn't want to see him like this... [...] But Hero... Hero got angry. He suddenly got up and started screaming and yelling at me about a bunch of stuff. Some of it was pretty hurtful, too... but I think I blocked out a lot of it.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Towards the end of the game, if Sunny examines him as he sleeps at Basil's house, he will describe him as &amp;quot;a bit careless at times,&amp;quot; but with &amp;quot;a good heart,&amp;quot; and as someone who &amp;quot;just wants everyone around him to be happy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
Kel was born on November 11th&amp;lt;ref&amp;gt;[https://twitter.com/OMORI_GAME/status/1362572854793887748 Official OMORI Account confirms that Kel's birthday is on November 11th.]&amp;lt;/ref&amp;gt; to his unnamed parents. He has an older brother named [[Hero]] and a younger sister named [[Sally]]. &lt;br /&gt;
&lt;br /&gt;
Since they were children, Kel and his family lived directly besides [[Sunny]]'s House. He, Sunny, [[Mari]], Hero, Aubrey, and [[Basil]] were close friends and spent much of their time together. After the death of Mari, the group drifted apart and his brother left for college.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===Normal Route===&lt;br /&gt;
====Day 1====&lt;br /&gt;
Kel is the one who knocks on the door at the start of the day. Sunny can either open the door for him, starting the [[Routes|Sunny route]], or alternatively, completely ignore him, starting the Omori route. If Sunny opens the door for him, he initially expresses shock that he actually answered, and admits that he doesn't &amp;quot;really have a game plan here.&amp;quot; Quickly recovering, he suggests that Sunny help him pick out a gift for his brother Hero, who is set to return to Faraway Town from college the next day, suggesting that they start at Hobbeez.&lt;br /&gt;
&lt;br /&gt;
Once Sunny picks out and purchases said gift, Kel suggests that they visit Faraway Park to play. However, as soon as they arrive, they witness the local delinquent group, the Hooligans, bullying Basil, led by Aubrey. Outraged, Kel attempts to get the Hooligans to stop, and winds up goading Aubrey into a fight, as she attempts to get them to leave her alone.&lt;br /&gt;
&lt;br /&gt;
After she is either slashed with Sunny's [[Steak Knife]] or intimidated by it, she and the Hooligans leave. Kel initially expresses gratitude at Sunny's knife preventing the situation from escalating, before confiscating it from him and chiding him for carrying a dangerous weapon around. The duo decides to walk Basil back home, but once they arrive, Basil suddenly begs them not to leave, before asking them for a favor: Aubrey has stolen his Photo Album and refuses to give it back. Kel immediately agrees to help him recover it and directs Sunny to Faraway Park to begin their search.&lt;br /&gt;
&lt;br /&gt;
After the duo battle their way through most of the Hooligans, they ultimately learn that Aubrey is likely at the church sermon going on that day. While Kel initially suggests waiting for the sermon to end before confronting her, Sunny ignores him and enters the church. Sneaking to the pew behind Aubrey, Kel confronts her over the theft and demands that she give the album back. She refuses, claiming that she's keeping the album safe, and bitterly admitting to feeling abandoned by her &amp;quot;old friends&amp;quot; after Mari's death. Kel attempts to apologize for not being there for her when she needed them, an apology she rejects. As she attempts to leave, Kel accidentally escalates the situation by loudly calling her a thief in the middle of the sermon, interrupting it and drawing attention to Aubrey. As the church goers begin to gossip about her recent behavior and bullying of Basil, Aubrey furiously tells him off for his escalation and refusal to see her side of the story, before attacking him and Sunny.&lt;br /&gt;
&lt;br /&gt;
Regardless of whether or not she defeats the two, she runs out of the church in tears after the battle. Kel expresses remorse over his impulsive actions, and they simply decide to leave. As they walk away, they pass Aubrey's house, and notice her throwing something away. Digging through the garbage, Kel discovers that she had thrown away the Photo Album, and after recovering it, they head to Basil's house to return it. [[Polly]] invites them in for dinner, and Basil thanks them for retrieving it, agreeing to go through the album with them. As they review the photos, Kel notices that a significant number of the pictures seem to be missing. He comes to the conclusion that Aubrey probably has them and suggests to Sunny that they recover them later. Polly shortly after requests Kel's help with dinner, leaving Sunny and Basil alone.&lt;br /&gt;
&lt;br /&gt;
As the three boys eat dinner, Kel lets slip that Sunny will move in three days, prompting Basil to flee to the restroom, to Kel's confusion. After dinner is finished and night falls, Kel walks Sunny back home, apologizing for the trouble they got into today, before suggesting that they hang out again tomorrow.&lt;br /&gt;
&lt;br /&gt;
====Day 2====&lt;br /&gt;
Kel once again knocks on Sunny's door. Sunny can either again open it to continue the Sunny route or ignore it and go back to bed to initiate a Mixed route, an Omori route with minor differences.&lt;br /&gt;
&lt;br /&gt;
If Sunny answers the door, Kel will greet him, and confirms that Hero will arrive around dinner that day, leaving most of the day free. Kel suggests they use this time to run his errands, dragging Sunny along as they pick up a bakery order and a [[&amp;quot;Pizza&amp;quot; Order|Hero sandwich]]. Returning home, Kel avoids being scolded by his mother for taking hours to finish his errands by using Sunny as a distraction, before showing him his room.&lt;br /&gt;
&lt;br /&gt;
After he shows it off, his mother calls them downstairs, saying that &amp;quot;some girl&amp;quot; wants to see Kel. Said girl is Polly, who is looking for Basil and assumed he'd be with them. When she realizes that he isn't, she grows concerned and asks them to keep an eye out for him. Kel, having &amp;quot;a bad feeling&amp;quot; about leaving Basil alone when the Hooligans are active, begs his mother to let him and Sunny look for him, something she reluctantly agrees to.&lt;br /&gt;
&lt;br /&gt;
The duo head to Faraway Park to begin their search, checking around the spot they last saw him before they're suddenly interrupted when they hear him shouting for help from their old hangout spot. Rushing to him, they find that the Hooligans have taken over the spot. While Kel immediately assumes they were attacking him, [[Kim]] instead claims that they were simply trying to get Basil to leave before he suddenly panicked and started screaming, an explanation he refuses to believe. The Hooligans attack Kel and Sunny shortly after to &amp;quot;defend their turf.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Regardless of the outcome of the battle, Kel refuses to leave and tells Aubrey that he knows she still cares for her old friends, noting that, despite making new friends, Aubrey still chooses to hang out at their old hangout spot. When the rest of the Hooligan disperse from the area, leaving an emotionally conflicted Aubrey alone, Kel repeats his demand to leave Basil alone, reminding her of how they all used to be friends. When Aubrey shoves Basil into the lake by accident in a fit of rage shortly afterward, Kel immediately rushes to Aubrey's side, shouting at her to keep her occupied as Sunny [[Something in the Water|conquers his thalassophobia]] in an effort to save Basil's life.&lt;br /&gt;
&lt;br /&gt;
Hero arrives shortly after this event, and he dives into the lake, saving both Basil and Sunny. They agree to return the unconscious, but okay Basil to his house. When Aubrey attempts to interject, Kel coldly blows her off, saying she's caused enough trouble. After Hero helps Polly put Basil to bed, he properly greets Kel and Sunny, and learns from Kel that Aubrey has changed significantly, saying that she has &amp;quot;become all messed up,&amp;quot; began bullying Basil, and was the one who shoved him into the lake, much to Hero's disbelief, who assumes that there's been a misunderstanding. Nonetheless, he reassures Hero that what happened with Aubrey and Basil wasn't his fault, before suggesting they return home for dinner. &lt;br /&gt;
&lt;br /&gt;
Once they heat up their food, Kel mentions to Hero that Sunny now has Basil's photo album and suggests that they look through it again. Once finished, Kel reiterates that most of the photos seem to be missing, noting that Aubrey likely still has them. Hero further realizes there are no photos of Mari in the album, implying that Aubrey specifically stole the photographs with her in them. As they further reminiscence over memories, Hero suggests that they visit Sunny's house one last time, an idea Kel agrees with.&lt;br /&gt;
&lt;br /&gt;
After a quick detour to Fix-It, they arrive at Sunny's house that night, where Kel and Hero suggest they have a sleep-over, remembering that Sunny hates sleeping alone.&lt;br /&gt;
&lt;br /&gt;
Kel quickly passes out after setting up a makeshift tent out of blankets, leaving Sunny and Hero alone before he too goes to bed.&lt;br /&gt;
&lt;br /&gt;
====Day 3====&lt;br /&gt;
On Day 3, Kel and Hero wake up before Sunny and do all of his chores for him. The three eat breakfast, and Kel answers a knock at the door, furious to see that it is [[Kim]], one of the Hooligans. Kim states that she is worried because Aubrey won't leave her house, so the three head into [[Aubrey's House]] to see what is wrong. They go to Aubrey's room, where Kel and Aubrey argue until Hero intervenes. The two apologize to each other, and Aubrey adds the missing photos of Mari back into the Photo Album. Aubrey joins the party and the group heads to Basil's house, where Polly tells them he is visiting his grandmother at the hospital. The group visits their old treehouse and reminiscence the happier days of their childhood. Later that evening, they eventually return to Basil's house, only to find out that Basil has locked himself in his room. They decide to have a sleepover, planning to talk to him in the morning.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Skills have a basic 20% variation in damage (Excepting those with a fixed amount and release Energy).&amp;lt;br&amp;gt;&lt;br /&gt;
DEF refers to Enemy's DEF unless stated otherwise.&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| image    = DWKELNEUTRAL.png&lt;br /&gt;
| name1    = Annoy&lt;br /&gt;
| desc1    = Turns a friend or foe Angry. Costs 5 {{MP}}.&lt;br /&gt;
| source1  = Default&lt;br /&gt;
| name2    = Guard&lt;br /&gt;
| desc2    = Acts first, reducing damage taken by 50% for 1 turn. No {{MP}} Cost.&lt;br /&gt;
| source2  = Default&lt;br /&gt;
| name3    = Rebound&lt;br /&gt;
| desc3    = Deals 2.5 x ATK - DEF to all enemies. Costs 15 {{MP}}.&lt;br /&gt;
| source3  = Level 4&lt;br /&gt;
| name4    = Run 'n Gun&lt;br /&gt;
| desc4    = Deals 1.5 x AGI - DEF to a single target. Costs 15 {{MP}}.&lt;br /&gt;
| source4  = Level 9&lt;br /&gt;
| name5    = Curveball&lt;br /&gt;
| desc5    = If the target has an emotion, deals 3 x ATK - DEF. Otherwise, 2 x ATK - DEF. A successful hit randomly applies another emotion to the target. Costs 20 {{MP}}.&lt;br /&gt;
| source5  = Level 10&lt;br /&gt;
| name6    = Ricochet&lt;br /&gt;
| desc6    = Deals 2 x ATK - DEF to an enemy three times, with a 30% damage variation. Costs 30 {{MP}}.&lt;br /&gt;
| source6  = Level 16&lt;br /&gt;
| name7    = Megaphone&lt;br /&gt;
| desc7    = Makes all party members angry. Costs 45 {{MP}}.&lt;br /&gt;
| source7  = Level 20&lt;br /&gt;
| name8    = Can't Catch Me&lt;br /&gt;
| desc8    = Multi target taunt for one turn. Decrease all foes' hit rate by 55% for two turns. Costs 50 {{MP}}.&lt;br /&gt;
| source8  = Level 21&lt;br /&gt;
| name9    = Rally&lt;br /&gt;
| desc9    = Restore 4 energy to the party and 30% Juice to each party member besides himself, also turns himself Happy. Costs 50 {{MP}}.&lt;br /&gt;
| source9  = Level 26&lt;br /&gt;
| name10   = Comeback&lt;br /&gt;
| desc10   = Makes Kel Happy. If Sad was removed, Kel gains Flex. Costs 25 {{MP}}.&lt;br /&gt;
| source10 = Level 29&lt;br /&gt;
| name11   = Tickle&lt;br /&gt;
| desc11   = until the end of the turn, all attacks that can hit right in the heart done to the target will hit right in the heart. Costs 55 {{MP}} juice.&lt;br /&gt;
| source11 = Level 30&lt;br /&gt;
| name12   = Flex&lt;br /&gt;
| desc12   = Increases Kel's hit rate by 1000% (making him unable to miss) and increase the damage of the next damaging attack by 2.5 times. Costs 10 {{MP}}.&lt;br /&gt;
| source12 = [[Pluto]]&lt;br /&gt;
| name13   = Juice Me&lt;br /&gt;
| desc13   = Deals 25% of the friend's current heart as damage, but recover 40% juice, this damage is affected by both the Flex affect and emotion, but not the juice gained. Costs 10 {{MP}}. This skill does not have damage variation and will never hit right in the heart.&lt;br /&gt;
| source13 = [[Coconut]]&lt;br /&gt;
| name14   = Snowball&lt;br /&gt;
| desc14   = If the target is Sad, it will do 3 x ATK - DEF damage, else it will do 2.5 x ATK - DEF and turn the target sad. Costs 20 {{MP}}.&lt;br /&gt;
| source14 = [[Snowball]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===In-game===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
Omori Origin Group.png&lt;br /&gt;
DW Group Hug.png&lt;br /&gt;
MIRROR_PLAYGROUND.png&lt;br /&gt;
Release_energy.png&lt;br /&gt;
HeroMariSunnyKel.png&lt;br /&gt;
ComfortingAubrey.png&lt;br /&gt;
MEMORY3.png&lt;br /&gt;
EveryonePiano.png&lt;br /&gt;
MEMORY4.PNG&lt;br /&gt;
EveryoneKitchen.png&lt;br /&gt;
SunsetPicnic.png&lt;br /&gt;
Kel intro small.png|An older Kel greets Sunny.&lt;br /&gt;
Group_hug_fw.png|Kel, Hero, and Sunny comfort Aubrey.&lt;br /&gt;
Kel_Sleeping.png|Kel sleeping at Basil's house.&lt;br /&gt;
KEL'S FAMILY PHOTO.png|Kel's family photo.&lt;br /&gt;
KelWalkDW.gif&lt;br /&gt;
DW Kel Sprite (Idle).png&lt;br /&gt;
KelWalkFA.gif&lt;br /&gt;
KEL.png&lt;br /&gt;
Kel Was Kelsey.gif|Development gif with Kel's old name. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Faces===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DWKEL1.png&lt;br /&gt;
DWKEL2.png&lt;br /&gt;
DWKEL3.png&lt;br /&gt;
DWKEL4.png&lt;br /&gt;
DWKEL5.png&lt;br /&gt;
DWKEL6.png&lt;br /&gt;
DWKEL7.png&lt;br /&gt;
DWKEL8.png&lt;br /&gt;
DWKEL9.png&lt;br /&gt;
DWKEL10.png&lt;br /&gt;
DWKEL11.png&lt;br /&gt;
DWKEL12.png&lt;br /&gt;
DWKEL13.png&lt;br /&gt;
DWKEL14.png&lt;br /&gt;
DWKEL15.png&lt;br /&gt;
DWKEL16.png&lt;br /&gt;
DWKEL17.png&lt;br /&gt;
DWKEL18.png&lt;br /&gt;
DWKEL19.png&lt;br /&gt;
DW Kel (Faceless).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RWKel1.png&lt;br /&gt;
RWKel2.png&lt;br /&gt;
RWKel3.png&lt;br /&gt;
RWKel4.png&lt;br /&gt;
RWKel5.png&lt;br /&gt;
RWKel6.png&lt;br /&gt;
RWKel7.png&lt;br /&gt;
RWKel8.png&lt;br /&gt;
RWKel9.png&lt;br /&gt;
RWKel10.png&lt;br /&gt;
RWKel11.png&lt;br /&gt;
RWKel12.png&lt;br /&gt;
RWKel13.png&lt;br /&gt;
RWKel14.png&lt;br /&gt;
RW Young Kel.png&lt;br /&gt;
RW Young Kel 2.png&lt;br /&gt;
RW Young Kel 3.png&lt;br /&gt;
Dark KEL One.png&lt;br /&gt;
Dark KEL Two.png&lt;br /&gt;
Dark KEL Three.png&lt;br /&gt;
Dark KEL Four.png&lt;br /&gt;
Dark KEL Five.png&lt;br /&gt;
Dark KEL Six.png&lt;br /&gt;
Dark KEL Seven.png&lt;br /&gt;
Dark KEL Eight.png&lt;br /&gt;
RW KEL Cry.png&lt;br /&gt;
RWKelDark15.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Battle Faces===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DWKELNEUTRAL.png|Neutral&lt;br /&gt;
DWKELAFRAID.png|Afraid&lt;br /&gt;
DWKELTOAST.png|Toast&lt;br /&gt;
DWKELHAPPY.png|Happy&lt;br /&gt;
DWKELECSTATIC.png|Ecstatic&lt;br /&gt;
DWKELSAD.png|Sad&lt;br /&gt;
DWKELDEPRESSED.png|Depressed&lt;br /&gt;
DWKELANGRY.png|Angry&lt;br /&gt;
DWKELENRAGED.png|Enraged&lt;br /&gt;
DWKELINJURED.png|Injured&lt;br /&gt;
DWKELVICTORY.png|Victory&lt;br /&gt;
DWKelComeback.png|When using Comeback&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RWKELNEUTRAL.png|Neutral&lt;br /&gt;
RWKELAFRAID.png|Afraid (Unused)&lt;br /&gt;
RWKELDEFEATED.png|Defeated&lt;br /&gt;
RWKELHAPPY.png|Happy&lt;br /&gt;
RWKELECSTATIC.png|Ecstatic (Unused)&lt;br /&gt;
RWKELSAD.png|Sad&lt;br /&gt;
RWKELDEPRESSED.png|Depressed (Unused)&lt;br /&gt;
RWKELANGRY.png|Angry&lt;br /&gt;
RWKELENRAGED.png|Enraged (Unused)&lt;br /&gt;
RWKELINJURED.png|Injured&lt;br /&gt;
RWKELVICTORY.png|Victory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tags===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW TAG AUBREY KEL.png&lt;br /&gt;
DW TAG HERO KEL.png&lt;br /&gt;
DW TAG OMORI KEL.png&lt;br /&gt;
DW TAG KEL AUBREY.png&lt;br /&gt;
DW TAG KEL HERO.png&lt;br /&gt;
DW TAG KEL OMORI.png&lt;br /&gt;
Dw_Kel_tag_normal.png&lt;br /&gt;
DW_Kel_tag_masked.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA TAG AUBREY KEL.png&lt;br /&gt;
FA TAG HERO KEL.png&lt;br /&gt;
FA TAG SUNNY KEL.png&lt;br /&gt;
FA TAG KEL AUBREY.png&lt;br /&gt;
FA TAG KEL HERO.png&lt;br /&gt;
FA TAG KEL SUNNY.png&lt;br /&gt;
FA_Kel_tag.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Photo Album===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 01.png&lt;br /&gt;
DW ALBUM 05.png&lt;br /&gt;
DW ALBUM 06.png&lt;br /&gt;
DW ALBUM 08.png&lt;br /&gt;
DW ALBUM 09.png&lt;br /&gt;
DW ALBUM 10.png&lt;br /&gt;
DW ALBUM 11.png&lt;br /&gt;
DW ALBUM 12.png&lt;br /&gt;
DW ALBUM 13.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA ALBUM 02.png&lt;br /&gt;
FA ALBUM 03.png&lt;br /&gt;
FA ALBUM 04.png&lt;br /&gt;
FA ALBUM 06.png&lt;br /&gt;
FA ALBUM 08.png&lt;br /&gt;
FA ALBUM 09.png&lt;br /&gt;
FA ALBUM 10.png&lt;br /&gt;
FA ALBUM 12.png&lt;br /&gt;
FA ALBUM 13.png&lt;br /&gt;
FA ALBUM 14.png&lt;br /&gt;
FA ALBUM 16.png&lt;br /&gt;
FA ALBUM 19.png&lt;br /&gt;
FA ALBUM 20.png&lt;br /&gt;
FA ALBUM 21.png&lt;br /&gt;
FA ALBUM 22.png&lt;br /&gt;
FA ALBUM 24.png&lt;br /&gt;
FA ALBUM 26.png&lt;br /&gt;
FA ALBUM 28.png&lt;br /&gt;
FA ALBUM 29.png&lt;br /&gt;
FA ALBUM 34.png&lt;br /&gt;
FA ALBUM 35.png&lt;br /&gt;
FA ALBUM 37.png&lt;br /&gt;
FA ALBUM 38.png&lt;br /&gt;
FA ALBUM 39.png&lt;br /&gt;
FA ALBUM 40.png&lt;br /&gt;
FA ALBUM 41.png&lt;br /&gt;
FA ALBUM 42.png&lt;br /&gt;
FA ALBUM 44.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
OMORI FRIENDS.gif&lt;br /&gt;
KEL OMORISKETCH.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR2.png&lt;br /&gt;
OMORI_Fight_Sketch.png&lt;br /&gt;
OMOCAT SKETCH OMORIKELS.png&lt;br /&gt;
OMORI GROUPSKETCH2.png&lt;br /&gt;
OMORI FRIENDS2.gif&lt;br /&gt;
OMORI DW Group Concept.png&lt;br /&gt;
OMORI GROUPREALWORLDSKETCH.png&lt;br /&gt;
OMOCAT SKETCH OMORIANDKELS.png&lt;br /&gt;
Faraway Town Citizens Concept.png&lt;br /&gt;
Kelconcept.png&lt;br /&gt;
Good Times Sketch (2019).png&lt;br /&gt;
OMOCAT OMORI AU ARTWORK.png&lt;br /&gt;
Omori Countdown (24 Days Left).png&lt;br /&gt;
Happy New Year (2021) Sketch.png&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png&lt;br /&gt;
Climbwithme.png&lt;br /&gt;
Omori Birthdays.png&lt;br /&gt;
