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	<id>https://omori.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Fixer01</id>
	<title>OMORI Wiki - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://omori.wiki/Special:Contributions/Fixer01"/>
	<updated>2026-04-17T03:41:47Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.13</generator>
	<entry>
		<id>https://omori.wiki/index.php?title=Rabbit_Foot_(real_world)&amp;diff=15781</id>
		<title>Rabbit Foot (real world)</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Rabbit_Foot_(real_world)&amp;diff=15781"/>
		<updated>2025-05-01T22:48:46Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14054 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Items&lt;br /&gt;
|image     =Rabbit foot.png&lt;br /&gt;
|heart     = 0&lt;br /&gt;
|juice     = 0&lt;br /&gt;
|attack    = 0&lt;br /&gt;
|defense   = 0&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 0&lt;br /&gt;
}}'''{{PAGENAME}}''' is an [[Unused_Content|unused]] [[Charms|charm]] in ''[[OMORI (Game)|OMORI]]''. It has no effect on stats.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
No rabbits were harmed.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
This item is unobtainable in normal gameplay.&lt;br /&gt;
&lt;br /&gt;
[[Category:Charms]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Life_Jam&amp;diff=15780</id>
		<title>Life Jam</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Life_Jam&amp;diff=15780"/>
		<updated>2025-05-01T22:48:39Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14067 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Infobox Items&lt;br /&gt;
|image = Life jam.png&lt;br /&gt;
|cost = 300 {{Clams}}&lt;br /&gt;
|heart = 50% {{HP}}&lt;br /&gt;
|juice = 0 {{MP}}&lt;br /&gt;
|id = 0089&lt;br /&gt;
}}&lt;br /&gt;
'''Life jam''' is a [[Snacks|snack]] in ''[[Omori (game)|OMORI]]''. Can only be used in toasted friends, and will bring them back to fight.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Infused with the spirit of life. Revives a friend that is toast.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Life jam can be acquired in different ways:&lt;br /&gt;
*Buying one from [[Life Jam Guy]] for 500 clams.&lt;br /&gt;
*As a possible reward for defeating a [[Sprout Mole??]] and [[Snow Angel|Snow Angels]].&lt;br /&gt;
*While fishing in the Frozen Lake.&lt;br /&gt;
*As a possible reward for petting the [[Shadow Dog]].&lt;br /&gt;
*When finishing the quest &amp;quot;[[Care Package]]&amp;quot;.&lt;br /&gt;
*Being bought from [[Cheers|mailboxes]] in the [[Otherworld#Otherworld Campsite|Otherworld Campsite]] and [[Orange Oasis]].&lt;br /&gt;
*When opening watermelons scattered all over [[Headspace]]:&lt;br /&gt;
:*Being found in the [[Vast Forest]].&lt;br /&gt;
:*Scattered around Orange Oasis.&lt;br /&gt;
:*In the [[Junkyard]].&lt;br /&gt;
:*Behind the igloo in the [[Otherworld#Frozen Lake|Frozen Lake]] as well as other locations within [[Otherworld]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The chance of fishing a life jam in the Frozen Lake is 1.25%.&lt;br /&gt;
*Despite not having his dialogue suggesting this, the [[Actual Mole]] found in Orange Oasis will take one Life Jam from the player's inventory when leading the party back up after being sacrificed, it's not required to have one, but he will take it.&lt;br /&gt;
[[Category:Snacks]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Tophat_Ghost&amp;diff=15779</id>
		<title>Tophat Ghost</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Tophat_Ghost&amp;diff=15779"/>
		<updated>2025-05-01T22:48:27Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14068 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character infobox&lt;br /&gt;
|image=Tophat Ghost.png&lt;br /&gt;
|size=100px&lt;br /&gt;
|location=[[Ghost Party]]&lt;br /&gt;
|role=Initiates the Ghost Party quest.&lt;br /&gt;
}}&lt;br /&gt;
'''Tophat Ghost''' is an NPC in ''[https://omori.wiki/OMORI_(game) OMORI]''&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
===Appearance===&lt;br /&gt;
The Tophat Ghost is invisible and wears a purple top hat with a red band, a monocle on left eye and has a moustache.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Tophat Ghost speaks in a sophisticated way. He acts calm and claims to be a gentleman.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
Tophat Ghost is found at [[Ghost Party]]. Interacting with them will allow the player to accept [[Ghost Party (Quest)]].&lt;br /&gt;
&lt;br /&gt;
Interacting with them after the quest is finished gives the player the [[Top Hat]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Pearl&amp;diff=15778</id>
		<title>Pearl</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Pearl&amp;diff=15778"/>
		<updated>2025-05-01T22:48:20Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14069 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Infobox Items&lt;br /&gt;
|image = [[File:Pearl.png]]&lt;br /&gt;
|cost = 200 {{Clams}}&lt;br /&gt;
|id = 0095&lt;br /&gt;
}}&lt;br /&gt;
'''{{PAGENAME}}''' is a [[Toys|toy]] in ''[[Omori (game)|OMORI]]''. This item have no use other than selling it.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Pretty calcium that's used in jewelry.&lt;br /&gt;
Can be sold for clams.&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
{{PAGENAME}} can be acquired in different ways:&lt;br /&gt;
*A pearl will randomly spawn in [[Sweetheart's Castle]] when dropping clams on the fountain on the main hall.&lt;br /&gt;
*A pearl can be found on a pier looking into a lake in the [[Lost Forest]]&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Toys]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Secret_CD&amp;diff=15777</id>
		<title>Secret CD</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Secret_CD&amp;diff=15777"/>
		<updated>2025-05-01T22:48:11Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14075 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CD.png|frame|right]]&lt;br /&gt;
'''{{PAGENAME}}''' is an [[Important items|important item]] in ''[[Omori (game)|OMORI]]''. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Can be played at a jukebox.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Given by [[Michael]], the travelling musician, after giving him the [[Lunchbox]] during the [[Quests|quest]] &amp;quot;[[Michael's Lunch]]&amp;quot;.&lt;br /&gt;
== Usage ==&lt;br /&gt;
This item can be inserted into Gino's jukebox, allowing [[Sunny]] to play a new song when interacting with it. Inserting all 13 CDs awards the player with the [[Achievements|achievement]] &amp;quot;Music Connoisseur Of Sorts&amp;quot;.&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Important items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Rain_Area&amp;diff=15776</id>
		<title>Rain Area</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Rain_Area&amp;diff=15776"/>
		<updated>2025-05-01T22:48:04Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14076 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RainArea.png|thumb|right|The Rain Area]]&lt;br /&gt;
The '''{{PAGENAME}}''', internally referred to as &amp;quot;Safe Spot&amp;quot;, is an optional area in [[Black Space]]. It is the tenth room [[Omori]] will visit.&lt;br /&gt;
==Overview==&lt;br /&gt;
Compared to most Black Space rooms, the Rain Area is very calm: Gentle music plays throughout the area, and it has very little in terms of unsettling sights. Rain gently falls throughout Omori's investigation.&lt;br /&gt;
&lt;br /&gt;
Following the path will lead to both the Key and [[Stranger]], who will muse about missing Sunny, and hopes that his words can reach him.&lt;br /&gt;
&lt;br /&gt;
Roughly to the west of the starting area, a giant head resembling Mari's with a huge brain coming out of the top can be found, referred to as 'Mari?'. When talked to, she will ask Omori to expand his mind. Repeatedly talking to her will result in her repeating this declaration as her brain slowly swells in size until she is crushed and killed under her own brain mass.&lt;br /&gt;
&lt;br /&gt;
Like in the other rooms, collecting the key will spawn red hands that will teleport you back to the Black Space hub.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
Stranger: &amp;quot;I miss you, Sunny. You were always someone I could depend on to listen.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Stranger: &amp;quot;My problems... my hopes... my dreams... You knew them all.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Stranger: &amp;quot;So if you're still there... please let my words reach you one more time.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mari?: &amp;quot;Expand your mind, Omori!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Mari?: &amp;quot;Expand!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Mari?: &amp;quot;Expand your mind!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Mari?: &amp;quot;Expand, Omori!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Mari?: &amp;quot;Expand...&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Mari?: &amp;quot;&amp;lt;small&amp;gt;Expand...&amp;quot;&amp;lt;/small&amp;gt; &lt;br /&gt;
== Trivia ==&lt;br /&gt;
*This area is referred to as &amp;quot;Safe in the forest&amp;quot; in one of the language files. &amp;lt;ref&amp;gt;Language File &amp;quot;bs_basil_shadow.yaml&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Mari?'s dialogue mirrors that of an optional conversation that can be held if Omori agrees to have a picnic with [[Mari]] while inside [[Humphrey (location)|Humphrey]].&amp;lt;ref&amp;gt;Mari: What if I want to study the anatomy of a whale while I eat? Then what? Expand your mind, Omori!&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Map507.png| This room's full layout.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Lost_Forest&amp;diff=15775</id>
		<title>Lost Forest</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Lost_Forest&amp;diff=15775"/>
		<updated>2025-05-01T22:47:52Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14077 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BlackForest.png|thumb|right|The Lost Forest]]The '''Lost Forest''' is an area found in [[Black_Space#Blacker_Space.2FBlack_Space_2|Black Space 2]]. It can be accessed through one of the doors in the Black Space 2 hub area. A number of other rooms can be accessed from the Lost Forest.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
=== Playground ===&lt;br /&gt;
The Playground can be entered through the only door in Lost Forest. Both the swing set and the slide can be interacted with to either sit on or slide down, respectively. Piñata Guy can be found swinging from the tetherball pole in the center. There are multiple giant heads that resemble Omori's.&lt;br /&gt;
===== Player Room with Hellmari =====&lt;br /&gt;
Interacting with the mouth of the Omori head on the far left will take you to Player Room with Hellmari, which is a dark, black and white version of Sunny's bedroom. Sunny can be found sleeping in his bed, with Hellmari hovering over his head. The player can exit this area by simply walking out of the room.&lt;br /&gt;
===== Walking Room =====&lt;br /&gt;
This room can be found in the Omori head in the very back of the Playground. Inside this room is an endless hallway with Aubrey, Kel, and Hero all lined up and facing the player. If the player tries to approach any of them, they will all walk backwards, keeping the same distance between themselves and the player. Walking down will bring the player back to the Playground.&lt;br /&gt;
=== Rib Cage Room ===&lt;br /&gt;
There is a large carcass near the center of Lost Forest. Walking into the opening in the ribcage brings you to this room. It is a looping, black room full of small, humanlike figures. There doesn't appear to be anything to do here.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If one walks over a specific tile somewhere below the rib cage before having saved Basil, a flash can be seen accompanied with a camera sound. This adds another polaroid in &amp;quot;Player room with hell mari&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Behind the door ===&lt;br /&gt;
The entrance to this room can be found through a clearing between trees, in the upper right portion of Lost Forest. Walking to the far right of the room shows closed, white doors and a figure behind it that vaguely resembles Mari.&amp;lt;ref&amp;gt;The figure has long hair and most importantly a noose around its neck.&amp;lt;/ref&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Interacting with the door will produce a knocking sound effect. Walking a certain distance away from the door will cause the sound of a door creaking open to play, and Omori to become extremely slow. Returning to the door will show that it is now open, although nothing else can be interacted with. Exiting the room through either openings will bring the player back to the Lost Forest. Attempting to re-enter the room will bring up a text box that says &amp;quot;You are afraid.&amp;quot; and you will be unable to enter the room again.&lt;br /&gt;
&lt;br /&gt;
=== Forest Clearing ===&lt;br /&gt;
This room can be found by walking through another clearing between trees in the top left of Lost Forest. In the back of the clearing is a tree with a noose tied to it, and Sunny's father repeatedly trying to chop it down. If the player chooses to walk past this room to the left before entering it, Basil and Omori can be see walking out of the room. They will both disappear if the player gets too close to them. &lt;br /&gt;
=== Endless Minecart ===&lt;br /&gt;
Walking through the waterfall near the Forest Clearing room will bring you here. In this room is a minecart that constantly rides a loop of track, running over any &amp;quot;Lil Basil&amp;quot;s in its path. Between the tracks are a number of Faceless and other figures. Interacting with the pond at the bottom of the room will prompt one of fifteen quotes. A different quote can be triggered by leaving and re-entering the room.&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
==== Endless Minecart Pond ====&lt;br /&gt;
&amp;quot;You see a boy dropping something shiny into a chest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You see a boy crying in the corner of his room.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You see a boy scratching his knuckles.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You see a boy looking out his window.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You see two boys and their dog playing outside.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You see a boy locking a door.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You see a boy staring at a wall.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You see a boy digging a pencil into his desk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You see a boy burying something in the grass.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You see a boy sitting in a dark room. The boy lies and lies, over and over again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You see a boy sitting at the piano. The boy plays a few notes, and mumbles something to himself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You see a boy flipping over his bedsheets.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You see a boy staring at his fingers. He whimpers in pain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You see a man shutting his car door and driving away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You see a man desperately hacking down a tree in the backyard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Boxes ====&lt;br /&gt;
&amp;quot;You look into the box, but there is nothing inside.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You scream into the box, but no one hears you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You hear a voice mumbling from inside the box. It was an accident. It was an accident. It was an accident. It was an accident. It was an accident. It was an accident. It was an accident. It was an accident.&amp;quot;&lt;br /&gt;
==== Deer Head ====&lt;br /&gt;
&amp;quot;Do you still recognize your home?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Red Hands can be found here. Attempting to get close to them will cause them to flee from the player and disappear. &lt;br /&gt;
* A lone white egret orchid can be found in the upper right corner of the map. &lt;br /&gt;
* There is a small body of water with a waterfall behind that allows the player to swim on land upon choosing to swim in it.&lt;br /&gt;
* If Omori is swimming on the ground, he is able to interact with the little blobs on the ground.&lt;br /&gt;
* A skinless snake that has been cut and neatly placed in a straight line can be found near the center of the map.&lt;br /&gt;
* The forest clearing is the same room that can be found by entering the hole in the ground that appears when the player acquires the final Key required to complete the [[Hangman]] game.&lt;br /&gt;
* Originally, the beach from [[Cloud Walkway]] was supposed to be here, it is unknown why this was changed.&amp;lt;ref&amp;gt;en/black_space_flavor line 255 &amp;lt;br&amp;gt; The 2019 build contains a door to the beach on this map.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* If Omori walks past the forest clearing entrance, the player can see another Omori and Basil walking past the entrance.&lt;br /&gt;