Omori Main Faraway Cast (Merch Teaser).png&lt;br /&gt;
Omori Release Energy (Merch).png&lt;br /&gt;
Omori Chibi Stickers.png&lt;br /&gt;
Omori First Award.png&lt;br /&gt;
Omori Headspace Main.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* It's entirely possible that Kel's name was going to be different during production, as evidenced by an old development GIF&amp;lt;ref&amp;gt;[https://rpgmaker.net/games/6228/images/46204/ Kel's name is Kelsey in this old development gif.]&amp;lt;/ref&amp;gt; where his name is Kelsey.&lt;br /&gt;
* In the real world, Kel is the only character capable of legitimately feeling Happy, Sad, and Angry.&lt;br /&gt;
:* He will become Happy if he is given [[Orange Joe (real world)|Orange Joe]] in battle.&lt;br /&gt;
:* Several enemies, such as [[Kim (enemy)|Kim]], are capable of making him Sad.&lt;br /&gt;
:* He will be locked to Angry throughout the entire battle against Aubrey at the Church, and will not change emotion even if fed Orange Joe.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Hero&amp;diff=12862</id>
		<title>Hero</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Hero&amp;diff=12862"/>
		<updated>2023-03-10T19:20:31Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Bossman Hero}}&lt;br /&gt;
{{Character infobox&lt;br /&gt;
|image=DWHeroNeutral.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|sprites=[[File:Dream Hero Walk.gif]][[File:RealHeroWalk.gif]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|age=15 (Headspace)&amp;lt;br&amp;gt;Approx. 19 (Real world)&lt;br /&gt;
|birthday=January 1st&lt;br /&gt;
|location=[[Neighbor's Room]]&lt;br /&gt;
|role=Playable character&lt;br /&gt;
}}&lt;br /&gt;
{{quote|''&amp;quot;It might be easier to ignore your problems, but it's okay to cry about them too. There's more good times to come. Life gets better... and you can be the one to make that happen.&amp;quot;''|Hero}}&lt;br /&gt;
&lt;br /&gt;
'''Hero''' is one of the three main deuteragonists in ''[[OMORI (game)|OMORI]]'' who make up [[Omori]]'s party.&lt;br /&gt;
&lt;br /&gt;
When [[Tagging|Tagged]], Hero can use his charm to convince others to assist the party, or attain discounts and free items.&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
===Appearance===&lt;br /&gt;
Hero is the oldest and tallest of the party. According to [[Sprout Mole Mike]], he is 5'7&amp;quot; in Headspace.&lt;br /&gt;
&lt;br /&gt;
In Headspace, Hero wears a set of blue-striped pajamas. His hair is unkempt and messy from sleep. Like [[Kel]] and [[Aubrey]], he is barefoot, and his hairs and eyes are the same bluish-purple tint as theirs.&lt;br /&gt;
&lt;br /&gt;
In the real world, Hero has neatly styled brown hair and black eyes. He wears a navy v-neck sweater, grey pants, and white shoes.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Hero is the peacemaker of the group, who tries to restrain his friends whenever they get too worked up. He is described as having a mild personality and being passionate about baking, cooking, and cleaning.&amp;lt;ref&amp;gt;Sprout Mole Mike: His passions include baking, cooking and cleaning... And if that doesn't sound like the perfect man, check out his killer smile and mild personality!&amp;lt;/ref&amp;gt;He is also noted to be an extremely hard and talented worker. Kel describes him as being &amp;quot;naturally good at everything,&amp;quot;&amp;lt;ref&amp;gt;Kel: He's naturally good at everything but he still works really hard, so I'm proud of him!&amp;lt;/ref&amp;gt; and he becomes the [[Last Resort]]'s best employee less than a day after his employment via contract. [[Mr. Jawsum]] explicitly cites this as a reason for why he refuses to let Hero resign without a fight, and the Last Resort notably completely flops within a day of his absence, as seen during the [[Routes|Omori route]].&amp;lt;ref&amp;gt;Mr. Jawsum: His very presence increases my work output by 700%! I'd be a fool to let go of a worker like him.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hero is extremely charismatic, and his charisma allows him to convince others to go along with his requests, get discounts from the [[Mailbox (Character)|Mailbox]] (who cites him as his &amp;quot;best customer&amp;quot;) and befriend animals, like [[Ems]].  However, he is a pushover, and often has difficulty telling others &amp;quot;no,&amp;quot; such as when Aubrey successfully talks him into attending [[Sweetheart]]'s Quest for Hearts, and his initial reluctance to turn down Sweetheart's marriage proposal until his friends motivate him.&lt;br /&gt;
&lt;br /&gt;
He also has crippling arachnophobia; in Headspace, encountering enemies that are even vaguely spider-like will cause him to begin the battle Afraid, while in the real world, his fear seems to have gotten even worse to the point where he completely shuts down when he catches even a glimpse of a spider in his room.&lt;br /&gt;
&lt;br /&gt;
In the real world, he is significantly more reserved than his depiction in Headspace, which Kel notes is due to Mari's death, and theorizes that he still blames himself for her apparent suicide.&lt;br /&gt;
&lt;br /&gt;
Towards the end of the game, if Sunny examines him as he sleeps at Basil's house, he will describe him as &amp;quot;wise, capable, loving&amp;quot; and as someone &amp;quot;that will always make himself available to help you, even to a fault.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
Hero was born on January 1st&amp;lt;ref&amp;gt;[https://twitter.com/OMORI_GAME/status/1362572854793887748 Official OMORI Account confirms that Hero's birthday is on January 1st.]&amp;lt;/ref&amp;gt; to an [[Kel's dad|unnamed father]] and [[Kel's mom|mother]] approximately 19 years before the start of the game.&amp;lt;ref&amp;gt;In Headspace, he states that he is fifteen years old in the Omori route when Mr. Jawsum hands him ownership of the Last Resort, and it has been four years since Mari's death at the time of the game's events.&amp;lt;/ref&amp;gt; Three years later, his younger brother Kel was born. Hero obtained the nickname &amp;quot;Hero&amp;quot; because of his love for [[Hero Sandwich|hero sandwiches]].&amp;lt;ref&amp;gt;Kel: You know... I don't know if I ever told you this, but that's why my brother's nickname is Hero... You'd think it's because of some really cool reason like he saved a puppy when he was a kid or something... but no... He just really likes sandwiches!&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
At some point, Hero became friends with his next-door neighbors [[Mari]] and [[Sunny]], then later [[Aubrey]] and [[Basil]]. They, along with Kel, would spend much of their time together. It is implied that Hero and Mari were either dating or simply had mutual feelings for each other, as depicted through many of their interactions both in Headspace and in memories in reality.&lt;br /&gt;
&lt;br /&gt;
When Mari died, Hero became severely depressed and secluded himself from his friends, family, school, and hobbies for about a year, becoming an hikikomori not unlike Sunny. At one point, Kel tried to help Hero out of his depressive episode, but this resulted in Hero taking out his grief and anger on Kel.&amp;lt;ref&amp;gt;Kel: One night... I went over to him while he was all huddled in his blankets and started saying stuff. Stuff like how we all miss him and how we want him to get better... How everyone is really worried... How Mari wouldn't want to see him like this... [...] But Hero... Hero got angry. He suddenly got up and started screaming and yelling at me about a bunch of stuff. Some of it was pretty hurtful, too... but I think I blocked out a lot of it. &amp;lt;/ref&amp;gt; His parents immediately rushed to comfort him, ignoring Kel who was also in tears. Noticing this, Hero immediately embraced Kel and apologized. It is after this instance that Hero's depression began to subside, although according to Kel, he is still somewhat closed off.&lt;br /&gt;
&lt;br /&gt;
He once considered becoming a chef partly due to Mari's (and potentially Sunny's) encouragement. However, after her death, he decided to follow his parents' wishes to become a doctor.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
===Normal Route===&lt;br /&gt;
====Day 1====&lt;br /&gt;
Hero is not physically seen on the first day, as he is at college and preparing to return to Faraway for the summer. Nonetheless, he indirectly kicks off the events that take up much of the plot in the real world: Kel invites Sunny to help him pick out a gift to celebrate his return from college, which directly leads them into encountering Aubrey and Basil, an encounter that prompts much of the conflict in the real world.&lt;br /&gt;
&lt;br /&gt;
====Day 2====&lt;br /&gt;
Hero is not seen until the evening, although a part of Kel's errands involves picking up a order for a [[&amp;quot;Pizza&amp;quot; Order|hero sandwich]] for him from Gino's Pizza.&lt;br /&gt;
&lt;br /&gt;
{{quote|''&amp;quot;Hmm... It looks like Basil's breathing is steady... but we need to get him somewhere warm, quickly.&amp;quot;''|Hero's first words, immediately after saving Sunny and Basil}}&lt;br /&gt;
When Aubrey accidentally pushes Basil into the lake at their old hideout spot in a fit of rage, Sunny jumps in to save him, although he begins drowning. Hero makes his real-world debut by diving into the lake, saving both Sunny and Basil's lives (although Sunny hallucinates the event as Mari saving him). After the trio carry the waterlogged and unconscious Basil back to his house, Hero properly greets Sunny and Kel, and is surprised at Aubrey's outburst of violence towards Basil, suggesting it to be a misunderstanding.&lt;br /&gt;
&lt;br /&gt;
The trio eventually return to Kel's house, although their mother is upset over their tardiness to dinner. While eating in the living room, they look through Basil's [[Photo Album]], where Hero notices that all photographs of Mari have been removed from the album. Reminiscing over the memories, Hero gets the idea of spending the night at Sunny's house, which Kel escalates into a sleepover, remembering that Sunny hates sleeping alone.&lt;br /&gt;
&lt;br /&gt;
Later that night, after Omori finishes his exploration of [[Black Space]], Sunny awakes to music coming from the piano room. When he comes to investigate, Hero arrives, also having heard it, before confiding in Sunny about Mari's death. He admits that he still misses her every day, and that he doesn't understand why she &amp;quot;chose to leave us the way she did,&amp;quot; before prompting Sunny to return to bed, stating that he will join him shortly. If Sunny reenters the piano room, he will see Hero sobbing over the piano, still grieving Mari.&lt;br /&gt;
&lt;br /&gt;
====Day 3====&lt;br /&gt;
Hero awakes Sunny early, having cooked him and Kel breakfast and having finished all of Sunny's chores for him as a parting gift of sorts. When [[Kim]] knocks on the door, angry at Kel for &amp;quot;doing something&amp;quot; to Aubrey to make her completely unresponsive and demanding his help, Kel initially brushes her off. Hero is the one who suggests attempting to reach out to her, reasoning that, while Aubrey has changed, he still cares about her, and she likely still cares about them too, deep down.&lt;br /&gt;
&lt;br /&gt;
Meeting up with the Hooligans at Aubrey's house, he finds the door unlocked and enters with Sunny and Kel. They find the place to be in complete disrepair, with Aubrey's mother completely nonresponsive. Heading upstairs to the attic, the friends confront Aubrey, who is initially outraged at their intrusion, screaming at them to get out. After hearing both sides of the conflict, Hero identifies the tension as a &amp;quot;normal Kel and Aubrey fight,&amp;quot; and asks them to make-up, before confronting Aubrey about the stolen Photo Album pictures. While he chides Aubrey for the thievery, he nonetheless forgives her for it and helps the group place the photos back, completing the album with the exception of one photo.&lt;br /&gt;
&lt;br /&gt;
Afterwards, the reunited friends attempt to visit Basil's house; when he turns out to be at the hospital, visiting his grandma, Hero suggests heading to the treehouse they had built in Sunny's backyard years prior. When they leave the treehouse, Aubrey breaks down into tears as she admits to her misplaced anger at everyone &amp;quot;moving on&amp;quot; from Mari's death, and her theft of Basil's Photo Album after his alleged vandalism of it. Hero is the one to comfort her, noting that she was the one who restored the photos to pristine condition, and prompts his friends into a group hug, before they return to Basil's house under Aubrey's urging. When they arrive, and discover Basil to be completely unresponsive, Hero suggests a sleepover, both to celebrate Sunny's last day in Faraway and so they'd be there for Basil. Spending the evening hanging out together watching television, the friends eventually fall asleep.&lt;br /&gt;
&lt;br /&gt;
===Abandon Ending===&lt;br /&gt;
After remembering the truth, if Sunny chooses to go back to sleep instead of confronting and &amp;quot;saving&amp;quot; Basil, Basil will succeed in killing himself, leaving the entire friend group in despair. Hero, in tears, will beg Sunny not to look at Basil's body and instruct him to go home, saying that they'll &amp;quot;take care&amp;quot; of the situation. He also, unconvincingly, adds that they'll &amp;quot;be okay. I think...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Notably, the first time he is spoken to, the line &amp;quot;We'll be okay. I think...&amp;quot; is written in the game's alternate, messy font typically associated with [[Something]]. If he is spoken to again, the line will be rendered in the game's normal font.&lt;br /&gt;
&lt;br /&gt;
===Good Ending===&lt;br /&gt;
The friend's sleepover is interrupted after they hear [[Basil_(enemy)|Sunny's disastrous attempt to &amp;quot;save&amp;quot; Basil]], ending in Basil grievously injuring Sunny's eye with gardening shears. The three friends presumably call an ambulance for the badly injured boys, going by the sirens heard after Sunny blacks out.&lt;br /&gt;
&lt;br /&gt;
If Sunny refuses to give up when he falls to [[Omori_(enemy)|Omori]]'s assault, he will wake up in the [[Hospital]] and will seek out Basil. Hero will be found in Basil's hospital room along with Kel and Aubrey, checking on him. Sunny proceeds to tell him - and the rest of his friends - the truth behind Mari's death and alleged suicide.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Skills have a basic 20% variation in damage (With the exception of those with a fixed amount and release Energy).&amp;lt;br&amp;gt;&lt;br /&gt;
DEF refers to Enemy's DEF unless stated otherwise.&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| image    = DWHeroNeutral.png&lt;br /&gt;
| name1    = Cook&lt;br /&gt;
| desc1    = Heals a friend for 75% of their heart. Can be used outside of battle. Costs 10 {{MP}}.&lt;br /&gt;
| source1  = Default&lt;br /&gt;
| name2    = Guard&lt;br /&gt;
| desc2    = Acts first, reducing damage taken by 50% for 1 turn. No {{MP}} Cost.&lt;br /&gt;
| source2  = Default&lt;br /&gt;
| name3    = Massage&lt;br /&gt;
| desc3    = Removes a friend or foe's emotion. Costs 5 {{MP}}.&lt;br /&gt;
| source3  = Level 2&lt;br /&gt;
| name4    = Charm&lt;br /&gt;
| desc4    = Acts first, a foe targets Hero for 1 turn. Costs 10 {{MP}}.&lt;br /&gt;
| source4  = Level 8&lt;br /&gt;
| name5    = Smile&lt;br /&gt;
| desc5    = Acts first, decrease the target's attack by one tier. Costs 25 {{MP}}.&lt;br /&gt;
| source5  = Level 10&lt;br /&gt;
| name6    = Fast Food&lt;br /&gt;
| desc6    = Act's first, healing a friend for 40% of their heart. Costs 15 {{MP}}.&lt;br /&gt;
| source6  = Level 13&lt;br /&gt;
| name7    = Homemade Jam&lt;br /&gt;
| desc7    = Brings back a friend with 70% heart. Costs 40 {{MP}}.&lt;br /&gt;
| source7  = Level 16&lt;br /&gt;
| name8    = Captivate&lt;br /&gt;
| desc8    = Acts first. All foes target Hero for 1 turn. Costs 20 {{MP}}.&lt;br /&gt;
| source8  = Level 20&lt;br /&gt;
| name9    = Enchant&lt;br /&gt;
| desc9    = A single target taunt that turns the target happy. Costs 15 {{MP}}.&lt;br /&gt;
| source9  = Level 22&lt;br /&gt;
| name10   = Share Food&lt;br /&gt;
| desc10   = Heals 50% heart of Hero and his target. Costs 15 {{MP}}.&lt;br /&gt;
| source10 = Level 24&lt;br /&gt;
| name11   = Mesmerize&lt;br /&gt;
| desc11   = A multi-target taunts that also apply the guard state to Hero, decreasing damage taken by 50%. Costs 30 {{MP}}.&lt;br /&gt;
| source11 = Level 28&lt;br /&gt;
| name12   = Dazzle&lt;br /&gt;
| desc12   = Turns all foes happy and decreases their attack by one tier. Costs 35 {{MP}}.&lt;br /&gt;
| source12 = Level 30&lt;br /&gt;
| name13   = Snack Time&lt;br /&gt;
| desc13   = Heals all friends for 40% of their heart. Can be used outside of battle. Costs 25 {{MP}}.&lt;br /&gt;
| source13 = [[Baking Pan]]&lt;br /&gt;
| name14   = Tea Time&lt;br /&gt;
| desc14   = Heals 30% of the target's heart and 20% of its juice. Costs 25 {{MP}}.&lt;br /&gt;
| source14 = [[Teapot]]&lt;br /&gt;
| name15   = Spicy Food&lt;br /&gt;
| desc15   = Deals 2 * ATK - DEF to the target and turns it angry. Costs 15 {{MP}}. This skill can't hit right in the heart.&lt;br /&gt;
| source15 = [[Man on Fire]]&lt;br /&gt;
| name16   = Refresh&lt;br /&gt;
| desc16   = Heals 50% of a friend's juice. Costs 40 {{MP}}.&lt;br /&gt;
| source16 = [[Blender]]&lt;br /&gt;
| name17   = Tenderize&lt;br /&gt;
| desc17   = Deals 4 * ATK - DEF damage to a target and decrease its defense by one tier. Costs 30 {{MP}}.&lt;br /&gt;
| source17 = [[Tenderizer]]&lt;br /&gt;
| name18   = Gator Aid&lt;br /&gt;
| desc18   = Increase all the party members' defense by one tier. Costs 15 {{MP}}.&lt;br /&gt;
| source18 = [[Gator Guy]] (Artist)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===In-game===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Omori Origin Group.png&lt;br /&gt;
DW Group Hug.png&lt;br /&gt;
MIRROR PLAYGROUND.png&lt;br /&gt;
Release energy.png&lt;br /&gt;
HeroMariSunnyKel.png&lt;br /&gt;
ComfortingAubrey.png&lt;br /&gt;
MEMORY3.png&lt;br /&gt;
EveryonePiano.png&lt;br /&gt;
MEMORY4.PNG&lt;br /&gt;
EveryoneKitchen.png&lt;br /&gt;
SunsetPicnic.png&lt;br /&gt;
Hero introl.png&lt;br /&gt;
Group_hug_fw.png&lt;br /&gt;
Hero_Sleeping.png&lt;br /&gt;
KEL'S FAMILY PHOTO.png&lt;br /&gt;
Dream Hero Walk.gif&lt;br /&gt;
DW Hero Sprite (Idle).png&lt;br /&gt;
RealHeroWalk.gif&lt;br /&gt;
HERO.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Faces===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW_Hero_face_36.png&lt;br /&gt;
DW_Hero_face_37.png&lt;br /&gt;
DW_Hero_face_38.png&lt;br /&gt;
DW_Hero_face_39.png&lt;br /&gt;
DW_Hero_face_40.png&lt;br /&gt;
DW_Hero_face_41.png&lt;br /&gt;
DW_Hero_face_42.png&lt;br /&gt;
DW_Hero_face_43.png&lt;br /&gt;
DW_Hero_face_44.png&lt;br /&gt;
DW_Hero_face_45.png&lt;br /&gt;
DW_Hero_face_46.png&lt;br /&gt;
DW_Hero_face_47.png&lt;br /&gt;
DW_Hero_face_48.png&lt;br /&gt;
DW_Hero_face_49.png&lt;br /&gt;
DW_Hero_face_50.png&lt;br /&gt;
DW Hero (Faceless).png&lt;br /&gt;
DWHero16.png&lt;br /&gt;
DWHERO17.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RW_Hero_face_28.png&lt;br /&gt;
RW_Hero_face_29.png&lt;br /&gt;
RW_Hero_face_30.png&lt;br /&gt;
RW_Hero_face_31.png&lt;br /&gt;
RW_Hero_face_32.png&lt;br /&gt;
RW_Hero_face_33.png&lt;br /&gt;
RW_Hero_face_34.png&lt;br /&gt;
RW_Hero_face_35.png&lt;br /&gt;
RW_Hero_face_36.png&lt;br /&gt;
RW_Hero_face_37.png&lt;br /&gt;
RW_Hero_face_38.png&lt;br /&gt;
RW_Hero_face_39.png&lt;br /&gt;
RW_Hero_face_40.png&lt;br /&gt;
RW_Hero_face_41.png&lt;br /&gt;
RW_Hero_face_42.png&lt;br /&gt;
RW_Hero_face_C08.png&lt;br /&gt;
RW_Hero_face_C09.png&lt;br /&gt;
RW_Hero_face_C10.png&lt;br /&gt;
RW_Hero_face_C11.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Battle Faces===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DWHeroNeutral.png|Neutral&lt;br /&gt;
DWHeroScared.png|Afraid&lt;br /&gt;
DWHeroToast.png|Toast&lt;br /&gt;
DWHeroHappy.png|Happy&lt;br /&gt;
DWHeroEcstatic.png|Ecstatic&lt;br /&gt;
DWHeroSad.png|Sad&lt;br /&gt;
DWHeroDepressed.png|Depressed&lt;br /&gt;
DWHeroAngry.png|Angry&lt;br /&gt;
DWHeroEnraged.png|Enraged&lt;br /&gt;
DWHeroInjured.png|Injured&lt;br /&gt;
DWHeroVictory.png|Victory&lt;br /&gt;
HERO_SMILE.png|When using Smile&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RWHeroNeutral.png|Neutral&lt;br /&gt;
RWHeroScared.png|Afraid (Unused)&lt;br /&gt;
RWHeroDefeated.png|Defeated&lt;br /&gt;
RWHeroHappy.png|Happy&lt;br /&gt;
RWHeroEcstatic.png|Ecstatic (Unused)&lt;br /&gt;
RWHeroSad.png|Sad (Unused)&lt;br /&gt;
RWHeroDepressed.png|Depressed (Unused)&lt;br /&gt;
RWHeroAngry.png|Angry (Unused)&lt;br /&gt;
RWHeroEnraged.png|Enraged (Unused)&lt;br /&gt;
RWHeroInjured.png|Injured&lt;br /&gt;
RWHeroVictory.png|Victory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tags===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW TAG HERO AUBREY.png&lt;br /&gt;
DW TAG HERO KEL.png&lt;br /&gt;
DW TAG HERO OMORI.png&lt;br /&gt;
DW TAG AUBREY HERO.png&lt;br /&gt;
DW TAG KEL HERO.png&lt;br /&gt;
DW TAG OMORI HERO.png&lt;br /&gt;
DW_Hero_tag_masked.png&lt;br /&gt;
DW_Hero_tag_normal.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA TAG HERO AUBREY.png&lt;br /&gt;
FA TAG HERO KEL.png&lt;br /&gt;
FA TAG HERO SUNNY.png&lt;br /&gt;
FA TAG AUBREY HERO.png&lt;br /&gt;
FA TAG KEL HERO.png&lt;br /&gt;
FA TAG SUNNY HERO.png&lt;br /&gt;
FA_hero_charm.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Photo Album===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 03.png&lt;br /&gt;
DW ALBUM 05.png&lt;br /&gt;
DW ALBUM 08.png&lt;br /&gt;
DW ALBUM 09.png&lt;br /&gt;
DW ALBUM 10.png&lt;br /&gt;
DW ALBUM 12.png&lt;br /&gt;
DW ALBUM 13.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA ALBUM 03.png&lt;br /&gt;
FA ALBUM 06.png&lt;br /&gt;
FA ALBUM 07.png&lt;br /&gt;
FA ALBUM 08.png&lt;br /&gt;
FA ALBUM 09.png&lt;br /&gt;
FA ALBUM 10.png&lt;br /&gt;
FA ALBUM 13.png&lt;br /&gt;
FA ALBUM 14.png&lt;br /&gt;
FA ALBUM 18.png&lt;br /&gt;
FA ALBUM 24.png&lt;br /&gt;
FA ALBUM 29.png&lt;br /&gt;
FA ALBUM 30.png&lt;br /&gt;
FA ALBUM 36.png&lt;br /&gt;
FA ALBUM 37.png&lt;br /&gt;
FA ALBUM 39.png&lt;br /&gt;
FA ALBUM 41.png&lt;br /&gt;
FA ALBUM 42.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
OMORI_FRIENDS2.gif&lt;br /&gt;
OMORI_GROUPARTWORKCOLOR.png&lt;br /&gt;
OMORI_GROUPARTWORKCOLOR2.png&lt;br /&gt;
OMORI_FRIENDS.gif&lt;br /&gt;
OMOCAT OMORI AU ARTWORK.png&lt;br /&gt;
OMORI_Fight_Sketch.png&lt;br /&gt;
OMORI GROUPSKETCH2.png&lt;br /&gt;
Faraway Town Citizens Concept.png&lt;br /&gt;
Good Times Sketch (2019).png&lt;br /&gt;
OMORI DW Group Concept.png&lt;br /&gt;
OMORI GROUPREALWORLDSKETCH.png&lt;br /&gt;
Omori Countdown (24 Days Left).png&lt;br /&gt;
Happy New Year (2021) Sketch.png&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png&lt;br /&gt;
Omori Birthdays.png&lt;br /&gt;
Omori Main Faraway Cast (Merch Teaser).png&lt;br /&gt;
Omori Release Energy (Merch).png&lt;br /&gt;
Omori Chibi Stickers.png&lt;br /&gt;
Omori First Award.png&lt;br /&gt;
Omori Headspace Main.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Kel notes that Hero's name is actually a nickname. His real name is never mentioned in-game, although the game files occasionally refer to him as Henry.&lt;br /&gt;
* Hero will refuse to visit Mari's grave on Two Days Left, stopping Sunny from entering the cemetery and admitting that he's &amp;quot;not ready&amp;quot; for it yet.&lt;br /&gt;
* Hero's status as the Last Resort's best employee allows him to enter the toll roads of Deep Well much more cheaply than all other characters, who the Gator Guys attempt to scam.&lt;br /&gt;
* Hero's charm does not work on shopkeepers other than the Mailbox. For instance, Smuggler [[Jash]] in the Dungeon will not offer discounts if Hero is leading.&lt;br /&gt;
* Hero's favorite foods are chocolate chip cookies and hero sandwiches.&amp;lt;ref&amp;gt;Kel: Look Hero, we got your favorites... some chocolate chip cookies and a big ol' hero sandwich!&amp;lt;/ref&amp;gt;&lt;br /&gt;
* From version 1.0.7 on, almost all of Hero's healing skills are affected by emotional advantages: He will heal characters who are weak to his current emotion more, and will heal characters who are strong to his current emotion less. The only exception is Tea Time, which is not affected by emotions. It is unclear if this intended behavior, or a glitch.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Template:Character_infobox&amp;diff=12861</id>
		<title>Template:Character infobox</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Template:Character_infobox&amp;diff=12861"/>
		<updated>2023-03-10T19:19:24Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox theme-generic-border theme-generic-light&amp;quot; style=&amp;quot;float:right; margin-left: 10px; margin-bottom: 10px; font-family:OMORI_GAME2; width:300px; text-transform:uppercase !important; border-radius:2px;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:250%; line-height:1; padding:5px; text-align:center; border-radius:2px;&amp;quot;| {{{name|{{PAGENAME}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:0.5em; text-align:center;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;display: flex; align-items: center; justify-content: center;&amp;quot;&amp;gt;[[File:{{{image}}}|{{{size}}}]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{sprites&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px;&amp;quot; {{!}}sprites&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px;&amp;quot; {{!}}{{{sprites}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{age&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px;&amp;quot; {{!}}age&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px;&amp;quot; {{!}}{{{age}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{birthday&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px;&amp;quot;{{!}}birthday&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px;&amp;quot;{{!}}{{{birthday}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{gender&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px;&amp;quot; {{!}}gender&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px;&amp;quot; {{!}}{{{gender}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{location&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px;&amp;quot; {{!}}location&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px;&amp;quot; {{!}}{{{location}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{role&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px;&amp;quot; {{!}}role&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px;&amp;quot; {{!}}{{{role}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Infobox templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Template:Enemy_infobox&amp;diff=12860</id>
		<title>Template:Enemy infobox</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Template:Enemy_infobox&amp;diff=12860"/>
		<updated>2023-03-10T18:19:31Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox theme-generic-border theme-generic-light&amp;quot; style=&amp;quot;float:right; margin-left: 10px; margin-bottom: 10px; font-family:OMORI_GAME2; width:300px; text-transform:uppercase !important;border-radius:2px&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:250%; line-height:1; padding:5px; text-align:center;border-radius:2px&amp;quot;| {{{name|{{PAGENAME}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:0.5em; text-align:center;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;display: flex; align-items: center; justify-content: center;border-radius:2px&amp;quot;&amp;gt;[[File:{{{image}}}|{{{size}}}]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{heart&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{HP}} heart&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{heart}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{juice&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{MP}} juice&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{juice}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{attack&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}attack&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{attack}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{defense&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}defense&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{defense}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{speed&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}speed&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{speed}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{luck&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}luck&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{luck}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{hit&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}hit&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{hit}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{drops&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}drops&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{drops}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Infobox templates]]&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;name&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The name of the enemy; else, the page name will be used&amp;quot;,&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Name&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;image&amp;quot;: {&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The image to use as the thumbnail&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Forest Bunny (neutral).gif&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Thumbnail&amp;quot;,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;size&amp;quot;: {&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The size of the thumbnail image&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;150px&amp;quot;,&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Thumbnail Size&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;heart&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The enemy's health&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;85&amp;quot;,&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Heart&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;juice&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The enemy's juice&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;42&amp;quot;,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Juice&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;attack&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;,&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Attack&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The enemy's attack&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;10&amp;quot;,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;defense&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;,&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Defense&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The enemy's defense&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;2&amp;quot;,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;speed&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;,&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Speed&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The enemy's speed&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;10&amp;quot;,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;luck&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;,&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Luck&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The enemy's luck&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;10&amp;quot;,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;hit&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;,&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Hit&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The enemy's hit&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;drops&amp;quot;: {&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;What the enemy can drop upon defeat&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Candy&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Drops&amp;quot;,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;An overview of an enemy.&amp;quot;,&lt;br /&gt;
	&amp;quot;format&amp;quot;: &amp;quot;block&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Template:Enemy_infobox&amp;diff=12859</id>
		<title>Template:Enemy infobox</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Template:Enemy_infobox&amp;diff=12859"/>
		<updated>2023-03-10T18:12:55Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox theme-generic-border theme-generic-light&amp;quot; style=&amp;quot;float:right; margin-left: 10px; margin-bottom: 10px; font-family:OMORI_GAME2; width:300px; text-transform:uppercase !important;border-radius:2px&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:250%; line-height:1; padding:5px; text-align:center;border-radius:2px&amp;quot;| {{{name|{{PAGENAME}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:0.5em; text-align:center;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;display: flex; align-items: center; justify-content: center;border-radius:2px&amp;quot;&amp;gt;[[File:{{{image}}}|{{{size}}}]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{heart&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{HP}} heart&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{heart}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{juice&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{MP}} juice&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{juice}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{attack&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}attack&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{attack}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{defense&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}defense&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{defense}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{speed&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}speed&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{speed}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{luck&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}luck&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{luck}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{hit&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}hit&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{hit}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{drops&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}drops&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{drops}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Infobox templates]]&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;name&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The name of the enemy; else, the page name will be used&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;image&amp;quot;: {&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The image to use as the thumbnail&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Forest Bunny (neutral).gif&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;size&amp;quot;: {&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The size of the thumbnail image&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;150px&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;heart&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The enemy's health&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;85&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;juice&amp;quot;: {},&lt;br /&gt;
		&amp;quot;attack&amp;quot;: {},&lt;br /&gt;
		&amp;quot;defense&amp;quot;: {},&lt;br /&gt;
		&amp;quot;speed&amp;quot;: {},&lt;br /&gt;
		&amp;quot;luck&amp;quot;: {},&lt;br /&gt;
		&amp;quot;hit&amp;quot;: {},&lt;br /&gt;
		&amp;quot;drops&amp;quot;: {}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;An overview of an enemy.&amp;quot;,&lt;br /&gt;
	&amp;quot;format&amp;quot;: &amp;quot;block&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Template:Enemy_infobox&amp;diff=12858</id>
		<title>Template:Enemy infobox</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Template:Enemy_infobox&amp;diff=12858"/>
		<updated>2023-03-10T18:10:06Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox theme-generic-border theme-generic-light&amp;quot; style=&amp;quot;float:right; margin-left: 10px; margin-bottom: 10px; font-family:OMORI_GAME2; width:300px; text-transform:uppercase !important;border-radius:2px&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:250%; line-height:1; padding:5px; text-align:center;border-radius:2px&amp;quot;| {{{name|{{PAGENAME}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:0.5em; text-align:center;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;display: flex; align-items: center; justify-content: center;border-radius:2px&amp;quot;&amp;gt;[[File:{{{image}}}|{{{size}}}]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{heart&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{HP}} heart&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{heart}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{juice&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{MP}} juice&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{juice}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{attack&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}attack&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{attack}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{defense&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}defense&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{defense}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{speed&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}speed&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{speed}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{luck&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}luck&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{luck}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{hit&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}hit&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{hit}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{drops&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}drops&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{drops}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Infobox templates]]&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;name&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;The name of the enemy; else, the page name will be used&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;image&amp;quot;: {},&lt;br /&gt;