* There is code that suggests that, if the player just walked back out of the clearing without doing something first, this line would have appeared: &amp;quot;W...Wait... P-Please, 'PLAYERNAME'! Don't leave me... Not again...&amp;quot;&lt;br /&gt;
* A duck was supposed to swim in the pool in the endless minecart room. It is unknown why this was cut.&lt;br /&gt;
=== Polaroids === &lt;br /&gt;
:* Note: This seems to be unused.&lt;br /&gt;
Polaroids will be taken from Omori if he steps over specific tiles in certain areas ''before'' saving Basil. After they get taken, a polaroid will appear in player room with hell mari.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=xH0uZV7YbqE&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Polaroids will be taken in these maps:&lt;br /&gt;
:* On the playground.&lt;br /&gt;
::* The tile on the upper left of the first tree found south of the pinata guy.&lt;br /&gt;
:* In the [[Lost_Forest#Rib_Cage_Room|rib cage room]].&lt;br /&gt;
::* Roughly below the carcass. Position yourself to the right of the left most leg and walk downwards.&lt;br /&gt;
:* In the [[Lost_Forest#Endless_Minecart_Pond|endless minecart room]]&lt;br /&gt;
::* Just above the pond.&lt;br /&gt;
:* One in the [[Looping_Forest|looping forest]].&lt;br /&gt;
::* North west of the entrance.&lt;br /&gt;
:* One in a cut map titled &amp;quot;Treehouse in the lake&amp;quot;.&lt;br /&gt;
::* Directly south of the ladder leading to the treehouse.&lt;br /&gt;
* If the player interacts with the polaroid it reads &amp;quot;It's a picture of you&amp;quot;&lt;br /&gt;
::* There is another line that never gets displayed, it reads &amp;quot;A blank polaroid&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Playground.png| Playground&lt;br /&gt;
Map296.png| Room with Hellmari&lt;br /&gt;
Map398.png|The walking room&lt;br /&gt;
Map280.png| The ribcage room&lt;br /&gt;
Map286.png| Behind the door&lt;br /&gt;
Map281.png| Forest clearing&lt;br /&gt;
Map282.png| Endless minecart room.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Pizza_Slice&amp;diff=15773</id>
		<title>Pizza Slice</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Pizza_Slice&amp;diff=15773"/>
		<updated>2025-05-01T22:47:15Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14082 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Infobox Items&lt;br /&gt;
|image = Pizza_slice.png&lt;br /&gt;
|cost = 250 {{Clams}}&lt;br /&gt;
|heart = 175 {{HP}}&lt;br /&gt;
|juice = 0 {{MP}}&lt;br /&gt;
|id = 0023&lt;br /&gt;
}}&lt;br /&gt;
'''{{PAGENAME}}''' is a [[Snacks|snack]] in ''[[Omori (game)|OMORI]]''.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
1/8th of a [[Whole Pizza|whole pizza]]. Heals 175 heart.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
{{PAGENAME}} can be acquired in different ways:&lt;br /&gt;
*When opening watermelons scattered all over [[Headspace]].&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
[[Category:Snacks]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Slime_Girls&amp;diff=15772</id>
		<title>Slime Girls</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Slime_Girls&amp;diff=15772"/>
		<updated>2025-05-01T22:47:09Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14085 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = Slime Girls (neutral).gif&lt;br /&gt;
| size    = 200px&lt;br /&gt;
| heart   = 5700/8000&lt;br /&gt;
| juice   = 1750/4000&lt;br /&gt;
| attack  = 57/100&lt;br /&gt;
| defense = 32/70&lt;br /&gt;
| speed   = 52/90&lt;br /&gt;
| luck    = 10/10&lt;br /&gt;
}}&lt;br /&gt;
{{hatnote|This article is about the Slime girls as enemies. For the characters, see: [[Marina]], [[Medusa]] &amp;amp; [[Molly]].}}&lt;br /&gt;
&lt;br /&gt;
The '''Slime Girls''' are a boss [[Enemies|enemy]] fought inside [[Humphrey (location)|Humphrey]], before fighting [[Humphrey (enemy)|Humphrey]] himself. The Slime Girls in question, Marina, Medusa, and Molly, work together to defeat [[Omori]] and his friends. They can also be fought during the [[Boss Rush]].&lt;br /&gt;
 &lt;br /&gt;
== Battle ==&lt;br /&gt;
As stated before, they can be fought twice in the game, however the only difference is stats and rewards.&lt;br /&gt;
*First encounter: 5700 {{HP}} heart, 1750 {{MP}} juice, 57 attack, 32 defense, 52 speed and 10 luck (reward with 9000 exp and 999 {{Clams}} clams).&lt;br /&gt;
*Boss Rush: 8000 {{HP}} heart, 4000 {{MP}} juice, 100 attack, 70 defense, 90 speed and 10 luck (no rewards).&lt;br /&gt;
&lt;br /&gt;
Like most enemies, they will act differently according to their [[Battle system|emotions]]:&lt;br /&gt;
{{Battle Infobox&lt;br /&gt;
|name=Slime_Girls&lt;br /&gt;
|size=250px&lt;br /&gt;
|neutralbehavior=15% chance of doing a combo attack, dealing attack damage to a party member. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
15% chance to throw a strange gas, randomizing the party's emotions.&lt;br /&gt;
&lt;br /&gt;
15% chance to throw an exploding bottle, dealing 75 damage to all party members. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
15% chance to fire a sting ray at someone, dealing defense-piercing damage, and decreasing speed.&lt;br /&gt;
&lt;br /&gt;
Else, they will pull out their chainsaw, dealing damage three times to a party member. &lt;br /&gt;
|happybehavior=15% chance of doing a combo attack, dealing attack damage to a party member. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
20% chance to throw a strange gas, randomizing the party's emotions.&lt;br /&gt;
&lt;br /&gt;
15% chance to throw an exploding bottle, dealing 75 damage to all party members. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
20% chance to fire a sting ray at someone, dealing defense-piercing damage, and decreasing speed.&lt;br /&gt;
&lt;br /&gt;
Else, they will pull out their chainsaw, dealing damage three times to a party member.&lt;br /&gt;
|sadbehavior=15% chance of doing a combo attack, dealing damage to a party member. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
15% chance to throw a strange gas, randomizing the party's emotions.&lt;br /&gt;
&lt;br /&gt;
20% chance to throw an exploding bottle, dealing 75 damage to all party members. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
15% chance to fire a sting ray at someone, dealing defense-piercing damage, and decreasing speed.&lt;br /&gt;
&lt;br /&gt;
Else, they will pull out their chainsaw, dealing damage three times to a party member.&lt;br /&gt;
|angrybehavior=20% chance of doing a combo attack, dealing attack damage to a party member. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
10% chance to throw a strange gas, randomizing the party's emotions.&lt;br /&gt;
&lt;br /&gt;
20% chance to throw an exploding bottle, dealing 75 damage to all party members. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
10% chance to fire a sting ray at someone, dealing defense-piercing damage, and decreasing speed.&lt;br /&gt;
&lt;br /&gt;
Else, they will pull out their chainsaw, dealing damage three times to a party member.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Additionally, they will do the following actions as their heart gets lower:&lt;br /&gt;
*75% {{HP}} left: They will turn themselves angry.&lt;br /&gt;
*50% {{HP}} left: They will swap the party's {{HP}} with their {{MP}}.&lt;br /&gt;
*25% {{HP}} left: They will do their slime ultimate attack, throwing all they have, dealing 40% {{HP}} damage, depleting 100% {{MP}} from all party members, and decreasing the speed, attack, and defense of all party members.&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Combo attack''': [2 * a.atk - b.def] (default). {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Strange gas''': Randomizes the party's emotions.&lt;br /&gt;
&lt;br /&gt;
'''Dynamite''': [75] to all party members, cannot hit right in the heart and does not have damage variation. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Sting ray''': [2 * a.atk], cannot hit right in the heart and decreases the target's speed by three tiers if it doesn't miss.&lt;br /&gt;
&lt;br /&gt;
'''Swap''': Swap all party members' {{HP}} with {{MP}}.&lt;br /&gt;
&lt;br /&gt;
'''Chain saw''': [40] three times to one target, cannot hit right in the heart and has a 75% damage variation.&lt;br /&gt;
&lt;br /&gt;
'''Chain saw''' (boss rush): [100] three times to one target target, cannot hit right in the heart and has a 75% damage variation.&lt;br /&gt;
&lt;br /&gt;
'''Slime ultimate attack''': [.4 * b.mhp] (40% maximum {{HP}}), cannot hit right in the heart, does not have damage variation, depletes 100% {{MP}} from all party members, and decreases speed, attack, and defense of all party members by one tier.&lt;br /&gt;
&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * The Slime Girls attack all at once!&lt;br /&gt;
 * Medusa threw a bottle... And it explodes!&lt;br /&gt;
 * Molly fires her stingers! [target] gets struck!&lt;br /&gt;
 * Slime Girls did their thing! Heart and juice were swapped!&lt;br /&gt;
 * Slime Girls pulls out a chainsaw!&lt;br /&gt;
 * Medusa threw a bottle... A strange gas fills the room.&lt;br /&gt;
 * Slime Girls throw everything they have!&lt;br /&gt;
=== During battle ===&lt;br /&gt;
*75% {{HP}}:&lt;br /&gt;
 * Medusa: ''Hmph... You kids are more resilient than expected.''&lt;br /&gt;
 * Marina: ''You know what that means. It's time to get serious!''&lt;br /&gt;
 * Molly: ''Oh... I'm having so much fun~!''&lt;br /&gt;
*50% {{HP}}:&lt;br /&gt;
 * Marina: ''Hey, Medusa! Are you thinkin' what I'm thinkin'?''&lt;br /&gt;
 * Medusa: ''Yes, sister... I think it's about time we switched things up.''&lt;br /&gt;
 * Molly: ''Just relax, children... This won't hurt a bit~''&lt;br /&gt;
&lt;br /&gt;
=== When defeated ===&lt;br /&gt;
 * Marina: ''You kids... are a lot tougher than you look.''&lt;br /&gt;
 * Molly: ''Hmph... This is much more trouble than it's worth.''&lt;br /&gt;
 * Medusa: ''Sigh... What a predicament... How will we feed Humphrey now?''&lt;br /&gt;
=== When defeating the player ===&lt;br /&gt;
 * Marina: ''Now you belong to us!''&lt;br /&gt;
 * Molly: ''Hush, hush, darlings... Don't cry... You'll get used to your new life soon~''&lt;br /&gt;
 * Medusa: ''It's time to take apart the small one. Let's get started, dolls.''&lt;br /&gt;
=== Unused ===&lt;br /&gt;
 * Medusa throws a bottle... But nothing happened...&amp;lt;ref&amp;gt;Their unused &amp;quot;do nothing&amp;quot; skill would use this action text, another variation with the very same text exist, but with the user name (Slime Girls) being used instead of &amp;quot;Medusa&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Slime_Girls_(damaged).png&lt;br /&gt;
Slime_Girls_(dying).gif&lt;br /&gt;
Marina.png&lt;br /&gt;
Medusa.png&lt;br /&gt;
Molly.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Salli&amp;diff=15771</id>
		<title>Salli</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Salli&amp;diff=15771"/>
		<updated>2025-05-01T22:47:02Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14087 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = Battle_Salli.gif&lt;br /&gt;
| size    = 150px&lt;br /&gt;
| heart   = 450&lt;br /&gt;
| juice   = 225&lt;br /&gt;
| attack  = 67&lt;br /&gt;
| defense = 47&lt;br /&gt;
| speed   = 100&lt;br /&gt;
| luck    = 10&lt;br /&gt;
| drops   = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is an [[Enemies|enemy]] that can be fought in the [[Vast Forest#Bridge &amp;amp; Pier|Vast Forest pier]], the [[Lost Library]], and the [[Otherworld#Cattail Field|Cattail Field's barn]]. It is known as one of the minor [[Something]] enemies that can be found in certain obscure parts of the dream world.&lt;br /&gt;
== Battle ==&lt;br /&gt;
It is immune to emotions, and will behave as follows:&lt;br /&gt;
&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| image1          = Battle_Salli.gif&lt;br /&gt;
| descriptionone1 = 65% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 35% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 35% chance of speeding up, increasing its speed&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will set up a counter, evading attacks and angering the attacker for the turn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Additionally, when fighting one, everyone but [[Omori]] will start the battle afraid.&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Speed up''': increase user's speed by one tier.&lt;br /&gt;
&lt;br /&gt;
'''Dodge annoy setup''': Set up a counter, causing it to dodge incoming attacks and turning the attacker angry.&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * ??? runs into [target]!&lt;br /&gt;
 * ??? did a small flip!&lt;br /&gt;
 * ??? starts speeding around the room!&lt;br /&gt;
 * ??? begins focusing intensely!&lt;br /&gt;
=== Unused ===&lt;br /&gt;
 * ???: ''[player name]... I am sorry...''&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Battle_Salli.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Like other Something battles, the fight with {{PAGENAME}} will not finish with the traditional &amp;quot;reward&amp;quot; ending. The screen will also be darker than normal.&lt;br /&gt;
*Like all minor somethings, {{PAGENAME}}'s name is hidden from sight, being simply called &amp;quot;???&amp;quot;. Notably, all of these names ends with an &amp;quot;i&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Living_Bread&amp;diff=15770</id>
		<title>Living Bread</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Living_Bread&amp;diff=15770"/>
		<updated>2025-05-01T22:46:54Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14089 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = Living Bread (neutral).gif&lt;br /&gt;
| size    = 150px&lt;br /&gt;
| heart   = 250&lt;br /&gt;
| juice   = 75&lt;br /&gt;
| attack  = 45&lt;br /&gt;
| defense = 15&lt;br /&gt;
| speed   = 5&lt;br /&gt;
| luck    = 10&lt;br /&gt;
| drops   = [[Bread|bread]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Living Bread''' is an [[Enemies|enemy]] found in the [[Orange Oasis]].&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
Like most enemies, it will behave differently according to its [[Battle system|emotion]]:&lt;br /&gt;
&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| title2          = REWARDS&lt;br /&gt;
| image1          = Living Bread (neutral).gif&lt;br /&gt;
| descriptionone1 = 65% chance of doing a normal attack&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 40% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will bite, dealing high damage to a party member {{Observe}}&lt;br /&gt;
| descriptiontwo1 = 1/25 chance of dropping [[Bread|bread]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 411 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 230 {{Clams}} clams&lt;br /&gt;
| image2          = Living Bread (happy).gif&lt;br /&gt;
| descriptionone2 = 35% chance of doing a normal attack&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 45% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will bite, dealing high damage to a party member {{Observe}}&lt;br /&gt;
| descriptiontwo2 = 1/15 chance of dropping [[Bread|bread]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 441 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 345 {{Clams}} clams&lt;br /&gt;
| image3          = Living Bread (sad).gif&lt;br /&gt;
| descriptionone3 = 35% chance of doing a normal attack&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 55% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will bite, dealing high damage to a party member {{Observe}}&lt;br /&gt;
| descriptiontwo3 = 1/25 chance of dropping [[Bread|bread]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 309 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 173 {{Clams}} clams&lt;br /&gt;
| image4          = Living Bread (angry).gif&lt;br /&gt;
| descriptionone4 = 60% chance of doing a normal attack&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 15% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will bite, dealing high damage to a party member {{Observe}}&lt;br /&gt;
| descriptiontwo4 = 1/25 chance of dropping [[Bread|bread]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 616 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 230 {{Clams}} clams&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def], this attack will never hit right in the heart.&lt;br /&gt;
&lt;br /&gt;
'''Bite''': [3 * a.atk - b.def], this attack will never hit right in the heart. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Living Bread swipes at [target]!&lt;br /&gt;
 * Living Bread slowly inches toward [target]!&lt;br /&gt;
 * Living Bread bites [target]!&lt;br /&gt;
=== Unused ===&lt;br /&gt;
 * Living Bread twitches strangely.&amp;lt;ref name=&amp;quot;bad smell&amp;quot;&amp;gt;Two unused skills named &amp;quot;Bad smell setup&amp;quot; and &amp;quot;Bad smell skill&amp;quot; exists in the game files, supposedly, it would work like counter, being the first one the counter skill itself and the second one the reaction, which would be to decrease the defense of the attacker. These action texts refer to both respectively, being the latter an extra variation for the second.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 * Living Bread smells bad!&amp;lt;ref name=&amp;quot;bad smell&amp;quot; /&amp;gt;&lt;br /&gt;
 * Living Bread smells terrible!&amp;lt;ref name=&amp;quot;bad smell&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Living_Bread_(neutral).png&lt;br /&gt;
Living_Bread_(happy).png&lt;br /&gt;