		&amp;quot;size&amp;quot;: {},&lt;br /&gt;
		&amp;quot;heart&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;,&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;The enemy's health&amp;quot;,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;juice&amp;quot;: {},&lt;br /&gt;
		&amp;quot;attack&amp;quot;: {},&lt;br /&gt;
		&amp;quot;defense&amp;quot;: {},&lt;br /&gt;
		&amp;quot;speed&amp;quot;: {},&lt;br /&gt;
		&amp;quot;luck&amp;quot;: {},&lt;br /&gt;
		&amp;quot;hit&amp;quot;: {},&lt;br /&gt;
		&amp;quot;drops&amp;quot;: {}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;An overview of an enemy.&amp;quot;,&lt;br /&gt;
	&amp;quot;format&amp;quot;: &amp;quot;block&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Template:Enemy_infobox&amp;diff=12857</id>
		<title>Template:Enemy infobox</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Template:Enemy_infobox&amp;diff=12857"/>
		<updated>2023-03-10T18:07:56Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox theme-generic-border theme-generic-light&amp;quot; style=&amp;quot;float:right; margin-left: 10px; margin-bottom: 10px; font-family:OMORI_GAME2; width:300px; text-transform:uppercase !important;border-radius:2px&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:250%; line-height:1; padding:5px; text-align:center;border-radius:2px&amp;quot;| {{{name|{{PAGENAME}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:0.5em; text-align:center;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;display: flex; align-items: center; justify-content: center;border-radius:2px&amp;quot;&amp;gt;[[File:{{{image}}}|{{{size}}}]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{heart&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{HP}} heart&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{heart}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{juice&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{MP}} juice&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{juice}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{attack&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}attack&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{attack}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{defense&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}defense&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{defense}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{speed&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}speed&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{speed}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{luck&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}luck&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{luck}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{hit&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}hit&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{hit}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{drops&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}drops&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{drops}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Infobox templates]]&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;name&amp;quot;: {},&lt;br /&gt;
		&amp;quot;image&amp;quot;: {},&lt;br /&gt;
		&amp;quot;size&amp;quot;: {},&lt;br /&gt;
		&amp;quot;heart&amp;quot;: {},&lt;br /&gt;
		&amp;quot;juice&amp;quot;: {},&lt;br /&gt;
		&amp;quot;attack&amp;quot;: {},&lt;br /&gt;
		&amp;quot;defense&amp;quot;: {},&lt;br /&gt;
		&amp;quot;speed&amp;quot;: {},&lt;br /&gt;
		&amp;quot;luck&amp;quot;: {},&lt;br /&gt;
		&amp;quot;hit&amp;quot;: {},&lt;br /&gt;
		&amp;quot;drops&amp;quot;: {}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;An overview of an enemy.&amp;quot;,&lt;br /&gt;
	&amp;quot;format&amp;quot;: &amp;quot;block&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Template:Enemy_infobox&amp;diff=12856</id>
		<title>Template:Enemy infobox</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Template:Enemy_infobox&amp;diff=12856"/>
		<updated>2023-03-10T18:07:43Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox theme-generic-border theme-generic-light&amp;quot; style=&amp;quot;float:right; margin-left: 10px; margin-bottom: 10px; font-family:OMORI_GAME2; width:300px; text-transform:uppercase !important;border-radius:2px&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:250%; line-height:1; padding:5px; text-align:center;border-radius:2px&amp;quot;| {{{name|{{PAGENAME}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:0.5em; text-align:center;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;display: flex; align-items: center; justify-content: center;border-radius:2px&amp;quot;&amp;gt;[[File:{{{image}}}|{{{size}}}]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{heart&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{HP}} heart&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{heart}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{juice&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{MP}} juice&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{juice}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{attack&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}attack&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{attack}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{defense&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}defense&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{defense}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{speed&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}speed&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{speed}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{luck&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}luck&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{luck}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{hit&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}hit&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{hit}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{drops&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}drops&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{drops}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Infobox templates]]&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;name&amp;quot;: {},&lt;br /&gt;
		&amp;quot;image&amp;quot;: {},&lt;br /&gt;
		&amp;quot;size&amp;quot;: {},&lt;br /&gt;
		&amp;quot;heart&amp;quot;: {},&lt;br /&gt;
		&amp;quot;juice&amp;quot;: {},&lt;br /&gt;
		&amp;quot;attack&amp;quot;: {},&lt;br /&gt;
		&amp;quot;defense&amp;quot;: {},&lt;br /&gt;
		&amp;quot;speed&amp;quot;: {},&lt;br /&gt;
		&amp;quot;luck&amp;quot;: {},&lt;br /&gt;
		&amp;quot;hit&amp;quot;: {},&lt;br /&gt;
		&amp;quot;drops&amp;quot;: {}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;An overview of an [[Enemy]].&amp;quot;,&lt;br /&gt;
	&amp;quot;format&amp;quot;: &amp;quot;block&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Template:Enemy_infobox&amp;diff=12855</id>
		<title>Template:Enemy infobox</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Template:Enemy_infobox&amp;diff=12855"/>
		<updated>2023-03-10T18:05:56Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox theme-generic-border theme-generic-light&amp;quot; style=&amp;quot;float:right; margin-left: 10px; margin-bottom: 10px; font-family:OMORI_GAME2; width:300px; text-transform:uppercase !important;border-radius:2px&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:250%; line-height:1; padding:5px; text-align:center;border-radius:2px&amp;quot;| {{{name|{{PAGENAME}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:0.5em; text-align:center;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;display: flex; align-items: center; justify-content: center;border-radius:2px&amp;quot;&amp;gt;[[File:{{{image}}}|{{{size}}}]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{heart&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{HP}} heart&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{heart}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{juice&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{MP}} juice&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{juice}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{attack&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}attack&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{attack}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{defense&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}defense&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{defense}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{speed&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}speed&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{speed}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{luck&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}luck&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{luck}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{hit&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}hit&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{hit}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{drops&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}drops&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; style=&amp;quot;border-radius:2px&amp;quot;{{!}}{{{drops}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Infobox templates]]&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;name&amp;quot;: {},&lt;br /&gt;
		&amp;quot;image&amp;quot;: {},&lt;br /&gt;
		&amp;quot;size&amp;quot;: {},&lt;br /&gt;
		&amp;quot;heart&amp;quot;: {},&lt;br /&gt;
		&amp;quot;juice&amp;quot;: {},&lt;br /&gt;
		&amp;quot;attack&amp;quot;: {},&lt;br /&gt;
		&amp;quot;defense&amp;quot;: {},&lt;br /&gt;
		&amp;quot;speed&amp;quot;: {},&lt;br /&gt;
		&amp;quot;luck&amp;quot;: {},&lt;br /&gt;
		&amp;quot;hit&amp;quot;: {},&lt;br /&gt;
		&amp;quot;drops&amp;quot;: {}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Template:Weapon_Infobox&amp;diff=12854</id>
		<title>Template:Weapon Infobox</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Template:Weapon_Infobox&amp;diff=12854"/>
		<updated>2023-03-10T18:03:36Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Template:Enemy_Infobox&amp;diff=12853</id>
		<title>Template:Enemy Infobox</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Template:Enemy_Infobox&amp;diff=12853"/>
		<updated>2023-03-10T18:03:06Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Template:Weapon_Infobox&amp;diff=12852</id>
		<title>Template:Weapon Infobox</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Template:Weapon_Infobox&amp;diff=12852"/>
		<updated>2023-03-10T18:01:55Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: whoops forgot i left this garbage in here&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox theme-generic-border theme-generic-light&amp;quot; style=&amp;quot;float:right; margin-left: 10px; font-family:OMORI_GAME2; width:300px; text-transform:uppercase !important;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;font-size:250%; line-height:1; padding:5px; text-align:center;&amp;quot;| {{#external_value:name}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:0.5em; text-align:center;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;theme-generic-border theme-generic-dark&amp;quot; style=&amp;quot;display: flex; align-items: center; justify-content: center;&amp;quot;&amp;gt;[[File:{{{image}}}]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; {{!}}user&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; {{!}}[[{{#external_value:user}}]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; {{!}}{{HP}} heart&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; {{!}}{{#external_value:heart}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
|-&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; {{!}}{{MP}} juice&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; {{!}}{{#external_value:juice}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
|-&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; {{!}}attack&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; {{!}}{{#external_value:attack}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
|-&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; {{!}}defense&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; {{!}}{{#external_value:defense}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; {{!}}speed&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; {{!}}{{#external_value:speed}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
|-&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; {{!}}luck&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; {{!}}{{#external_value:luck}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; {{!}}hit&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; {{!}}{{#external_value:hit}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
|-&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-dark item-infobox-row-left&amp;quot; {{!}}id&lt;br /&gt;
{{!}} class=&amp;quot;theme-generic-border theme-generic-light generic-infobox-row&amp;quot; {{!}}{{{id}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Infobox templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Omori&amp;diff=12851</id>
		<title>Omori</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Omori&amp;diff=12851"/>
		<updated>2023-03-10T17:57:27Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hatnote|This article is about the playable character Omori. For the enemy, see: [[Omori (enemy)]]. For the game, see: [[OMORI (game)]].}}&lt;br /&gt;
{{See also|Sunny}}&lt;br /&gt;
{{Character infobox&lt;br /&gt;
|image=OmoriNeutral.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|gender=Male&lt;br /&gt;
|age=12 (Approx.)&lt;br /&gt;
|location=[[White Space]]&lt;br /&gt;
|role=playable character&lt;br /&gt;
}}&lt;br /&gt;
{{quote|&amp;quot;...&amp;quot;|Omori}}&lt;br /&gt;
'''Omori''' is the titular deuteragonist in ''[[OMORI (game)|OMORI]]''. Omori is controlled by the player at night, while exploring [[Headspace]].&lt;br /&gt;
&lt;br /&gt;
When Tagged, Omori can use his knife to cut obstacles such as traffic cones down to clear paths.&lt;br /&gt;
== Profile ==&lt;br /&gt;
 {{HP}} ***&lt;br /&gt;
 {{MP}} ****&lt;br /&gt;
 Attack ****&lt;br /&gt;
 Defense ***&lt;br /&gt;
 Speed ****&lt;br /&gt;
 Luck ***&lt;br /&gt;
&lt;br /&gt;
Birthday: ???&amp;lt;br&amp;gt;&lt;br /&gt;
Likes: [[Aubrey]], [[Kel]], [[Hero]], [[Mari]], [[Basil]], [[Grape Soda]]&amp;lt;br&amp;gt;&lt;br /&gt;
Dislikes: Heights, Spiders, Deep Water, [[Cherry Soda]], [[Tofu]]&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;This is Omori. He's been living in [[White Space]] for as long as he can remember, but it seems like he can't remember much else. His trusty Knife can cut through anything.&amp;quot;&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Omori is a young boy who wears a black tank top, long black socks, and shorts that are striped black and white, vaguely resembling the keys of a piano. While his friends - and the rest of Headspace - are vibrantly colored, Omori is always rendered in complete monochrome.&lt;br /&gt;
&lt;br /&gt;
His hair style is practically identical to [[Sunny]]'s.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
As a silent protagonist, Omori's personality is widely up to player interpretation. However, his commentary throughout Headspace, and his writings in the [[Foe Facts!]] journal all suggest that his personality is, compared to his friends, very grounded and snarky. It's also noted that he has a rather solemn, stoic demeanor, with characters like Mari implying that he almost never smiles.&lt;br /&gt;
&lt;br /&gt;
He is notably never seen emoting outside of battle.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
{{Spoiler|section}}&lt;br /&gt;
At some point following [[Mari]]'s death, Sunny presumably began visiting [[Headspace]] as Omori. The origins of Omori are not fully clarified, although it is heavily implied through both the cutscene that plays at the beginning of the Two Days Left dream&amp;lt;ref&amp;gt;The cutscene is called omori_origin.webm within the game files.&amp;lt;/ref&amp;gt; and the Truth album's comments&amp;lt;ref&amp;gt;Photo of Hopelessness - [...] Your head starts to feel fuzzy... You sink into a crevice in your mind... an empty white room.&amp;lt;/ref&amp;gt; that White Space's creation predates Omori's 'birth'; Sunny originally visited White Space as himself, but eventually, either no longer able to, or willing, to enter White Space as himself, created Omori. The door to Headspace appears after this happens, suggesting that its creation was a direct consequence of Omori's 'birth.'&lt;br /&gt;
&lt;br /&gt;
Inside Headspace, Omori can freely visit a dream world where his friends reside along with what appear to be representations of his acquaintances and fictional mascots. The entirety of Headspace seems to exist solely for the purpose of escapism, a distraction from the reality and consequences of Mari's death: Mari is still alive and well, and his friends still hang out together, exactly the same as they were four years ago, before Mari's death. Sunny's repeated escape into Headspace is strongly implied to be the reason behind his refusal to leave his house for four years.&lt;br /&gt;
&lt;br /&gt;
Omori's true purpose is to repress everything related to Mari's death to 'protect' Sunny from his own guilt using his control over Headspace. Dialogue from the residents of [[Black Space]] and [[Deeper Well]] suggest that, whenever Sunny's subconscious begins to remind him of the truth, Omori 'resets' Headspace in order to lock all reminders of it, such as [[Something]], back into Black Space, until it inevitably leaks out again. This cycle appears to have gone on for the four years since Mari's death, with the loop only potentially breaking during the events of the [[Routes|Sunny route]].&lt;br /&gt;
&lt;br /&gt;
=== Normal route ===&lt;br /&gt;
As the story progresses, Omori appears to change from a persona adopted by Sunny within Headspace to a full alternate personality, serving as an unhealthy coping mechanism of sorts, who reflects Sunny's depression and guilt as he closes in on the truth behind Mari's death. This culminates in the final battle of the game, where he fights Omori in White Space to decide his ultimate fate, as the latter [[Omori (enemy)|attempts to take over his mind and body,]] with the goal of ending Sunny's life in a final effort to 'save' him from the truth.&lt;br /&gt;