Living_Bread_(sad).png&lt;br /&gt;
Living_Bread_(angry).png&lt;br /&gt;
Living_Bread_(damaged).png&lt;br /&gt;
Living_Bread_(dying).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=OMORI_Wiki:Style_guide&amp;diff=15769</id>
		<title>OMORI Wiki:Style guide</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=OMORI_Wiki:Style_guide&amp;diff=15769"/>
		<updated>2025-05-01T22:46:47Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14096 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article serves as a '''style guide''' for the OMORI Wiki. This purpose of this guide is to have all pages adhere to a consistent standard of style and formatting. If a topic is not covered here or you're in doubt of anything, consult the [[wikipedia:Wikipedia:Manual_of_Style|Wikipedia Manual of Style]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Article titles ==&lt;br /&gt;
'''Article titles''' should '''not''' match the game's full capitalization format when it comes to nouns. Unless the subject of the article is a noun, the first word should be capitalized and any subsequent words should be lowercase. The ONLY exception for this is the game's title, OMORI, as that is how it's properly formatted.&lt;br /&gt;
&lt;br /&gt;
=== Good title examples ===&lt;br /&gt;
*Aubrey&lt;br /&gt;
*OMORI (game)&lt;br /&gt;
*List of items&lt;br /&gt;
&lt;br /&gt;
=== Bad title examples ===&lt;br /&gt;
*AUBREY&lt;br /&gt;
*Omori (game)&lt;br /&gt;
*LIST OF ITEMS&lt;br /&gt;
&lt;br /&gt;
== Article title disambiguation ==&lt;br /&gt;
If the subject of an article has '''multiple uses''', such as Omori, being the title of the game, the name of a character, and the name of an enemy, multiple articles should be created. These articles should be followed with a general, '''uncapitalized''', and usually one-word disambiguation tag in parenthesis, such as &amp;quot;Omori (game)&amp;quot; and &amp;quot;Omori (enemy). The article for the '''most important''' subject (in this case, Omori the character) does not need to adhere to this.&lt;br /&gt;
&lt;br /&gt;
=== Good disambiguation examples ===&lt;br /&gt;
*Omori&lt;br /&gt;
*OMORI (game)&lt;br /&gt;
*Omori (enemy)&lt;br /&gt;
&lt;br /&gt;
=== Bad disambiguation examples ===&lt;br /&gt;
*OMORI (character)&lt;br /&gt;
*OMORI (Game)&lt;br /&gt;
*OMORI (THE ENEMY)&lt;br /&gt;
&lt;br /&gt;
== Article introductions ==&lt;br /&gt;
The '''introduction''' of an article is the section before the first heading. The table of contents, if displayed, appears between the introduction and the first heading. The introduction of an article should be capable of standing out as a to-the-point overview of the article, briefly describing its most important points. It should normally contain no more than four paragraphs and should be written in a clear, accessible style so as to invite a reading of the full article. The article's subject should be mentioned at the earliest natural point in the prose within the first sentence, and should appear in '''boldface'''. When referring to the game in an introduction, ''italics'' should also be used.&lt;br /&gt;
&lt;br /&gt;
=== Good introduction examples ===&lt;br /&gt;
*This article serves as a '''style guide''' for the OMORI Wiki. (...)&lt;br /&gt;
*'''Omori''' is the titular deuteragonist in ''[[Omori (game)|OMORI]]''. (...)&lt;br /&gt;
&lt;br /&gt;
=== Bad introduction examples ===&lt;br /&gt;
*This article will help you write better on the OMORI Wiki. (...)&lt;br /&gt;
*Omori is the titular deuteragonist in [[Omori (game)|OMORI]]. (...)&lt;br /&gt;
&lt;br /&gt;
== Article sections ==&lt;br /&gt;
Similar to article titles, '''article sections''' should '''not''' match the game's full capitalization format of nouns. If the subject of a section isn't a noun, such as &amp;quot;profile&amp;quot;, &amp;quot;trivia&amp;quot;, and &amp;quot;gallery&amp;quot;, the first word should be capitalized and any subsequent words should be lowercase.&lt;br /&gt;
&lt;br /&gt;
=== Good section examples ===&lt;br /&gt;
*Trivia&lt;br /&gt;
*Normal route&lt;br /&gt;
*Dream World&lt;br /&gt;
&lt;br /&gt;
=== Bad section examples ===&lt;br /&gt;
*TRIVIA&lt;br /&gt;
*Normal Route&lt;br /&gt;
*Dream world&lt;br /&gt;
&lt;br /&gt;
== Linking articles ==&lt;br /&gt;
'''Links''' should be used sparsely, but enough to redirect readers to other important topics for more background knowledge. Links should take up less than 10% of any page, and, for the most part, linking to the same term should never be repeated in an article.&lt;br /&gt;
&lt;br /&gt;
=== Good linking examples ===&lt;br /&gt;
*[[Omori]] is a character. (...) Omori wears a black tank top. (...) Omori's personality is generally left up to player interpretation.&lt;br /&gt;
*Following this and his ill-fated meeting with [[Basil]] in reality, [[Sunny]] finds himself within White Space again.&lt;br /&gt;
*[[Omori|Omori's]] [[Knife]] is a common weapon.&lt;br /&gt;
&lt;br /&gt;
=== Bad linking examples ===&lt;br /&gt;
*[[Omori]] is a character. (...) [[Omori]] wears a black tank top. (...) [[Omori|Omori's]] personality is generally left up to player interpretation.&lt;br /&gt;
*Following this and his ill-fated meeting with Basil in reality, Sunny finds himself within White Space again.&lt;br /&gt;
* The [[Knife]] is a common weapon used by [[Omori]].&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=OMOCAT&amp;diff=15768</id>
		<title>OMOCAT</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=OMOCAT&amp;diff=15768"/>
		<updated>2025-05-01T22:46:19Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;OMOCAT is an illustrator and Vtuber known for a variety of works ranging from very personal art and comics, to partnerships with famous companies like Crypton Future media and Hololive production. In addition to being an artist, they run their own website/online store with a very successful clothing line featuring their original artwork as well as collaborations with other independent artists. Their most recent projects are [[OMORI_(game)]], a project that has been on their mind since the start of their career, and a collaboration with a Vtuber group, Hololive Gamers, producing a line of clothing and accessories.&lt;br /&gt;
[[File:Omocat-vtuber.png|frame|OMOCAT's Vtuber Model|300x200px|center]]&lt;br /&gt;
[[File:OMOCAT Logo.webp|thumb|OMOCAT's Logo when booting up OMORI.|300x200px|center]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Donut&amp;diff=15766</id>
		<title>Donut</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Donut&amp;diff=15766"/>
		<updated>2025-05-01T22:46:00Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14103 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Infobox Items&lt;br /&gt;
|image = Donut.png&lt;br /&gt;
|cost = 150 {{Clams}}&lt;br /&gt;
|heart = 60% {{HP}}&lt;br /&gt;
|juice = 0 {{MP}}&lt;br /&gt;
|id = 0027&lt;br /&gt;
}}&lt;br /&gt;
'''{{PAGENAME}}''' is a [[Snacks|snack]] in ''[[Omori (game)|OMORI]]''.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Circular bread with a hole in it. Heals 60% heart.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
{{PAGENAME}} can be acquired in the following ways:&lt;br /&gt;
*As a possible reward for defeating [[Lab Rat|Lab Rats]].&lt;br /&gt;
*As a reward for talking with the [[Lone Mole]] in [[Otherworld]] as [[Hero]].&lt;br /&gt;
*When opening watermelons scattered all over [[Headspace]]:&lt;br /&gt;
:*Located in [[Otherworld]].&lt;br /&gt;
:*Located in the [[Orange Oasis]].&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Consuming a donut during the battle with [[Sweetheart (enemy)|Sweetheart]] causes her to complain&amp;lt;ref&amp;gt;Sweetheart: ''How dare you eat a donut in my presence!''&amp;lt;/ref&amp;gt;.&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Snacks]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Rare_Card&amp;diff=15765</id>
		<title>Rare Card</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Rare_Card&amp;diff=15765"/>
		<updated>2025-05-01T22:45:53Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14100 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rare_card.png|frame|right]]&lt;br /&gt;
'''{{PAGENAME}}''' is an [[Important items|important item]] in ''[[Omori (game)|OMORI]]''. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
There are only four of its kind.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Given by the [[Artist]] after complething her [[Quests|quest]] &amp;quot;[[Bring Angel]]&amp;quot;.&lt;br /&gt;
== Usage ==&lt;br /&gt;
This item has no use.&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Important items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Fedora&amp;diff=15764</id>
		<title>Fedora</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Fedora&amp;diff=15764"/>
		<updated>2025-05-01T22:45:47Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14104 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Items&lt;br /&gt;
|image     = Fedora.png&lt;br /&gt;
|heart     = 0&lt;br /&gt;
|juice     = 0&lt;br /&gt;
|attack    = 0&lt;br /&gt;
|defense   = 5&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 5&lt;br /&gt;
|hit  = 0&lt;br /&gt;
}}&lt;br /&gt;
'''{{PAGENAME}}''' is a [[Charms|charm]] in ''[[OMORI (Game)|OMORI]]''.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[Mr. Jawsum]] pulls it off.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Located in one of the hotel Rooms in [[Last Resort]], on the third floor.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SS Location fedora.png|Location of the fedora.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Charms]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Onion_Ring&amp;diff=15763</id>
		<title>Onion Ring</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Onion_Ring&amp;diff=15763"/>
		<updated>2025-05-01T22:45:42Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14105 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Infobox Items&lt;br /&gt;
|image     = [[File:Onion_ring.png]]&lt;br /&gt;
|heart     = 20&lt;br /&gt;
|juice     = 20&lt;br /&gt;
|attack    = 0&lt;br /&gt;
|defense   = 0&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 0&lt;br /&gt;
}}'''{{PAGENAME}}''' is a [[Charms|charm]] in ''[[OMORI (Game)|OMORI]]''.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Just one.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Rewarded after a minigame involving Kel in Medusa's section of [[Humphrey]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Charms]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Rubber_Duck&amp;diff=15762</id>
		<title>Rubber Duck</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Rubber_Duck&amp;diff=15762"/>
		<updated>2025-05-01T22:45:34Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14106 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Items&lt;br /&gt;
|image     = Rubber_duck.png&lt;br /&gt;
|heart     = 0&lt;br /&gt;
|juice     = 0&lt;br /&gt;
|attack    = 0&lt;br /&gt;
|defense   = 7&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 0&lt;br /&gt;
}}'''{{PAGENAME}}''' is a [[Charms|charm]] in ''[[OMORI (Game)|OMORI]]''.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A cute rubber duck. Doesn’t like you very much. &lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Given by the [[Candlie]] after Omori and his friends bring her teddy bear back.&lt;br /&gt;
&lt;br /&gt;
[[Category:Charms]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Contract&amp;diff=15761</id>
		<title>Contract</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Contract&amp;diff=15761"/>
		<updated>2025-05-01T22:45:27Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14107 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Items&lt;br /&gt;
|image     = [[File:Contract.png]]&lt;br /&gt;
|heart     = -80%&lt;br /&gt;
|juice     = -80%&lt;br /&gt;
|attack    = 20&lt;br /&gt;
|defense   = 20&lt;br /&gt;
|speed     = 20&lt;br /&gt;
|luck      = 20&lt;br /&gt;
|hit  = 0&lt;br /&gt;
}}&lt;br /&gt;
'''{{PAGENAME}}''' is a [[Charms|charm]] in ''[[OMORI (Game)|OMORI]]''.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A powerful piece of paper.&amp;lt;br&amp;gt;&lt;br /&gt;
Trades heart and juice for other stats.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Rewarded after defeating [[Mr. Jawsum]] in a battle, atop the [[Last Resort]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Charms]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Sourdough&amp;diff=15760</id>
		<title>Sourdough</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Sourdough&amp;diff=15760"/>
		<updated>2025-05-01T22:45:20Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14109 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = Sourdough (neutral).gif&lt;br /&gt;
| size    = 200px&lt;br /&gt;
| heart   = 363/2000&lt;br /&gt;
| juice   = 93/2000&lt;br /&gt;
| attack  = 55/88&lt;br /&gt;
| defense = 33/65&lt;br /&gt;
| speed   = 49/95&lt;br /&gt;
| luck    = 10/10&lt;br /&gt;
| drops   = [[Bread]]&lt;br /&gt;
}}&lt;br /&gt;
'''Sourdough''' is an [[Enemies|enemy]] that can be found in [[Orange Oasis]]. It can also be summoned by the [[Unbread Twins]].&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
There are two variants that can be fought in game:&lt;br /&gt;
=== Orange Oasis ===&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| title2          = REWARDS&lt;br /&gt;
| image1          = Sourdough (neutral).gif&lt;br /&gt;
| descriptionone1 = 65% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 25% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will say a bad word, dealing damage to a party member {{Observe}}&lt;br /&gt;
| descriptiontwo1 = 1/25 chances of dropping bread&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 300 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 215 {{Clams}} clams&lt;br /&gt;
| image2          = Sourdough (happy).gif&lt;br /&gt;
| descriptionone2 = 45% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 30% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will say a bad word, dealing damage to a party member {{Observe}}&lt;br /&gt;
| descriptiontwo2 = 1/15 chances of dropping bread&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 300 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 323 {{Clams}} clams&lt;br /&gt;
| image3          = Sourdough (sad).gif&lt;br /&gt;
| descriptionone3 = 20% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 55% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will say a bad word, dealing damage to a party member {{Observe}}&lt;br /&gt;
| descriptiontwo3 = 1/25 chances of dropping bread&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 225 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 162 {{Clams}} clams&lt;br /&gt;
| image4          = Sourdough (angry).gif&lt;br /&gt;
| descriptionone4 = 75% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 25% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will say a bad word, dealing damage to a party member {{Observe}}&lt;br /&gt;
| descriptiontwo4 = 1/25 chances of dropping bread&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 450 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 215 {{Clams}} clams&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Epilogue ===&lt;br /&gt;
A stronger Sourdough will be summoned by the Unbread Twins during the epilogue. It will give no rewards, and will behave as follows:&lt;br /&gt;
&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| image1          = Sourdough (neutral).gif&lt;br /&gt;
| descriptionone1 = 35% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 25% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will say a bad word, dealing damage to a party member {{Observe}}&lt;br /&gt;
| image2          = Sourdough (happy).gif&lt;br /&gt;
| descriptionone2 = 35% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 30% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will say a bad word, dealing damage to a party member {{Observe}}&lt;br /&gt;
| image3          = Sourdough (sad).gif&lt;br /&gt;
| descriptionone3 = 20% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 35% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will say a bad word, dealing damage to a party member {{Observe}}&lt;br /&gt;
| image4          = Sourdough (angry).gif&lt;br /&gt;
| descriptionone4 = 60% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 25% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will say a bad word, dealing damage to a party member {{Observe}}&lt;br /&gt;
}}&lt;br /&gt;
Additionally, Sourdough '''ignores the effects of {{Observe}}''' when fought with the Unbread Twins.&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def], this attack will never hit right in the heart. &lt;br /&gt;
&lt;br /&gt;
'''Bad word''': [a.atk], this attack will never hit right in the heart. {{Observe}}&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Sourdough steps on [target]!.&lt;br /&gt;
 * Sourdough kicks some dirt.&lt;br /&gt;
 * Oh no! Sourdough says a bad word!&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sourdough_(neutral).png&lt;br /&gt;
Sourdough_(happy).png&lt;br /&gt;
Sourdough_(sad).png&lt;br /&gt;
Sourdough_(angry).png&lt;br /&gt;
Sourdough_(damaged).png&lt;br /&gt;
Sourdough_(dying).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Lost_Sprout_Mole&amp;diff=15759</id>
		<title>Lost Sprout Mole</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Lost_Sprout_Mole&amp;diff=15759"/>
		<updated>2025-05-01T22:45:13Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14110 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = Lost_Sprout_Mole_(neutral).gif&lt;br /&gt;
| size    = 200px&lt;br /&gt;
| heart   = 42 (Tutorial) &amp;lt;br&amp;gt; 62 ([[Vast Forest]]) &amp;lt;br&amp;gt; 170 ([[Pyrefly Forest]]) &amp;lt;br&amp;gt; 500 (Boss rush)&lt;br /&gt;
| juice   = 21 (Tutorial) &amp;lt;br&amp;gt; 31 ([[Vast Forest]]) &amp;lt;br&amp;gt; 75 ([[Pyrefly Forest]]) &amp;lt;br&amp;gt; 200 (Boss rush)&lt;br /&gt;
| attack  = 3 (Tutorial) &amp;lt;br&amp;gt; 11 ([[Vast Forest]]) &amp;lt;br&amp;gt; 22 ([[Pyrefly Forest]]) &amp;lt;br&amp;gt; 50 (Boss rush)&lt;br /&gt;
| defense = 8 (Tutorial) &amp;lt;br&amp;gt; 8 ([[Vast Forest]]) &amp;lt;br&amp;gt; 10 ([[Pyrefly Forest]]) &amp;lt;br&amp;gt; 50 (Boss rush)&lt;br /&gt;
| speed   = 5 (Tutorial) &amp;lt;br&amp;gt; 9 ([[Vast Forest]]) &amp;lt;br&amp;gt; 13 ([[Pyrefly Forest]]) &amp;lt;br&amp;gt; 50 (Boss rush)&lt;br /&gt;
| luck    = 5 &lt;br /&gt;
| drops   = [[Tofu]]&lt;br /&gt;
}}&lt;br /&gt;
'''Lost Sprout Mole''' is a recurring [[Enemies|enemy]] that can be found within [[Vast Forest]] and [[Pyrefly Forest]], being the first enemy [[Omori]] and his friends fight in the tutorial. An upside-down variant named [[Sprout Mole?]] can be also found in Pyrefly Forest. &amp;lt;br&amp;gt;&lt;br /&gt;
With the same appearance of a normal [[Sprout Mole]], the player will encounter several variants with different stats and behaviors, as seen below.&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
=== Tutorial ===&lt;br /&gt;
With 42 {{HP}}, 21 {{MP}}, 3 attack, 8 defense, 5 speed and 5 luck, it will behave as follows:&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| title2          = REWARDS&lt;br /&gt;
| image1          = Lost_Sprout_Mole_(neutral).gif&lt;br /&gt;
| descriptionone1 = 35% chance of doing a normal attack.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 35% chance of doing nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will run around, dealing damage to a random party member twice.&lt;br /&gt;
| descriptiontwo1 = Variable rewards&lt;br /&gt;
| image2          = Lost_Sprout_Mole_(happy).gif&lt;br /&gt;
| descriptionone2 = 35% chance of doing a normal attack.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 35% chance of doing nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will run around, dealing damage to a random party member twice.&lt;br /&gt;
| descriptiontwo2 = 1/3 chance of dropping [[Tofu|tofu]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 18 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 4 {{Clams}} clams&lt;br /&gt;
| image3          = Lost_Sprout_Mole_(sad).gif&lt;br /&gt;
| descriptionone3 = 30% chance of doing a normal attack.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 50% chance of doing nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will run around, dealing damage to a random party member twice.&lt;br /&gt;
| descriptiontwo3 = 1/5 chance of dropping [[Tofu|tofu]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 14 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 2 {{Clams}} clams&lt;br /&gt;
| image4          = Lost_Sprout_Mole_(angry).gif&lt;br /&gt;
| descriptionone4 = 50% chance of doing a normal attack.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 20% chance of doing nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will run around, dealing damage to a random party member twice.&lt;br /&gt;
| descriptiontwo4 = 1/5 chance of dropping [[Tofu|tofu]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 22 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 3 {{Clams}} clams&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Additionally, as seen further into the article, each of the three moles fought during the tutorial have their own dialogues during battle, where Hero explains a little about emotions. Their rewards while neutral will be the same one as of the emotion they started out with.&lt;br /&gt;
&lt;br /&gt;
=== Vast Forest ===&lt;br /&gt;
Here, with 62 {{HP}} heart, 31 {{MP}} juice, 11 attack, 8 defense, 9 speed and 5 luck, it will behave as seen below:&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| title2          = REWARDS&lt;br /&gt;
| image1          = Lost_Sprout_Mole_(neutral).gif&lt;br /&gt;
| descriptionone1 = 55% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 35% chance of doing nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will run around, dealing damage to a random party member twice. {{Observe}}&lt;br /&gt;
| descriptiontwo1 = 1/10 chance of dropping [[Tofu|tofu]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 18 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 2 {{Clams}} clams&lt;br /&gt;
| image2          = Lost_Sprout_Mole_(happy).gif&lt;br /&gt;
| descriptionone2 = 35% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 35% chance of doing nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will run around, dealing damage to a random party member twice. {{Observe}}&lt;br /&gt;
| descriptiontwo2 = 1/5 chance of dropping [[Tofu|tofu]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 18 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 3 {{Clams}} clams&lt;br /&gt;
| image3          = Lost_Sprout_Mole_(sad).gif&lt;br /&gt;
| descriptionone3 = 30% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 55% chance of doing nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will run around, dealing damage to a random party member twice. {{Observe}}&lt;br /&gt;
| descriptiontwo3 = 1/10 chance of dropping [[Tofu|tofu]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 14 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 1 {{Clams}} clams&lt;br /&gt;
| image4          = Lost_Sprout_Mole_(angry).gif&lt;br /&gt;
| descriptionone4 = 60% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 20% chance of doing nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will run around, dealing damage to a random party member twice. {{Observe}}&lt;br /&gt;
| descriptiontwo4 = 1/10 chance of dropping [[Tofu|tofu]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 27 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 2 {{Clams}} clams&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Pyrefly Forest ===&lt;br /&gt;
Here with 170 {{HP}} heart, 75 {{MP}} juice, 22 attack, 10 defense, 13 speed and 5 luck, behaving as follows:&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| title2          = REWARDS&lt;br /&gt;
| image1          = Lost_Sprout_Mole_(neutral).gif&lt;br /&gt;
| descriptionone1 = 65% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 35% chance of doing nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will run around, dealing damage to a random party member twice. {{Observe}}&lt;br /&gt;
| descriptiontwo1 = 1/5 chance of dropping [[Tofu|tofu]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 210 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 12 {{Clams}} clams&lt;br /&gt;
| image2          = Lost_Sprout_Mole_(happy).gif&lt;br /&gt;
| descriptionone2 = 35% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 35% chance of doing nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will run around, dealing damage to a random party member twice. {{Observe}}&lt;br /&gt;
| descriptiontwo2 = 1/3 chance of dropping [[Tofu|tofu]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 210 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 18 {{Clams}} clams&lt;br /&gt;
| image3          = Lost_Sprout_Mole_(sad).gif&lt;br /&gt;
| descriptionone3 = 30% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 65% chance of doing nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will run around, dealing damage to a random party member twice. {{Observe}}&lt;br /&gt;
| descriptiontwo3 = 1/5 chance of dropping [[Tofu|tofu]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 158 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 9 {{Clams}} clams&lt;br /&gt;
| image4          = Lost_Sprout_Mole_(angry).gif&lt;br /&gt;
| descriptionone4 = 50% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 20% chance of doing nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will run around, dealing damage to a random party member twice. {{Observe}}&lt;br /&gt;
| descriptiontwo4 = 1/5 chance of dropping [[Tofu|tofu]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 315 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 12 {{Clams}} clams&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Additionally, this variant will be summoned during the first encounter with the [[King Crawler]]. If killed by the player, it will drop an item, however, if killed by the King Crawler, the player will not receive any reward.&lt;br /&gt;
&lt;br /&gt;
=== Boss Rush ===&lt;br /&gt;
During the [[Boss Rush]] fight with King Crawler, a special variant of the Lost Sprout Mole will also show up as summons. This one drops no reward if defeated by the player. This variant has 500 {{HP}} heart, 200 {{MP}} juice, 50 attack, 50 defense, 50 speed and 5 luck with the following behaviour:&lt;br /&gt;
&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| image1          = Lost_Sprout_Mole_(neutral).gif&lt;br /&gt;
| descriptionone1 = 40% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 35% chance of doing nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will run around, dealing damage to a random party member twice. {{Observe}}&lt;br /&gt;
| image2          = Lost_Sprout_Mole_(happy).gif&lt;br /&gt;
| descriptionone2 = 35% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 35% chance of doing nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will run around, dealing damage to a random party member twice. {{Observe}}&lt;br /&gt;
| image3          = Lost_Sprout_Mole_(sad).gif&lt;br /&gt;
| descriptionone3 = 30% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 55% chance of doing nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will run around, dealing damage to a random party member twice. {{Observe}}&lt;br /&gt;
| image4          = Lost_Sprout_Mole_(angry).gif&lt;br /&gt;
| descriptionone4 = 50% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 20% chance of doing nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will run around, dealing damage to a random party member twice. {{Observe}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def], with an extra 60% damage when hitting right in the heart. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Run around''': [1.5 * a.atk - b.def], twice, at a random party member. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Run around''' (unique to the happy tutorial): [2 * a.atk - b.def], always miss the first hit and always hits right in the heart on the second.&lt;br /&gt;
&lt;br /&gt;
== Battle quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Lost Sprout Mole bumps into [target]!&lt;br /&gt;
 * Lost Sprout Mole is rolling around.&lt;br /&gt;
 * Lost Sprout Mole runs around!&lt;br /&gt;
 * Lost Sprout Mole runs around energetically!&lt;br /&gt;
=== Tutorial ===&lt;br /&gt;
===== Angry tutorial =====&lt;br /&gt;
 * Hero: ''Ah! It looks like this Sprout Mole is angry! Like us, Sprout Moles also feel emotions.''&lt;br /&gt;
 * Hero: ''Since this Sprout Mole is angry, its attack is higher.''&lt;br /&gt;
 * Hero: ''But on the other hand, it lowers its defense!''&lt;br /&gt;
 * Aubrey: ''So what you're saying is now is the perfect time to strike! Come on, Omori! Let's do this!''&lt;br /&gt;
===== Happy tutorial =====&lt;br /&gt;
 * Hero: ''Oh! I see... This Sprout Mole is happy!''&lt;br /&gt;
 * Hero: ''In that case, it has a higher chance to hit our weak spots and do more damage.''&lt;br /&gt;
 * Hero: ''But this also means it has a higher chance of missing!''&lt;br /&gt;
===== Sad tutorial =====&lt;br /&gt;
 * Hero: ''Hmm... This Sprout Mole seems a bit sad...See how it's curled up in fetal position?''&lt;br /&gt;
 * Hero: ''That means it won't do as much damage as normal...''&lt;br /&gt;
 * Hero: ''But it'll also take less damage to heart and will lose juice instead.''&lt;br /&gt;
 * Kel: ''How sad... Let's put it out of its misery!''&lt;br /&gt;
&lt;br /&gt;
== Foe Facts! ==&lt;br /&gt;
A dangerous and hostile ugly plant creature. It says it is smart, but do not believe it. It is not. It smells like dirty laundry.&amp;lt;br&amp;gt;- OMORI&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Lost_Sprout_Mole_(neutral).png&lt;br /&gt;
Lost_Sprout_Mole_(happy).png&lt;br /&gt;
Lost_Sprout_Mole_(sad).png&lt;br /&gt;
Lost_Sprout_Mole_(angry).png&lt;br /&gt;
Lost_Sprout_Mole_(damaged).png&lt;br /&gt;
Lost_Sprout_Mole_(dying).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The four Lost Sprout Mole that are fought at the beginning of day two are almost identical to the Lost sprout mole found in Vast forest, the only exception are that each of them will drop a [[Show Tickets|show ticket]], and while angry the chance of doing a normal attack are 5% higher.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Kid%27s_Kite&amp;diff=15758</id>
		<title>Kid's Kite</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Kid%27s_Kite&amp;diff=15758"/>
		<updated>2025-05-01T22:45:06Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14111 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = Kid's Kite (neutral).gif&lt;br /&gt;
| size    = 200px&lt;br /&gt;
| heart   = 175 (before epilogue) &amp;lt;br&amp;gt; 3000 (during epilogue)&lt;br /&gt;
| juice   = 90 (before epilogue) &amp;lt;br&amp;gt; 1500 (during epilogue)&lt;br /&gt;
| attack  = 26 (before epilogue) &amp;lt;br&amp;gt; 100 (during epilogue)&lt;br /&gt;
| defense = 10 (before epilogue) &amp;lt;br&amp;gt; 35 (during epilogue)&lt;br /&gt;
| speed   = 40 (before epilogue) &amp;lt;br&amp;gt; 100 (during epilogue)&lt;br /&gt;
| luck    = 10 (before epilogue) &amp;lt;br&amp;gt; 10 (during epilogue)&lt;br /&gt;
}}&lt;br /&gt;
''For a better understanding of the battle-specific mechanics, see also [[Kite Kid (enemy)]].''&lt;br /&gt;
&lt;br /&gt;
'''Kid's Kite''' is an [[Enemies|enemy]] that can be found in [[Vast Forest#Pinwheel Forest|Pinwheel Forest]], it's [[Kite Kid|Kite Kid's]] precious possession, and will fight alongside him if the player provokes him, as the name suggests, it's a living kite.&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
There are two variants that can be fought depending on how much the player progress before fighting Kite Kid. however, both have no reward upon being defeated, and the only difference is the stats:&lt;br /&gt;
&lt;br /&gt;
Like most enemies, it will behave differently according to its [[Battle system|emotion]]:&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| image1          = Kid's Kite (neutral).gif&lt;br /&gt;
| descriptionone1 = 25% chance to fly, dealing attack damage to all party members.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 45% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will do nothing. &lt;br /&gt;
| image2          = Kid's Kite (happy).gif&lt;br /&gt;
| descriptionone2 = 30% chance to fly, dealing attack damage to all party members.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 30% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will do nothing. &lt;br /&gt;
| image3          = Kid's Kite (sad).gif&lt;br /&gt;
| descriptionone3 = 20% chance to fly, dealing attack damage to all party members.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 30% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will do nothing. &lt;br /&gt;
| image4          = Kid's Kite (angry).gif&lt;br /&gt;
| descriptionone4 = 50% chance to fly, dealing attack damage to all party members.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 50% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will do nothing. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Fly 2''': [2 * a.atk - b.def] to all party.&lt;br /&gt;
== Battle quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Kid's Kite dives at [Target]!&lt;br /&gt;
 * Kid's Kite swoops down!&lt;br /&gt;
 * Kid's Kite puffs its chest proudly!&lt;br /&gt;
=== Unused ===&lt;br /&gt;
 * Kid's Kite flies up really high! &amp;lt;ref&amp;gt;The unused &amp;quot;fly&amp;quot; skill would use this action text, this skill would work as a one turn &amp;quot;charge&amp;quot; (like Pokemon's &amp;quot;fly&amp;quot; move) for its &amp;quot;fly 2&amp;quot; skill, also applying a &amp;quot;jump&amp;quot; state on the user during the charging, presumably so attacks couldn't hit it.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Kid's_Kite_(neutral).png&lt;br /&gt;
Kid's_Kite_(happy).png&lt;br /&gt;
Kid's_Kite_(sad).png&lt;br /&gt;
Kid's_Kite_(angry).png&lt;br /&gt;
Kid's_Kite_(damaged).png&lt;br /&gt;
Kid's_Kite_(dying).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The &amp;quot;fly 2&amp;quot; skill, combined with the fight's mechanics during the epilogue, can easily hit for 300 {{HP}} even without hitting right in the heart.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Kel%27s_Pet_Rock&amp;diff=15757</id>
		<title>Kel's Pet Rock</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Kel%27s_Pet_Rock&amp;diff=15757"/>
		<updated>2025-05-01T22:45:00Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14112 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Items&lt;br /&gt;
|image     = Pet rock.png&lt;br /&gt;
|heart     = 0&lt;br /&gt;
|juice     = 0&lt;br /&gt;
|attack    = 0&lt;br /&gt;
|defense   = 0&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 0&lt;br /&gt;