&lt;br /&gt;
As the two battle, Omori eventually begins talking to Sunny, cruelly tearing into his flaws and mistakes, deeming him unforgivable and suggesting he atone for his sins by killing himself. Omori is an insurmountable opponent, and he eventually triumphs over Sunny, regardless of his strategy in battle.&lt;br /&gt;
=== Good Ending ===&lt;br /&gt;
If Sunny chooses not to give up once he inevitably falls against Omori, he will get back up. Refusing to succumb to Omori's onslaught, Sunny instead plays the Duet he had intended to play with Mari before her accidental death, finally coming to terms with the truth and the role he played that day. Omori is placated by this, and embraces Sunny, who absorbs Omori into himself, no longer needing his 'help' in suppressing the truth. He is not seen again after this.&lt;br /&gt;
&lt;br /&gt;
=== Bad Ending ===&lt;br /&gt;
On the other hand, if Sunny gives up, Omori will prove victorious in the battle for Sunny's psyche, and will instead absorb him, hijacking his mind and body completely. Afterwards, Omori will suddenly return to White Space, and will eventually leave to visit Headspace as always with his friends.&lt;br /&gt;
&lt;br /&gt;
In reality, Sunny will step out onto the balcony of the [[Hospital]], and ultimately decides to, like Omori suggested, kill himself by jumping to his death.&lt;br /&gt;
&lt;br /&gt;
=== Hikikomori route ===&lt;br /&gt;
{{Spoiler|section|alt}}&lt;br /&gt;
The plot is notably changed as Sunny represses more memories of Mari's death as he chooses to shut himself away even more than before. By the time Omori arrives in Black Space, he slowly is given more control over Sunny's mind and body. However, Stranger and Something attempt to stop Sunny from submerging himself further into his dream world of escapism, and outright forces Sunny out of Omori in order to make him face the devastation his actions caused the day Mari fell. Sunny tries to fight off Stranger but fails as the shadowy figure overwhelms him, leading him to be transported into Red Space, where Omori awaits him on his throne of hands.&lt;br /&gt;
&lt;br /&gt;
From there, Omori descends from his throne and helps Sunny withstand Stranger's wrath. The battle ultimately ends with Stranger fading away, allowing Omori to rescue Basil in the [[Church Of Something]]. Omori and Basil leave Black Space and return to [[Neighbor's Bedroom]], where their friends are sleeping in their beds. Once Omori and Basil fall asleep, as instructed by the [[Big Yellow Cat]], Headspace is reset. &lt;br /&gt;
&lt;br /&gt;
Sunny wakes up following this, only to find Something following him at every step of his house. Notably, at this point, if he checks the mirror in the bathroom, he will only see Omori reflected back, confirming the almost complete control he has already given him. Sunny is stalked as he completes the last of his to-do list, before succumbing to his self-hatred and guilt as he falls asleep, completely unable to repress Something's existence. As he attempts to sleep, Omori decides to 'save' him from his trauma by fusing with him. This hijacking of both his mind and body sends Sunny into an endless loop of repression and discovery as he embraces a world where he dreams forever, unable to discover the truth. &lt;br /&gt;
&lt;br /&gt;
When Sunny falls asleep and becomes Omori again, he finds that the reset has changed Headspace in a variety of ways: For instance, Basil appears to have never discovered the truth, more areas are accessible, and more optional sidequests are available for Omori and friends to pursue.&lt;br /&gt;
&lt;br /&gt;
Notably, as soon as Sunny wakes up following the confrontation with Stranger in Black Space, the Stab option will appear in the menu, allowing him, already heavily affected by Omori, to commit suicide.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Skills have a basic 20% variation in damage (Excepting those with a fixed amount and release Energy).&amp;lt;br&amp;gt;&lt;br /&gt;
DEF refers to Enemy's Defense unless stated otherwise.&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| image    = OmoriNeutral.png&lt;br /&gt;
| name1    = Sad Poem&lt;br /&gt;
| desc1    = Inflicts sadness on a friend or foe. Costs 5 {{MP}}.&lt;br /&gt;
| source1  = Default&lt;br /&gt;
| name2    = Guard&lt;br /&gt;
| desc2    = Acts first, reducing damage taken by 50% for 1 turn. No {{MP}} Cost.&lt;br /&gt;
| source2  = Default&lt;br /&gt;
| name3    = Stab&lt;br /&gt;
| desc3    = Deals 1.5 x ATK - DEF. If Omori is any tier of Sad, it will deal 2 x ATK. It always hit right in the heart. Costs 13 {{MP}}.&lt;br /&gt;
| source3  = Level 3&lt;br /&gt;
| name4    = Bread Slice&lt;br /&gt;
| desc4    = Deals 2.5 x ATK - DEF. If it's a killing blow, gain [[bread]]. Costs 10 {{MP}}.&lt;br /&gt;
| source4  = Level 5&lt;br /&gt;
| name5    = Mock&lt;br /&gt;
| desc5    = Deals 3 x ATK - DEF. if the target is any tier of Angry, it will decrease its attack value by 3 tiers. Costs 20 {{MP}}.&lt;br /&gt;
| source5  = Level 7&lt;br /&gt;
| name6    = Hack Away&lt;br /&gt;
| desc6    = Deals 2 x ATK - DEF three times. If Omori is in any tier of Angry, it will instead deal 2.25 x ATK - DEF. Costs 30 {{MP}}.&lt;br /&gt;
| source6  = Level 10&lt;br /&gt;
| name7    = Observe&lt;br /&gt;
| desc7    = At the end of the turn, applies either a &amp;quot;single-target&amp;quot; or a &amp;quot;multi-target&amp;quot; state to the target, forcing it to use either a single-target attack or a multi-target attack for two turns. This can vary from enemy to enemy and can be seen in detail on their respective [[Enemies|enemy]] pages. No {{MP}} cost.&lt;br /&gt;
| source7  = [[Shawn]]&lt;br /&gt;
| name8    = Lucky Slice&lt;br /&gt;
| desc8    = Deals (ATK + LCK) x 1.5 - DEF. If Omori is in any tier of Happy, it will deal (ATK + LCK) x 2 - DEF. Costs 15 {{MP}}.&lt;br /&gt;
| source8  = Level 12&lt;br /&gt;
| name9    = Trick&lt;br /&gt;
| desc9    = Deals 3 x ATK - DEF damage, if the target is on any tier of Happy, it decreases its speed by 3 tiers. Costs 20 {{MP}}.&lt;br /&gt;
| source9  = Level 15&lt;br /&gt;
| name10   = Painful Truth&lt;br /&gt;
| desc10   = Deals 2 x ATK - DEF damage, and inflicts Sadness to Omori and his target. Costs 10 {{MP}}.&lt;br /&gt;
| source10 = Level 19&lt;br /&gt;
| name11   = Shun&lt;br /&gt;
| desc11   = Deals 3 x ATK - DEF to the target. If the target is Sad, it decreases its defense by 3 tiers. Costs 20 {{MP}}.&lt;br /&gt;
| source11 = Level 20&lt;br /&gt;
| name12   = Stare&lt;br /&gt;
| desc12   = Reduces the target's speed, attack, and defense by one tier. Costs  45 {{MP}}.&lt;br /&gt;
| source12 = Level 25&lt;br /&gt;
| name13   = Exploit&lt;br /&gt;
| desc13   = Deals 2.5 x ATK - DEF. If the target has any emotion, it will deal 3.5 x ATK - DEF. Costs 30 {{MP}}.&lt;br /&gt;
| source13 = Level 30&lt;br /&gt;
| name14   = Final Strike&lt;br /&gt;
| desc14   = If Omori is Neutral, it will deal 3 x ATK - DEF. If Omori is on the first emotion tier, it will deal 4 x ATK - DEF. If on the second emotion tier, it will deal 5 x ATK -DEF. If on the last emotion tier, it will deal 6 x ATK - DEF. Costs 50 {{MP}}.&lt;br /&gt;
| source14 = Level 35&lt;br /&gt;
| name15   = Red Hands&lt;br /&gt;
| desc15   = Deals 3 x ATK - DEF four times to a target. Costs 75 {{MP}}.&lt;br /&gt;
| source15 = Hikikomori Route&lt;br /&gt;
| name16   = Vertigo&lt;br /&gt;
| desc16   = Deals 3 x AGI - DEF to all enemies, and decreases their attack by 3 tiers. Costs 45 {{MP}}.&lt;br /&gt;
| source16 = Defeating [[Heights]] in the Hikikomori Route&lt;br /&gt;
| name17   = Cripple&lt;br /&gt;
| desc17   = Deals 3.5 x ATK - DEF to a target and decreases its speed by 3 tiers. Costs 45 {{MP}}.&lt;br /&gt;
| source17 = Defeating [[Spiders]] in the Hikikomori Route&lt;br /&gt;
| name18   = Suffocate&lt;br /&gt;
| desc18   = Deals 400 damage to all enemies, and decreases their defense by 3 tiers. Costs 45 {{MP}}.&lt;br /&gt;
| source18 = Defeating [[Drowning]] in the Hikikomori Route&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== In-game ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
DW Group Hug.png&lt;br /&gt;
Dw alone.gif&lt;br /&gt;
MIRROR PLAYGROUND.png&lt;br /&gt;
Release energy.png&lt;br /&gt;
OmoriWhiteSpace.png&lt;br /&gt;
Blackspace.png&lt;br /&gt;
Omori Mirror (RW).png&lt;br /&gt;
Omori Mirror Dark (RW).png&lt;br /&gt;
Omori_saves_Sunny.png&lt;br /&gt;
Omori_Title_Screen_(Normal).png&lt;br /&gt;
OMORI Sprite run.png&lt;br /&gt;
Omori Sprite (Idle).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Faces ===&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
OmoriNeutral.png|Neutral&lt;br /&gt;
Omori Afraid (Unused).png|Afraid (Unused)&lt;br /&gt;
OmoriEyesClosed.png|Defeated&lt;br /&gt;
OmoriHappy.png|Happy&lt;br /&gt;
OmoriEcstatic.png|Ecstatic&lt;br /&gt;
OmoriManic.png|Manic&lt;br /&gt;
OmoriSad.png|Sad&lt;br /&gt;
OmoriDepressed.png|Depressed&lt;br /&gt;
OmoriMiserable.png|Miserable&lt;br /&gt;
OmoriAngry.png|Angry&lt;br /&gt;
OmoriEnraged.png|Enraged&lt;br /&gt;
OMORIFurious.png|Furious&lt;br /&gt;
OmoriInjured.png|Injured&lt;br /&gt;
OmoriVictory.png|Victory&lt;br /&gt;
OmoriSuccumb.png|Omori did not succumb.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Tags ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW TAG AUBREY OMORI.png&lt;br /&gt;
DW TAG HERO OMORI.png&lt;br /&gt;
DW TAG KEL OMORI.png&lt;br /&gt;
DW TAG OMORI AUBREY.png&lt;br /&gt;
DW TAG OMORI HERO.png&lt;br /&gt;
DW TAG OMORI KEL.png&lt;br /&gt;
DW_Omori_tag_normal.png&lt;br /&gt;
DW_Omori_tag_masked.png&lt;br /&gt;
DW_Omori_tag_pigtails.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Photo Album ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 01.png&lt;br /&gt;
DW ALBUM 05.png&lt;br /&gt;
DW ALBUM 07.png&lt;br /&gt;
DW ALBUM 09.png&lt;br /&gt;
DW ALBUM 10.png&lt;br /&gt;
DW ALBUM 12.png&lt;br /&gt;
DW ALBUM 13.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
Omori Boss Intro.png&lt;br /&gt;
OMORIENEMY.png&lt;br /&gt;
OMORIENEMY2.png&lt;br /&gt;
OMORIENEMY3.png&lt;br /&gt;
OMORIENEMY4.png&lt;br /&gt;
OMORIENEMY5.png&lt;br /&gt;
OMORIENEMY6.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
OMOCAT OMORI PROMO.png&lt;br /&gt;
OMOCAT OMORI DOODLE.png&lt;br /&gt;
OMOCAT_OMORI_SLEEPING.png&lt;br /&gt;
OMORI LOOK.jpg&lt;br /&gt;
OMORI BLEGH.jpg&lt;br /&gt;
OMORI TRAILER.gif&lt;br /&gt;
OMORI SKETCH SLEEPING.gif&lt;br /&gt;
OMORI_FRIENDS2.gif&lt;br /&gt;
OMORI_FRIENDS.gif&lt;br /&gt;
OMORI SKETCH HOLDHIMSELF.png&lt;br /&gt;
OMOCAT SKETCH OMORIHIKIKOMORI.png&lt;br /&gt;
OMOCAT SKETCH OMORIANDWHITEHANDS.png&lt;br /&gt;
Omori Ness Madotsuki Sketch.png&lt;br /&gt;
Omori &amp;amp; Mewo background.png&lt;br /&gt;
Omori Old Concept.png&lt;br /&gt;
OMORI_DW Group Concept.png&lt;br /&gt;
OMORI CONCEPT OMORIGENDERS.png&lt;br /&gt;
Omori &amp;amp; Sunny Concepts.png&lt;br /&gt;
OMORI NEWFACES.png&lt;br /&gt;
Omori Countdown (24 Days Left).png&lt;br /&gt;
Happy New Year (2021) Sketch.png&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png&lt;br /&gt;
Omori Birthdays.png&lt;br /&gt;
Omori_3_Month_Artwork.png&lt;br /&gt;
Omori Release Energy (Merch).png&lt;br /&gt;
Omori Chibi Stickers.png&lt;br /&gt;
Omori First Award.png&lt;br /&gt;
Omori Headspace Main.png&lt;br /&gt;
OmoBDay23.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Omoriboy ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
OMORI COMIC P01.jpg&lt;br /&gt;
Abbi blog.png&lt;br /&gt;
OMOCAT OLDBLOG 01.gif&lt;br /&gt;
OMOCAT OLDBLOG 02.gif&lt;br /&gt;
OMOCAT OLDBLOG 03.gif&lt;br /&gt;
OMOCAT OLDBLOG 04.gif&lt;br /&gt;
OMOCAT OLDBLOG 05.gif&lt;br /&gt;
OMOCAT OLDBLOG 06.gif&lt;br /&gt;
OMOCAT OLDBLOG 07.gif&lt;br /&gt;
OMOCAT OLDBLOG 08.gif&lt;br /&gt;
OMOCAT OLDBLOG 09.gif&lt;br /&gt;
OMOCAT OLDBLOG 10.gif&lt;br /&gt;
OMOCAT OLDBLOG 11.gif&lt;br /&gt;
OMOCAT OLDBLOG 12.gif&lt;br /&gt;
OMOCAT OLDBLOG 13.gif&lt;br /&gt;
OMOCAT OLDBLOG 14.gif&lt;br /&gt;
OMOCAT OLDBLOG 15.gif&lt;br /&gt;
OMOCAT OLDBLOG 16.gif&lt;br /&gt;
OMOCAT OLDBLOG 17.gif&lt;br /&gt;
OMOCAT OLDBLOG 18.gif&lt;br /&gt;
OMOCAT OLDBLOG 19.gif&lt;br /&gt;
OMOCAT OLDBLOG 20.gif&lt;br /&gt;
OMOCAT OLDBLOG 21.gif&lt;br /&gt;
OMOCAT OLDBLOG 22.gif&lt;br /&gt;
OMOCAT OLDBLOG 23.gif&lt;br /&gt;
OMOCAT OLDBLOG 24.gif&lt;br /&gt;
OMOCAT OLDBLOG 25.gif&lt;br /&gt;
OMOCAT OLDBLOG 26.gif&lt;br /&gt;
OMOCAT OLDBLOG 27.gif&lt;br /&gt;
OMOCAT OLDBLOG 28.gif&lt;br /&gt;
OMOCAT OLDBLOG 29.png&lt;br /&gt;
OMOCAT OLDBLOG 30.gif&lt;br /&gt;
OMOCAT OLDBLOG 31.gif&lt;br /&gt;
OMOCAT OLDBLOG 32.gif&lt;br /&gt;
OMOCAT OLDBLOG 33.gif&lt;br /&gt;
OMOCAT OLDBLOG 34.gif&lt;br /&gt;
OMOCAT OLDBLOG 35.gif&lt;br /&gt;
OMOCAT OLDBLOG 36.gif&lt;br /&gt;
OMOCAT OLDBLOG NEIGHBORS.gif&lt;br /&gt;
OMOCAT OLDBLOG 37.gif&lt;br /&gt;
OMOCAT OLDBLOG 38.gif&lt;br /&gt;
OMOCAT OLDBLOG 39.gif&lt;br /&gt;
OMOCAT OLDBLOG 40.gif&lt;br /&gt;
OMOCAT OLDBLOG OMORI'S WORLD.jpg&lt;br /&gt;
OMOCAT OLDBLOG 41.gif&lt;br /&gt;
OMOCAT OLDBLOG 42.gif&lt;br /&gt;
OMOCAT OLDBLOG 43.gif&lt;br /&gt;
OMOCAT OLDBLOG 44 PART 1.gif&lt;br /&gt;
OMOCAT OLDBLOG 44 PART 2.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Trivia==&lt;br /&gt;
{{todo|Verify where the Afraid Omori portrait comes from.}}&lt;br /&gt;
*Omori's Angry and Injured portraits, unlike all other animated portraits in the game, only have two animated frames as opposed to three.&lt;br /&gt;
**His Happy portrait also notably lacks blush on one frame.&lt;br /&gt;
*A female version of Omori was once planned early in development but was eventually scrapped. The sprites are still used in-game on the Omori route should he drink the [[Mystery Potion]].&lt;br /&gt;
*Omori is the only party member, counting both real party members and Headspace party members who cannot, even with cheats, become Afraid. In fact, his sprite sheet doesn't even have portraits for it.&lt;br /&gt;
**This was not the case in the Kickstarter demo, however; while similarly unused there, Omori '''did''' have Afraid portraits on the sprite sheet. Even in the final game, this sprite sheet file is still technically used in the [[Red Maze#Faces of Omori|Faces of Omori]] part of the Red Maze in Black Space, where one can, with a keen eye, make out Omori's Afraid portrait in the background.&lt;br /&gt;
**On the console versions, this is no longer true as he can become Afraid in exactly one situation: At the very end of the new Boss Rush, although in this case, he uses a [https://omori.wiki/File:Sunny_Afraid_Alt.gif completely different portrait] that instead depicts Sunny.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Basil&amp;diff=12850</id>
		<title>Basil</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Basil&amp;diff=12850"/>
		<updated>2023-03-10T17:56:27Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler}}&lt;br /&gt;
&lt;br /&gt;
{{Character infobox&lt;br /&gt;
|image=DW Basil face 01.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|gender=male&lt;br /&gt;
|age=Headspace - 12&amp;lt;br&amp;gt;Real World - 16&lt;br /&gt;
|birthday=February 18&lt;br /&gt;
|location=[[Vast_Forest#Forest_Playground|Forest Playground]]&lt;br /&gt;
|role=Tritagonist&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''This article is about Basil as a character. For the enemy, see [[Basil (enemy)]].''&lt;br /&gt;
&lt;br /&gt;
'''Basil''' is a major supporting character in ''[[OMORI (game)|OMORI]]''. He serves as one of the driving forces throughout the game as the party spends most of the game looking for him after his sudden disappearance.&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
===Appearance===&lt;br /&gt;
In Headspace, Basil is a medium height boy with pale skin, teal eyes, teal chin-length hair, wearing a purple, blue, and pink flower crown. He wears denim overalls with a large pocket on the chest and a white t-shirt under. He doesn't wear any shoes. &lt;br /&gt;
&lt;br /&gt;
In the real world, he has blond-greenish hair that he has a single pink flower tucked into. he wears a grey knitted tank-top over a white t-shirt, beige shorts, and black shoes, the same clothes that [[Sunny]] wears.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Basil is shy and socially anxious but cares deeply about his friends. He enjoys taking pictures, caring for plants, art, and reading. It is said in the game that &amp;quot;He will never throw away anything, no matter how worthless it is.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
====Headspace====&lt;br /&gt;
Basil's headspace counterpart is rather cheery, yet shy and humble. He is quick to forgive, as can be seen by his encounter with [[Boss]] after hide-and-seek, and he is very empathetic. He is friendly, and his shyness seems to stem from having low self-esteem and putting others' needs above his own.  &lt;br /&gt;
&lt;br /&gt;
He is incredibly sentimental, keeping memorabilia of his friends and happy memories through photos, and planting flowers that remind him of his friends, taking great care to plant flowers that he associates with his friends. His empathy stretches to his plants as well, showing a lot of worry when they're in danger of being hurt, and talking to them as he would his friends. It is noted that he avoids conflict. He doesn't learn to fight, even after his friends nag him to.&lt;br /&gt;
&lt;br /&gt;
====Real World====&lt;br /&gt;
Compared to the headspace Basil, the real-world version of him is more anxious and sensitive. He is a target for bullying, typically by [[Aubrey]] and [[The Hooligans]], but during the events of the game, if the player takes the Normal Route, usually [[Kel]] and Sunny defend him from harassment. The increased anxiety he shows is most likely due to his guilt over [[Mari]]'s death.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Basil was born on February 18th to unnamed parents. He lived with his grandmother since he was a toddler because his parents were &amp;quot;too busy.&amp;quot; As a child, he was friends with Sunny, [[Hero]], Aubrey, Mari, and Kel. He enjoyed taking photos and kept a [[Photo Album|photo album]].&lt;br /&gt;
&lt;br /&gt;
After Sunny accidentally pushes Mari down the stairs, Basil suggests framing the accident as a suicide. They hang her body from a tree in Sunny's garden. After looking back into the garden, the sight of the corpse's eye traumatizes them.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===Normal Route===&lt;br /&gt;
&lt;br /&gt;
====Day 1====&lt;br /&gt;
&lt;br /&gt;
====Day 2====&lt;br /&gt;
&lt;br /&gt;
====Day 3====&lt;br /&gt;
&lt;br /&gt;
===Hikikomori Route===&lt;br /&gt;
Basil is not seen at all in the real world in the Hikikomori route due to Sunny never leaving his house. However, one of the Hikikomori endings has been theorized to imply that Basil committed suicide, as when Sunny leaves the house with his mother, the sound of sirens can be heard.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===In-game===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Boss (neutral).png|Basil as seen in the Boss sprite.&lt;br /&gt;
BASILMEMORY.PNG|Aubrey introducing Basil to her friends.&lt;br /&gt;
MEMORY3.png|Basil is introduced to the group by Aubrey.&lt;br /&gt;