}}'''{{PAGENAME}}''' is a [[Charms|charm]] in ''[[OMORI (Game)|OMORI]]''. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[Kel|Kel's]] best friend.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
The starting item for Kel in [[Faraway Town]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Charms]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Left_Arm&amp;diff=15756</id>
		<title>Left Arm</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Left_Arm&amp;diff=15756"/>
		<updated>2025-05-01T22:44:53Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14113 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = Pluto Left Arm (neutral).gif&lt;br /&gt;
| size    = 150px&lt;br /&gt;
| heart   = 175&lt;br /&gt;
| juice   = 75&lt;br /&gt;
| attack  = 12&lt;br /&gt;
| defense = 5&lt;br /&gt;
| speed   = 5&lt;br /&gt;
| luck    = 10&lt;br /&gt;
| drops   = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''For a better look at the battle, go to [[Pluto (enemy)]].''&lt;br /&gt;
&lt;br /&gt;
'''Left Arm''' is an [[Enemies|enemy]] that will be fought alongside [[Pluto]] during his first optional fight, for his other arm, go to [[Right Arm]].&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
Like most enemies, it will behave differently according to its [[Battle system|emotion]]:&lt;br /&gt;
&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| title2          = REWARDS&lt;br /&gt;
| image1          = Pluto Left Arm (neutral).gif&lt;br /&gt;
| descriptionone1 = 55% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 40% chance of doing a flex, increasing the damage of the next attack&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will poke a party member, dealing attack damage and turning it angry&lt;br /&gt;
| descriptiontwo1 = 100 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 80 {{Clams}} clams&lt;br /&gt;
| image2          = Pluto Left Arm (happy).gif&lt;br /&gt;
| descriptionone2 = 45% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 35% chance of doing a flex, increasing the damage of the next attack&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will poke a party member, dealing attack damage and turning it angry&lt;br /&gt;
| descriptiontwo2 = 100 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 120 {{Clams}} clams&lt;br /&gt;
| image3          = Pluto Left Arm (sad).gif&lt;br /&gt;
| descriptionone3 = 55% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 30% chance of doing a flex, increasing the damage of the next attack&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; E&lt;br /&gt;
Else, it will poke a party member, dealing attack damage and turning it angry&lt;br /&gt;
| descriptiontwo3 = 75 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 60 {{Clams}} clams&lt;br /&gt;
| image4          = Pluto Left Arm (angry).gif&lt;br /&gt;
| descriptionone4 = 60% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;br /&gt;
50% chance of doing a flex, increasing the damage of the next attack&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will poke a party member, dealing attack damage and turning it angry&lt;br /&gt;
| descriptiontwo4 = 150 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 80 {{Clams}} clams&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Poke''': [2 * a.atk - b.def], also turn the target angry.&lt;br /&gt;
&lt;br /&gt;
'''Flex''': Multiply the damage of the next damaging skill by 2.5 times.&lt;br /&gt;
== Battle quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Left Arm punches [target]!&lt;br /&gt;
 * Left Arm pokes [target]!&lt;br /&gt;
 * Left Arm flexes and feels his best!&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pluto_Left_Arm_(neutral).png&lt;br /&gt;
Pluto_Left_Arm_(happy).png&lt;br /&gt;
Pluto_Left_Arm_(sad).png&lt;br /&gt;
Pluto_Left_Arm_(angry).png&lt;br /&gt;
Pluto_Left_Arm_(damaged).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Defeating Left Arm is not necessary to end the combat, only &amp;quot;the head&amp;quot; needs to be defeated to win.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Neighbor%27s_Room&amp;diff=15755</id>
		<title>Neighbor's Room</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Neighbor%27s_Room&amp;diff=15755"/>
		<updated>2025-05-01T22:44:48Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14115 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location infobox&lt;br /&gt;
|image=NEIGHBOR'S ROOM Logo.png&lt;br /&gt;
|size=250px&lt;br /&gt;
|entrance=[[White Space]]&lt;br /&gt;
|role=[[Omori|Dreamer's]] favorite room&amp;lt;br&amp;gt;&lt;br /&gt;
Home of Omori's friends&lt;br /&gt;
|route=Both&lt;br /&gt;
|characters=&amp;lt;gallery widths=&amp;quot;50&amp;quot; heights=&amp;quot;50&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
Omori Sprite (Idle).png|link=Omori&lt;br /&gt;
DW Aubrey Sprite (Idle).png|link=Aubrey&lt;br /&gt;
DW Hero Sprite (Idle).png|link=Hero&lt;br /&gt;
DW Kel Sprite (Idle).png|link=Kel&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is a [[:Category:Locations|location]] in ''[[OMORI (Game)|OMORI]]''. Directly adjacent to [[White Space]], it is where [[Omori]]'s friends live, and additionally where every adventure in [[Headspace]] begins.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Neighbor's Room is a very colorful room that strongly resembles the treehouse in Sunny's backyard. At the start of almost every dream, Omori and his friends will meet up here before setting off into Headspace.&lt;br /&gt;
&lt;br /&gt;
A friendly snake by the stairway will give Omori an allowance of [[Clams]] before he sets off at the start of every dream. His allowance increases as the game goes on.&lt;br /&gt;
&lt;br /&gt;
The door at the bottom leads back to White Space. Following the staircase up will lead to the [[Vast Forest]].&lt;br /&gt;
&lt;br /&gt;
The counter features various trinkets, like dolls and toys, and most notably, a [[Mari|photo of someone familiar.]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The room also has a television displaying a movie, flowers, a deck of cards, which Omori can interact with to play cards with his friends, and one of [[Abbi]]'s tentacles in the bottom left corner.&lt;br /&gt;
&lt;br /&gt;
The [[Big Yellow Cat]] watches over the room and its inhabitants and a tree has grown into the room.&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
{{map|name=Neighbor's Room|id=88|size=300px}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;90&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;medium&amp;quot; navigation=&amp;quot;true&amp;quot; hideaddbutton=true&amp;gt;&lt;br /&gt;
OMOCAT OLDBLOG NEIGHBORS.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Big Yellow Cat's Eyes follow Omori around the room.&lt;br /&gt;
* The clock on the wall reads 6:10 or 2:30, depending on the way one reads the clock hands.&lt;br /&gt;
* Neighbor's Room is consistently spelled with its British English spelling (Neighbo'''''u'''''r's Bedroom) in the game's files.&lt;br /&gt;
* In an earlier version of the game, Omori and his friends were stopped by the snake. He told them that it is hungry and that it has seen a pest scurrying behind the tree.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=NFWgfKIJC5s&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Prune_Juice&amp;diff=15754</id>
		<title>Prune Juice</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Prune_Juice&amp;diff=15754"/>
		<updated>2025-05-01T22:44:42Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14116 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Infobox Items&lt;br /&gt;
|image = Prune juice.png&lt;br /&gt;
|cost = 0 {{Clams}}&lt;br /&gt;
|heart = -30% {{HP}}&lt;br /&gt;
|juice = 30 {{MP}}&lt;br /&gt;
|id = 0068&lt;br /&gt;
}}&lt;br /&gt;
'''{{PAGENAME}}''' is a [[Snacks|snack]] in ''[[Omori (game)|OMORI]]''. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
This tastes horrible. Don't drink it.&lt;br /&gt;
Heals 30 juice... probably.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
{{PAGENAME}} can be acquired in various ways:&amp;lt;br&amp;gt;&lt;br /&gt;
* 2.5% chance of being dug up on Floor 2 of [[Dino's Dig]]&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* When consumed, {{PAGENAME}} will damage the drinker by 30% of their max heart, even if used outside of battle.&lt;br /&gt;
:* This is one of the only ways to render characters Toast outside of battle. It shares this distinction with [[Rotten Milk]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Snacks]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Underwater_Highway&amp;diff=15753</id>
		<title>Underwater Highway</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Underwater_Highway&amp;diff=15753"/>
		<updated>2025-05-01T22:44:35Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14118 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Underwater Highway''' is mandatory location in ''[[OMORI (game)|OMORI]]''.&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Underwater Highway is accessed from the [[Deep Well]]. To the east is the [[Last Resort]], only accessible via free taxis. To the west is a toll road leading to [[Deeper Well]].&lt;br /&gt;
== Story ==&lt;br /&gt;
=== Two Days Left ===&lt;br /&gt;
The Underwater Highway is only accessible on Two Days Left after [[Sunny]] overcomes his fear of drowning. In the [[Routes|True Route]], [[Mari]] leads [[Omori]] to the Deep Well, to the north of the stump. In the [[Routes|Hikikomori Route]], Kel leads Sunny to the Deep Well and then to the Last Resort.&lt;br /&gt;
The toll road is inaccessible before [[Aubrey]] and [[Hero]] rejoin the party, due to it being a &amp;quot;double carpool&amp;quot; road and needing four friends to traverse it.&lt;br /&gt;
After [[Mr. Jawsum]] and [[Pluto (Expanded)]] are defeated, the toll road is accessible. The [[Gator Guys|Gator Guy]] give a discount to Hero, and there is a construction area Omori can use to avoid some tolls. [[Snaley]] can be fought in the construction area three times.&lt;br /&gt;
&lt;br /&gt;
== Notable Areas ==&lt;br /&gt;
=== Endless Highway ===&lt;br /&gt;
Heading east at Deep Well without taking a taxi leads to the Endless Highway. It continues infinitely in both directions, only escapable via taxis.&lt;br /&gt;
=== Toll Road ===&lt;br /&gt;
Heading west at Deep Well leads to the toll road, only accessible with Kel, Aubrey, and Hero in the party. Near the beginning of the area is a [[Pluto's Spaceline]], a [[floating mirror]], and a [[telescope]], as well as the S key. Entering the first time will result in an encounter with [[Sweetheart]], who states that she is going to visit the [[Slime Girls|Sea Witches]].&lt;br /&gt;
=== Mustard Sub ===&lt;br /&gt;
Mustard Sub is located on the toll road and is owned by six mermaid sisters. [[Captain Spaceboy]] is singing on the stage.&lt;br /&gt;
&lt;br /&gt;
=== Seacow Farms ===&lt;br /&gt;
Seacow Farms is southwest of Mustard Sub and home to a sidequest in which at least one [[squizzard|squizzard]] must be defeated for clams. This is repeatable.&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Something_(enemy)&amp;diff=15752</id>
		<title>Something (enemy)</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Something_(enemy)&amp;diff=15752"/>
		<updated>2025-05-01T22:44:29Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14123 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = Something enemy.png&lt;br /&gt;
| size    = 100px&lt;br /&gt;
| heart   = 50&lt;br /&gt;
| juice   = 50&lt;br /&gt;
| attack  = 7&lt;br /&gt;
| defense = 2&lt;br /&gt;
| speed   = 10&lt;br /&gt;
| luck    = 10&lt;br /&gt;
}}&lt;br /&gt;
{{hatnote|This article is about Something as an enemy entity. For the NPC, see [[Something]].}}&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
'''Something''' is an [[Enemies|enemy]] that can be fought during the end of the [[Story &amp;amp; Plot|true route]], representing the truth [[Sunny|Sunny]] has refused to face.&lt;br /&gt;
== Battle ==&lt;br /&gt;
The battle consists of several phases using different enemies representing the truth, the first being [[Something]] itself.&lt;br /&gt;
&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = &lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| image1          = Something enemy.png&lt;br /&gt;
| descriptionone1 = While on its original form, it will always drag Sunny into the shadows.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;On its second form, it will do nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;on its third form, it will either attack, with a 35% chance, do nothing with 30% or if all else fails, throw its web.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;On its fourth form, it will do nothing&amp;lt;ref name=&amp;quot;Unused&amp;quot;&amp;gt;This is a mistake, as its skills are pointing to reserved skills with no actions instead of the Something in the Water skills, even using a &amp;quot;file organizer&amp;quot; skill named &amp;quot;// OMORI'S SOMETHING //&amp;quot; and an &amp;quot;attack&amp;quot; that does nothing&amp;lt;/ref&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;On its fifth form, it will remain to do nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In its last form, it will always do heavy damage.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Something will morph into various forms as Sunny endures its pressure, following this pattern:&lt;br /&gt;
*After two turns, it will turn into [[Something in the Dark]] (also turning Sunny afraid) until he can calm down.&lt;br /&gt;
*After two more turns, it will turn into [[Something in the Walls]] (again, turning Sunny afraid), who will move '''immediately''', existing until he focuses.&lt;br /&gt;
*After two more turns, it will turn into [[Something in the Water]] (same as before), disappearing after Sunny persists.&lt;br /&gt;
*After Sunny persists, a Blur will appear, shaking as Sunny focuses once more.&lt;br /&gt;
*Lastly, a familiar hanging body will appear, remain like this until the end of the battle, after this, Sunny will be unable to attack anymore.&lt;br /&gt;
After three turns, Sunny will finally learn to overcome, using it flashes the screen white and ends the battle, allowing Sunny to continue his journey.&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
'''Engulf (True)''': [.3 * b.hp (30% of maximum {{HP}}) + 5], never hitting right in the heart.&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def], never hitting right in the heart.&lt;br /&gt;
&lt;br /&gt;
'''Spider webs''': Decrease target's speed by one tier.&lt;br /&gt;
&lt;br /&gt;
'''Nothing 1''': [143], allows the chain of nothing skills seen below.&lt;br /&gt;
&lt;br /&gt;
'''Nothing [2-12]''': [.8 * b.hp (80% of current {{HP}}], with no variation or hitting right in the heart. This is a collection of 12 skills named &amp;quot;nothing&amp;quot; on the files, each applying a unique state to bring up dialogue before the end of the battle.&lt;br /&gt;
&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Something drags [target] into the shadows.&lt;br /&gt;
 * Something taunts [target] as he falls.&lt;br /&gt;
 * Something bites [target].&lt;br /&gt;
 * Something is trying to talk to you...&lt;br /&gt;
 * Something entangles [target] in sticky webs.&lt;br /&gt;
 * Something sways in the wind.&lt;br /&gt;
&lt;br /&gt;
=== After focusing for the second time ===&lt;br /&gt;
 * You feel like your life is in danger.&lt;br /&gt;
 * Your lungs tighten up.&lt;br /&gt;
 * Your heart beats out of your chest.&lt;br /&gt;
 * Your fingers won't stop trembling.&lt;br /&gt;
 * You hear your breathing begin to steady.&lt;br /&gt;
 * You hear your heart being to steady.&lt;br /&gt;
 * You gather all your courage... and learn to overcome.&lt;br /&gt;
=== Unused ===&lt;br /&gt;
 * Something reaches through [target].&amp;lt;ref name=&amp;quot;Unused&amp;quot;/&amp;gt;&lt;br /&gt;
 * Something sees through [target].&amp;lt;ref&amp;gt;Unused &amp;quot;do nothing&amp;quot; skill.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 * Something plays with [target]'s emotions.&amp;lt;ref&amp;gt;Would be used on an unexisting &amp;quot;something random emotion&amp;quot; skill.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 * You feel a chill run down your spine.&amp;lt;ref&amp;gt;The unused &amp;quot;nothing warning&amp;quot; skill, would do nothing and allow the battle to progress through states.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 * You feel dizzy.&amp;lt;ref&amp;gt;Variation for the &amp;quot;Nothing 1&amp;quot; skill action text.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 * You feel your lungs tighten up.&amp;lt;ref&amp;gt;Variation for the &amp;quot;Nothing 2&amp;quot; skill action text.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 * You feel a sinking sensation on your stomach.&amp;lt;ref&amp;gt;Variation for the &amp;quot;Nothing 3&amp;quot; skill action text.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 * You feel your heart beating out of your chest.&amp;lt;ref&amp;gt;Variation for the &amp;quot;Nothing 4&amp;quot; skill action text.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 * You feel yourself trembling.&amp;lt;ref&amp;gt;Variation for the &amp;quot;Nothing 5&amp;quot; skill action text.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 * You feel your knees weaken.&amp;lt;ref&amp;gt;Variation for the &amp;quot;Nothing 6&amp;quot; skill action text.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 * You feel sweat dripping down your forehead.&amp;lt;ref&amp;gt;Variation for the &amp;quot;Nothing 7&amp;quot; skill action text.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 * You feel your fist clenching on its own.&amp;lt;ref&amp;gt;Variation for the &amp;quot;Nothing 8&amp;quot; skill action text.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 * You hear your heart beating.&amp;lt;ref&amp;gt;Variation for the &amp;quot;Nothing 9&amp;quot; skill action text.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 * You focus on what is straight in front of you.&amp;lt;ref&amp;gt;Variation for the &amp;quot;Nothing 12&amp;quot; skill action text.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Something enemy.png|original form.&lt;br /&gt;
Battle somethingend.gif| Unused animation of Something being defeated in battle.&lt;br /&gt;
File:Something Heights.png|Second form.&lt;br /&gt;
File:Something Spiders.png|Third form.&lt;br /&gt;
File:Something Drowning Deeper.png|Fourth form.&lt;br /&gt;
Blur.png|Fifth form.&lt;br /&gt;
Hanging.png|Last form.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The battle music continues for a second after a second or so of finishing the battle.&lt;br /&gt;
*There is an unused Something battle that would be used on the hikikomori route, but it was scrapped and replaced by the [[Stranger (enemy)|Stranger]] battle.&lt;br /&gt;
*The nothing skills all have descriptions, which is very uncommon, most of these just repeat the unused action text, with some highlights:&lt;br /&gt;
:*You feel yourself trembling uncontrollably.&lt;br /&gt;
:*You look at what is right in front of you.&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Red_Maze&amp;diff=15751</id>
		<title>Red Maze</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Red_Maze&amp;diff=15751"/>
		<updated>2025-05-01T22:44:23Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14124 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RedMaze.PNG|thumb|right|The Red Maze]]&lt;br /&gt;
{{Spoiler|section}}&lt;br /&gt;
The '''{{PAGENAME}}''', also known as &amp;quot;Haunted Trees Hanging Maze&amp;quot;, is an area found in [[Black Space]]. It can only be accessed through a secret passageway in [[Water Walkway]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Red Maze is a strange, eerie maze that contains pieces of floating toast, mannequins that resemble [[Mari]], and, in its deepest depths, [[Hellmari]]. It can only be accessed by following an invisible path on the Water Walkway, near the [[Corrupted Junkyard]] entrance.&lt;br /&gt;
&lt;br /&gt;
The maze contains two ladders that link to different, small subareas.&lt;br /&gt;
&lt;br /&gt;
The floating toast slices in the room will slowly float towards Omori. If he comes in contact with them, the Red Maze will darken, and they will be replaced with Mari mannequins. The mannequins will move towards Omori, distorting and screeching at him if they come in contact with him. Their touch will actually damage Omori, lowering his health, although they cannot kill him and will simply leave his health at one. Leaving the area and returning will reset the event, restoring the toast slices.&lt;br /&gt;
&lt;br /&gt;
After touching the toast, a textbox will appear on occasion asking Omori to &amp;quot;look at what [he's] done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
=== Faces of Omori ===&lt;br /&gt;
Entering the ladder on the left will lead to a dark room. The background of this room continually scrolls, and, as the name implies, features Omori's faceset spritesheet. The room also has three red orbs in the background, guarded by red-eyed faces. Leaving this room by going to the left or the right will bring you back to Red Maze, or alternatively will return you to the [[Last Resort]] if accessed through the doll there.&lt;br /&gt;
[[File:Roomwithhellmari.png|thumb|right|Room with Hellmari]]&lt;br /&gt;
&lt;br /&gt;
=== Small room with a ladder===&lt;br /&gt;
Climbing down the ladder on the right side of the maze will lead to a small room with another ladder in the middle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While Omori won't seem to be making any progress as you continue down, he will nonetheless meet [[Daddy Longlegs]] after climbing down 19 times. He will warn him to turn back &amp;quot;while you still can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Should Omori ignore his warning and continue going down, after climbing down another 19 ladders, Omori will find a strange object that vaguely resembles a toybox. Nothing will happen if he interacts with it.&lt;br /&gt;
&lt;br /&gt;
Going down three more times from here will result in him being taken to the Room with Hellmari.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Climbing back up at any point will return you to the Red Maze, regardless of how far down Omori was.&lt;br /&gt;
&lt;br /&gt;
==== Room with Hellmari ====&lt;br /&gt;
A seemingly empty, black void. About nine seconds after entering, Hellmari will drop down from above and begin stalking Omori. There is nothing else of note in this room, and it can be left any time by going to the left edge, or by walking to the bottom of the room.&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
Daddy Longlegs: &amp;quot;Ah... you've come a long way down.&lt;br /&gt;
But you should turn back while you still can.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Look at what you've done.&amp;quot;&lt;br /&gt;
== Alternative Entrances ==&lt;br /&gt;
The Faces of Omori area can be entered after defeating Humphrey. To access it, simply throw the faceless doll on the second floor of the [[Last Resort]] in the trash three times, return to where it originally was and look into its empty eyes.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The small rooms Omori visits on the way to the Room with Hellmari all notably use the same wallpaper as Sunny's house.&lt;br /&gt;
* The words &amp;quot;kill me&amp;quot; can be found spelt with wall tiles towards the bottom right of the maze.&lt;br /&gt;
:* This is [[Faceless Area|not the only Black Space room]] to contain this phrase.&lt;br /&gt;
:* Additionally, the outline of a noose can be seen in the middle, and the outline of a figure can be seen in the bottom left.&lt;br /&gt;
* This room is referred to as &amp;quot;Hell&amp;quot; several times in the game's code.&lt;br /&gt;
:* This is most likely a reference to Yume Nikki's 'Hell' area, which is also depicted as a large, red maze filled with 'enemies' that chase Madotsuki.&lt;br /&gt;
* In the Room with Hellmari, the screen will shake when Hellmari lands. This is very difficult to notice, because the room is extremely poorly lit.&lt;br /&gt;
* Prior to version 1.0.5, if Omori chose to stab himself in the Room with Hellmari, Hellmari would follow him out, and would accompany him anywhere in the game until he returned back to the room and left it properly.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Faces of Omori room's background uses an older version of Omori's spritesheet. This can be determined by careful examination; the background features Omori's otherwise removed Afraid emotion.&lt;br /&gt;
:* From this, one may reach the conclusion that this map was made relatively early in development.&lt;br /&gt;
* After the slices of toast are touched, the &amp;quot;Look at what you've done&amp;quot; line will have a 50% chance of appearing every 15 seconds.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt; &lt;br /&gt;
RedmazeEntrance.PNG| The hidden pathway.&lt;br /&gt;
Map274.png| The full layout of Red Maze. Please note the two ladders.&lt;br /&gt;
Map275.png| The small repeating room with all the variations.&lt;br /&gt;
Map298.png| The Faces of Omori room.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Celestial_CD&amp;diff=15750</id>
		<title>Celestial CD</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Celestial_CD&amp;diff=15750"/>
		<updated>2025-05-01T22:44:15Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14125 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CD.png|frame|right]]&lt;br /&gt;
'''{{PAGENAME}}''' is an [[Important items|important item]] in ''[[Omori (game)|OMORI]]''. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Can be played at a jukebox.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Bought at [[Faraway Town#Town Center|Hobeez]] for 10 dollars after picking up the light blue CD.&lt;br /&gt;
== Usage ==&lt;br /&gt;
This item can be inserted into Gino's jukebox, allowing [[Sunny]] to play a new song when interacting with it. Inserting all 13 CDs awards the player with the [[Achievements|achievement]] &amp;quot;Music Connoisseur Of Sorts&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Important items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Toy_Box_Key&amp;diff=15749</id>
		<title>Toy Box Key</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Toy_Box_Key&amp;diff=15749"/>
		<updated>2025-05-01T22:44:08Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14126 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Toy_box_Key.png|frame|right]]&lt;br /&gt;
The '''{{PAGENAME}}''' is an [[Important items|important item]] in ''[[Omori (game)|OMORI]]''. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The key to the truth.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
[[File:Toy box key polaroid.png|200px|thumb|right|The key behind the polaroid, as seen during the cutscene.]]&lt;br /&gt;
Obtained in the treehouse behind [[Sunny|Sunny's]] house during the afternoon of the last day, behind the polaroid, as shown during the cutscene.&lt;br /&gt;
== Usage ==&lt;br /&gt;
This item has no use in practice, but it's the key for Sunny's toy box and's &amp;quot;used&amp;quot; (within a dream) for opening it, revealing the broken [[Violin]] and old [[Sheet Music]] for the recital.&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Important items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=S.S._Snake&amp;diff=15748</id>
		<title>S.S. Snake</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=S.S._Snake&amp;diff=15748"/>
		<updated>2025-05-01T22:44:01Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14127 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = SSSnake_(neutral).gif&lt;br /&gt;
| size    = 150px&lt;br /&gt;
| heart   = 620&lt;br /&gt;
| juice   = 310&lt;br /&gt;
| attack  = 60&lt;br /&gt;
| defense = 25&lt;br /&gt;
| speed   = 75&lt;br /&gt;
| luck    = 25&lt;br /&gt;
| drops   = [[S.berry Smoothie]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Strawberry Short Snake, or '''S.S. Snake''' for short, is an [[Enemies|enemy]] that can be found in the first floor of [[Dino's Dig]], in the [[Orange Oasis]].&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| title2          = REWARDS&lt;br /&gt;
| image1          = SSSnake_(neutral).gif&lt;br /&gt;
| descriptionone1 = 40% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 30% chance of doing nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will slither, turning itself happy. &lt;br /&gt;
| descriptiontwo1 = 1/50 chance of dropping [[S.berry Smoothie]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 2230 (3345 during epilogue) exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 40 {{Clams}} clams&lt;br /&gt;
| image2          = SSSnake_(happy).gif&lt;br /&gt;
| descriptionone2 = 70% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will do nothing.&lt;br /&gt;
| descriptiontwo2 = 1/25 chance of dropping [[S.berry Smoothie]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 2230 (3345 during epilogue) exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 60 {{Clams}} clams&lt;br /&gt;
| image3          = SSSnake_(sad).gif&lt;br /&gt;
| descriptionone3 = 30% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 40% chance of doing nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will slither, turning itself happy.&lt;br /&gt;
| descriptiontwo3 = 1/50 chance of dropping [[S.berry Smoothie]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 1672 (2508 during epilogue) exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 30 {{Clams}} clams&lt;br /&gt;
| image4          = SSSnake_(angry).gif&lt;br /&gt;
| descriptionone4 = 50% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 25% chance of doing nothing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will slither, turning itself happy.&lt;br /&gt;
| descriptiontwo4 = 1/50 chance of dropping [[S.berry Smoothie]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 3345 (5017 during epilogue) exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 40 {{Clams}} clams&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def], it will never hit right in the heart. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Slither''': Turn the user happy.&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * S.S. Snake sinks its fangs into [target].&lt;br /&gt;
 * S.S. Snake hisses.&lt;br /&gt;
 * S.S. Snake slithers around gleefully!&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SSSnake_(neutral).png&lt;br /&gt;
SSSnake_(happy).png&lt;br /&gt;
SSSnake_(sad).png&lt;br /&gt;
SSSnake_(angry).png&lt;br /&gt;
SSSnake_(damaged).png&lt;br /&gt;
SSSnake_(dying).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Cactus&amp;diff=15747</id>
		<title>Cactus</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Cactus&amp;diff=15747"/>
		<updated>2025-05-01T22:43:55Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14128 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Items&lt;br /&gt;
|image     = Cactus.png&lt;br /&gt;
|heart     = 0&lt;br /&gt;
|juice     = 0&lt;br /&gt;
|attack    = 3&lt;br /&gt;
|defense   = 3&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 0&lt;br /&gt;
}}'''{{PAGENAME}}''' is a [[Charms|charm]] in ''[[OMORI (Game)|OMORI]]''. &lt;br /&gt;
== Description ==&lt;br /&gt;
Spiky on the outside, soft on the inside.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
The Cactus is an unused charm that can only be obtained through the game's code.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Charms]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Sesame&amp;diff=15746</id>
		<title>Sesame</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Sesame&amp;diff=15746"/>
		<updated>2025-05-01T22:43:48Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14129 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = Sesame (neutral).gif&lt;br /&gt;
| size    = 200px&lt;br /&gt;
| heart   = 288/1500&lt;br /&gt;
| juice   = 197/1500&lt;br /&gt;
| attack  = 51/88&lt;br /&gt;
| defense = 43/65&lt;br /&gt;
| speed   = 91/95&lt;br /&gt;
| luck    = 10/10&lt;br /&gt;
| drops   = [[Bread]]&lt;br /&gt;
}}&lt;br /&gt;
'''Sesame''' is an [[Enemies|enemy]] that can be found in [[Orange Oasis]], it can also be summoned by the [[Unbread Twins]].&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
There exists two variants that can be fought in game:&lt;br /&gt;
=== Orange Oasis ===&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| title2          = REWARDS&lt;br /&gt;
| image1          = Sesame (neutral).gif&lt;br /&gt;
| descriptionone1 = 65% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 30% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will do a bread roll, dealing attack damage to all party members {{Observe}}&lt;br /&gt;
| descriptiontwo1 = 1/25 chances of dropping bread&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 300 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 215 {{Clams}} clams&lt;br /&gt;
| image2          = Sesame (happy).gif&lt;br /&gt;
| descriptionone2 = 40% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 30% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will do a bread roll, dealing attack damage to all party members {{Observe}}&lt;br /&gt;
| descriptiontwo2 = 1/15 chances of dropping bread&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 300 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 323 {{Clams}} clams&lt;br /&gt;
| image3          = Sesame (sad).gif&lt;br /&gt;
| descriptionone3 = 35% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 60% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will do a bread roll, dealing attack damage to all party members {{Observe}}&lt;br /&gt;
| descriptiontwo3 = 1/25 chances of dropping bread&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 225 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 162 {{Clams}} clams&lt;br /&gt;
| image4          = Sesame (angry).gif&lt;br /&gt;
| descriptionone4 = 60% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 20% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will do a bread roll, dealing attack damage to all party members {{Observe}}&lt;br /&gt;
| descriptiontwo4 = 1/25 chances of dropping bread&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 450 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 215 {{Clams}} clams&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Epilogue ===&lt;br /&gt;
A stronger Sesame will be summoned by the Unbread Twins during the epilogue, which has 1500 {{HP}} heart, 1500 {{MP}} juice, 88 attack, 65 defense, 95 speed and 10 luck, it will have no rewards, and will behave as stated below:&lt;br /&gt;
&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| image1          = Sesame (neutral).gif&lt;br /&gt;