EveryonePiano.png|Everyone watching Sunny and Mari playing the piano.&lt;br /&gt;
MEMORY4.PNG|Sunny and his friends watch the starry sky.&lt;br /&gt;
EveryoneKitchen.png|The group in the kitchen.&lt;br /&gt;
SunsetPicnic.png|The group having a picnic at sunset.&lt;br /&gt;
Omori Origin Group.png|Omori's friends together.&lt;br /&gt;
DW Group Hug.png|Basil and his friends having a group hug together.&lt;br /&gt;
Cutscene_intro_sitted.gif|Basil and Sunny looking at many photos of their memories.&lt;br /&gt;
Cutscene_intro_standing.gif|Basil and Sunny standing together.&lt;br /&gt;
BasilChruch.png|Basil in the church (entered via Black Space)&lt;br /&gt;
BasilCrying3.gif|Basil crying over his ongoing guilt on Mari's death.&lt;br /&gt;
Basil something 1.png|Basil looking at a photo.&lt;br /&gt;
Basil something 2.png|There's something behind Basil.&lt;br /&gt;
Cutscene_bad_ending.gif|Basil committing suicide in the Neutral Ending.&lt;br /&gt;
Basilbig2.png&lt;br /&gt;
Basil walk.gif&lt;br /&gt;
BASIL.png&lt;br /&gt;
RealBasilWalk.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Faces===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW_Basil_face_00.png&lt;br /&gt;
DW_Basil_face_01.png&lt;br /&gt;
DW_Basil_face_02.png&lt;br /&gt;
DW_Basil_face_03.png&lt;br /&gt;
DW_Basil_face_04.png&lt;br /&gt;
DW_Basil_face_05.png&lt;br /&gt;
DW_Basil_face_06.png&lt;br /&gt;
DW_Basil_face_07.png&lt;br /&gt;
DW_Basil_face_09.png&lt;br /&gt;
DW_Basil_face_10.png&lt;br /&gt;
DW_Basil_face_11.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Black Space=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW Basil (Faceless).png&lt;br /&gt;
DW Basil (Something).png&lt;br /&gt;
STRANGER.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RW_Basil_face_12.png&lt;br /&gt;
RW_Basil_face_16.png&lt;br /&gt;
RW_Basil_face_17.png&lt;br /&gt;
RW_Basil_face_18.png&lt;br /&gt;
RW_Basil_face_19.png&lt;br /&gt;
RW_Basil_face_20.png&lt;br /&gt;
RW_Basil_face_21.png&lt;br /&gt;
RW_Basil_face_22.png&lt;br /&gt;
RW_Basil_face_23.png&lt;br /&gt;
RW_Basil_face_24.png&lt;br /&gt;
RW_Basil_face_25.png&lt;br /&gt;
RW_Basil_face_26.png&lt;br /&gt;
RW_Basil_face_27.png&lt;br /&gt;
RW_Basil_face_28.png&lt;br /&gt;
RW_Basil_face_29.png&lt;br /&gt;
RW_Basil_face_30.png&lt;br /&gt;
RW_Basil_face_31.png&lt;br /&gt;
RW_Basil_face_32.png&lt;br /&gt;
RW_Basil_face_33.png&lt;br /&gt;
RW_Basil_face_34.png&lt;br /&gt;
RW_Basil_face_35.png&lt;br /&gt;
RW_Basil_face_36.png&lt;br /&gt;
RW_Basil_face_37.png&lt;br /&gt;
RW_Basil_face_38.png&lt;br /&gt;
RW_Basil_face_39.png&lt;br /&gt;
RW_Basil_face_40.png&lt;br /&gt;
RW_Basil_face_41.png&lt;br /&gt;
RW_Basil_face_42.png&lt;br /&gt;
RW_Basil_face_43.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Photo Album===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 02.png&lt;br /&gt;
DW ALBUM 07.png&lt;br /&gt;
DW ALBUM 09.png&lt;br /&gt;
DW ALBUM 12.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA ALBUM 02.png&lt;br /&gt;
FA ALBUM 03.png&lt;br /&gt;
FA ALBUM 11.png&lt;br /&gt;
FA ALBUM 12.png&lt;br /&gt;
FA ALBUM 13.png&lt;br /&gt;
FA ALBUM 17.png&lt;br /&gt;
FA ALBUM 44.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Basil Something (Boss).png&lt;br /&gt;
Basil Something (Boss) Hurt.png&lt;br /&gt;
File:Stranger (Boss).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR2.png&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png&lt;br /&gt;
OMORI_Fight_Sketch.png&lt;br /&gt;
BasilAndAubrey.jpg&lt;br /&gt;
OmoriPoster.png&lt;br /&gt;
Art_Basil_pokemons.png&lt;br /&gt;
OmoriBasilSketch.png&lt;br /&gt;
Faraway Town Citizens Concept.png&lt;br /&gt;
BasilDoodle.jpg&lt;br /&gt;
OMOCAT OMORI BASIL.png&lt;br /&gt;
Trailer_Basil.png&lt;br /&gt;
OMOCAT BASILSKETCH.png&lt;br /&gt;
Omori Birthdays.png&lt;br /&gt;
Omori Main Faraway Cast (Merch Teaser).png&lt;br /&gt;
Omori Chibi Stickers.png&lt;br /&gt;
Omori Headspace Main.png&lt;br /&gt;
BasilBday23.jpg&lt;br /&gt;
OmoBDay23.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:OmoBDay23.png&amp;diff=12849</id>
		<title>File:OmoBDay23.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:OmoBDay23.png&amp;diff=12849"/>
		<updated>2023-03-10T17:52:23Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: [https://twitter.com/its_omocat/status/1628860060909862912 source]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[https://twitter.com/its_omocat/status/1628860060909862912 source]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ArtworkOMORI}}&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:JustLike.jpg&amp;diff=12848</id>
		<title>File:JustLike.jpg</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:JustLike.jpg&amp;diff=12848"/>
		<updated>2023-03-10T17:46:45Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''[https://twitter.com/its_omocat/status/1569011241615790080 source]'''&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ArtworkOMORI}}&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Sunny&amp;diff=12847</id>
		<title>Sunny</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Sunny&amp;diff=12847"/>
		<updated>2023-03-09T22:30:08Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: added art&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler}}&lt;br /&gt;
{{See also|Omori}}&lt;br /&gt;
{{Character infobox&lt;br /&gt;
|image=Sunny_Neutral.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|gender=Male&lt;br /&gt;
|birthday=July 20&lt;br /&gt;
|age=16&lt;br /&gt;
|location=[[Sunny%27s House]]&lt;br /&gt;
|role=Main Protagonist&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sunny''' is default name of the player character and silent main protagonist in ''[[OMORI (game)|OMORI]]''. Sunny is controlled during all real-world segments of the game.&lt;br /&gt;
==Profile==&lt;br /&gt;
===Appearance===&lt;br /&gt;
Sunny wears a white-collared shirt with a blue vest over it. He wears beige shorts, white socks, and black shoes.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Sunny has been described as an extremely shy, but kind boy. Multiple characters, most notably [[Basil]] and [[Aubrey]], describe him as a &amp;quot;really good listener&amp;quot; and as someone who &amp;quot;always had time&amp;quot; for his friends, but also as someone who dislikes &amp;quot;taking the lead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
By the time ''OMORI'' begins proper, Sunny is borderline neurotic, and almost completely detached from reality, as shown through incidents such as regularly hallucinating aspects of Headspace even in reality, repeatedly having to be reminded by [[Kel]] about things as simple as not walking into the street,&amp;lt;ref&amp;gt;Kel: You shouldn't walk in the street, Sunny! That's dangerous!&amp;lt;/ref&amp;gt; and showing no reservations over carrying [[Steak Knife|a potentially lethal weapon]] around and even attacking with it, to Kel's shock.&amp;lt;ref&amp;gt;Kel: You shouldn't be carrying things around like this, Sunny... That's dangerous!&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Closely examining his behavior in both the real world and as [[Omori]] in [[Headspace]] paints a broader image of his personality. Sunny appears to have anger issues; he has a very short temper (something as small as a fly buzzing near his ear is enough to anger him), and this anger tends to express itself through dramatic, sometimes violent outbursts. This anger critically leads to an incident where, frustrated over his lack of progress with violin practice, he threw his violin down the stairs in a fit of rage, smashing it, followed shortly after by fatally shoving Mari away from him during a heated argument, something the Truth photo album describes as him &amp;quot;losing all sense&amp;quot;.&amp;lt;ref&amp;gt;Photo of a Murder: You lose all sense and push her down the staircase.&amp;lt;/ref&amp;gt; Notably, in battle, his Angry portrait depicts an intense amount of emotion, more than every other character's, even Omori's. Sunny appears to additionally suffer from anxiety, and had learnt to Calm Down, Focus, and Persist in order to help him cope with his anxiety and phobias, although he has forgotten these by the time of the game's events and needs to be reminded.&lt;br /&gt;
&lt;br /&gt;
Sunny appears to be somewhat judgmental and snarky: Omori's skills such as Mock, Exploit, and Shun encourage him to take advantage of other's emotions, and Omori's commentary in [[Foe Facts!]] often contains snide jokes and commentary towards the many enemies he faces. Sunny appears to have a rather sharp sense of humor, going by the many quips he makes, both as Omori in Headspace and in reality.&lt;br /&gt;
&lt;br /&gt;
He also demonstrates remarkably high intelligence: Despite having dropped out of school when he was twelve years old&amp;lt;ref&amp;gt;Aubrey: In the few months after Mari died...&lt;br /&gt;
everything changed so fast. Sunny and Basil became more closed off... [...] After Sunny stopped coming to school...&amp;lt;/ref&amp;gt; and technically lacking most formal education, he appears to have functional knowledge of advanced concepts such as calculating standard deviation of statistics and can successfully tutor two children in two different subjects that he likely hadn't been properly taught.&lt;br /&gt;
&lt;br /&gt;
He is additionally shown to be very helpful, being able to work for multiple people and shops throughout [[Faraway Town]], and optionally helping others with their errands and requests with little to no payment, showing no objections. However, it's suggested that this may instead be related to his extremely low self-esteem: [[Omori (enemy)|Omori]] comments on this during the final battle, suggesting that he feels himself to be &amp;quot;useless... less than useless [...] sick,&amp;quot; and as someone who doesn't &amp;quot;deserve to live.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Sunny was born to unnamed parents on July 20th, being approximately 16 years old during the events of the game. He had an older sister named [[Mari]] and presumably has lived in Faraway Town since his childhood.&lt;br /&gt;
&lt;br /&gt;
In his youth, Sunny used to play the violin, but stopped at some point. Noticing how much time Sunny spent listening to Mari practice on her piano, Sunny's friends ultimately saved up to purchase him a new violin, allowing him to reattend his lessons and spend more time with Mari. While he initially enjoyed the lessons, he found himself growing increasingly frustrated over his sister's perfectionism, his lack of progress in practicing, and his lessons interfering in the time he spent with his friends. He frequently played with his neighbors [[Kel]], [[Hero]], [[Aubrey]], and Basil, the latter of which was described as being his best friend. Basil's photo album shows the group being extremely close knit: They went to school together, they celebrated each other's birthdays, and they even coordinated to build a treehouse in Sunny's backyard.&lt;br /&gt;
&lt;br /&gt;
Sunny's frustrations about violin practice and his sister's perfectionism reach a boiling point the night before a duet recital they had planned: Under pressure from his sister and in pain from constantly practicing, coupled with his general insecurities about &amp;quot;not being good enough&amp;quot;, he ultimately hurls his violin down the flight of stairs in a fit of rage, breaking it. A furious Mari confronted him and began yelling at him, although Sunny was disorientated enough that he &amp;quot;couldn't understand&amp;quot; the argument.&amp;lt;ref&amp;gt;Photo of an Argument - Mari was yelling at you. You couldn't understand what she was saying. She didn't understand you at all... She didn't understand that you just weren't good enough. The only thing you hold onto was your anger. This pain... was it her fault?&amp;lt;/ref&amp;gt; Sunny attempts to leave by going down the stairs, but Mari physically blocks his path, saying they &amp;quot;aren't done talking,&amp;quot; prompting Sunny to attempt to push her out of the way. This push knocks her backwards, and she tumbles down the staircase, instantly killing her. In complete disbelief over his actions and in denial about Mari's death, Sunny attempts to drag her upstairs and tuck her into bed, justifying her lack of response as her &amp;quot;needing rest,&amp;quot; before breaking down completely once the truth dawns upon him. The unused Truth album text suggests that this is the exact moment [[White Space]] was created, as a way of disassociating from the reality of his actions.&amp;lt;ref&amp;gt;Photo of Hopelessness - Everything appears dark. The shadows slither around you. You don't understand what is happening... Your head starts to feel fuzzy... You sink into a crevice in your mind... an empty white room.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At some point, Basil enters their house and is mortified to discover Sunny sobbing over Mari's corpse. Refusing to believe that his best friend could kill his own sister, even by accident, Basil justifies it by saying &amp;quot;[[Something]] behind [Sunny]&amp;quot; did it and is attempting to frame him for Mari's death. He suggests to Sunny that they protect him by staging Mari's death as a suicide to shield him from the consequences, assuring him that &amp;quot;everything will be okay.&amp;quot;&amp;lt;ref&amp;gt;Photo of Support - Your shoulders feel heavy. A familiar voice whispers something unspeakable. Your eyes widen. It tells you to follow its lead. It says... it's the only way out... It says... that everything will be okay.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sunny heavily disassociates through the process, barely registering anything after dragging Mari's body outside up until Basil ties a noose and hangs her corpse on the tree in Sunny's backyard, at which point he suddenly is hit with the realization that &amp;quot;all of this is real.&amp;quot; As they return inside, Basil suddenly stops and looks back at Mari's corpse in horror. Sunny turns and sees one of Mari's eyes staring back at them, traumatizing the two boys and creating the form of Something.&amp;lt;ref&amp;gt;Photo of Something - Suddenly, Basil stops. You look up at his eyes... but this time, they’re wide awake, staring at Something. You turn your eyes toward it as well, though you wish you didn’t. An eye meets yours. Your heart sinks into your stomach. You shouldn’t have looked back... You just... shouldn’t... have looked...&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sunny afterwards completely disconnected from the outside world, becoming a hikikomori. He eventually stopped going to school, and began spending most of his time sleeping, escaping into his dreams, where nothing had happened, Mari was still alive, and he still regularly hung out with his friends. This eventually escalated into his complete refusal to leave his house for the next four years.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
The beginning of the game takes place four years after Mari's death and over the course of three days, after which Sunny will be moving to a new town. Through the player's choices, the game has multiple endings and two specific routes that can be taken.&lt;br /&gt;
&lt;br /&gt;
====Night 1====&lt;br /&gt;
Night 1 occurs regardless of what route the player chooses. Following Basil's disappearance in Headspace, Omori stabs himself in [[White Space]], which, in reality, causes Sunny to wake up in the middle of the night, hungry. While attempting to get food from the kitchen, he has to conquer his fear of heights to go down the stairs; which is where he remembers how to use the skill Calm Down. Sunny then heats up the steak his [[Sunny's mom|mother]]  left him and eats it. However, his stomach &amp;quot;doesn't agree&amp;quot; with the meal, and he heads to the bathroom to vomit into the toilet. Afterward, the sound of knocking prompts Sunny to check the front door, where Mari can be heard asking Sunny to let her in. Sunny is given a choice to either answer the door, or leave it closed. He is briefly scared by [[Hellmari]] should he open it. After choosing either option, the night ends with Sunny going back to bed and re-entering White Space.&lt;br /&gt;
&lt;br /&gt;
===True Route===&lt;br /&gt;
The true route allows for the Good or Bad endings to be reached, but the neutral endings can also occur depending on the player's choices. &lt;br /&gt;
&lt;br /&gt;
====Day 1====&lt;br /&gt;
Sunny wakes up in the morning to someone knocking on the front door. When he opens the door, Kel is on the other side. Going outside then gives Sunny the opportunity to see his old friends and overall be more active within his waking life. The day goes on as Sunny and Kel learn that Basil's [[Photo Album]] was stolen by Aubrey. They confront her, where she reveals that she felt betrayed by all of them after Mari's death and believes she is keeping the photo album safe. After this, Sunny and Kel see her throw away the photo album and are able to retrieve it. They take it back to Basil and eat dinner at [[Basil's House]]. Basil's behavior becomes increasingly strange, leading to him running to the bathroom. When Sunny checks on him, he is terrified and mentions also being able to see [[Something]]. The player is then forced to make Sunny leave, despite Basil's pleas for him to stay. Sunny goes home and fights Something, overcoming his fear of spiders and learning the skill Focus.&lt;br /&gt;
&lt;br /&gt;
====Day 2====&lt;br /&gt;
&lt;br /&gt;
====Day 3====&lt;br /&gt;
&lt;br /&gt;
===Hikikomori Route===&lt;br /&gt;
The days in the Hikikomori route are considerably shorter, as they only consist of Sunny doing his chores and then facing the [[Something]] that corresponds with a fear blocking out sections of Headspace. This route prevents the completion of the Good or Bad endings, and only allows for the Neutral endings.&lt;br /&gt;
&lt;br /&gt;
====Day 1====&lt;br /&gt;
During the first day, Sunny must choose not to answer the door in order to start the Hikikomori route. From there he will sweep the house, afterward taking a nap and waking up at night. He will come across Something again, this time taking the form of a mutated spider. Fighting Something allows Sunny to gain the skill Focus, and gets rid of his fear of spiders.&lt;br /&gt;
&lt;br /&gt;
====Day 2====&lt;br /&gt;
On Day 2, Sunny is tasked with doing the dishes. Afterward, he takes a bath and slowly sinks down. Upon resurfacing, his house will be completely flooded. Following Mari's ghost down the stairs prompts him to fight Something, this time looking like underwater plants/tentacles. This fight allows Sunny to learn Persist.&lt;br /&gt;
&lt;br /&gt;
====Day 3====&lt;br /&gt;
On the last day, Sunny will be stalked by Something throughout his house no matter where he goes. The last chore involves sorting through Sunny's old belongings, placing them into different boxes. From there, the player can choose either to go back to [[Headspace]] or have Sunny sleep until Moving Day. Either way, after he falls asleep, his body is taken over by Omori. Following this, he will see himself as Omori should he check his bathroom mirror.&lt;br /&gt;
&lt;br /&gt;