| descriptionone1 = 45% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 40% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will do a bread roll, dealing attack damage to all party members {{Observe}}&lt;br /&gt;
| image2          = Sesame (happy).gif&lt;br /&gt;
| descriptionone2 = 40% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 35% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will do a bread roll, dealing attack damage to all party members {{Observe}}&lt;br /&gt;
| image3          = Sesame (sad).gif&lt;br /&gt;
| descriptionone3 = 35% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 50% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will do a bread roll, dealing attack damage to all party members {{Observe}}&lt;br /&gt;
| image4          = Sesame (angry).gif&lt;br /&gt;
| descriptionone4 = 60% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 20% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will do a bread roll, dealing attack damage to all party members {{Observe}}&lt;br /&gt;
}}&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def], this attack will never hit right in the heart. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Bread roll''': [2 * a.atk - b.def] to all party, this attack will never hit right in the heart. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Sesame throws seeds at [target].&lt;br /&gt;
 * Sesame scratches their head.&lt;br /&gt;
 * Sesame rolls over everyone!&lt;br /&gt;
=== Unused ===&lt;br /&gt;
 * Sesame  rolls around!&amp;lt;ref&amp;gt;Its &amp;quot;bread roll&amp;quot; skill would use this action text.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sesame_(neutral).png&lt;br /&gt;
Sesame_(happy).png&lt;br /&gt;
Sesame_(sad).png&lt;br /&gt;
Sesame_(angry).png&lt;br /&gt;
Sesame_(damaged).png&lt;br /&gt;
Sesame_(dying).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Cool_Noodle&amp;diff=15745</id>
		<title>Cool Noodle</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Cool_Noodle&amp;diff=15745"/>
		<updated>2025-05-01T22:43:38Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14131 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Items&lt;br /&gt;
|image     = COOL_NOODLE.png&lt;br /&gt;
|user      = [[Aubrey]]&lt;br /&gt;
|location  = &lt;br /&gt;
|sells for =&lt;br /&gt;
|enemy     =&lt;br /&gt;
|heart     = 0&lt;br /&gt;
|juice     = 0&lt;br /&gt;
|attack    = 15&lt;br /&gt;
|defense   = 0&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 100&lt;br /&gt;
|quests    =&lt;br /&gt;
}}&lt;br /&gt;
'''Cool Noodle''' is a [[Weapons|weapon]] in ''[[OMORI (Game)|OMORI]]''.&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
&lt;br /&gt;
It's [[Pool Noodle]]... but cooler.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Rewarded by [[Berly]] at the end of the [[Call of Inspiration]] [[Quests|quest]], after giving her the [[Pool Noodle]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Routes&amp;diff=15744</id>
		<title>Routes</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Routes&amp;diff=15744"/>
		<updated>2025-05-01T22:43:30Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14132 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler||both}}&lt;br /&gt;
The story of ''[[Omori (game)|OMORI]]'' can broadly be split into two different routes, depending on [[Sunny]]'s actions and choices.&lt;br /&gt;
== True Route ==&lt;br /&gt;
The True Route, otherwise known as the &amp;quot;Sunny&amp;quot; route, is the route where Sunny, under [[Kel]]'s urging, chooses to go outside all three days before he moves. He reconnects with his old friends, and ultimately confronts the truth and trauma he desperately attempted to suppress for four years.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The good and bad [[Endings|endings]], as well as all variants of the neutral ending can be obtained on this route.&lt;br /&gt;
&lt;br /&gt;
=== Mixed ===&lt;br /&gt;
Should Sunny choose to go outside on Three Days Left, but ignore Kel and go back to bed on Two Days Left, the True Route will be aborted and replaced with an Hikikomori Route with minor differences.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sunny still acquires the Photo Album on the first day. Checking it on One Day Left or on Moving Day will reveal that Sunny has scribbled over every photo once again in black marker, much like he had before.&lt;br /&gt;
&lt;br /&gt;
The [[Mari is home]] event can also be accessed through [[Black Space]] 2, as the only requirement to gain access is going outside at least once.&lt;br /&gt;
&lt;br /&gt;
== Neutral ==&lt;br /&gt;
The Neutral Route, otherwise known as the &amp;quot;Hikikomori&amp;quot; or &amp;quot;Omori&amp;quot; route, is the route where Sunny ignores Kel and chooses to stay inside for all three days prior to Moving Day, working through his chores instead of reconnecting with his friends. Sunny manages to suppress the truth once more, at the cost of completely losing himself.&lt;br /&gt;
&lt;br /&gt;
Only two endings can be obtained on this route, all variants of neutral endings.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are many differences:&lt;br /&gt;
* An extended [[Headspace]], with the ability to resurface [[Humphrey]], new areas such as [[Snowglobe Mountain]], and new sidequests.&lt;br /&gt;
* An extended, non-linear [[Black Space]] that can be revisited at any point after defeating certain bosses, and freely explored.&lt;br /&gt;
* Multiple enemies and bosses are buffed, with better rewards.&lt;br /&gt;
* The ability to 'lose' [[Hangman]] by collecting every letter, required to access [[The Abyss]].&lt;br /&gt;
* New powerful [[Battle_system#Skills|skills]] for Omori, based on Sunny's fears.&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Hero_Sandwich&amp;diff=15743</id>
		<title>Hero Sandwich</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Hero_Sandwich&amp;diff=15743"/>
		<updated>2025-05-01T22:43:24Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14133 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Infobox Items&lt;br /&gt;
|image = Sandwich.png&lt;br /&gt;
|cost = 5 $&lt;br /&gt;
|heart = 5 {{HP}}&lt;br /&gt;
|juice = 0 {{MP}}&lt;br /&gt;
|id = 0107&lt;br /&gt;
}}&lt;br /&gt;
'''{{PAGENAME}}''' is a [[Snacks|snack]] in ''[[Omori (game)|OMORI]]''.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[Hero|Hero's]] favorite food.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Hero sandwiches can be acquired in various ways:&lt;br /&gt;
*Purchase from Gino's Pizza in the [[Faraway Town#Town Center|Faraway Town Center]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Like most snacks in Faraway Town, eating a hero sandwich will trigger small dialogue.&lt;br /&gt;
:*&amp;quot;The hero sandwich boasted the perfect mix of meats and veggies. Wow...&amp;quot;&lt;br /&gt;
*If Hero eats a hero sandwich during battle, he will become Happy.&lt;br /&gt;
:*Notably, this can only happen in the [[Recycultist HQ]], as Hero does not participate in any battles in the real world otherwise.&lt;br /&gt;
[[Category:Snacks]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Sweetheart_(enemy)&amp;diff=15742</id>
		<title>Sweetheart (enemy)</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Sweetheart_(enemy)&amp;diff=15742"/>
		<updated>2025-05-01T22:43:17Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14134 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = Sweetheart_(neutral).gif&lt;br /&gt;
| size    = 200px&lt;br /&gt;
| heart   = 3300/7600&lt;br /&gt;
| juice   = 1650/3800&lt;br /&gt;
| attack  = 30/90&lt;br /&gt;
| defense = 25/70&lt;br /&gt;
| speed   = 40/130&lt;br /&gt;
| luck    = 10/20&lt;br /&gt;
}}&lt;br /&gt;
{{hatnote|This article is about Sweetheart as an enemy. For the character, see: [[Sweetheart]].}}&lt;br /&gt;
&lt;br /&gt;
'''Sweetheart''' is a boss [[Enemies|enemy]] fought at the end of three days left, opening the way to the [[Lost Library]]. Afterward, she appears several times throughout the story after it and drives a big part of the [[Headspace|Dreamworld]] plot from the prologue to the very end inside [[Humphrey]] by being the direct or indirect cause of many of the problems [[Omori]] and his friends need to solve. She also has a soft spot for [[Hero]], as stated in her [[Foe Facts!]].&lt;br /&gt;
&lt;br /&gt;
She can be fought twice, once during the story and later on in the [[Boss Rush]].&lt;br /&gt;
== Battle ==&lt;br /&gt;
Like stated before, she can be fought twice, however the only difference is her stats (see infobox) and rewards (5800 exp and 1376 {{Clams}} clams on first encounter, nothing during boss rush)&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| image1          = Sweetheart_(neutral).gif&lt;br /&gt;
| descriptionone1 = 40% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 30% chance of telling a sharp insult, dealing damage, and turning all the party members angry.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 35% chance to swing her mace, dealing high damage to all party members. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, she will brag, turning herself happy. &lt;br /&gt;
| image2          = Sweetheart_(happy).gif&lt;br /&gt;
| descriptionone2 = 35% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 45% chance of telling a sharp insult, dealing damage, and turning all the party members angry.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, she will swing her mace, dealing high damage to all party members. {{Observe}}&lt;br /&gt;
| image3          = Sweetheart_(sad).gif&lt;br /&gt;
| descriptionone3 = 35% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 20% chance of telling a sharp insult, dealing damage, and turning all the party members angry.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 30% chance to swing her mace, dealing high damage to all party members. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, she will brag, turning herself happy.&lt;br /&gt;
| image4          = Sweetheart_(angry).gif&lt;br /&gt;
| descriptionone4 = 50% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 30% chance of telling a sharp insult, dealing damage, and turning all the party members angry.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 70% chance to swing her mace, dealing high damage to all party members. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, she will brag, turning herself happy.&lt;br /&gt;
| image5          = Sweetheart_(ecstatic).gif&lt;br /&gt;
| descriptionone5 = 45% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 45% chance of telling a sharp insult, dealing damage, and turning all the party members angry.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, she will swing her mace, dealing high damage to all party members. {{Observe}}&lt;br /&gt;
| image6          = Sweetheart_(manic).gif&lt;br /&gt;
| descriptionone6 = 45% chance of doing a normal attack. {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 45% chance of telling a sharp insult, dealing damage, and turning all the party members angry.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, she will swing her mace, dealing high damage to all party members. {{Observe}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Additionally, she will lock her emotions three times during the fight:&lt;br /&gt;
*At 80% {{HP}} she will become '''happy'''.&lt;br /&gt;
*At 50% {{HP}} she will become '''ecstatic'''.&lt;br /&gt;
*At 30% {{HP}} she will become '''manic'''.&lt;br /&gt;
Sweetheart also has a 90% hit rate instead of 95% like other enemies, and on the first encounter, her base luck goes up to 30 when ecstatic and manic.&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Sharp insult''': [a.atk] to all party members, it will never hit right in the heart and its variation is only 10%, it will also turn the party angry.&lt;br /&gt;
&lt;br /&gt;
'''Swing mace''': [2.5 * a.atk - b.def], affects all the party. {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Brag''': Turn the user happy.&lt;br /&gt;
&lt;br /&gt;
== Battle Quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Sweetheart slaps [target].&lt;br /&gt;
 * Sweetheart insults everyone!&lt;br /&gt;
 * Sweetheart orders a servant to bring her a snack.&lt;br /&gt;
 * Sweetheart swings her mace!&lt;br /&gt;
 * Sweetheart boasts about one of her many, many talents!&lt;br /&gt;
&lt;br /&gt;
=== Reacting to player actions ===&lt;br /&gt;
*If Hero uses &amp;quot;charm&amp;quot;, &amp;quot;smile&amp;quot;, &amp;quot;captivate&amp;quot; or &amp;quot;mesmerize&amp;quot; skills:&lt;br /&gt;
 * Sweetheart: ''OH HERO! MY HERO!!''&lt;br /&gt;
 * Sweetheart: ''YOUR SMILE CHARMS MY HEART!''&lt;br /&gt;
 * Sweetheart: ''I WILL MAKE IT MINE!!''&lt;br /&gt;
*Someone eats a [[Donut|donut]]:&lt;br /&gt;
 * Sweetheart: ''How dare you eat a donut in my presence!''&lt;br /&gt;
&lt;br /&gt;
=== During battle ===&lt;br /&gt;
*Transition to happy locked:&lt;br /&gt;
 * Sweetheart: ''It's pointless, you fools! You cannot dampen my positive energy!''&lt;br /&gt;
*65% {{HP}}:&lt;br /&gt;
 * Sweetheart: ''You dare raise your fists at me!?'' &lt;br /&gt;
 * Sweetheart: ''Fools! You should be grovelling on your knees!'' &lt;br /&gt;
*Transition to ecstatic:&lt;br /&gt;
 * Sweetheart: ''Oho! My beauty and grace is boundless and everlasting...''&lt;br /&gt;
 * Sweetheart: ''It's a shame that you won't be able to enjoy it for much longer!''&lt;br /&gt;
*Transition to manic:&lt;br /&gt;
 * Sweetheart: ''I see you are still standing.''&lt;br /&gt;
 * Sweetheart: ''Cockroaches are resilient, I suppose!'' &lt;br /&gt;
 * Sweetheart: ''OHOHOH OHOHOHO!''&lt;br /&gt;
&lt;br /&gt;
=== When defeated ===&lt;br /&gt;
 * Sweetheart: ''No... Is this... What they call defeat?''&lt;br /&gt;
 * Sweetheart: ''I cannot accept this... I will not accept this!''&lt;br /&gt;
 * Sweetheart: ''You're all nothing but a bunch of lowly peasants!&lt;br /&gt;
&lt;br /&gt;
=== When defeating the player ===&lt;br /&gt;
 * Sweetheart: ''OHOHOH OHOHOHO!''&lt;br /&gt;
 * Sweetheart: ''This was child's play! You're all nothing but a bunch of lowly peasants!''&lt;br /&gt;
 * Sweetheart: ''To the dungeon with you!''&lt;br /&gt;
&lt;br /&gt;
=== Unused ===&lt;br /&gt;
 * Sweetheart swings her mace with fervor!&amp;lt;ref&amp;gt;Her &amp;quot;swing mace&amp;quot; skill has this variation of action text.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 * Sweetheart orders a servant to bring her a snack!&amp;lt;ref&amp;gt;For what seems to be an unexisting self healing skill.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sweetheart_(Neutral).png&lt;br /&gt;
Sweetheart_(Happy).png&lt;br /&gt;
Sweetheart_(Sad).png&lt;br /&gt;
Sweetheart_(Angry).png&lt;br /&gt;
Sweetheart_(Ecstatic).png&lt;br /&gt;
Sweetheart_(Manic).png&lt;br /&gt;
Sweetheart_(Injured).png&lt;br /&gt;
Sweetheart_(Defeated).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Her unique ecstatic and manic states follow slightly different rules compared to [[Omori|Omori's]] emotions, this can be seen better on the battle system page.&lt;br /&gt;
*When Hero uses any charm type skill, in addition to the dialogue shown above, Hero will also be healed 100 heart.&lt;br /&gt;
&lt;br /&gt;
* Omocat revealed that Sweetheart was once an optional boss, but became mandatory since her boss theme was &amp;quot;too good&amp;quot;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=aUmMu7yioO0?t=2362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Forest_Bunny&amp;diff=15741</id>
		<title>Forest Bunny</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Forest_Bunny&amp;diff=15741"/>
		<updated>2025-05-01T22:43:11Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14135 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = Forest Bunny (neutral).gif&lt;br /&gt;
| size    = 150px&lt;br /&gt;
| heart   = 85&lt;br /&gt;
| juice   = 42&lt;br /&gt;
| attack  = 10&lt;br /&gt;
| defense = 2&lt;br /&gt;
| speed   = 10&lt;br /&gt;
| luck    = 10&lt;br /&gt;
| drops   = [[Candy]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Forest Bunny''' is one of the first [[Enemies|enemies]] the player can encounter, being found in the [[Vast Forest]] and [[Vast Forest#Pinwheel Forest|Pinwheel Forest]]. An upside-down variant named [[Forest Bunny?]] can also be found in the Vast Forest.&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
Like most enemies, it will act differently according to its [[Battle system|emotion]]:&lt;br /&gt;
&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| title2          = REWARDS&lt;br /&gt;
| image1          = Forest Bunny (neutral).gif&lt;br /&gt;
| descriptionone1 = 55% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 40% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will be cute, decreasing the attack of a party member&lt;br /&gt;
| descriptiontwo1 = 1/10 chance of dropping a [[Candy|candy]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 16 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 4 {{Clams}} clams&lt;br /&gt;
| image2          = Forest Bunny (happy).gif&lt;br /&gt;
| descriptionone2 = 35% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 30% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will be cute, decreasing the attack of a party member&lt;br /&gt;
| descriptiontwo2 = 1/5 chance of dropping a [[Candy|candy]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 16 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 6 {{Clams}} clams&lt;br /&gt;
| image3          = Forest Bunny (sad).gif&lt;br /&gt;
| descriptionone3 = 20% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 55% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will use its sad eyes, turning a party member sad&lt;br /&gt;
| descriptiontwo3 = 1/10 chance of dropping a [[Candy|candy]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 12 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 3 {{Clams}} clams&lt;br /&gt;
| image4          = Forest Bunny (angry).gif&lt;br /&gt;
| descriptionone4 = 60% chance of doing a normal attack {{Observe}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 20% chance of doing nothing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Else, it will be cute, decreasing the attack of a party member&lt;br /&gt;
| descriptiontwo4 = 1/10 chance of dropping a [[Candy|candy]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 24 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 4 {{Clams}} clams&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''&lt;br /&gt;
&lt;br /&gt;
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}&lt;br /&gt;
&lt;br /&gt;
'''Be cute''': Lower attack by one tier.&lt;br /&gt;
&lt;br /&gt;
'''Sad eyes''': Increase sad by one tier.&lt;br /&gt;
&lt;br /&gt;
== Battle quotes ==&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * Forest Bunny nibbles at [Target]!&lt;br /&gt;
 * Forest Bunny winks at [Target]!&lt;br /&gt;
 * Forest Bunny looks sadly at [Target].&lt;br /&gt;
 * Forest Bunny is hopping around!&lt;br /&gt;
&lt;br /&gt;
== Foe Facts! ==&lt;br /&gt;
&lt;br /&gt;
Cute and fluffy creatures that may or may not attack people without warning...&lt;br /&gt;
- OMORI&lt;br /&gt;
&lt;br /&gt;
I think it would probably make for a cute pet!&lt;br /&gt;
- AUBREY&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Forest_Bunny_(neutral).png&lt;br /&gt;
Forest_Bunny_(happy).png&lt;br /&gt;
Forest_Bunny_(sad).png&lt;br /&gt;
Forest_Bunny_(angry).png&lt;br /&gt;
Forest_Bunny_(dying).png&lt;br /&gt;
Forest_Bunny_(damaged).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*As part of the [[Quests|quest]] [[Rabbit Killer]], a Leaf-like character named [[Leafie]] will give the player different rewards based on how many bunnies you killed, up to a maximum of 50 bunnies of any type, Leafie will always keep track of how many bunnies you killed regardless if you already completed the quest.&lt;br /&gt;
*The Bunny Exterminator [[Achievements|achievement]] will be granted to the player after defeating 100 bunnies of any type.&lt;br /&gt;
*They are identical to the rabbit [[Aubrey]] has in her room. &lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Cheese_Wheel&amp;diff=15740</id>
		<title>Cheese Wheel</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Cheese_Wheel&amp;diff=15740"/>
		<updated>2025-05-01T22:43:05Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14136 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Infobox Items&lt;br /&gt;
|image = Cheese wheel.png&lt;br /&gt;
|cost = 250 {{Clams}}&lt;br /&gt;
|heart = 100 {{HP}}&lt;br /&gt;
|juice = 0 {{MP}}&lt;br /&gt;
|id = 0032&lt;br /&gt;
}}&lt;br /&gt;
'''{{PAGENAME}}''' is a [[Snacks|snack]] in ''[[Omori (game)|OMORI]]''.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Delicious, yet functional.&lt;br /&gt;
Heals 100 heart to all friends.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
{{PAGENAME}}s can be acquired in different ways:&lt;br /&gt;
*When interacting as [[Hero]] with [[Ricoli Ravioli]] in the [[Orange Oasis]].&lt;br /&gt;
*Smashing a watermelon in Sweetheart's Garden&lt;br /&gt;
*Can be obtained by trading 10 Tofu to the Tofu Conconnasisseur&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
[[Category:Snacks]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Title&amp;diff=15739</id>
		<title>Title</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Title&amp;diff=15739"/>
		<updated>2025-05-01T22:42:59Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14137 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
'''Title''' is the first song in the official soundtrack of ''[[OMORI (Game)|OMORI]]''.&amp;lt;br&amp;gt;&lt;br /&gt;
It is composed by Pedro Silva (Slime Girls). The track is thirty-seven seconds long that features an out-of tune piano. A high pitch opens and ends the track together with a distorted shifting sound. The high pitch note is around an F#6, creating a dissonant note not found in the key (i.e the tritone or augmented forth). &amp;lt;br&amp;gt; &lt;br /&gt;
The piece is in C major and features a tempo of quarter note equals fifty-six beats per minute, a time signature of four-four, and has a pickup and seven measures. The track also borrows chords various other piano keys. &amp;lt;br&amp;gt; &lt;br /&gt;
'''Title''' will keep repeating as long as the game's title screen is open.&lt;br /&gt;
&lt;br /&gt;
== Motif ==&lt;br /&gt;
'''Title''' uses the ''Main Motif''. The motif is featured in the following tracks:&lt;br /&gt;
* 001 - Title&lt;br /&gt;
* 153 - Do You Remember&lt;br /&gt;
* 154 - Playing Forever&lt;br /&gt;
* 167 - Remembrance&lt;br /&gt;
* 172 - DUET&lt;br /&gt;
* 176 - The Truth&lt;br /&gt;
&lt;br /&gt;
== Chord Structure == &lt;br /&gt;
C major (second inversion), C sharp diminished (second inversion), D minor (second inversion), A major seven, G major, C major.&lt;br /&gt;
Roman numerals: I6/5, #I6/5(borrowed chord), ii6/5, VI7(borrowed chord), V, I.&lt;br /&gt;
&lt;br /&gt;
== Musical analysis ==&lt;br /&gt;
The two starting notes is a major sixth. This interval is widely used to convey lyrical and passionate themes in music with examples ranging from ''Star Wars (Leia's theme)'', ''Chopin's Nocturne Op.9 No.2 in E-flat major'' as well as ''Claude Debussy's Clair De Lune''.&amp;lt;br&amp;gt;&lt;br /&gt;
It is often referred to as ''The interval of yearning'' and is often associated with childlike joy and innocence. While there may be different interpretations it is generally agreed it sounds sweet and pleasant.&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Finger&amp;diff=15738</id>
		<title>Finger</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Finger&amp;diff=15738"/>
		<updated>2025-05-01T22:42:53Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14138 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Items&lt;br /&gt;
|image     =  Finger.png&lt;br /&gt;
|heart     = 0&lt;br /&gt;
|juice     = 0&lt;br /&gt;
|attack    = 10&lt;br /&gt;
|defense   = -5&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 0&lt;br /&gt;
}}'''{{PAGENAME}}''' is a [[Charms|charm]] in ''[[OMORI (Game)|OMORI]]'', while using this charm, the wearer will start the battle angry.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A dismembered finger. Still fresh.&amp;lt;br&amp;gt;&lt;br /&gt;
Wearer starts the battle angry.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Obtained after completing the [[Quests|quest]] &amp;quot;[[Marina's Operation]]&amp;quot;, from [[Marina]], inside [[Humphrey (location)|Humphrey]], during the epilogue.&lt;br /&gt;
&lt;br /&gt;
[[Category:Charms]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Doohickey&amp;diff=15737</id>
		<title>Doohickey</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Doohickey&amp;diff=15737"/>
		<updated>2025-05-01T22:42:46Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14140 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Doohickey.png|frame|right]]&lt;br /&gt;
'''{{PAGENAME}}''' is an [[Important items|important item]] in ''[[Omori (game)|OMORI]]''. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Not sure what this is...&amp;lt;br&amp;gt;For [[TV Girl]].&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Found in the [[Junkyard]], can only be seen after accepting the [[Quests|quest]] &amp;quot;[[Strange Request]]&amp;quot;.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SS Location doohickey.png|Location of the doohickey.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
== Usage ==&lt;br /&gt;
After collecting the [[Thingamabob|thingamabob]], doohickey and [[Whatchamacallit|whatchamacallit]], speaking to TV Girl will complete the quest, rewarding the player with a [[Dynamite|dynamite]] and access to the coffee machine.&lt;br /&gt;
== Trivia ==&lt;br /&gt;
This and the two words associated with this one are used when one does not know what words to use in a sentence.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Important items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Homecooked_Meal&amp;diff=15736</id>
		<title>Homecooked Meal</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Homecooked_Meal&amp;diff=15736"/>
		<updated>2025-05-01T22:42:38Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14141 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Meal.png|frame|right]]&lt;br /&gt;
The '''{{PAGENAME}}''' is an [[Important items|important item]] in ''[[Omori (game)|OMORI]]''. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
It's cold... Needs to be microwaved.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Obtained for a very short window of time from [[Kel|Kel's]] mom after arriving at their home with [[Hero]] during the sunset of the second day.&lt;br /&gt;
== Usage ==&lt;br /&gt;
Used to progress the story, interacting with the microwave in the house's kitchen will consume this item to obtain the [[Microwaved Meal]]. &lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Important items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Missing_Teeth&amp;diff=15735</id>
		<title>Missing Teeth</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Missing_Teeth&amp;diff=15735"/>
		<updated>2025-05-01T22:42:29Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14142 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Missing teeth.png|frame|right]]&lt;br /&gt;
'''{{PAGENAME}}''' is an [[Important items|important item]] in ''[[Omori (game)|OMORI]]''. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Someone is probably really missing these.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
This item cannot be obtained.&lt;br /&gt;
== Usage ==&lt;br /&gt;
Theoretically, part of an old [[Quests|quest]] involving the old caretaker in the graveyard of [[Faraway Town]], but the quest was scrapped for unknown reasons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Important items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Rabbit_Killer&amp;diff=15734</id>
		<title>Rabbit Killer</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Rabbit_Killer&amp;diff=15734"/>
		<updated>2025-05-01T22:42:23Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14144 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Rabbit Killer&amp;quot; is one of the [[Quests]] found in [[OMORI (game)|''OMORI'']].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
It's a side quest, meaning that its completion is not mandatory.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
[[Leafie]] has a burning hatred against bunnies and wants you to kill as many as possible.&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
To finish this quest you have to kill 50 bunnies.&amp;lt;br&amp;gt;&lt;br /&gt;
Going to 100 will grant you the &amp;quot;Bunny Exterminator&amp;quot; Achievement.&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
Leafie rewards you one item at the respective Milestones:&amp;lt;br&amp;gt;&lt;br /&gt;
5 Bunny, 25 Bunnies and 50 Bunnies.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cotton ball]], [[Bunny ears]] and [[Rabbit foot]].&lt;br /&gt;
&lt;br /&gt;
==Bunnies==&lt;br /&gt;
List of Bunnies that count towards this quest:&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;90&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;medium&amp;quot; navigation=&amp;quot;true&amp;quot; hideaddbutton=true&amp;gt;&lt;br /&gt;
Forest Bunny (neutral).gif|[[Forest Bunny]] &lt;br /&gt;
Forest Bunny Question (neutral).gif|[[Forest Bunny?]]&lt;br /&gt;
Dust Bunny (neutral).gif|[[Dust Bunny]]&lt;br /&gt;
Space Bunny (neutral).gif|[[Space Bunny]]&lt;br /&gt;
Bug Bunny (neutral).gif|[[Bug Bunny]]&lt;br /&gt;
Bun Bunny (neutral).gif|[[Bun Bunny]]&lt;br /&gt;
Cupcake Bunny (neutral).gif|[[Cupcake Bunny]]&lt;br /&gt;
Milkshake Bunny (neutral).gif|[[Milkshake Bunny]]&lt;br /&gt;
Pancake Bunny (neutral).gif|[[Pancake Bunny]]&lt;br /&gt;
Sprout Bunny (neutral).gif|[[Sprout Bunny]]&lt;br /&gt;
Fish Bunny (neutral).gif|[[Fish Bunny]]&lt;br /&gt;
Slime Bunny (neutral).gif|[[Slime Bunny]]&lt;br /&gt;
Snow Bunny (neutral).gif|[[Snow Bunny]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* [[Rabbit?]]s do '''not''' count towards the kill count, despite the fact that they are also bunnies. This is probably a humorous nod to the Rabbit?s Foe Facts journal entry, wherein [[Omori]] and [[Aubrey]] decry it as &amp;quot;an abomination&amp;quot; as opposed to any sort of rabbit or bunny.&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Grape_Soda&amp;diff=15733</id>
		<title>Grape Soda</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Grape_Soda&amp;diff=15733"/>
		<updated>2025-05-01T22:42:16Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14145 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Infobox Items&lt;br /&gt;
|image = Grape soda.png&lt;br /&gt;
|cost = 0 {{Clams}}&lt;br /&gt;
|heart = 0 {{HP}}&lt;br /&gt;
|juice = 80% {{MP}}&lt;br /&gt;
|id = 0057&lt;br /&gt;
}}&lt;br /&gt;
'''{{PAGENAME}}''' is a [[Snacks|snack]] in ''[[Omori (game)|OMORI]]''.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Objectively the best soda. Heals 80% of juice.&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
{{PAGENAME}} can be acquired in various ways:&lt;br /&gt;
*Inside watermelons found in [[Orange Oasis]].&lt;br /&gt;
*Talking to [[Reuben]] in [[Club Sandwich]].&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*According to the physical instruction booklets, Grape Soda is among [[Omori]]'s favorite drinks. This is reinforced by the overtly biased item description.&lt;br /&gt;
&lt;br /&gt;
[[Category:Snacks]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Flowers&amp;diff=15732</id>
		<title>Flowers</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Flowers&amp;diff=15732"/>
		<updated>2025-05-01T22:42:10Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14146 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Items&lt;br /&gt;
|image=Flowers.png&lt;br /&gt;
|cost = 2 $&lt;br /&gt;
|id = 0225&lt;br /&gt;
}}&lt;br /&gt;
'''{{PAGENAME}}''' are a [[Toys|toy]] in ''[[Omori (game)|OMORI]]''. This toy can't be used neither in battle or in the menu, acting essentialy as an [[Important items|important item]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
For important people.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
*Can be bought at [[Faraway Town#Town Center|Faraway Town Center's]] Fix-It store.&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*One flower is needed to be bought to give to [[Hero|Hero's]] mom during the main events of the second day, if [[Sunny]] already have flowers, an extra dialogue will show up:&lt;br /&gt;
:*Hero: ''Oh! I see you have flowers already! I think we should get my mom some fresh ones, though. Fix-It isn't that far off anyway''.&lt;br /&gt;
*On the third day, after [[Aubrey]] joins the party, it's possible to put flowers on [[Mari|Mari's]] grave, doing so allows them to have one last picnic with Mari, also triggering the [[Achievements|achievement]] &amp;quot;When she was here...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Toys]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Donut_(real_world)&amp;diff=15731</id>
		<title>Donut (real world)</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Donut_(real_world)&amp;diff=15731"/>
		<updated>2025-05-01T22:42:03Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14147 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Infobox Items&lt;br /&gt;
|image = Donut.png&lt;br /&gt;
|cost = 1 $&lt;br /&gt;
|heart = 2 {{HP}}&lt;br /&gt;
|juice = 0 {{MP}}&lt;br /&gt;
|id = 0101&lt;br /&gt;
}}&lt;br /&gt;
'''{{PAGENAME}}''' is a [[Snacks|snack]] in ''[[Omori (game)|OMORI]]''.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Circular bread with a hole in it.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Donut can be acquired in various ways:&lt;br /&gt;
*Being bought at the Candy store in the [[Faraway Town#Town Center|Faraway Town Center]].&lt;br /&gt;
WIP&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Like many snacks in Faraway Town, eating a donut will trigger a small text related to it.&lt;br /&gt;
:*The donut had a soft fluffy texture and was very sugary.&lt;br /&gt;
&lt;br /&gt;
[[Category:Snacks]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Teddy_Bear_(real_world)&amp;diff=15730</id>
		<title>Teddy Bear (real world)</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Teddy_Bear_(real_world)&amp;diff=15730"/>
		<updated>2025-05-01T22:41:57Z</updated>

		<summary type="html">&lt;p&gt;Fixer01: Undo revision 14148 by Naughty (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Infobox Items&lt;br /&gt;
|image     = [[File:Teddy bear.png]]&lt;br /&gt;
|heart     = 0&lt;br /&gt;
|juice     = 0&lt;br /&gt;
|attack    = 0&lt;br /&gt;
|defense   = 0&lt;br /&gt;
|speed     = 0&lt;br /&gt;
|luck      = 0&lt;br /&gt;
|hit  = 0&lt;br /&gt;
}}'''{{PAGENAME}}''' is a [[Charms|charm]] in ''[[OMORI (Game)|OMORI]]''. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Better when you hug it.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
WIP&lt;/div&gt;</summary>
		<author><name>Fixer01</name></author>
	</entry>
</feed>