On Moving Day, there are two possible endings that can be achieved. If Sunny goes to sleep, he will wake up and leave the house, ending with the credits rolling and the sound of sirens, implying that Basil, without Sunny's intervention, has killed himself. Alternatively, Sunny can instead choose to stab himself by opening the menu and selecting Stab, prompting him to commit suicide.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| image   = Sunny_Neutral.png&lt;br /&gt;
| name1   = Guard&lt;br /&gt;
| desc1   = Acts first, reducing damage taken by 50% for 1 turn. No {{MP}} Cost.&lt;br /&gt;
| source1 = Default&lt;br /&gt;
| name2   = Calm down&lt;br /&gt;
| desc2   = Acts first, removing all emotions and recovering Heart equal to half of Sunny's max Heart. No {{MP}} Cost.&lt;br /&gt;
| source2 = Encountering [[Something in the Dark]]&lt;br /&gt;
| name3   = Focus&lt;br /&gt;
| desc3   = Next attack deals more damage. No {{MP}} Cost.&lt;br /&gt;
| source3 = Encountering [[Something in the Walls]]&lt;br /&gt;
| name4   = Persist&lt;br /&gt;
| desc4   = Heart cannot reach 0. No {{MP}} Cost.&lt;br /&gt;
| source4 = Encountering [[Something in the Water]]&lt;br /&gt;
| name5   = Overcome&lt;br /&gt;
| desc5   = Gather all your courage. No {{MP}} Cost.&lt;br /&gt;
| source5 = Encountering [[Something]]&lt;br /&gt;
| name6   = Allegro&lt;br /&gt;
| desc6   = Attack 3 times. Costs {{MP}} 19 Juice.&lt;br /&gt;
| source6 = Encountering [[Omori]]&lt;br /&gt;
| name7   = Encore&lt;br /&gt;
| desc7   = Your {{MP}} Juice will not fall for 3 turns. Costs {{MP}} 0 Juice.&lt;br /&gt;
| source7 = Encountering [[Omori]]&lt;br /&gt;
| name8   = Cherish&lt;br /&gt;
| desc8   = Heal your wounds and come back stronger. Costs {{MP}} 0 Juice.&lt;br /&gt;
| source8 = Encountering [[Omori]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===In-game===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120&amp;quot; captionsize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; position=&amp;quot;center&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Omori wakeup day.gif | Sunny waking up during the day.&lt;br /&gt;
Omori wakeup night.gif| Sunny waking up during the night.&lt;br /&gt;
Fa_mirror_alone_1.png | Sunny starting at a mirror (day).&lt;br /&gt;
Mirror_Alone_Fw.png | Sunny staring at a mirror (night).&lt;br /&gt;
Mirror_basil_dinner.gif | Sunny checking the mirror during his first visit to Basil's house, seeing Something behind him.&lt;br /&gt;
Omori_Piano_1.gif | Sunny playing Mari's piano.&lt;br /&gt;
OMORI_playing_piano.gif | Sunny visions himself playing Mari's piano.&lt;br /&gt;
Group_hug_fw.png | Hero, Kel, and Sunny comfort Aubrey.&lt;br /&gt;
Brand_new_violin.gif | Flashback of Sunny getting a new violin from his friends.&lt;br /&gt;
Sunny_refuses_to_give_up.png | Sunny refusing to give up against Omori during their final battle.&lt;br /&gt;
ChildMariandBabySunny.gif|Child Mari and Baby Sunny.&lt;br /&gt;
SunnyMariChildren.gif|Sunny and Mari as children.&lt;br /&gt;
HeroMariSunnyKel.png|Sunny and Mari become friends with Kel and Hero.&lt;br /&gt;
ComfortingAubrey.png|The group comforting Aubrey.&lt;br /&gt;
EveryonePiano.png|Everyone watching Sunny and Mari playing the piano.&lt;br /&gt;
MEMORY4.PNG|Sunny and his friends watch the starry sky.&lt;br /&gt;
EveryoneKitchen.png|The group in the kitchen.&lt;br /&gt;
SwingsetAubreySunny.png|Sunny and Aubrey sitting on the swingset.&lt;br /&gt;
SunsetPicnic.png|The group having a picnic at sunset.&lt;br /&gt;
MarisavingSunny.gif | Sunny remembers a flashback of Mari saving him.&lt;br /&gt;
MariandSunnyrecital2.png | Sunny and Mari perform their final duet together.&lt;br /&gt;
SunnyFinalRecital.png|Sunny looks at Mari one last time.&lt;br /&gt;
Sunny_Cries.gif | Sunny awakens in the hospital crying after his fight with Omori.&lt;br /&gt;
Hospital_mirror.png | Sunny looking at a mirror in the hospital.&lt;br /&gt;
The_truth_2.png | Sunny greets his friends upon recovering.&lt;br /&gt;
The_truth.png | Sunny prepares to tell his friends the truth behind Mari's death.&lt;br /&gt;
Sunny_Smile.png | Sunny finally overcomes his guilt over Mari's death.&lt;br /&gt;
Sunny_Good_Ending_Title_Screen.png |Sunny from the title screen.&lt;br /&gt;
Sunny Sprite (Idle).png&lt;br /&gt;
Sunny Sprite Run.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Faces===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;150&amp;quot; columns=&amp;quot;4&amp;quot; captionalign=&amp;quot;center&amp;quot; captionsize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; position=&amp;quot;center&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Sunny_Neutral (Battle).png&lt;br /&gt;
Sunny_Calm_(Battle).png&lt;br /&gt;
Sunny_Sad_(Battle).png&lt;br /&gt;
Sunny_Angry_(Battle).png&lt;br /&gt;
Sunny_Scared_(Battle).png&lt;br /&gt;
Sunny_Stressed_(Battle).png&lt;br /&gt;
Sunny_Eye_Injured_(Battle).png&lt;br /&gt;
Sunny (Unused).png|Unused, appears to have been meant for dialogue&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Battle faces===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;105&amp;quot; columns=&amp;quot;5&amp;quot; captionalign=&amp;quot;center&amp;quot; captionsize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; position=&amp;quot;center&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Sunny Neutral.png|Neutral&lt;br /&gt;
SunnyNeutral2.png|Neutral, eyes closed. Also used when defeated.&lt;br /&gt;
SunnyInjured.png|Injured&lt;br /&gt;
SunnySad.png|Sad&lt;br /&gt;
SunnyAngry.png|Angry&lt;br /&gt;
SunnyStressed.png|Afraid&lt;br /&gt;
SunnyStressedRed.png|Stressed Out&lt;br /&gt;
SunnyEyeStabbed.png|Stabbed&lt;br /&gt;
Sunny_Afraid_Alt.gif|Afraid, console exclusive to [[Boss Rush]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tags===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA TAG AUBREY SUNNY.png&lt;br /&gt;
FA TAG HERO SUNNY.png&lt;br /&gt;
FA TAG KEL SUNNY.png&lt;br /&gt;
FA TAG SUNNY AUBREY.png&lt;br /&gt;
FA TAG SUNNY HERO.png&lt;br /&gt;
FA TAG SUNNY KEL.png&lt;br /&gt;
FA_Sunny_tag.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Photo Album===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionsize=&amp;quot;small&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; position=&amp;quot;center&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA ALBUM 01.png&lt;br /&gt;
FA ALBUM 02.png&lt;br /&gt;
FA ALBUM 05.png&lt;br /&gt;
FA ALBUM 11.png&lt;br /&gt;
FA ALBUM 12.png&lt;br /&gt;
FA ALBUM 13.png&lt;br /&gt;
FA ALBUM 14.png&lt;br /&gt;
FA ALBUM 15.png&lt;br /&gt;
FA ALBUM 16.png&lt;br /&gt;
FA ALBUM 20.png&lt;br /&gt;
FA ALBUM 23.png&lt;br /&gt;
FA ALBUM 24.png&lt;br /&gt;
FA ALBUM 26.png&lt;br /&gt;
FA ALBUM 27.png&lt;br /&gt;
FA ALBUM 31.png&lt;br /&gt;
FA ALBUM 32.png&lt;br /&gt;
FA ALBUM 33.png&lt;br /&gt;
FA ALBUM 34.png&lt;br /&gt;
FA ALBUM 37.png&lt;br /&gt;
FA ALBUM 39.png&lt;br /&gt;
FA ALBUM 44.png&lt;br /&gt;
FA ALBUM 45.png&lt;br /&gt;
FA ALBUM 48.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
OMORI GROUPARTWORKCOLOR.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR2.png&lt;br /&gt;
OMORI GROUPREALWORLDSKETCH.png&lt;br /&gt;
OMORI GROUPSKETCH2.png&lt;br /&gt;
OMOCAT OMORI AUBREY.png&lt;br /&gt;
Sunny 2013 Sketch Omocat.png&lt;br /&gt;
OMORI_Fight_Sketch.png&lt;br /&gt;
OMOCAT OMORI AU ARTWORK.png&lt;br /&gt;
Good Times Sketch (2019).png&lt;br /&gt;
OMORI CONCEPT OMORIGENDERS.png&lt;br /&gt;
Faraway Town Citizens Concept.png&lt;br /&gt;
OMORI GLITCH.png&lt;br /&gt;
KEL_OMORISKETCH.png&lt;br /&gt;
OMORI SKETCH HOLDHIMSELF.png&lt;br /&gt;
OMORI_HANDS_BLACK.png&lt;br /&gt;
Omori &amp;amp; Sunny Concepts.png&lt;br /&gt;
Sunny Job Outfits Concept.png&lt;br /&gt;
OMOCAT OMORI BASIL.png&lt;br /&gt;
OMOCAT SKETCH OMORIANDKELS.png&lt;br /&gt;
OMOCAT SKETCH OMORIKELS.png&lt;br /&gt;
Omori Countdown (4 Days Left).png&lt;br /&gt;
Marisunny.png&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
Omori Main Faraway Cast (Merch Teaser).png&lt;br /&gt;
sunny22bday.jpg|'''[https://twitter.com/OMORI_GAME/status/1549650314923577345 source]'''&lt;br /&gt;
JustLike.jpg|'''[https://twitter.com/its_omocat/status/1569011241615790080 source]'''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Sunny is the only character to have two different Neutral battle portraits. His eyes will be open during normal battles, while his eyes will be closed during the hallucinatory battles against [[Something in the Dark]], [[Something in the Walls]], [[Something in the Water]], [[Something (enemy)|Something]], and Omori.&lt;br /&gt;
**The same portrait is also used if he falls unconscious.&lt;br /&gt;
*In battle, Sunny cannot become Happy under any circumstances; even if cheats are used to alter the party's emotions, he is completely immune to becoming Happy. He is the only character in both reality and Headspace where this is the case.&lt;br /&gt;
**In fact, Sunny's sprite sheet does not even have portrait frames for him being Happy.&lt;br /&gt;
**Uniquely, he also cannot become Depressed or Enraged, whereas all other party members in reality can with cheats.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:JustLike.jpg&amp;diff=12846</id>
		<title>File:JustLike.jpg</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:JustLike.jpg&amp;diff=12846"/>
		<updated>2023-03-09T22:23:03Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ArtworkOMORI}}&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:Godlookatthisasshole.jpg&amp;diff=12845</id>
		<title>File:Godlookatthisasshole.jpg</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:Godlookatthisasshole.jpg&amp;diff=12845"/>
		<updated>2023-03-09T22:13:58Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: [https://twitter.com/its_omocat/status/1553191837090791424 source]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[https://twitter.com/its_omocat/status/1553191837090791424 source]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ArtworkOMORI}}&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Tagging&amp;diff=12842</id>
		<title>Tagging</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Tagging&amp;diff=12842"/>
		<updated>2023-03-05T19:14:11Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SS Tagging menu.png|thumb|right|The tagging menu as seen in-game when pressing the assigned key, the middle square shows the current leader.]]&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is a game mechanic that allows the player to change the leading member of the party quickly either through an assigned button or the menu. Different leaders can perform different actions, as seen deeper in this article. Every time the party tags, a photograph sound will play and a polaroid showing interaction with the current leader and the new leader will block the screen to prevent the player from seeing the change.&amp;lt;br&amp;gt;The tagging function becomes available during one of the first cutscenes of the [[Junkyard]], and the whole area is considered a tutorial area for tagging.&lt;br /&gt;
== Omori/Sunny ==&lt;br /&gt;
[[File:DW Omori tag normal.png|thumb|right|Omori's tag animation in Headspace.]]&lt;br /&gt;
[[File:FA Sunny tag.png|thumb|right|Sunny's tag animation in the real world.]]&lt;br /&gt;
&lt;br /&gt;
While leading, [[Omori]] can cut branches, traffic cones and spider webs, Omori is also the only member able to see and interact with the [[Hangman|keyboard keys]] scattered around the world. He is also the only character capable of comprehending the speech of most [[Deeper Well]] residents such as the [[Branch Coral]]; all other characters will instead only hear muttering. In [[Faraway Town]], [[Sunny]] is also able to cut spider webs, during the start of the second night, and cones during the third day of the [[Story &amp;amp; Plot|true route]] while in the [[Recycultist's HQ]].&lt;br /&gt;
&lt;br /&gt;
In certain parts of the game, most notably the end of every dream when Omori returns to [[White Space]] and throughout his exploration of [[Black Space]] 2, the tagging option in the menu is replaced with a &amp;quot;stab&amp;quot; option. This either wakes him up, allowing for Sunny to be controlled in the real world, or returns him to Black Space's hub, depending on the location. &lt;br /&gt;
&lt;br /&gt;
Sunny also has this interaction after confronting the [[Stranger (enemy)|Stranger]] at the end of the [[Routes|Omori route]]. In this instance, selecting it will prompt him to commit suicide, ending the game.&lt;br /&gt;
&lt;br /&gt;
Omori does not have a specific tutorial about his Tag function, although Aubrey indirectly mentions his ability during the tutorial for her own Tag ability:&lt;br /&gt;
 * Aubrey: ''Hey Omori, you know how you can cut roots and traffic cones?''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aubrey ==&lt;br /&gt;
[[File:DW Aubrey tag normal.png|thumb|right|Aubrey's tag animation in Headspace.]]&lt;br /&gt;
[[File:FA Aubrey tag.png|thumb|right|Aubrey's tag animation in the real world.]]&lt;br /&gt;
&lt;br /&gt;
While leading, [[Aubrey]] can smash debris, pots and barrels found all over Headspace, destroying it allows access to some areas, with the possibility to give the party clams and items in the case of pots&amp;lt;ref&amp;gt;Controlled by the common event 81, she has 1/3 chance of finding a [[Tofu|tofu]] when inside Sweetheart's Dungeon, everywhere else it has a 20% chance for 2 clams, 10 clams or 25 clams, 10% for 30 clams and 30% for 250 clams, approximately.&amp;lt;/ref&amp;gt; and barrels&amp;lt;ref&amp;gt;Controlled by the common event 82, Aubrey has 1% chance of finding a [[Computer part|computer part]], 2% for [[Dead batteries|dead batteries]], [[Cardboard|cardboard]], [[Glass bottle|glass bottle]] and [[Can|cans]], and lastly 90% chance of finding nothing, approximately.&amp;lt;/ref&amp;gt; found in [[Sweetheart's Castle]] and [[Deep Well]] respectively. Tagging Aubrey is also necessary to do Aubrey's power-up event, where she gains extra 20 juice. In Faraway, Aubrey is able to smash debris found in the Recycultist's HQ.&lt;br /&gt;
&lt;br /&gt;
Aubrey is the first character covered in the tutorial, and will also tell Omori about the tag button:&lt;br /&gt;
 * Kel: ''Awww, man! It looks like there's a big block of junk in the way!''&lt;br /&gt;
 * Hero: ''You might even call it... a roadblock... get it?''&lt;br /&gt;
 * Aubrey: ''Not to worry, everyone!  This big ol' block is nothing compared to my swing!''&lt;br /&gt;
 * Aubrey: ''Hey Omori, you know how you can cut roots and traffic cones? Well, you're not the only one with a special ability around here!''&lt;br /&gt;
 * Aubrey: ''I, for one, can smash large blocks out of the way!''&lt;br /&gt;
 * Aubrey: ''Kel and Hero have their own special abilities, too... Although I'm not so sure about Kel... hehe...''&lt;br /&gt;
 * Aubrey: ''Just make me the leader by selecting tag in the player menu or by holding [tag key]! I'll get rid of this hunkajunk, easy-peasy!''&lt;br /&gt;
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== Kel ==&lt;br /&gt;
[[File:Dw Kel tag normal.png|thumb|right|Kel's tag animation on the Dreamworld.]]&lt;br /&gt;
[[File:FA Kel tag.png|thumb|right|Kel's tag animation on the real world.]]&lt;br /&gt;
While leading, [[Kel]] can throw various balls while on &amp;quot;throwing stands&amp;quot; to solve various puzzles, later on, he also learns to aim by using a QTE to control directions. Kel is unique as he uses a special event that controls the ball thrown, with 11 different balls plus 3 chemical recipients used during the throwing mini-game inside [[Humphrey (location)|Humphrey]]. In Faraway Town, Kel is also able to make a throw in order to make a stair drop down inside the Recycultist's HQ, however, here he will always throw his basketball.&lt;br /&gt;
&lt;br /&gt;
The player learns about Kel's tag after having the way blocked by a giant &amp;quot;keymagnet&amp;quot;, in order to advance Kel needs to destroy it by making a throw:&lt;br /&gt;
 * Kel: ''Ow! What the-! What gives!?''&lt;br /&gt;
 * Kel: ''Well, whaddya know? There's a weak point on its head! I can recognize one of those anywhere.''&lt;br /&gt;
 * Kel: ''Let's try throwing something at it! I'm sure that'll work.''&lt;br /&gt;
 * Kel: ''That platform there looks like a good place to throw from. Tag me! I got this!''&lt;br /&gt;
Kel also has a second tutorial for his tag in [[Sweetheart's Castle#Sweetheart's Garden|Sweetheart's Castle garden]], after being hurt by one of the statues:&lt;br /&gt;
 * Kel: ''Alright, Sweetheart... You asked for this!''&lt;br /&gt;
 * Kel: ''HI-YAHHHH!!''&lt;br /&gt;
 * Kel: ''... Dang... I missed.''&lt;br /&gt;
 * Aubrey: ''Oh, silly Kel! You're not going to knock out anything throwing like that!''&lt;br /&gt;
 * Aubrey: ''Why don't you try aiming for once?''&lt;br /&gt;
 * Kel: ''Huh? Aim? I can do that?''&lt;br /&gt;
 * Aubrey: ''Of course! Even you can aim, Kel!&lt;br /&gt;
 * Kel: ''Alright! I'll give it my best shot!''&lt;br /&gt;
&lt;br /&gt;
== Hero ==&lt;br /&gt;
[[File:DW Hero tag normal.png|thumb|right|Hero's tag animation in Headspace.]]&lt;br /&gt;
[[File:FA hero charm.png|thumb|right|Hero's tag animation in the real world.]]&lt;br /&gt;
&lt;br /&gt;
While leading, [[Hero]] can use his charm to persuade NPCs, receiving discounts on [[Cheers|mailboxes]] and the toll gates [[Gator Guy|Gator Guys]], opening [[Club sandwich]] after defeating [[Mr. Jawsum]] (only needed on the first one) or to receive items from various NPCs who are thankful for his actions prior to the events of the game, a complete list of the latter can be found below. Like Aubrey, Hero needs to be the leader when doing his power-up event and gain his extra 20 attack, in Faraway Town, Hero's able to use his charm to convince the [[Recycultist|Recycultists]] inside the HQ to join Sunny's party, necessary in order to reach their leader, the [[Recyclepath]].&lt;br /&gt;
&lt;br /&gt;
Hero is the second party member that the player learns its tag's properties, allowing the party to change the directions of a conveyor belt by talking to Mr. Conveyor-bot:&lt;br /&gt;
 * Kel: ''Hey, Mr. Conveyor-bot! Switch up those conveyor belts for us already!''&lt;br /&gt;
 * Mr. Conveyor-bot: ''Bzzt... Hmph... Rude person...''&lt;br /&gt;
 * Aubrey: ''You can't just yell orders at people, Kel! Geez! Have some tact, will you?''&lt;br /&gt;
If Hero is already tagged:&lt;br /&gt;
 * Hero: ''Now, now... There's no need to fuss. I'll handle this one!&lt;br /&gt;
If Hero is not tagged:&lt;br /&gt;
 * Hero: ''Now, now... There's no need to fuss. I'll handle this one! Tag me, Omori!''&lt;br /&gt;
After the charm animation:&lt;br /&gt;
 * Hero: ''Greetings, Sir Conveyor-bot. My companions and I require your assistance in changing the directions of your conveyors. Will you and your friends please help us?''&lt;br /&gt;
 * Mr. Conveyor-bot: ''Bzzzzzt! Ahh... Hmm... Nice person... Okay... ''&lt;br /&gt;
=== Charm rewards ===&lt;br /&gt;
If Hero talks to certain NPCs all over [[Headspace]] he can sometimes get a reward.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: #ffffff; border: 2px solid #000000; font-size:110%;width:95%;font-family:Coming Soon; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|NPC&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Reward&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|[[Mountain]]&lt;br /&gt;
|[[4-Leaf Clover]]&lt;br /&gt;
|[[Vast Forest#Train Station|Train Station]], waiting in the line to the train&lt;br /&gt;
|-&lt;br /&gt;
|[[Goosey]]&lt;br /&gt;
|100 clams&lt;br /&gt;
|Train Station, in the line to the train&lt;br /&gt;
|-&lt;br /&gt;
|[[Hot Diggity Dog]]&lt;br /&gt;
|[[Hot Dog]]&lt;br /&gt;
|Train Station, in the line to the train&lt;br /&gt;
|- &lt;br /&gt;
|[[Smol]]&lt;br /&gt;
|[[Friendship Bracelet]]&lt;br /&gt;
|[[Otherworld#Otherworld Campsite|Otherworld Campsite]], in his home&lt;br /&gt;
|-&lt;br /&gt;
|[[Lone Mole]]&lt;br /&gt;
|[[Donut]]&lt;br /&gt;
|[[Otherworld#Outskirts|Otherworld Outskirts]], protected by transit cones&lt;br /&gt;
|-&lt;br /&gt;
|[[Batzy]]&lt;br /&gt;
|[[Butt Peach Soda]]&lt;br /&gt;
|[[Otherworld#Sprout Mole Colony|Sprout Mole Colony]], nearby his TV on the far left&lt;br /&gt;
|-&lt;br /&gt;
|[[Box Mole]]&lt;br /&gt;
|[[Sno-Cone]]&lt;br /&gt;
|[[Sprout Mole Village]], nearby its cristmas tree&lt;br /&gt;
|-&lt;br /&gt;
|[[Bones]]&lt;br /&gt;
|300 clams &amp;amp; 301 clams&lt;br /&gt;
|[[Sweetheart's Castle#Sweetheart's Dungeon|Sweetheart's Dungeon]], nearby one of the various buttons ''and'' near the entrance to the torture room, respectively&lt;br /&gt;
|-&lt;br /&gt;
|[[Tiffany Darling]]&lt;br /&gt;
|[[Mango Smoothie]]&lt;br /&gt;
|[[Sweetheart's Castle#The Royal Gallery|Sweetheart's gallery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mina]]&lt;br /&gt;
|[[Waffle]]&lt;br /&gt;
|[[Orange Oasis]], in her home&lt;br /&gt;
|-&lt;br /&gt;
|[[Ricoli Ravioli]]&lt;br /&gt;
|[[Cheese Wheel]]&lt;br /&gt;
|Orange Oasis, near the entrance to [[Dino's Dig]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Basket Case]]&lt;br /&gt;
|[[Nerdy Glasses]]&lt;br /&gt;
|[[Last Resort]], at the casino area&lt;br /&gt;
|-&lt;br /&gt;
|[[Silker]]&lt;br /&gt;
|440 clams&lt;br /&gt;
|Last Resort, at the casino area&lt;br /&gt;
|-&lt;br /&gt;
|[[Krispy]]&lt;br /&gt;
|[[Confetti]]&lt;br /&gt;
|Last Resort, at the casino area&lt;br /&gt;
|-&lt;br /&gt;
|[[Wolf]]&lt;br /&gt;
|143 clams&lt;br /&gt;
|Last Resort, in one of the hotel rooms, unavailable during the epilogue.&lt;br /&gt;
|-&lt;br /&gt;
|[[Shamboo]]&lt;br /&gt;
|[[Dynamite]]&lt;br /&gt;
|Last Resort, at the concierge&lt;br /&gt;
|-&lt;br /&gt;
|[[Touchdown]]&lt;br /&gt;
|[[Watermelon Juice]]&lt;br /&gt;
|Last Resort, at the concierge&lt;br /&gt;
|-&lt;br /&gt;
|[[City Slicker]]&lt;br /&gt;
|[[Milk]]&lt;br /&gt;
|[[Deep Well#Underwater Highway|Underwater Highway]], the biker gang near the submarine&lt;br /&gt;
|-&lt;br /&gt;
|[[Jet Setter]]&lt;br /&gt;
|[[Cool Glasses]]&lt;br /&gt;
|Underwater Highway, the biker gang near the submarine&lt;br /&gt;
|-&lt;br /&gt;
|[[Skull Crusher]]&lt;br /&gt;
|[[Poetry Book]]&lt;br /&gt;
|Underwater Highway, the biker gang near the submarine&lt;br /&gt;
|-&lt;br /&gt;
|[[Brick]]&lt;br /&gt;
|[[Whole Chicken]]&lt;br /&gt;
|Underwater Highway, the biker gang near the submarine&lt;br /&gt;
|-&lt;br /&gt;
|[[Seacow|Seacows]]&lt;br /&gt;
|[[Combo Meal]]&lt;br /&gt;
|Deep Well, inside the barn of the seacow farm&lt;br /&gt;
|-&lt;br /&gt;
|[[Hoagie]]&lt;br /&gt;
|5000 clams&lt;br /&gt;
|The fourth and last Club Sandwich room that was visited&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Headspace polaroids ===&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
DW TAG OMORI AUBREY.png&lt;br /&gt;
DW TAG OMORI KEL.png&lt;br /&gt;
DW TAG OMORI HERO.png&lt;br /&gt;
DW TAG AUBREY OMORI.png&lt;br /&gt;
DW TAG AUBREY KEL.png&lt;br /&gt;
DW TAG AUBREY HERO.png&lt;br /&gt;
DW TAG KEL OMORI.png&lt;br /&gt;
DW TAG KEL AUBREY.png&lt;br /&gt;
DW TAG KEL HERO.png&lt;br /&gt;
DW TAG HERO OMORI.png&lt;br /&gt;
DW TAG HERO AUBREY.png&lt;br /&gt;
DW TAG HERO KEL.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Faraway Town polaroids ===&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
FA TAG SUNNY AUBREY.png&lt;br /&gt;
FA TAG SUNNY KEL.png&lt;br /&gt;
FA TAG SUNNY HERO.png&lt;br /&gt;
FA TAG AUBREY SUNNY.png&lt;br /&gt;
FA TAG AUBREY KEL.png&lt;br /&gt;
FA TAG AUBREY HERO.png&lt;br /&gt;
FA TAG KEL SUNNY.png&lt;br /&gt;
FA TAG KEL AUBREY.png&lt;br /&gt;
FA TAG KEL HERO.png&lt;br /&gt;
FA TAG HERO SUNNY.png&lt;br /&gt;
FA TAG HERO AUBREY.png&lt;br /&gt;
FA TAG HERO KEL.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Kel's throwing inventory ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;165&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Kel Ball1.png&lt;br /&gt;
Kel Ball2.png&lt;br /&gt;
Kel Ball3.png&lt;br /&gt;
Kel ball4.png&lt;br /&gt;
Kel ball5.png&lt;br /&gt;
Kel ball6.png&lt;br /&gt;
Kel ball7.png&lt;br /&gt;
Kel ball8.png&lt;br /&gt;
Kel ball9.png&lt;br /&gt;
Kel ball10.png&lt;br /&gt;
Kel Ball11.png&lt;br /&gt;
Kel Ball12.png&lt;br /&gt;
Kel Ball13.png&lt;br /&gt;
Kel Ball14.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The background of the pictures in the dream world is the area's battle background where the party tagged. This interaction sometimes bugs out, leaving only an empty battle background without the polaroid.&lt;br /&gt;
* During battle, the beginning text will change depending on the party leader.&lt;br /&gt;
* As seen above, there is an animation for all sides, despite Kel only using his tag while facing away from the camera,&lt;br /&gt;
* On a similar topic, both Faraway Aubrey and Kel only look up during their animations.&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Red_Space&amp;diff=12839</id>
		<title>Red Space</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Red_Space&amp;diff=12839"/>
		<updated>2023-03-04T16:21:05Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: Replaced content with &amp;quot;{{Stub}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Basil&amp;diff=12838</id>
		<title>Basil</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Basil&amp;diff=12838"/>
		<updated>2023-03-04T16:19:14Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: added bday img&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler}}&lt;br /&gt;
&lt;br /&gt;
{{Character infobox&lt;br /&gt;
|image=DW Basil face 01.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|gender=male&lt;br /&gt;
|age=Headspace - 12&amp;lt;br&amp;gt;Real World - 16&lt;br /&gt;
|birthday=February 18&lt;br /&gt;
|location=[[Vast_Forest#Forest_Playground|Forest Playground]]&lt;br /&gt;
|role=Tritagonist&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''This article is about Basil as a character. For the enemy, see [[Basil (enemy)]].''&lt;br /&gt;
&lt;br /&gt;
'''Basil''' is a major supporting character in ''[[OMORI (game)|OMORI]]''. He serves as one of the driving forces throughout the game as the party spends most of the game looking for him after his sudden disappearance.&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
===Appearance===&lt;br /&gt;
In Headspace, Basil is a medium height boy with pale skin, teal eyes, teal chin-length hair, wearing a purple, blue, and pink flower crown. He wears denim overalls with a large pocket on the chest and a white t-shirt under. He doesn't wear any shoes. &lt;br /&gt;
&lt;br /&gt;
In the real world, he has blond-greenish hair that he has a single pink flower tucked into. he wears a grey knitted tank-top over a white t-shirt, beige shorts, and black shoes, the same clothes that [[Sunny]] wears.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Basil is shy and socially anxious but cares deeply about his friends. He enjoys taking pictures, caring for plants, art, and reading. It is said in the game that &amp;quot;He will never throw away anything, no matter how worthless it is.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
====Headspace====&lt;br /&gt;
Basil's headspace counterpart is rather cheery, yet shy and humble. He is quick to forgive, as can be seen by his encounter with [[Boss]] after hide-and-seek, and he is very empathetic. He is friendly, and his shyness seems to stem from having low self-esteem and putting others' needs above his own.  &lt;br /&gt;
&lt;br /&gt;
He is incredibly sentimental, keeping memorabilia of his friends and happy memories through photos, and planting flowers that remind him of his friends, taking great care to plant flowers that he associates with his friends. His empathy stretches to his plants as well, showing a lot of worry when they're in danger of being hurt, and talking to them as he would his friends. It is noted that he avoids conflict. He doesn't learn to fight, even after his friends nag him to.&lt;br /&gt;
&lt;br /&gt;
====Real World====&lt;br /&gt;
Compared to the headspace Basil, the real-world version of him is more anxious and sensitive. He is a target for bullying, typically by [[Aubrey]] and [[The Hooligans]], but during the events of the game, if the player takes the Normal Route, usually [[Kel]] and Sunny defend him from harassment. The increased anxiety he shows is most likely due to his guilt over [[Mari]]'s death.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Basil was born on February 18th to unnamed parents. He lived with his grandmother since he was a toddler because his parents were &amp;quot;too busy.&amp;quot; As a child, he was friends with Sunny, [[Hero]], Aubrey, Mari, and Kel. He enjoyed taking photos and kept a [[Photo Album|photo album]].&lt;br /&gt;
&lt;br /&gt;
After Sunny accidentally pushes Mari down the stairs, Basil suggests framing the accident as a suicide. They hang her body from a tree in Sunny's garden. After looking back into the garden, the sight of the corpse's eye traumatizes them.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===Normal Route===&lt;br /&gt;
&lt;br /&gt;
====Day 1====&lt;br /&gt;
&lt;br /&gt;
====Day 2====&lt;br /&gt;
&lt;br /&gt;
====Day 3====&lt;br /&gt;
&lt;br /&gt;
===Hikikomori Route===&lt;br /&gt;
Basil is not seen at all in the real world in the Hikikomori route due to Sunny never leaving his house. However, one of the Hikikomori endings has been theorized to imply that Basil committed suicide, as when Sunny leaves the house with his mother, the sound of sirens can be heard.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===In-game===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Boss (neutral).png|Basil as seen in the Boss sprite.&lt;br /&gt;
BASILMEMORY.PNG|Aubrey introducing Basil to her friends.&lt;br /&gt;
MEMORY3.png|Basil is introduced to the group by Aubrey.&lt;br /&gt;
EveryonePiano.png|Everyone watching Sunny and Mari playing the piano.&lt;br /&gt;
MEMORY4.PNG|Sunny and his friends watch the starry sky.&lt;br /&gt;
EveryoneKitchen.png|The group in the kitchen.&lt;br /&gt;
SunsetPicnic.png|The group having a picnic at sunset.&lt;br /&gt;
Omori Origin Group.png|Omori's friends together.&lt;br /&gt;
DW Group Hug.png|Basil and his friends having a group hug together.&lt;br /&gt;
Cutscene_intro_sitted.gif|Basil and Sunny looking at many photos of their memories.&lt;br /&gt;
Cutscene_intro_standing.gif|Basil and Sunny standing together.&lt;br /&gt;
BasilChruch.png|Basil in the church (entered via Black Space)&lt;br /&gt;
BasilCrying3.gif|Basil crying over his ongoing guilt on Mari's death.&lt;br /&gt;
Basil something 1.png|Basil looking at a photo.&lt;br /&gt;
Basil something 2.png|There's something behind Basil.&lt;br /&gt;
Cutscene_bad_ending.gif|Basil committing suicide in the Neutral Ending.&lt;br /&gt;
Basilbig2.png&lt;br /&gt;
Basil walk.gif&lt;br /&gt;
BASIL.png&lt;br /&gt;
RealBasilWalk.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Faces===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW_Basil_face_00.png&lt;br /&gt;
DW_Basil_face_01.png&lt;br /&gt;
DW_Basil_face_02.png&lt;br /&gt;
DW_Basil_face_03.png&lt;br /&gt;
DW_Basil_face_04.png&lt;br /&gt;
DW_Basil_face_05.png&lt;br /&gt;
DW_Basil_face_06.png&lt;br /&gt;
DW_Basil_face_07.png&lt;br /&gt;
DW_Basil_face_09.png&lt;br /&gt;
DW_Basil_face_10.png&lt;br /&gt;
DW_Basil_face_11.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Black Space=====&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW Basil (Faceless).png&lt;br /&gt;
DW Basil (Something).png&lt;br /&gt;
STRANGER.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;85&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
RW_Basil_face_12.png&lt;br /&gt;
RW_Basil_face_16.png&lt;br /&gt;
RW_Basil_face_17.png&lt;br /&gt;
RW_Basil_face_18.png&lt;br /&gt;
RW_Basil_face_19.png&lt;br /&gt;
RW_Basil_face_20.png&lt;br /&gt;
RW_Basil_face_21.png&lt;br /&gt;
RW_Basil_face_22.png&lt;br /&gt;
RW_Basil_face_23.png&lt;br /&gt;
RW_Basil_face_24.png&lt;br /&gt;
RW_Basil_face_25.png&lt;br /&gt;
RW_Basil_face_26.png&lt;br /&gt;
RW_Basil_face_27.png&lt;br /&gt;
RW_Basil_face_28.png&lt;br /&gt;
RW_Basil_face_29.png&lt;br /&gt;
RW_Basil_face_30.png&lt;br /&gt;
RW_Basil_face_31.png&lt;br /&gt;
RW_Basil_face_32.png&lt;br /&gt;
RW_Basil_face_33.png&lt;br /&gt;
RW_Basil_face_34.png&lt;br /&gt;
RW_Basil_face_35.png&lt;br /&gt;
RW_Basil_face_36.png&lt;br /&gt;
RW_Basil_face_37.png&lt;br /&gt;
RW_Basil_face_38.png&lt;br /&gt;
RW_Basil_face_39.png&lt;br /&gt;
RW_Basil_face_40.png&lt;br /&gt;
RW_Basil_face_41.png&lt;br /&gt;
RW_Basil_face_42.png&lt;br /&gt;
RW_Basil_face_43.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Photo Album===&lt;br /&gt;
=====Headspace=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
DW ALBUM 02.png&lt;br /&gt;
DW ALBUM 07.png&lt;br /&gt;
DW ALBUM 09.png&lt;br /&gt;
DW ALBUM 12.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Real World=====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;140&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
FA ALBUM 02.png&lt;br /&gt;
FA ALBUM 03.png&lt;br /&gt;
FA ALBUM 11.png&lt;br /&gt;
FA ALBUM 12.png&lt;br /&gt;
FA ALBUM 13.png&lt;br /&gt;
FA ALBUM 17.png&lt;br /&gt;
FA ALBUM 44.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;120&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Basil Something (Boss).png&lt;br /&gt;
Basil Something (Boss) Hurt.png&lt;br /&gt;
File:Stranger (Boss).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Omori Doodles.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR.png&lt;br /&gt;
OMORI GROUPARTWORKCOLOR2.png&lt;br /&gt;
OMORI 1 MONTH ARTWORK.png&lt;br /&gt;
OMORI_Fight_Sketch.png&lt;br /&gt;
BasilAndAubrey.jpg&lt;br /&gt;
OmoriPoster.png&lt;br /&gt;
Art_Basil_pokemons.png&lt;br /&gt;
OmoriBasilSketch.png&lt;br /&gt;
Faraway Town Citizens Concept.png&lt;br /&gt;
BasilDoodle.jpg&lt;br /&gt;
OMOCAT OMORI BASIL.png&lt;br /&gt;
Trailer_Basil.png&lt;br /&gt;
OMOCAT BASILSKETCH.png&lt;br /&gt;
Omori Birthdays.png&lt;br /&gt;
Omori Main Faraway Cast (Merch Teaser).png&lt;br /&gt;
Omori Chibi Stickers.png&lt;br /&gt;
Omori Headspace Main.png&lt;br /&gt;
BasilBday23.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:BasilBday23.jpg&amp;diff=12837</id>
		<title>File:BasilBday23.jpg</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:BasilBday23.jpg&amp;diff=12837"/>
		<updated>2023-03-04T16:11:22Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ArtworkOMORI}}&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Vance_(enemy)&amp;diff=12836</id>
		<title>Vance (enemy)</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Vance_(enemy)&amp;diff=12836"/>
		<updated>2023-03-04T16:05:00Z</updated>

		<summary type="html">&lt;p&gt;Jiltq: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hatnote|This article is about Vance as an enemy character. For the non-playable character, see [[Vance]].}}&lt;br /&gt;
{{Enemy infobox&lt;br /&gt;
|image=Vance Enemy (Neutral).gif&lt;br /&gt;
|size=150px&lt;br /&gt;
|heart=145&lt;br /&gt;
|juice=72&lt;br /&gt;
|attack=13&lt;br /&gt;
|defense=10&lt;br /&gt;
|speed=7&lt;br /&gt;
|luck=10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Vance''' serves as a mini-boss [[Enemies|enemy]] in ''[[OMORI_(game)|OMORI]]'' for the '''[[Endings|Sunny Route]]'''. He is fought alongside [[Kim (enemy)|Kim]] within Faraway Plaza on '''Three Days Left'''.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
After learning that Aubrey has stolen the Photo Album, Sunny and Kel decide to interrogate each member of the Hooligans for Aubrey's whereabouts. After handling Angel, Charlene, and The Maverick, the boys find Kim and Vance at the candy shop in Othermart. &lt;br /&gt;
&lt;br /&gt;
The two of them are caught stealing to satisfy their addiction and almost leave empty-handed until Kel attempts to bribe them with candy he bought after they were kicked out. This results in a battle for them to get the candy and leave, or be forced to tell Sunny and Kel where Aubrey went. Regardless of the outcome, Kim will tell the two that Aubrey went to the Church.&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
Regardless of whether the player defeats Vance or not, the outcome will still progress the story.&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
|imagetitle=EMOTION&lt;br /&gt;
|title1=BEHAVIORS&lt;br /&gt;
|image1=Vance Enemy (Neutral).gif&lt;br /&gt;
|descriptionone1 =65% chance of doing a normal attack.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;25% chance of doing nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;45% chance of throwing old candy at all targets&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Else, Vance will turn the target sad by teasing them.&lt;br /&gt;
}}&lt;br /&gt;
Like many other Faraway enemies, Vance will prioritize Kel as it will always target the highest speed party member.&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def], this attack will never hit right in the heart.&lt;br /&gt;
&lt;br /&gt;
'''Candy throw''': [2 * a.atk], this attack will never hit right in the heart.&lt;br /&gt;
&lt;br /&gt;
'''Tease''': Turns the target sad.&lt;br /&gt;
&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Vance punches [target]!&lt;br /&gt;
 * Vance scratches his belly. &lt;br /&gt;
 * Vance throws old candy! &lt;br /&gt;
 * Vance starts making fun of [target]!&lt;br /&gt;
=== During battle ===&lt;br /&gt;
*50% {{HP}}:&lt;br /&gt;
  * Vance: ''Ouch... That hurts.''&lt;br /&gt;
=== When defeated ===&lt;br /&gt;
  * Vance: ''Dang... All I wanted was some taffy.''&lt;br /&gt;
=== When defeating the player ===&lt;br /&gt;
  * Vance: ''So... uh... Can we get that taffy now?''&lt;br /&gt;
=== Unused ===&lt;br /&gt;
  * Vance: ''Here's some decade-old candy!''&amp;lt;ref&amp;gt;The &amp;quot;candy throw&amp;quot; skill could use this battle text before being used.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Vance Enemy (neutral).png&lt;br /&gt;
Vance Enemy (happy).png&lt;br /&gt;
Vance Enemy (sad).png&lt;br /&gt;
Vance Enemy (angry).png&lt;br /&gt;
Vance Enemy (injured).png&lt;br /&gt;
Vance Enemy (defeated).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Vance was originally meant to have different emotion states like the other Faraway enemies but this wasn't fully used in-game. &lt;br /&gt;
**However, one can still access these states by hacking through mods.&lt;br /&gt;
[[Category: Enemies]]&lt;/div&gt;</summary>
		<author><name>Jiltq</name></author>
	</entry>
</feed>